Disable SkImageDecoder's code which relies on Android's customized
libpng and libjpeg. Build standard versions of libpng and libjpeg-turbo
everywhere. The SkImageDecoder code has been replaced with SkCodec, which
can decode subsets using standard library APIs
BUG=skia:
Review URL: https://codereview.chromium.org/1406153015
We will implement this API using SkCodecs.
SkAndroidCodecs will be used to implement the
BitmapRegionDecoder Java API (and possibly
BitmapFactory).
BUG=skia:
Review URL: https://codereview.chromium.org/1406223002
Rather than implementing some sort of "fill" in every
SkCodec subclass for incomplete images, let's make the
parent class handle this situation.
This includes an API change to SkCodec.h
SkCodec::getScanlines() now returns the number of lines it
read successfully, rather than an SkCodec::Result enum.
getScanlines() most often fails on an incomplete input, in
which case it is useful to know how many lines were
successfully decoded - this provides more information than
kIncomplete vs kSuccess. We do lose information when the
API is used improperly, as we are no longer able to return
kInvalidParameter or kScanlineNotStarted.
Known Issues:
Does not work for incomplete fFrameIsSubset gifs.
Does not work for incomplete icos.
BUG=skia:
Review URL: https://codereview.chromium.org/1332053002
Benefits:
- This mimics other decoding APIs (including the ones SkCodec relies
on, e.g. a png_struct, which can be used to decode an entire image or
one line at a time).
- It allows a client to ask us to do what we can do efficiently - i.e.
start from encoded data and either decode the whole thing or scanlines.
- It removes the duplicate methods which appeared in both SkCodec and
SkScanlineDecoder (some of which, e.g. in SkJpegScanlineDecoder, just
call fCodec->sameMethod()).
- It simplifies moving more checks into the base class (e.g. the
examples in skbug.com/4284).
BUG=skia:4175
BUG=skia:4284
=====================================================================
SkScanlineDecoder.h/.cpp:
Removed.
SkCodec.h/.cpp:
Add methods, enums, and variables which were previously in
SkScanlineDecoder.
Default fCurrScanline to -1, as a sentinel that start has not been
called.
General changes:
Convert SkScanlineDecoders to SkCodecs.
General changes in SkCodec subclasses:
Merge SkScanlineDecoder implementation into SkCodec. Most (all?) owned
an SkCodec, so they now call this-> instead of fCodec->.
SkBmpCodec.h/.cpp:
Replace the unused rowOrder method with an override for
onGetScanlineOrder.
Make getDstRow const, since it is called by onGetY, which is const.
SkCodec_libpng.h/.cpp:
Make SkPngCodec an abstract class, with two subclasses which handle
scanline decoding separately (they share code for decoding the entire
image). Reimplement onReallyHasAlpha so that it can return the most
recent result (e.g. after a scanline decode which only decoded part
of the image) or a better answer (e.g. if the whole image is known to
be opaque).
Compute fNumberPasses early, so we know which subclass to instantiate.
Make SkPngInterlaceScanlineDecoder use the base class' fCurrScanline
rather than a separate variable.
CodexTest.cpp:
Add tests for the state changes in SkCodec (need to call start before
decoding scanlines; calling getPixels means that start will need to
be called again before decoding more scanlines).
Add a test which decodes in stripes, currently only used for an
interlaced PNG.
TODO: Add tests for onReallyHasAlpha.
Review URL: https://codereview.chromium.org/1365313002
Will regress behavior on gold on test32bfv4.bmp, where we
will no longer fix transparent decodes.
TODO: Start fixing transparent decodes again, or decide
that we don't want to fix them and remove isTransparent
from SkSwizzler. I think this may become more clear when I
start implementing the scanline decoder.
BUG=skia:
Review URL: https://codereview.chromium.org/1258863008
Prior to this CL, if a client wanted to decode scanlines, they had to
create an SkCodec in order to get an SkScanlineDecoder. This introduces
complications if input data is not easily shared between the two
objects.
Instead, add methods to SkScanlineDecoder for creating a new one from
input data, and remove the creation functions from SkCodec.
Update DM and tests.
Review URL: https://codereview.chromium.org/1267583002
I'll be moving headers from src/core to include/private, so this guarantees
that anyone who was finding them via -Isrc/core can now find them via
-Iinclude/private.
This is purely mechanical, mostly to preserve my sanity, so it's likely
(harmless) overkill.
Chromium's GYP and GN builds already set -Iinclude/private for Skia builds.
BUG=skia:4126
Review URL: https://codereview.chromium.org/1265443002
The Android framework was failing on conditions in
libjpeg-turbo.gyp, even though libjpeg-turbo is listed
in dependencies! for the framework (maybe because I
forgot to add export_dependent_settings!). This is fixed
by rearranging the gyp file.
BUG=skia:
Review URL: https://codereview.chromium.org/1249003002
Mangle external function names to avoid conflict with libjpeg
Take advantage of direct color conversion (RGBA, BGRA, 565)
Prepare to use jpeg_skip_scanlines (when it is upstreamed)
BUG=skia:
Review URL: https://codereview.chromium.org/1180983002
Based on SkImageDecoder_libwebp.
TODO:
Support YUV? (Longer term - may influence our API for SkImageGenerator)
BUG=skia:3257
Review URL: https://codereview.chromium.org/1044433002
Enables basic decoding for jpegs
Includes rewinding
565, YUV, and Jpeg encoding are not yet implemented
BUG=skia:3257
Review URL: https://codereview.chromium.org/1076923002
All platforms except android are configured to use the statically linked copy
of libpng. Android uses the system provided dynamic copy for SkImageDecoder
and the static copy for SkCodec. The exception being android framework builds
that currently use the dynamic copy everywhere.
This CL also enables NEON optimizations for libpng.
Review URL: https://codereview.chromium.org/1058823002
Reason for revert:
breaking the nexus_9 and ios builds.
Original issue's description:
> Enable both static and dynamically linked libpng
>
> All platforms except android are configured to use the statically linked copy of libpng. Android uses the system provided dynamic copy for SkImageDecoder and the static copy for SkCodec. The exception being android framework builds that currently use the dynamic copy everywhere.
>
> This CL also enables NEON optimizations for libpng.
>
> Committed: https://skia.googlesource.com/skia/+/2469c999518e7b0063d35e9e2eb074a0477c21acTBR=scroggo@google.com,msarett@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/1050183002
All platforms except android are configured to use the statically linked copy of libpng. Android uses the system provided dynamic copy for SkImageDecoder and the static copy for SkCodec. The exception being android framework builds that currently use the dynamic copy everywhere.
This CL also enables NEON optimizations for libpng.
Review URL: https://codereview.chromium.org/1032253003
Add an interface for decoding scanlines, and implement that interface
in the PNG decoder.
Use a separate method to determine whether an image that used a type
with alpha was actually opaque.
SkScanlineDecoder.h:
New interface for decoding scanlines.
SkCodec.h:
Add getScanlineDecoder.
Add a virtual function (with non-virtual caller) for determining
whether the image truly had alpha. The client can call this to
determine if the image was actually opaque if it reported having alpha.
Remove code to sneakily change the passed in alpha type.
SkCodec_libpng.*:
Split up code onGetPixels into helper functions that can be shared with
the scanline decoder.
Implement scanline decoding.
Implement onReallyHasAlpha.
SkSwizzler.*:
Add a new SrcConfig as a default, which is invalid.
Add a function for setting fDstRow directly.
Assert fDstRow is not NULL.
BUG=skia:3257
Review URL: https://codereview.chromium.org/1010903003