If a command list failed to submit, it was remaining the current
command list, which put things in an invalid state. This CL
sets things back to something reasonable.
Bug: skia:12359
Change-Id: Ia64d993925999b69eded790358ee0d922bc45bcf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448377
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Resolves appear to be very slow on non-tiled desktop GPUs.
Bug: skia:12447
Change-Id: Ic6fcad667c63cac764fe0ee3d3797159df45d27a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449176
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Not a big deal necessarily, but considering using this logic in GLSL as
well, and I'm less confident that your average GLSL ES driver will
optimize away the separate array loads.
Change-Id: I6a9f0d18c0fac138f64ad6426670f615e17f3492
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449099
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12414
Change-Id: I5910239cab20e088367cbb9ededb3211b8b5f3b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449177
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
The fuzzer discovered that it could overflow the program-size value.
Rewrote the logic to use SkSafeMath everywhere, and to early-exit as
soon as a statement manages to exceed the program size.
Change-Id: I01511b2201173c95ebc1ac602901410ac9d74d73
Bug: oss-fuzz:38697
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449098
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Adjusted default caps in skslc to be consistent with runtime behavior,
and added optional settings mode to enable the feature. Tests for both
scenarios. (The error test crashed prior to the fix).
Bug: oss-fuzz:38726
Change-Id: I5270d4837ac982085d7baf5abd4b361f7bfb8562
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449062
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 7e33d95f4f.
Reason for revert: Breaking QuadroP400 Direct3D bots.
Original change's description:
> Direct3D: Be sure to set correct heaps for current descriptor tables.
>
> When binding descriptor tables, their associated heaps need to be bound
> as well. Previously we would bind those heaps when allocating from them.
> However, if we re-use a descriptor table later, its heap may no longer
> be bound. So we need to be sure to bind heaps for the current set.
>
> To avoid unnecessary refs, rather than store a
> sk_sp<GrD3DDescriptorTableManager::Heap> in each descriptor table, we
> only store its ID3D12DescriptorHeap pointer. The Heap only needs to be
> added to the command list once, when it is first used to allocate for
> the current submit.
>
> Bug: skia:12359
> Change-Id: I70018368e4f08bf7757969b9e878b0ff42059486
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448836
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:12359
Change-Id: Icc7ab446c674e51e51d000717562dfb40c5a46d6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449063
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:11837
Change-Id: If0bfb3009693b203b2080a1d43cc3b1865c3ab9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448274
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a reland of db38ad7b14
Original change's description:
> Fixed DSL assertion error on source files containing nulls
>
> The assertion was there to make sure we weren't running off the end of
> the source, but naturally fails in the presence of legitimate embedded
> nulls.
>
> Change-Id: I3b80499e9b182c9ea046c479f35d7a965d548401
> Bug: oss-fuzz:38107
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/447182
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: oss-fuzz:38107
Change-Id: Idb1a6b7c64d2bb954edadae828d6de808158fd3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448660
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: Id6e1d1be276af01ce05777682dde8b58d803aedc
Bug: oss-fuzz:37837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449097
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The fuzzer has discovered a bug in our program size-checking logic; for
loops that immediately contain another for loop (with no block) were not
counting the inner loop's iterations. This allowed it to exceed our
maximum program-size threshold (and time out during SkVM compilation).
This test demonstrates the issue. A followup will fix it.
Change-Id: I3b7d4c8a4f0ed04cf0aba3f1a32fdad7d6d784e7
Bug: oss-fuzz:37837
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449096
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This adds vkdmsaa config to p400 and g77 bots.
Bug: skia:11809
Change-Id: I31f89b96de1dddeb13b922c465893e94b0a015f4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449057
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
DSL API changes mean that we no longer need to be so heavy-handed with
wrapping statements and expressions. Not only does this simplify the
code, it's a significant performance improvement.
Change-Id: I26ed9701db8012448b67e1ca16328d4f8f04aa03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/449037
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This ReportErrors call is fairly heavy (we create a lot of expressions)
and no longer appears to be necessary given the error handling changes
elsewhere.
Change-Id: Ib9433e4346104e31e7577d6fe4b10208a277a9ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448936
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
When binding descriptor tables, their associated heaps need to be bound
as well. Previously we would bind those heaps when allocating from them.
However, if we re-use a descriptor table later, its heap may no longer
be bound. So we need to be sure to bind heaps for the current set.
To avoid unnecessary refs, rather than store a
sk_sp<GrD3DDescriptorTableManager::Heap> in each descriptor table, we
only store its ID3D12DescriptorHeap pointer. The Heap only needs to be
added to the command list once, when it is first used to allocate for
the current submit.
Bug: skia:12359
Change-Id: I70018368e4f08bf7757969b9e878b0ff42059486
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448836
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I8d0704a73c80db6729811dc4ec343c409e6a2fb3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448838
Auto-Submit: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Previously, we had various loops which would synthesize a `splat(0)`
instruction on every iteration of the loop. This was harmless and was
already deduplicated by SkVM internally, but in a long loop, this
deduplication process could occur many many times in a row. This hurts
performance needlessly. In particular, for-loops can run for thousands
of iterations in a row, so the savings here can be substantial.
This was inspired by investigation into oss-fuzz:37837.
Change-Id: I247d9ec397418a65219930e2f2b8cf977354bddd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448837
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We're being stricter in V2 wrt this. This CL is an experiment to see if this fallback is actually relied on.
Change-Id: Id19a4ef3e98ee41a94ed2817a06966b87e2ef522
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448267
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We already had a test case here, but it wasn't actually in operation.
The test has been split into ES2 (square) and ES3 (non-square) halves,
returns the color like a proper runtime effect, and it's now running in
dm.
Also, Metal doesn't natively support matrixCompMult, so it injects a
helper function; I tweaked the helper so it no longer requires an extra
result variable.
Change-Id: Ie79242768966fcbe879ad73461d17b4fb8e55670
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448117
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We didn't have any tests which exercised the non-square matrix case
(because such a test requires ES3), so it was silently broken. It's
now fixed. The tests exposed a DIFFERENT Quadro P400 bug which will be
fixed separately.
Change-Id: Icf24acad5ea6f18aea3d8aa5a903e7bea41a5c23
Bug: skia:12443
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448379
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We are down to only one working device.
Replacement devices are being discussed.
Change-Id: I74ef94360daaf0e901ddf094b9141d525e52878c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448696
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Bug: skia:12302
Change-Id: I7ff7bae388c5991f2c23c8945355fea55c42095a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/447436
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This reverts commit 481a58dfe0.
Reason for revert: Fixing the build
Original change's description:
> Revert "Small changes for SkText that are not in experimental directory"
>
> This reverts commit 92f1bc0083.
>
> Reason for revert: Blocking Android roll.
>
> Original change's description:
> > Small changes for SkText that are not in experimental directory
> >
> > (also made utf 8<->16 conversion static on SkUnicode)
> >
> > Change-Id: Ie64d18ad21a35ec10bd0b350fb7887fb78a419d8
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448140
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Julia Lavrova <jlavrova@google.com>
>
> Change-Id: Ieb9eb0495dddfc0f9e9e74861b24efc0201fd520
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448656
> Auto-Submit: Brian Osman <brianosman@google.com>
> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Change-Id: I1e5859c9dd943c701d4c4e648bdc3e44412eca54
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448676
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
Flutter uses a minimum deployment version of 9.0, and we keep breaking
their roll with unguarded features. This will help catch those sooner.
Change-Id: Idd98b2ac985c36f5c793ff27b5a4b59014875ee5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448257
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Erik Rose <erikrose@google.com>
Bug: skia:12302
Change-Id: Ifc107ca2cf13c1daa59521b93fe4ad1d3c215258
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/447297
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:11837
Change-Id: I42ad29e3b5765a81ef9366ebdf1e95739cd90b78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/445297
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:12402
Change-Id: I743724f66db8d7666d4d627d6945ce6bc3dc6bc3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448261
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 92f1bc0083.
Reason for revert: Blocking Android roll.
Original change's description:
> Small changes for SkText that are not in experimental directory
>
> (also made utf 8<->16 conversion static on SkUnicode)
>
> Change-Id: Ie64d18ad21a35ec10bd0b350fb7887fb78a419d8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448140
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>
Change-Id: Ieb9eb0495dddfc0f9e9e74861b24efc0201fd520
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448656
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
This exposes a bug in the Metal code generator which will be resolved
in a followup CL.
Change-Id: If073835dbee474ea9a805eb92b42dc1fca2afbd0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448378
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
On the Intel Iris Pro 580 this is failing, and causing command list
issues.
Bug: skia:12359
Change-Id: I4de1d89eaa4668983cfa3290aef13bd1ef940187
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448376
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 10c9f36bdd.
Reason for revert:bad gms, maybe blocking chrome roll
Original change's description:
> New approach to GrProcessor uniforms.
>
> The important aspect is that it allows knowing the uniforms that will
> be used by a set of processors without having to create ProgramImpls.
>
> GrProcessor subclasses specify uniforms at creation time in a similar
> style to how GrGeometryProcessors already specify attributes. That is,
> they initialize a span of structs describing the uniform which may
> contain void uniforms that are skipped. Unlike attributes, the struct
> contains an offset into the processor where the data is stored.
>
> GrUniformAggregator is used to collect the uniforms from all processors
> that compose a draw and mangle their names. The ProgramImpl subclasses
> query the aggregator for their uniform names when emitting code.
>
> The old system for uniforms is left intact and only three processors,
> one GP, one FP, and one XP, are updated to use the new system.
>
> Some pieces that are missing before everything can be moved over:
> -support for uniforms not owned by GrProcessor (e.g. rt-adjust)
> -support for samplers
> -helpers for common patterns
> (e.g. GrGeometryProcessor::ProgramImpl::setupUniformColor(),
> and the various matrix helpers on ProgramImpl)
>
> Bug: skia:12182
>
> Change-Id: I21c1b7a8940eb9b8aad003f5a2569e43977a33d2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440841
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:12182
Change-Id: I6cc508900a599d27124f8ba48597593192d5d807
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448418
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
While browsing with bloaty-treemap, I found that these were not marked
as const. This pessimizes us a bit (e.g. the memory pages need to be
treated as writable)
This has the effect of moving about 16K from __data into __TEXT,__const.
Change-Id: I9816a8d8f2a92777cbde719db5129bb7f9bc2ea4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448263
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The important aspect is that it allows knowing the uniforms that will
be used by a set of processors without having to create ProgramImpls.
GrProcessor subclasses specify uniforms at creation time in a similar
style to how GrGeometryProcessors already specify attributes. That is,
they initialize a span of structs describing the uniform which may
contain void uniforms that are skipped. Unlike attributes, the struct
contains an offset into the processor where the data is stored.
GrUniformAggregator is used to collect the uniforms from all processors
that compose a draw and mangle their names. The ProgramImpl subclasses
query the aggregator for their uniform names when emitting code.
The old system for uniforms is left intact and only three processors,
one GP, one FP, and one XP, are updated to use the new system.
Some pieces that are missing before everything can be moved over:
-support for uniforms not owned by GrProcessor (e.g. rt-adjust)
-support for samplers
-helpers for common patterns
(e.g. GrGeometryProcessor::ProgramImpl::setupUniformColor(),
and the various matrix helpers on ProgramImpl)
Bug: skia:12182
Change-Id: I21c1b7a8940eb9b8aad003f5a2569e43977a33d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/440841
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Fix: just check for maskfilter, and reject fast-cases if we have one.
New GM: points_maskfilter
before: draw red squares with no blurs, but red circles had blurs
after: both sets have the blur (i.e. the maskfilter)
Bug: skia:12435
Change-Id: I460908818d2edf8c6065db2fe99a9df0e7ffc543
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/448266
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>