This reverts commit ed63444587.
Reason for revert: trying to unblock android roller, which incorrectly thinks this has a merge conflict: https://b.corp.google.com/issues/167576324
Original change's description:
> Add idea of DataType to SkYUVAPixmapInfo.
>
> DataType describes the data type of YUVA channels
> independent of how they are grouped into planes.
>
> Adds mapping functions between SkColorType/channel count
> and DataType.
>
> SkYUVAPixmapInfo can be constructed from DataType and will
> choose appropriate SkColorTypes for each plane.
>
> Valid SkYUVAPixmapInfos now have the same DataType for each
> plane (could relax this in the future, esp for alpha plane).
>
> SkYUVAPixmapInfo::SupportedDataTypes specifies the supported
> combinations of SkYUVAInfo::PlanarConfig and
> kYUVAPixmapInfo::DataType supported by a GrContext (based on
> supported texture formats).
>
> SkImageGenerator/SkCodec YUVA query API now takes a
> SupportedDataTypes.
>
> Change-Id: I8791234638e6ba3396d1e7960b7bc210edc6dd57
> Bug: skia:10632
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314276
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,scroggo@google.com
Change-Id: I72c39539a4766f10cac3ca3cdef6c503a8319ff1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314895
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Revert submission 314622
Reason for revert: breaking wasm bots
Reverted Changes:
Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...
Change-Id: I3912ffeb446b497e4e03a6260e51cae1e664bd83
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314894
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Revert submission 314622
Reason for revert: breaking wasm bots
Reverted Changes:
Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...
Change-Id: Ie6e4c57ba412ca9ff8e4446b06681b51029da2d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314893
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Revert submission 314622
Reason for revert: breaking wasm bots
Reverted Changes:
Ia1ba13814:[canvaskit] Replace RRect objects with TypedArrays...
Ib80b15e2d:[canvaskit] Change SkRects to be arrays, not objec...
I790b2d6fc:[canvaskit] Add drawRect4f as example 'fast path' ...
Change-Id: I295791532a2d27bff41f706fa8ed37e0499c27d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314892
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
These checks don't appear to be useful; the methods in question are
overloaded anyway, and don't access the INHERITED:: methods.
Change-Id: I2ae637b7fb7f2281dc00fe148fbbbccb464cded9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314885
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Seems this was fixed in canvaskit, but overlooked in debugger.
Change-Id: I326b809628a8531a521a6246e65798d37dcce1b7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314457
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
I added 3 tests, one using the drawRect API naively,
one using drawRect with a Malloc'd array, and one using
the drawRect4f.
rough local measurements:
- [baseline with tip of tree code]: 50ms
- naive drawRect: 40ms
- drawRect with malloc: 28ms
- drawRect4f: 27ms
I also tried the benchmarks locally with taking in paint
as a const reference. I did not see any changes, but that
could just be small sample size. I plan to land the code
as is for now, collect a bit of data in Perf and then try
landing the const reference stuff and see if we get
something measurable.
To aid this, I added in a helper list of tests to only run
some benchmarks easily.
Change-Id: I790b2d6fc32c125a4d371768fffb19ab22633d4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314622
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This changes several APIs, so there are lots of breaking
notes in the Changelog.
This made the "draw 100 colored regions" benchmark about
20% faster (1ms -> .8ms).
In theory, rendering should stay the same.
Change-Id: Ib80b15e2d980ad5d568fff4460d2b529766c1b36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312491
Reviewed-by: Nathaniel Nifong <nifong@google.com>
This is about 2.5x faster.
Will try to do the same for Rects in a followup CL.
Change-Id: Ia1ba1381435f4eee2fcf4f0cc2738e3306edd5f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312304
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Make direct2D concrete. Simplify the math.
Change-Id: I4cfa3263cedcd53108e47cfb4f503060ea13a7d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314458
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
- Section is only allowed in .fp files
- Interface blocks, extensions, and layout qualifiers (not attached
to a declaration) are only allowed in fs/vs/gs.
- Enums are not allowed in runtime effects
Bug: skia:10626
Change-Id: I3de8c6894fa18340f5da942fb7d995e5426ef0d9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314878
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The bulk of the diff is just reordering existing code; the logical
changes are very small.
Change-Id: I3b918e64f5229da43d43f0922e8b59a007a6ad3e
Bug: skia:10687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314882
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
It turns out the parser was accepting empty declarations, turning them
into an empty modifiers declaration. This was causing problems with a
CL that was going to disallow declarations in contexts where they
weren't allowed. Since this was never the intended behavior, we now
disallow it.
Change-Id: Iea56529c76a946e8002ce1e929790aec488fd4f5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314879
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Change-Id: I9d9a18f9d37cac385921fc0bd759407ea2f3db31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314881
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
The following tests show incorrect results from the inliner:
- SkSLFPInlinedIfBodyMustBeInAScope
- SkSLFPInlinedElseBodyMustBeInAScope
Change-Id: Iafc567f9a97f67f9b734edd348ee25a14939592a
Bug: skia:10687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314880
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I50476e8b8bc9796656cb87cdbd6ec0fe83819f0e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314496
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Change-Id: I43479d8543ea4860be45614a65cf8ad4cec307d8
Bug: skia:10687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314877
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
I'm not sure why I left this out, or why for so long.
This fixes a few GMs, especially F16 where we're not
otherwise clamped.
Creates a little `Color clamp01(Color)` helper to
dedup this logic a little.
Bug: skia:10689
Change-Id: If879f75b219f910ac3e1491625674bcfc38d36bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314863
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
There's an _mm_movemask_ps() intrinsic that gets at the movmskps
instruction, which grabs the top (sign) bit of each float directly
without needing to reinterpret them as bytes.
I wouldn't really have done this but I think Chrome's clang is
miscompiling the version at head that uses _mm_movemask_epi8(). The
SkNx<2,float> `!(a+b == a*b).anyTrue()` test case fails when I use that
compiler, and spooky things like adding SkDebugf() make it pass again.
Change-Id: Idd0698d46ccfe9a00909faca1c6693a70e91157a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314860
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
The plan is to use this table to evaluate the vertical blur
when creating the blurred rrect mask on the cpu.
Bug: 1108408
Change-Id: Ie322b9e2924d7b0f2242b28daebfcf21c8062aa8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314716
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This prevents unnecessary work from being done, and also prevents us
from executing side-effects from the wrong side.
Change-Id: I4dbf3974388807f15e9eadb2abf1b1243d047ce2
Bug: skia:10688
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314797
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Some of these tests worked perfectly, but others expose latent inlining
bugs. The following tests show incorrect results from the inliner:
- SkSLFPTernaryExpressionsShouldNotInlineResults
- SkSLFPInlinedWhileBodyMustBeInAScope
- SkSLFPInlinedDoWhileBodyMustBeInAScope
- SkSLFPInlinedForBodyMustBeInAScope
Change-Id: I523e2e3272dea01d5c194a478df6f39ecadf2f5c
Bug: skia:10687, skia:10688
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314796
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
- remove some workarounds
- more SI/SIN/SIT/SINT use
- rewrap a lot of code to 100 cols
- etc. misc.
Change-Id: I78b7ff272afcbb8658cf147aad8af85d0e2acf42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314676
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Prepare this method for cpu-side generation of the rrect blur mask in DDL-mode
Bug: 1108408
Change-Id: I902ad507cd53f5f5b1d418a8b52f96dddffd0b18
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314621
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We've been stifling this on Clang builds but not GCC,
for no good reason.
Change-Id: I49d6059dcf7547d25ec83c507c92f115ab199b79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314677
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
DataType describes the data type of YUVA channels
independent of how they are grouped into planes.
Adds mapping functions between SkColorType/channel count
and DataType.
SkYUVAPixmapInfo can be constructed from DataType and will
choose appropriate SkColorTypes for each plane.
Valid SkYUVAPixmapInfos now have the same DataType for each
plane (could relax this in the future, esp for alpha plane).
SkYUVAPixmapInfo::SupportedDataTypes specifies the supported
combinations of SkYUVAInfo::PlanarConfig and
kYUVAPixmapInfo::DataType supported by a GrContext (based on
supported texture formats).
SkImageGenerator/SkCodec YUVA query API now takes a
SupportedDataTypes.
Change-Id: I8791234638e6ba3396d1e7960b7bc210edc6dd57
Bug: skia:10632
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314276
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
(and from the sources, too)
Change-Id: I9d8ff51c91aad4b770b1f183c04734d31252b851
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313148
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: Ia97c4d653331414a05e73945d3a9c6a953ffc97b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314497
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Tiny diffs seen, but not sure how to avoid those and keep the code
path simple -- so just plan/hope to rebaseline as needed.
Change-Id: Id8ff7e85a6e70785592f76118a32def2d61599ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314076
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
When sampler objects exist but we're not using them we bind 0.
Speculatively disable use on ANGLE to see effect on performance.
Change-Id: I5c76bd812760a5ac67a4327f2d02f4f831155029
Bug: skia:10644
Change-Id: I7ef23704b2ca11d92806f196589ec561a3ac9435
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314462
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
AtlasLocator maintains the page index, and atlas location in fUVs.
This reduces the number of instructions needed to produce the
glyphs vertices. Moving the page index to the high bits allows many
simplifications to the code because subtraction can be used to
calculate width and height, and small offsets can be added with
no re-encoding.
Change-Id: I592543f772274dd18e00c0aec2520aadb1bf4158
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314317
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: Ief9aa9aa035424573533072af2c0cd8cee5bf9b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314460
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This pattern is a bit more efficient when multiple removals occur; it
avoids moving elements up more than once.
(https://en.wikipedia.org/wiki/Erase%E2%80%93remove_idiom)
Change-Id: I612d3c52145c889e30f7203f3c7298e461e855a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314459
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
No public user needs these.
Change-Id: Ieeb519a0778b01697c9bbb3b91ce8423eaa94e57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314316
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This will allow the Compiler to access the Inliner (in addition to the
IRGenerator, as before).
Change-Id: I1aeeaf8e3d3fb5d15533f7bf5c635a4798115d1f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314357
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Ideally, we wouldn't need a counter at all here, and we could just rely
on the symbol table to check for name collisions. Unfortunately, this
fails in practice on a couple of tests, because we don't construct
programs in a strict top-to-bottom order--particularly when inlining.
However, by checking the symbol table before using a name, we can at
least solve cases where the inliner reuses a name that was taken in a
previous pass, which was why salt was originally added. This makes the
generated code much easier to read.
Change-Id: Ib69611c8df457fbd03b31e52158113ad4a8735d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314277
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
It isn't actually fewer LOC, but the level of complexity is lower;
rather than having to reason about recursion, it allows the reader to
assume that ProgramVisitor does the right thing, and focus on the
interesting parts of the algorithm.
Change-Id: I3f110a6029481afac1c9634035eb275c3b2d6455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314321
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Metal requires any variable in the vertex shader representing point size
to be assigned the [[point_size]] semantic. Otherwise, point size is
undefined.
Bug: skia:10658
Change-Id: Iac428175327a27ba319e9dab9a0c17d4b1731cce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314318
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
If only a single statement is necessary, it is returned as-is.
If multiple statements are needed, they are wrapped in a non-scoped
Block statement. If no statements at all are needed (!), null will be
returned.
Change-Id: I6ba373f73d339b8c2e7b8d39dfb28f13655e3d03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313911
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>