Commit Graph

169 Commits

Author SHA1 Message Date
Brian Osman
42bb6acf56 Simplify some Viewer code, and fix a few bugs
The content rect was always identical to the window rect,
so most of the related code did nothing. The translation
limit code is always useful (to avoid dragging the slide
way off-screen with the mouse), so always include it.
The auto-scaling to fit the screen is also still useful,
but just base it on the window rect.

The zoom code has four state variables, only used two of
them, and one was a trivially derived computation. Fold
most of that work into computeMatrix. (The translation
was always zero -- we never changed the zoom center.)

Include fDefaultMatrix in the matrix from computeMatrix,
rather than needing to apply it specially to the canvas.

Don't apply the inverse default matrix to touch or mouse
points. The absolute positions of those touch points is
not important, but because that matrix includes scale
(and sometimes very large or very small scale), it just
had the effect of greatly amplifying or damping the drag
speed. Without it, the slide always pans at the speed of
the touch/mouse drag -- which seems more desirable.

The use of the inverse default matrix was a clever trick,
but it caused the translation (applied to the global mtx)
to be scaled, so the slide was always pinned incorrectly.
Instead, supply the unmodified window rect and the default
matrix, so the trans limit code can do the obvious correct
thing: xform the slide bounds completely, then limit the
translation that will be applied after that. Slides are
now correctly pinned to screen edge regardless of how
much zoom is present in the default matrix.

Note: There are still several bugs related to all of this
code, but given the web of xform state, it's hard to
unravel. The touch gesture still doesn't know about
viewer's zoom, so that's ignored when doing the pinning.
Beyond that, it doesn't even know about window resize -
it only configures the translation limit when setting up
a slide. I had a fix for all of this (doing the
translation limiting in computeMatrix), but then the touch
gesture doesn't know about it, and can accumulate drag
motion that needs to be un-dragged to get back on-screen,
even though the slide is never really translated that far.

SkTouchGesture is in include. No one uses it except viewer:
TBR=bsalomon@google.com

Bug: skia:
Change-Id: I460cc07c3de6d36e63826f57d359faf1facf5ab3
Reviewed-on: https://skia-review.googlesource.com/18524
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-06-05 15:21:43 +00:00
Stan Iliev
7e910df7f1 Implement an SkImage backed by a Android hardware buffer
Create a new SkImage public API to make an image from an Android
hardware buffer. Implementation is using a SkImageGenerator
derived class GrAndroidBufferImageGenerator.
A new EGLImage texture is created, which is then wrapped with
GrTextureProxy.

Bug: skia:
Change-Id: I610a4c5a58198686ce7c03e9a0adad3f9d2342e0
Reviewed-on: https://skia-review.googlesource.com/17789
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
2017-06-02 14:51:24 +00:00
Brian Salomon
96789b31f2 Fix resource and skp paths in Android viewer
Docs-Preview: https://skia.org/?cl=18037
Change-Id: If92e561c6c24de1f51f81477d89b927e10308f13
Reviewed-on: https://skia-review.googlesource.com/18037
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-26 18:29:48 +00:00
Brian Salomon
175f588831 Modify SkEventTracer::SetInstance to fail rather than assert if a tracer has already been installed.
Chromium usually calls SetInstance once per process. However, when run in single process more renderer threads will try to set the instance after the browser process already has done so. This allows them to fail gracefully without asserting.

Bug: skia:6603
Change-Id: Ic8a35422d787335aa67eefc07d0658f0fbe73db4
Reviewed-on: https://skia-review.googlesource.com/16664
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-05-12 16:49:07 +00:00
Jim Van Verth
e7705780c9 Add ShadowUtils sample.
Also enables mouse support in Viewer.

Change-Id: Iaed08d42a64f591f0cd9b24684b3aee43404ed94
Reviewed-on: https://skia-review.googlesource.com/15313
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-04 18:37:55 +00:00
Jim Van Verth
fbdc080d3c Add wireframe mode to Viewer.
Change-Id: I0ff11088465a4702acf9841a791d76f286ddbaf1
Reviewed-on: https://skia-review.googlesource.com/15147
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-05-02 20:27:26 +00:00
Greg Daniel
207282eb5a Make GrBackendTexture take Gr*Info refs in ctor, and copy them.
Bug: skia:
Change-Id: Ic05d3384fa07560fc18c52bb8ae03541a72515f7
Reviewed-on: https://skia-review.googlesource.com/14374
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-02 14:08:28 +00:00
Greg Daniel
bcf612b5d0 Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia""
This reverts commit e3bd422faf.

Reason for revert: Pre-req changes have all landed in other projects at this point.

Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
> 
> This reverts commit fdd77daedb.
> 
> Reason for revert: Apparently I have a few more build files to update before this can land.
> 
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> > 
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-01 14:14:50 +00:00
Cary Clark
2a475eae62 add drawString helper to canvas
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.

Add another helper for SkString.

R=reed@google.com

Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
2017-04-28 20:41:04 +00:00
Mike Reed
0acd7954a9 add helper makeShader for the common Clamp case
Bug: skia:
Change-Id: I22cac56f35fed16daede0cf1b3e34dfa6f5ae3ea
Reviewed-on: https://skia-review.googlesource.com/14625
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-28 15:36:14 +00:00
Greg Daniel
e3bd422faf Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
This reverts commit fdd77daedb.

Reason for revert: Apparently I have a few more build files to update before this can land.

Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
> 
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-27 18:48:19 +00:00
Greg Daniel
fdd77daedb Plumb the use of GrBackendRenderTarget throughout Skia
Bug: skia:
Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
Reviewed-on: https://skia-review.googlesource.com/14148
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-27 18:15:38 +00:00
Brian Salomon
c1889823de Add new GrVkBackendContext::Create explicitly requiring vk proc getters
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.

Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-04-24 21:29:44 +00:00
Greg Daniel
e79b473714 Disable use of directly wrapping msaa RTs on Vulkan
Currently the Vulkan backend is set up to always treat the "resolve"
target as the main VkImage in a render target and the msaa is a side cart
image. This makes it difficult to just wrap an msaa image that we don't own.
However, unlike GL the equivalent FBO 0 will never be multisampled so there
isn't much use for the functionality. Once we find a need for it we can find
a way to refactor to make it work.

Bug: skia:
Change-Id: I121e9c72a70c2a6f1aaddba2dbae19d8bddc3998
Reviewed-on: https://skia-review.googlesource.com/13980
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 20:49:51 +00:00
Greg Daniel
9440345a81 Add backend safe classes for passing in external texture and render targets into gpu
This CL adds the GrBackend* classes as well as just updates the API for SkSurface and
SkImage. The implementation on SkSurface/Image and the plumbing down into Ganesh will
be in an additional CL.

Besides the change to use the type safe classes, we also pull the SurfaceFlags, origin,
samples, out of the descriptor and pass those in directly.

Bug: skia:
Change-Id: I9702981fe26c3d5d7d2cbcf6977ba569d356d854
Reviewed-on: https://skia-review.googlesource.com/13122
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-04-18 20:33:58 +00:00
Mike Reed
887cdf1128 move vertex-mode enum into SkVertices
BUG=skia:6366

Change-Id: I3c0bf96cce6d32c9b8d12d16a772aaa6f18981aa
Reviewed-on: https://skia-review.googlesource.com/11062
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2017-04-03 15:50:16 +00:00
Brian Osman
b2082afc1d Detect RenderDoc in Windows viewer and make a core profile
BUG=skia:

Change-Id: I03a8a1b1ed9bd2483ddd8e231ba54dc10753b454
Reviewed-on: https://skia-review.googlesource.com/9836
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-17 17:43:19 +00:00
Jim Van Verth
830104632f Rename GrAADistanceFieldPathRenderer to GrSmallPathRenderer
Also disables use of small distance fields in Android framework.

Change-Id: I1ba40ce85aa34d067608587e1fbe1d42e8a42868
Reviewed-on: https://skia-review.googlesource.com/9731
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2017-03-16 13:22:31 +00:00
Brian Osman
e0d4fbac00 Viewer's nonlinear blend mode uses SkColorSpaceXformCanvas
Also avoid asserting when untagged images are being transformed.

BUG=skia:

Change-Id: If712f39b5f588b2bc3dc318a5b782badb7662ccf
Reviewed-on: https://skia-review.googlesource.com/9695
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-15 15:17:13 +00:00
Brian Osman
28b1252bab Added MSAA selection to viewer GUI
On Windows, we need to reconstruct the window to allow setting a new
pixel format with a different sample count.

Added some code that maintains window size/position across these changes.
Previously, just cycling through backends would cause the window to move,
as the "default" position would cycle across the screen. Now it's pinned.

BUG=skia:

Change-Id: Iecbe7a490577382043ffe5a88c910b4c0be2ed5c
Reviewed-on: https://skia-review.googlesource.com/9085
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-03-08 22:48:57 +00:00
Brian Osman
4749b8c1b8 Maintain window position and size when re-created
Eliminates a UI oddity on Windows when cycling through backends.

BUG=skia:

Change-Id: I83f0325054def80bb9b6e5a9886461f8aad215ae
Reviewed-on: https://skia-review.googlesource.com/9453
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-08 21:11:50 +00:00
Brian Salomon
41eac798f8 Add instanced rendering command line flag to viewer.
Previously this could only be turned on at runtime.

Change-Id: I1b626584fba17fcf8ff64135dd93f98c7f40821d
Reviewed-on: https://skia-review.googlesource.com/9445
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-08 20:26:17 +00:00
Brian Salomon
837fcb68ff Use glXCreateContextAttribsARB in viewer to make it easier to attach RenderDoc.
Change-Id: I0cc82fe826b81a082b579f60af3d9ef35d5fe351
Reviewed-on: https://skia-review.googlesource.com/9407
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-03-08 16:25:50 +00:00
Brian Salomon
99a339069c Add viewer GUI options for desktop and Android to toggle instanced rendering.
BUG=skia:

Change-Id: I42674abfb7ee764f676100ac0e84cc0f07620bec
Reviewed-on: https://skia-review.googlesource.com/9396
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-07 21:05:52 +00:00
Brian Osman
92004807f2 Add legacy++ to viewer (sRGB w/nonlinear blending)
BUG=skia:6242

Change-Id: I696de8eac61aebaf5cb07d8874bde3c7bd470277
Reviewed-on: https://skia-review.googlesource.com/9299
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-03-06 17:21:08 +00:00
Brian Salomon
42c456fd20 Remove PLS path renderer
Change-Id: Ib727b0749a5a7da95832970e79804417e8b6a247
Reviewed-on: https://skia-review.googlesource.com/9300
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-06 17:10:10 +00:00
Brian Osman
8a9de3d828 Add path renderer options to viewer GUI
BUG=skia:

Change-Id: I248ba081f0229d7fcf2071009076acc88b80b076
Reviewed-on: https://skia-review.googlesource.com/9088
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-01 20:43:38 +00:00
Brian Osman
7b98dc2775 Set window dimensions in raster on Unix
These values were left uninitialized, leading to problems with the GUI
in raster configs.

BUG=skia:

Change-Id: Ia8c16112e53b74daf66941d2923327c9732cf432
Reviewed-on: https://skia-review.googlesource.com/9114
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-01 19:15:43 +00:00
Brian Osman
367eae2076 Initialize XImage struct fully
I was getting sporadic failures from XInitImage (causing the raster
backend to not draw anything).

BUG=skia:

Change-Id: Ied79f2b5354d89c146aca64d70fde8cf9f3ab62e
Reviewed-on: https://skia-review.googlesource.com/9102
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-03-01 17:58:36 +00:00
Brian Osman
621491e07e Add backend selection to viewer's GUI
BUG=skia:

Change-Id: I3314013538792c2aa82cc49f3f072aab2cdc4a55
Reviewed-on: https://skia-review.googlesource.com/9079
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-02-28 21:36:11 +00:00
Brian Osman
585dba831c Fix crash switching to Vulkan in viewer on Windows
BUG=skia:

Change-Id: I626aa6a1571311600a6208c42a8c3e9509d037de
Reviewed-on: https://skia-review.googlesource.com/9078
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-28 20:15:43 +00:00
csmartdalton
61cd31a5d3 viewer: Add a "Path renderer" dropdown menu
BUG=skia:

Change-Id: Ia3ed812d24f0f83631ab238bc418a3c95d49b9dc
Reviewed-on: https://skia-review.googlesource.com/9000
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-28 18:21:34 +00:00
csmartdalton
578f064a60 Add msaa flag and UI to viewer
BUG=skia:

Change-Id: I0a24d5e6a4271f84ea5c82eb6d9ede9a1e63f86a
Reviewed-on: https://skia-review.googlesource.com/8787
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-27 16:46:34 +00:00
Christopher Dalton
443ec1b794 Add onBackendCreated callback to Viewer
Also removes fWidth and fHeight from Window and instead
calls into WindowContent to get these values.

BUG=skia:

Change-Id: I72ee506004b7da73db9abb607a3bc82edfcf7d43
Reviewed-on: https://skia-review.googlesource.com/8795
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2017-02-24 22:37:34 +00:00
Brian Osman
fd8f4d502d Fix some viewer crashes when switching color mode
The whole idea of immediate mode GUIs is to put your GUI code and the
resulting action close together. Unfortunately, for actions that tear
down the backend (possibly freeing the surfaces we're drawing to), we
can't do that. So defer that action until the next frame (really, the
next idle). Only required when an action might call setDisplayParams.

BUG=skia:

Change-Id: I3eb95fdb462526cb6d95819612ad2725c6f1050b
Reviewed-on: https://skia-review.googlesource.com/8953
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-24 18:28:32 +00:00
Brian Osman
a109e3926e ImGui color space controls
Adds radio buttons for switching among legacy, sRGB and F16.
Also adds a list of primaries you can pick from, as well as
a gamut diagram showing the primaries. The primaries can be
dragged around to alter the working space.

BUG=skia:

Change-Id: Ibd8c67dfe085594c0d7462f0efe4d79d73999919
Reviewed-on: https://skia-review.googlesource.com/8311
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-24 15:26:40 +00:00
Mike Reed
bcfb8f639e Revert "Revert "Revert[2] "hide deprecated underline and strikethru"""
This reverts commit cfd3d9ff8f.

Reason for revert: derek is fixing caller

Original change's description:
> Revert "Revert[2] "hide deprecated underline and strikethru""
> 
> This reverts commit aab68c56ef.
> 
> Reason for revert: android still broken RecordingCanvasTests.cpp
> 
> Original change's description:
> > Revert[2] "hide deprecated underline and strikethru"
> > 
> > android now updated.
> > 
> > This reverts commit e005edd3a5.
> > 
> > BUG=skia:6250
> > 
> > Change-Id: If08d344cdd863fde1d9955dc3fab671a83be0f73
> > Reviewed-on: https://skia-review.googlesource.com/8815
> > Commit-Queue: Mike Reed <reed@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
> > 
> 
> TBR=reed@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:6250
> 
> Change-Id: I954575a0e4b9aca8414e10901a7be03a2d7e6396
> Reviewed-on: https://skia-review.googlesource.com/8900
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> 

TBR=reviews@skia.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6250

Change-Id: Ie518b64219a0262cd343644754940774bf42faec
Reviewed-on: https://skia-review.googlesource.com/8901
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-02-23 14:19:40 +00:00
Mike Reed
cfd3d9ff8f Revert "Revert[2] "hide deprecated underline and strikethru""
This reverts commit aab68c56ef.

Reason for revert: android still broken RecordingCanvasTests.cpp

Original change's description:
> Revert[2] "hide deprecated underline and strikethru"
> 
> android now updated.
> 
> This reverts commit e005edd3a5.
> 
> BUG=skia:6250
> 
> Change-Id: If08d344cdd863fde1d9955dc3fab671a83be0f73
> Reviewed-on: https://skia-review.googlesource.com/8815
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> 

TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6250

Change-Id: I954575a0e4b9aca8414e10901a7be03a2d7e6396
Reviewed-on: https://skia-review.googlesource.com/8900
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-02-23 14:06:19 +00:00
Mike Reed
aab68c56ef Revert[2] "hide deprecated underline and strikethru"
android now updated.

This reverts commit e005edd3a5.

BUG=skia:6250

Change-Id: If08d344cdd863fde1d9955dc3fab671a83be0f73
Reviewed-on: https://skia-review.googlesource.com/8815
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2017-02-22 21:41:26 +00:00
Brian Salomon
bf52e3df29 Viewer: balance save/restores and draw offscreen to window in src mode
Change-Id: I9a9bff1c950aaeda095ee49b4860c6fee04ea731
Reviewed-on: https://skia-review.googlesource.com/8887
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-02-22 21:10:07 +00:00
csmartdalton
008b9d80ab Add the ability to enable/disable GPU path renderers
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.

BUG=skia:

Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-22 20:29:56 +00:00
Mike Reed
3661bc9976 hide trivial helpers on canvas
BUG=skia:

Change-Id: I42d4ca92897bde5bd8e0575a0104b12b83134cef
Reviewed-on: https://skia-review.googlesource.com/8852
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-02-22 19:41:04 +00:00
Leon Scroggins
e005edd3a5 Revert "hide deprecated underline and strikethru"
This reverts commit a01bf9ab74.

Reason for revert: Breaking Android merge. They access setUnderlineText on their <shudder> subclass of SkPaint.

Original change's description:
> hide deprecated underline and strikethru
> 
> BUG=skia:6250
> 
> Change-Id: I85395e4960b16ab91237a74ff35e5b7588965512
> Reviewed-on: https://skia-review.googlesource.com/8600
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> 

TBR=bungeman@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6250

Change-Id: If55f69f061dc4439ca2faa62807a9c5694ebbeb4
Reviewed-on: https://skia-review.googlesource.com/8687
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2017-02-17 22:49:03 +00:00
Mike Reed
a01bf9ab74 hide deprecated underline and strikethru
BUG=skia:6250

Change-Id: I85395e4960b16ab91237a74ff35e5b7588965512
Reviewed-on: https://skia-review.googlesource.com/8600
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-02-17 17:31:33 +00:00
Jim Van Verth
6f449692c1 Add more SampleApp support to viewer.
Fixes loading a Sample as first slide.
Adds char input.
Adds --slide and --list options.

Change-Id: I34b66818e3673fcfdc649443e7d9dfb74b478062
Reviewed-on: https://skia-review.googlesource.com/8445
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-02-14 21:25:01 +00:00
Brian Osman
f687709011 Pixel zoomer in viewer
Made it a separate ImGui window (rather than part of the debug window).
Bring it up with 'z'. Draggable/resizable. Variable zoom scale. Enjoy.

BUG=skia:

Change-Id: I949ab398126c892c8d353aaebcc8403765f42841
Reviewed-on: https://skia-review.googlesource.com/8357
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-13 15:10:22 +00:00
csmartdalton
29d871554b Enable threaded SkTaskGroup in Viewer
BUG=skia:

Change-Id: I7f467c094fb0bcb983bd86d07cb9bd7be34666b3
Reviewed-on: https://skia-review.googlesource.com/8332
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-02-10 22:45:08 +00:00
Brian Osman
79086b94ed Integrate the ImGui library with viewer
Code and docs are at: https://github.com/ocornut/imgui

ImGui is an open source immediate mode GUI library that's
lightweight and fairly simply to integrate. Widget functions
return their state, and the library emits vertex and index
data to render everything. It's got a huge set of built-in
widgets and really robust layout control.

For the initial integration, I had to fix up event handling
in the viewer's app framework (to get mouse wheel and more
keys, etc...).

The new viewer 'Debug' window is toggled with the space bar.
For this change, I've added one feature to that window: the
slide picker. It's got a list of all slides, with filtering
support, and the ability to click to switch slides.

I also included the ImGui 'Demo' window (toggled with 'g').
This is nicely laid out, and includes examples of pretty
much everything the library can do. It also serves as good
documentation - find something that looks like what you want,
and then go look at the corresponding code (all of it is in
imgui_demo.cpp).

I have other CLs with other features (like directly editing
the primaries of the working color space), but I wanted to
land this chunk first, then start adding more features.

Other than adding new debugging features, there are few
more outstanding work items:

1) Raster doesn't render the GUI correctly, due to non-
invertible pos -> UV matrices. Florin is working on that.
2) Touch inputs aren't being routed yet, so the GUI isn't
usable on Android yet. Might also be tough to work with,
given the size.
3) ImGui has clipboard integration (that's why it wants
the C, X, and V keys), but we need to wire it up to the
OS' clipboard functions.
4) Draw commands can carry a void* payload to support
drawing images (using whatever mechanism the engine has).
I'd like to set that up (probably using SkImage*), which
makes it really easy to add visualization of off-screen
images in GMs, etc...

BUG=skia:

Change-Id: Iac2a63e37228d33141cb55b7e4d60bf11b7e9ae1
Reviewed-on: https://skia-review.googlesource.com/7702
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-10 19:17:03 +00:00
Brian Osman
1df161ab8a Improve viewer stats collection and display
Measure the time taken for animation and flush. Exclude UI and stats logic
from the timing. Use stacked bars to visualize the breakdown of time
within a frame.

BUG=skia:

Change-Id: I7ef84442a68147f02f65b6aa4452768fd3314de2
Reviewed-on: https://skia-review.googlesource.com/8227
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-09 17:26:09 +00:00
Brian Osman
462334ebc1 Fix viewer on Android
We need libandroid in all scenarios, not just vulkan.
Also, the logic for making an off-screen surface was
wrong - causing us to try and make one in legacy mode.

BUG=skia:

Change-Id: I5ef2e3e2d46de96e9824f6a12a13f6310ea04f81
Reviewed-on: https://skia-review.googlesource.com/8252
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-02-09 17:07:24 +00:00