There's an _mm_movemask_ps() intrinsic that gets at the movmskps
instruction, which grabs the top (sign) bit of each float directly
without needing to reinterpret them as bytes.
I wouldn't really have done this but I think Chrome's clang is
miscompiling the version at head that uses _mm_movemask_epi8(). The
SkNx<2,float> `!(a+b == a*b).anyTrue()` test case fails when I use that
compiler, and spooky things like adding SkDebugf() make it pass again.
Change-Id: Idd0698d46ccfe9a00909faca1c6693a70e91157a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314860
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
- remove some workarounds
- more SI/SIN/SIT/SINT use
- rewrap a lot of code to 100 cols
- etc. misc.
Change-Id: I78b7ff272afcbb8658cf147aad8af85d0e2acf42
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314676
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Also, move first-direction into SkPathRef.h so it can be referenced
by name in SkPath (instead of using uint8_t)
No functional change expected.
Change-Id: Ica4a8357a8156fd9a516118f23599a965b0fdd47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313980
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This flag was added recently since I noticed it was missing and should
be checked. However, Dawn fails this check in chrome since it doesn't
report this flag correctly to DDLs. Going back to the previous status
quo for now.
Bug: skia:10672
Change-Id: Ib825fe5a69bff7af0d9893b95cd4df80289be7b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313905
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This has always been a potential source of a bug. If the same texture is
used twice in a shader with different swizzles we would overwrite the
swizzle for the first use by that of the second use since there is
only one fixed function swizzle per texture. It's not part of the
sampler state.
We set the swizzle when it is a feature, but always to RGBA.
Also, highly speculative that this may improve ANGLE D3D11 ES3
performance compared to ES2.
Bug: skia:10644
Change-Id: I8877afc3043c5ddaafd26ea9f9bd372303328c71
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313682
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This also includes all the plumbing of this flag throughout our proxy
and surface system.
Bug: skia:10409
Change-Id: I48d40012049240cfa80e045ea090f68ce2d2ff0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313676
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Other code outside this namespace will want to use this method soon.
Bug: skia:10419
Change-Id: Ib155f224866fd333b8f9a4b78e6c9e51ac0600df
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311936
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Hopefully, this will let Chrome track down promiseImage fulfillment
mismatches.
Bug: 1116848
Change-Id: Ia1e5d6f7af4e2808ae4adfad85f4e96c1ea4fbd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311096
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
To my surprise, this even works with homegrown smart pointers (such as
SkTLazy).
https://clang.llvm.org/extra/clang-tidy/checks/readability-redundant-smartptr-get.html
Find and remove redundant calls to smart pointer’s .get() method.
Examples:
ptr.get()->Foo() ==> ptr->Foo()
*ptr.get() ==> *ptr
*ptr->get() ==> **ptr
if (ptr.get() == nullptr) ... => if (ptr == nullptr) ...
Change-Id: I8ff541e0229656b4d8e875c8053a7e6138302547
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310976
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Follow-on CLs will push higher up in SkDraw, so that everywhere today
we have to cons-up (with the associated mallocs) a temp SkPath we can
replace it with a stack-based SPath...
- drawRect
- drawOval
- drawRRect
- drawLine(s)
(similar to how this CL already handled quads and triangles)
Bug: skia:10566
Change-Id: I882b4f4c60e80235ca83c86c926e905b269a7afd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307784
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/readability-const-return-type.html
`const` on a non-pointer/reference return type typically doesn't add
value and can have negative side effects. (i.e., returning a
`const std::string` isn't meaningfully different from returning a
`std::string`, but can sometimes inhibit move-related optimizations.)
In Skia's case, the priv() functions are a notable exception where const
return types are intentional and valuable. These calls have been marked
with NOLINT to exclude them from the check.
This check does not affect pointer and reference returns, where
constness is important.
Change-Id: I86cab92332f164e5ab710b4127182eec99831d7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308564
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).
Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The majority of existing call sites were automatically updated using
clang-tidy -fix. A small handful required a manual update,
e.g. CppCodeGen.
This check is a bit lenient, and in particular will not flag cases like
`std::unique_ptr<Base>(new Derived())` which is still pretty common
throughout our codebase. This CL does not attempt to replace all the
cases that ClangTidy does not flag.
Change-Id: I5eba48ef880e25d22de80f321a68c389ba769e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307459
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Need to notify the underlying pathref if we've made oval or rrect
Bug: skia:9000
Change-Id: I57a801f1fb446b99634d7b028249a812a5a978f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307516
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
GCC intrisics type validation is stricter than the one in Clang, so
passing a uint16x4_t to a function expected to accept float16x4_t
is not valid.
Bug: chromium:819294
Change-Id: I6d68e5458345e78bdb05dd028481fe9cae36c5ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307276
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The ClangTidy check `bugprone-unused-raii` has been enabled at
review.skia.org/306838; this check provides equivalent protection.
Change-Id: I9f3858bfd2bede107d509a5a206a08293d5f914c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306953
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Bug: chromium:1101491
Bug: b/161896447
Found using
git grep -wiEIl \ '(he)|(she)|(his)|(hers)|(him)|(her)|(guy)|(guys)'
Change-Id: I6b91853de067fd4c2e84f7ec70275522ce6c8bfc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/306186
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: Ic44e24057b95bb014504f02a736fb4341afc8971
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304856
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
fSubRunPtr is currently mutable, but that will change in future CLs.
Change-Id: Ia3ab40855d7ea7c42eadf8889688fefb064f1bc9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304696
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
For consistency with other enums and public APIs.
Change-Id: I026da5529f11051693cae5691c7ad92fad5ed446
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304597
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I016de62543b5ba16a7193262cea343a77a71ba3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/304201
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
- add f32<->f16 functions to skvx
- add f32<->f16 x86 instructions to skvm::Assembler
- add f32<->f16 ops to skvm,
using the skvx functions in the interpreter
Still TODO:
use the new x86 instructions in the JIT
(For now like in many other ways, the aarch64 JIT
continues to languish. Will pick that back up one day.)
Change-Id: Ib8dc1ccdc75ecb23769ea4947d66d3ab22520f23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302942
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Although it appeared that the experimental_simd CanvasKit build was
working, the build was not producing actual wasm SIMD operations. This
CL fixes that issue by changing the build arguments.
This issue also fixes an incorrect type issue with the SkVx wasm SIMD
implementation.
Bug: skia:10453
Change-Id: If26f84b09e4d84df36be589245878c821972dffc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302669
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
As soon as I started migrating Chrome, this function showed its
public usefulness. It'll keep coming up over and over again.
Change-Id: Ic6fd08af9b64a4c3287e7fedc9cd0e29bbaf837d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302259
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
First move if_then_else() specializations inline using a
quasi-constexpr-if approach, letting them operate on any types of the
right vector and lane size. We can't use constexpr-if per se because
this header is sometimes used in C++14 contexts.
Then, add AVX specialization for 8x32-bit types.
SkVM's interpreter uses if_then_else() on three i32x16, and these
changes allow that to vectorize ideally, as two vblendvps instructions.
Change-Id: I8355c47975c736c1fbc32b1f8ceddb772978d271
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302080
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is part of a larger effort to force users to provide a context
when manipulating GPU images which may be shared, instead of having
images themselves retain powerful context pointers.
Chrome flag landed in Chrome CL 2292800
Bug: skia:10466
Change-Id: Ic530a2c5eb1f4399db899d243ea944760fdf2055
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300707
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:10381
Change-Id: I92feb4a668738d7f9375a6f204c663f1eb1b3a9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301009
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This pattern of needing a safe downcast will continue to grow as we
add more explicit use of GrDirectContext and it's causing long ternary
operations that span multiple lines.
Change-Id: I9e2ebe5156e4245524a52d7c92ed3a8509e53151
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300901
Commit-Queue: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Clang and GCC use different syntax to add no_sanitize
attribute on functions. This results in a large amount
of warnings for GCC, because responsible header is included
very often. Use SK_ATTRIBUTE to specify no_sanitize
attribute.
Change-Id: I589a851493788283c13fe4c7fb99eaa7ad753487
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300556
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
External clients will need access to these classes once GrContext
goes away.
This is a purely mechanical CL.
Bug: skia:10441
Change-Id: I7ffeb29d88bcc0f012412fba911e8362d046e24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300206
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
It now tracks all sample calls of a child (matrix, explicit coords,
pass through). There is now just one registerChild() call, and the
sampling pattern of that child is fully determined by the SampleUsage
parameter.
Change-Id: Iaadcd325fca64a59f24192aadd06923c66362181
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299875
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
External clients will eventually have to call this to get access
to a direct context from an SkCanvas or SkSurface (which will
only have 'recordingContext' accessors).
Bug: skia:10441
Change-Id: I10e34081277b685fa59d03e1fce1887f3524e0fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300178
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
A variety of modifier key handling issues are addressed in this CL:
- Added a skui::Key for the Super key (this is ImGui's name for command)
- Added OS X event handling for `flagsChanged` (sent when modifier keys
are pressed)
- OS X manually tracks modifier key state and sends key-up and key-down
events to the ImGuiLayer as necessary
- OS X does not send key-up events when hotkeys are pressed, so these
are manually synthesized and sent to ImGui (otherwise hotkeys are
repeated forever)
- Replaced hardcoded Virtual Key valus in OS X code with named constants
- Our custom bitmask type was lacking the ability to XOR
This CL does NOT enable the OS X clipboard; this uses the ImGui internal
clipboard.
Change-Id: I76b55215858bfb6441dbef18ad638426fa8bc073
Bug: skia:10338
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300182
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The `experimental_simd` build target builds
CanvasKit using the Emscripten `-msimd128` flag, to build CanvasKit
with SIMD instructions in the compiled WASM. This build of
CanvasKit works in Chrome Canary 86.0.4186.0
with chrome://flags#enable-webassembly-simd enabled.
Also add WebAssembly-specific intrinsics to SkVx.h to enable
support for almost all native SIMD operations in CanvasKit WebAssmebly.
Also add a Skia/modules/canvaskit/wasm_tools/SIMD folder which contains
build_simd_test.sh for testing whether WASM SIMD intrinsics operations
are actually being used by skvx, and for testing correctness of
WASM SIMD operations. Also contains simd_float_test.cpp and
simd_int_test.cpp which serve as documentation for which operations are
correctly turned into WASM SIMD operations by emscripten.
Bug: skia:10453
Change-Id: Icd312b4d189e8d8667d3ffe12a72bfa6febaab2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299705
Reviewed-by: Mike Klein <mtklein@google.com>
abandoned() is publicly accessible on GrContext. Since
GrRecordingContext is taking its place in many locations, make its
abandoned() call also publicly accessible.
This CL also removes abandoned() from GrContextPriv since it is
publicly accessible.
Change-Id: I72bdae369d06e34ec3f99a18a0feb72e2ae67666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299876
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This does a few things. First when we are trying to upload a color via
our updateBackendTexture API we use GrClearImage to fill out a cpu buffer
with that data. But we need to know how to swizzle this cpu data so that
it falls into the correct channels when we copy it to the GPU texture.
This requires adding a couple more color types to handle some of the odd
4444 cases which are swizzled differently and what seems every backend.
We then can get the correct swizzle for the GrClearImage call.
This change also fixes the DXGI_FORMAT_B4G4R4A4_UNORM read and write swizzles.
In follow on change I will update other APIs which use GrClearImage to make
sure they are using the correct GrColorType to represent their internal
formats memory layout.
Change-Id: I92d1d7728dc6e317553e04c1ecfcd872f95a5f99
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299865
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is somewhat of a departure from the original context refactoring
plan (i.e., keep GrLegacyDirectContext hidden and switch GrContext over
to be the GrDirectContext at some point). Having a GrDirectContext
earlier will allow us to change some important signatures earlier
(e.g., asDirectContext) and, hopefully, clarify some of the confusion
about the context class hierarchy.
Additionally, this will let us make onGpuSetup take a direct context -
clarifying its purpose vis a vis onDraw (which now takes a recording
context).
Change-Id: I8298a0649bc95843d20bee33ba7fe1d7e73bb839
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299768
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Besides moving the existing coord-overrides and sample matrix merging
logic on to a shared visitor pattern, this updates the sample coord
reference detection to actually look for references to that built-in.
Previously, we only had this behavior in the CPP code generator. The
.h generator just did a string search for sk_TransformedCoords2D, and
runtime effects just looked at the main signature. Now, the .h generator
is more robust, and runtime effects that declare the main coords parameter
but never use it will not be marked as using the sample coords directly.
Change-Id: I802d610dbda512cf3823c58f349307b3926aa58f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299458
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Switch it to use std::string (not SkSL::String). Along these lines,
remove SkSL::String's operator SkString, and instead add an explicit
SkString constructor from std::string.
Other changes aren't strictly necessary, but I wanted to clean up some
of the other SkSL vs. Skia code barriers. VS (since 2015) has had
vsnprintf that conforms to the C99 standard, the only difference with
_vsnprintf is a different (nonstandard) return value for overflowing
calls. Remove the special-case (the only use of SKSL_BUILD_FOR_WIN).
Change-Id: I8826af10c8e78a8d935c601d00b8ae9ba0640041
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298816
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 6f1487fe80.
Reason for revert: http://crbug.com/1097620
Original change's description:
> Consolidate GrDrawingManager <-> GrRenderTask lifecycle
>
> This creates a funnel in the drawing manager (removeRenderTasks) that
> opens the door for tighter integration between the two classes. Also we
> add some assertions about the relationship and cut out duplicated code.
>
> Bug: skia:10372
> Change-Id: I0781ba7d45ac090cf7f6d430f0d56afe0f98b7e0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297195
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Adlai Holler <adlai@google.com>
TBR=robertphillips@google.com,adlai@google.com
Change-Id: I5d34ada1838d206d8a33294427d459c36ad6b740
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10372
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298137
Auto-Submit: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Previously, DM destroyed a large number of non-trivial objects at
shutdown time. Because no shutdown order is promised across translation
units by the standard, this can lead to bugs which only reproduce
capriciously, at the whim of the linker.
http://go/totw/110#the-fix-safe-initialization-no-destruction
"Destruction issues are usually solved by defining your static data
in such a way that the destructor never runs. The most common way to do
this is to heap allocate the static object - pointers don't have
destructors."
http://go/cstyle#decision_on_destruction
"Global and static variables that use dynamic initialization or have
non-trivial destructors create complexity that can easily lead to hard-
to-find bugs. Dynamic initialization is not ordered across translation
units, and neither is destruction (except that destruction happens in
reverse order of initialization). When one initialization refers to
another variable with static storage duration, it is possible that this
causes an object to be accessed before its lifetime has begun (or
after its lifetime has ended). Moreover, when a program starts threads
that are not joined at exit, those threads may attempt to access objects
after their lifetime has ended if their destructor has already run."
Change-Id: I54eedcd813295a23923deb925b0ca2adfff69f7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297872
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This creates a funnel in the drawing manager (removeRenderTasks) that
opens the door for tighter integration between the two classes. Also we
add some assertions about the relationship and cut out duplicated code.
Bug: skia:10372
Change-Id: I0781ba7d45ac090cf7f6d430f0d56afe0f98b7e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297195
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
GrQuadEffect and GrConicEffect were the only FPs that supported the
HairlineAA clip-edge type. These FPs have been updated to implicitly
always use HairlineAA, and other FPs no longer need to consider the
HairlineAA case.
This CL also updates the bezier-effects GM images to remove the non-
hairline test columns.
Change-Id: Ice942106344cf48480e972da4aab1c6055f9911e
Bug: skia:10393
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297019
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is currently only supported for the Vulkan backend
Bug: skia:10254
Change-Id: I9274799098dc00dec5abcbcec95ce7cc23fec537
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293844
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Once this API is retracted, we can rename it to something more sane.
The code base has some `fContextInfo` ivars of this type, suggesting it
was previously named ContextInfo. It could be a ContextGroup or something else.
Bug: skia:10318
Change-Id: I3471e2172f46163f98a94780f0d7eb3431894cda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293556
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Adlai Holler <adlai@google.com>
This is an Android request for our public headers,
much like warning about unused parameters. See bug.
In general I've made two kinds of source changes:
1) more commonly, explicitly cast to the type which
is being implicitly cast to at head;
2) less commonly, flip signedness of a value we're
storing to match how it's used more smoothly.
Much of this is self inflicted inconsistent use of size_t, unsigned,
int, int32_t, uint32_t, etc. SkTArray is particularly tricky because
of its std::vector half-compatibility. E.g. resize() takes size_t,
but operator[] takes int. ¯\_(ツ)_/¯
Bug: skia:9847
Change-Id: I64626a529e1662b3d3020bc03d477fc641eda544
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293436
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Working on debugging some multithreading and when a bot fails single owner, currently we get the unhelpful message "GrSingleOwner.h:33" with no backtrace. With this at least we get the real function.
Bug: skia:10305
Change-Id: I201ae96839bf9c043d009abc44a6ba784a9b9742
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293246
Commit-Queue: Adlai Holler <adlai@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The plan going forward is to centralize all thread-safe data in GrContextThreadSafeProxy, make it not derive from GrContext_Base, and have all the GrContext-derived classes share a pointer to a context group's shared GrContextThreadSafeProxy. And probably rename the proxy class after retracting it from public API (GrContextFamily?)
Bug: skia:10295
Change-Id: I9807ad0926f9b2d69a8694db974a3bcac9fd66b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292853
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
This is will be the main struct used to synchronize changes of certain
texture/image between clients and Skia. With this change we
implement support for the Vulkan shared state as POC.
Bug: skia:10254
Change-Id: I10543357635c347838b193874e4da4496a0dcf06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292311
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 4730f29993.
Reason for revert: Fix WIP
Original change's description:
> Revert "Simplify GrRTC::clean APIs"
>
> This reverts commit 6cbd7c2e57.
>
> Reason for revert: mac/generated files failures
>
> Original change's description:
> > Simplify GrRTC::clean APIs
> >
> > The CanClearFullscreen enum type is removed. Most usages of clear() had
> > kYes because a null scissor rect was provided, or had kNo because the
> > scissor was really critical to the behavior. A few places did provide a
> > scissor and kYes (e.g. for initializing the target).
> >
> > To simplify this, the public GrRTC has two variants of clear(). One with
> > only a color (for fullscreen clears), and one with a rect for partial
> > clears. The private API also adds a clearAtLeast() function that replaces
> > the several cases where we'd have a scissor but could expand to fullscreen.
> >
> > I find the current control flow in internalClear() to be hard to
> > follow (albeit I was the one to make it that way...), but later CLs
> > will improve it.
> >
> > Bug: skia:10205
> > Change-Id: I87cf8d688c58fbe58ee854fbc4ffe22482d969c6
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290256
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
>
> Change-Id: I7131df6f5323f4f9c120cbcfd9bc57e627e2eb65
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:10205
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291842
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
# Not skipping CQ checks because this is a reland.
Bug: skia:10205
Change-Id: Id5db153d7c2500279cca8478818b66f67a53e143
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291844
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TODO: fRunsInVisualOrder is a long-lived array, but appears to..
- never resize after the constructor
- very often be size==1
Can we preallocate storage for it in the TextLine itself? (e.g. StSTArray or other trick)
Change-Id: I817b46a24e01ddf999bdd81a607aaf35b3c0674b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291776
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 6cbd7c2e57.
Reason for revert: mac/generated files failures
Original change's description:
> Simplify GrRTC::clean APIs
>
> The CanClearFullscreen enum type is removed. Most usages of clear() had
> kYes because a null scissor rect was provided, or had kNo because the
> scissor was really critical to the behavior. A few places did provide a
> scissor and kYes (e.g. for initializing the target).
>
> To simplify this, the public GrRTC has two variants of clear(). One with
> only a color (for fullscreen clears), and one with a rect for partial
> clears. The private API also adds a clearAtLeast() function that replaces
> the several cases where we'd have a scissor but could expand to fullscreen.
>
> I find the current control flow in internalClear() to be hard to
> follow (albeit I was the one to make it that way...), but later CLs
> will improve it.
>
> Bug: skia:10205
> Change-Id: I87cf8d688c58fbe58ee854fbc4ffe22482d969c6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290256
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: I7131df6f5323f4f9c120cbcfd9bc57e627e2eb65
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10205
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291842
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
The CanClearFullscreen enum type is removed. Most usages of clear() had
kYes because a null scissor rect was provided, or had kNo because the
scissor was really critical to the behavior. A few places did provide a
scissor and kYes (e.g. for initializing the target).
To simplify this, the public GrRTC has two variants of clear(). One with
only a color (for fullscreen clears), and one with a rect for partial
clears. The private API also adds a clearAtLeast() function that replaces
the several cases where we'd have a scissor but could expand to fullscreen.
I find the current control flow in internalClear() to be hard to
follow (albeit I was the one to make it that way...), but later CLs
will improve it.
Bug: skia:10205
Change-Id: I87cf8d688c58fbe58ee854fbc4ffe22482d969c6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290256
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Creating an hb_face can be quite expensive, cache them.
This implementation is similar to the super simple caching strategy used
by libtxt. It uses a simple global LRU cache from SkFontID to hb_hbface
of size 100.
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289442
Change-Id: I971620f7aaaf2d7b6902da8681e29d6d458429ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290761
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
If moving from an SkTArray which owns its own memory, just steal it
instead of always making a copy.
Change-Id: Ic969437a39d23d878d752bbdee38aa5dd2472e21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/290125
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
When recording a DDL it is possible for a uniquely keyed resource to lose its uniqueKey in the direct context (and its proxyProvider) while the DDL's proxyProvider still has a proxy with a uniqueKey.
Bug: 1056730
Change-Id: I565b08a8eb280aea19fc3052c758e059392a4c12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289890
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
- add atan, fract, dividef, subtractf
Also wants mix(), but I'm still learning how to handle 2 args
functions (e.g. how to support atan(y,x) as well)
Change-Id: Ib9f233cd1c4266110cfea68a7d444f834f875f1f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286276
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
- Lots of skstd::foo is now std::foo since C++14.
- Get rid of SK_WHEN(cond,T); std::enable_if_t<cond,T> is pithy enough.
- Move SkBitmaskEnum.h contents into sknonstd.
Change-Id: Ie5dc459405b1ff55e5b3ac57e70df7edd7cf38c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286315
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This lets us get rid of VECTOR_UNARY_FN_VEC.
I don't know exactly what was wrong with VECTOR_UNARY_FN_VEC,
but `color.rgb = color.rgb + a*(sin(6.28*color.rgb)*0.159)` looks
ok to me now when run through the interpreter.
Change-Id: I700398cd55eca1b8e1b3b46858415ecae5585a32
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/286065
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 44fc53b7f5.
Reason for revert: Test to see if this is causing the linux-rel MediaColorTest.Yuv420pHighBitDepth failure on the Chrome roll
Original change's description:
> Add BGR_10A2 support to Ganesh
>
> Bug: 1068416
> Change-Id: I40aa84b7f3f770ba550b7bea44c10173ae9a7ddf
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285356
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,robertphillips@google.com
Change-Id: I0ad0197ebd8de9b8761f84ba808c9f90891b9238
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 1068416
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285958
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: 1068416
Change-Id: I40aa84b7f3f770ba550b7bea44c10173ae9a7ddf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/285356
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
* Set up D3D backend texture creation
* Fix GrD3DBackendSurfaceInfo initialization
* Minor fix to get wrapped RTs into the cache
Bug: skia:9935
Change-Id: Ic5319a7d059c4d969894529a326a91de0192f9eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282679
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This solidifies that the strike cache and, thus, GrStrikes can't be used when recording DDLs.
TBR=bsalomon@google.com
Bug: 1056730
Change-Id: I15ce3ac2c0a9db0f476c03ef855bd14d22551043
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282536
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Ib1c0570d747bf9f46be3486f37eba3af53ed1e3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281642
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Changes the GrD3DTextureResourceInfo member in GrD3DBackendSurfaceInfo
to be a unique_ptr<> so we can use forward refs.
This will allow us to use a shared_ptr variant to manage the
ID3D12Resource on GrD3DResourceResourceInfo, without polluting
client files with Windows definitions. Clients can use GrD3DTypes.h
to get the full declarations, GrD3DTypesMinimal.h for only the forward
references.
Bug: skia:9935
Change-Id: I075a3fc608bf6767dae202efd8cbf06cdd4a9457
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280602
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
It was too easy to get into circular include chains. Added static
asserts to ensure we keep our quad AA flags in sync. Also, IWYU.
Change-Id: I01aefa264aa56420ab5a46a8ecd9e63c021c79ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280405
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Previously the size of one of the keys was passed to memcmp.
It was incorrectly assumed that if the size mismatched in the
first word compared then the rest of the keys would not be
accessed.
Change-Id: I9850949c6b51d0d2fb6de53ed8d4dee5192826d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280356
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Precusor step for making this public and adding a method to
GrBackendFormat to query its channels.
Bug: skia:10078
Change-Id: I2d8fa6586721c35961bc328a15eef8e2ebd4406e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279422
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These attrib types don't have equivalents in d3d12 and they are not used
so just deleting them.
Change-Id: Iff63525d36e0674847e07a13254f321c27aca7bc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279864
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I4c495beb1c08fcb42c5ea06c3ba97dce0bdf39cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279841
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Also renames GrD3DSurfaceResource to GrD3DTextureResource. This makes
things consistent with our naming convention in Vulkan, and with the
terminology used in Direct3D.
Bug: skia:9935
Change-Id: I6e6d2066ac70eb8a0d63c1b5731f31851a3017d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279338
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Ambiguity has come up re: what "tessellation" means in Ganesh. I
believe that, in the context of a graphics library, "tessellation"
should refer to the hardware pipeline feature of submitting patches
and tessellating them on the GPU. This CL therefore renames classes
that triangulate things on the CPU to call it "triangulation".
Change-Id: Ic8515ea6a33000f1b638a852d5122bc9bd6b38f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279236
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Add GrD3DTextureInfo and GrD3DBackendSurfaceInfo, and uses those
to initialize GrBackendTexture and GrBackendRendertarget.
Bug: skia:9935
Change-Id: I4571c1b3aa8115250ff748deb8cf4a95f80f1237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Whether we should shrink at the end of mutate() turns out to be moot.
:)
Change-Id: Ic29df5734e3057f165f695b2d03f8e7eb0eeb4dd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277299
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
The biggest mismatch between these and SkTHash{Map,Set,Table}
is the old ones provide Iter and ConstIter, the new ones foreach().
This CL,
- adds foreach() methods to the old types,
- replaces all uses of ConstIter with foreach(),
- replaces most uses of Iter with foreach(),
I'm leaving one spot using Iter to walk the table and remove its
elements for its own CL... it'll be a little more complicated to get
that right.
From there it should be straightforward to turn SkTDynamicHash
into a thin wrapper over an SkTHashTable.
Bugs: skia:9703
Change-Id: Ia6ba87c35b89585c42b5b9f118f4cbf3abd04f0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277098
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Since we grow when size >= 3/4 cap, shrink when size <= 1/4 cap?
Keeping a minimum table size of 4 preserves the invariant that tables
with non-zero capacity always have at least one empty slot, allowing
find() to determine a particular key is not in the table by stumbling
upon that empty slot on the key's hash chain. That's effectively what
we're asserting at SkTHash.h:84.
Bug: skia:10041
Change-Id: I4247e4ff155fd11561086547525354365bc69f55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277096
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
While I think trunc(mad(x, scale, 0.5)) is fine for doing our float
to fixed point conversions, round(mul(x, scale)) was kind of better
all around:
- better rounding than +0.5 and trunc
- faster when mad() is not an fma
- often now no need to use the constant 0.5f or have it in a register
- allows the mul() in to_unorm to use mul_f32_imm
Those last two points are key... this actually frees up 2 registers in
the x86 JIT when using to_unorm().
So I think maybe we can resurrect round and still guarantee our desired
intra-machine stability by committing to using instructions that follow
the current rounding mode, which is what [v]cvtps2dq inextricably uses.
Left some notes on the ARM impl... we're rounding to nearest even there,
which is probably the current mode anyway, but to be more correct we
need a slightly longer impl that rounds float->float then "truncates".
Unsure whether it matters in practice. Same deal in the unit test that
I added back, now testing negative and 0.5 cases too. The expectations
assume the current mode is nearest even.
I had the idea to resurrect this when I was looking at adding _imm Ops
for fma_f32. I noticed that the y and z arguments to an fma_f32 were by
far most likely to be constants, and when they are, they're by far likely
to both be constants, e.g. 255.0f & 0.5f from to_unorm(8,...).
llvm disassembly for SkVM_round unit test looks good:
~ $ llc -mcpu=haswell /tmp/skvm-jit-1231521224.bc -o -
.section __TEXT,__text,regular,pure_instructions
.macosx_version_min 10, 15
.globl "_skvm-jit-1231521224" ## -- Begin function skvm-jit-1231521224
.p2align 4, 0x90
"_skvm-jit-1231521224": ## @skvm-jit-1231521224
.cfi_startproc
cmpl $8, %edi
jl LBB0_3
.p2align 4, 0x90
LBB0_2: ## %loopK
## =>This Inner Loop Header: Depth=1
vcvtps2dq (%rsi), %ymm0
vmovupd %ymm0, (%rdx)
addl $-8, %edi
addq $32, %rsi
addq $32, %rdx
cmpl $8, %edi
jge LBB0_2
LBB0_3: ## %hoist1
xorl %eax, %eax
testl %edi, %edi
jle LBB0_6
.p2align 4, 0x90
LBB0_5: ## %loop1
## =>This Inner Loop Header: Depth=1
vcvtss2si (%rsi,%rax), %ecx
movl %ecx, (%rdx,%rax)
decl %edi
addq $4, %rax
testl %edi, %edi
jg LBB0_5
LBB0_6: ## %leave
vzeroupper
retq
.cfi_endproc
## -- End function
Change-Id: Ib59eb3fd8a6805397850d93226c6c6d37cc3ab84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276738
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This is the easiest way to guarantee Op::fma_f32
actually fuses, by using platform intrinsics.
While implementing this we noticed that quad-pumping
was actually slower than double-pumping by about 25%,
and single-pumping was between the two. Switch from
quad to double pumping.
Change-Id: Ib93fd175fb8f6aaf49f769a95edfa9fd6b2674f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/275299
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This reverts commit a624a534ed.
Reason for revert: Bad perf
Original change's description:
> Use spin lock in SkIDChangeListener
>
> This lock should almost never be contested. This simplifies things and
> also avoid mutex locks when one thread has multiple refs on a path,
> image, ...
>
> Change-Id: I909b490363cb9e81b38ed9edd04272133fb2692b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274676
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I45ec3241906429e4d0783b68ebe6398079b73d36
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274956
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This lock should almost never be contested. This simplifies things and
also avoid mutex locks when one thread has multiple refs on a path,
image, ...
Change-Id: I909b490363cb9e81b38ed9edd04272133fb2692b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274676
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use SkIDChangeListener and update GrBitmapTextureMaker to add listener
to key to deregister if texture is purged before genID changes.
Add a common listener list implementation and replace existing lists.
Change-Id: Ib0c78241eaf59b59b892d8b004b2bb095140bc6d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274549
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Generalizes the system used on SkPathRef where a GrTexture's key
destructor signals that a listener on the image can be removed via
the unique key custom data.
Removes texturesAreCacheable() from SkImageGenerator. This was used to
prevent unbounded growth in a narrow situation related to
GrBackendTextureImageGenerator.
Change-Id: I3c605da099acfac94751e793331e356a0979d359
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274038
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit ad3b2c9886.
Reason for revert: clang
Original change's description:
> Move SkDeferredDisplayList.h into include\core
>
> Clients will need official access to this class for the compilation iterator.
>
> This CL also hides some of the cruft we don't want exposed.
>
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Need to migrate clients from private/ to core/ include
Unexperimentalize concat44() methods on SkCanvas
Change-Id: I64b8816722a9d93316cb8b8691d2d9a3e36f167f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
The plan is:
Add SkDDLTmpRedirect.h
update clients to point to SkDDLTmpRedirect.h
Move SkDeferredDisplayList.h to include/core (and update SkDDLTmpRedirect.h)
update clients to point to SkDeferredDisplayList.h in its new location
remove SkDDLTmpRedirect.h
This staging is required to land:
https://skia-review.googlesource.com/c/skia/+/272343 (Move SkDeferredDisplayList.h into include\core)
Change-Id: I3302cdb8607b259d084bb9dd00600652c7f9a93a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
AFAIK, we can replace a lot of preprocessor tests now that we have
[[attributes]] and compilers are supposed to ignore unknown attributes.
Let's see if it works. If this sticks I'll get the rest in a big CL.
-Wattributes and MSVC warning C5030 are kind of annoying as errors,
so turn them off. This does not bode well for rolling into clients.
Change-Id: I88b150bab746c5510ff94f604096bf0ee0c9f96a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271886
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
It's important to suppress warning messages during tests that
intentionally trigger them, in order to not confuse users. This CL
attempts to make the suppression mechanism more general, and then
suppresses another warning that has started coming out in dm.
Bug=skia:9927
Change-Id: I67b5bcd1865f4001964bbdc967b0327682b4258b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271177
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We already have the program desc bc we uniquify the programs stored
on the DDL. This CL just preserves them on the snapped DDL to speed
up precompilation.
Bug: skia:9455
Change-Id: Ie0e0b607e2e96beca7128f4083386b34ad469072
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270998
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Perhaps just make this SkTStack...
Change-Id: Iefdbb1e33acec96aec5f885e3e16ac2d97fd5f73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271320
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
std::unique_ptr is not always the same size as a pointer (shame! shame!).
AFAICT I added this terrible hack just to be able to make GrProcessorSet
store unique_ptrs of const GrFP rather than non-const FP, which is in no
way important.
Bug: skia:9908
Change-Id: I6e7eb0c0a7ad3473489e549909fa0b0a9eeec49b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270938
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Updated every switch that yelled at me, and added support to dm and fm,
and then founds some more switches that shouldn't have defaults...
The tricky spots outside those were mips and dither,
since they aren't simply exhaustive switches.
_Now_ no diffs between RGB/BGR 1010102 and 101010x.
No GPU support.
Bug: skia:9893
Change-Id: I73ab3fd22bdef0519296dfe4cb84031e23ca0be3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270114
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Replace with SkISize.
Also change some const SkISize& params to just SkISize.
Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We treat them as part of SkTypes.h, so let's just merge them in?
Change-Id: Icd6db3913a679ceb9de09027d17eb9361754b016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268769
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Use std::max and std::min instead
Change-Id: I7fd2626ea9ea8ea09c709ff962523ca3de2f8a16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269136
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
TBR=reed@google.com
Change-Id: I8c672ccc7db5cd098f629c3469ae7cbdc7436392
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266939
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3234ce1347.
Reason for revert: missing etc1.h
Original change's description:
> Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types
>
> This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
>
> Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reed@google.com
Change-Id: Ia497e6767c43ab6f8bfeb28e70244107a1442cf2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266937
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Fix: update the generator code itself for the vec --> ptr change
This reverts commit 44aa1ab584.
Change-Id: Idfec2b42239429e58501ca2ba108ec852891e237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266575
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Declares that Skia is right-handed
Change-Id: Ie98773f0f0d748eadc0d1abcd860f6e8dbb56bcf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266564
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: I44d6f67dcd3d042127ad20ebdaa332e94f1b0829
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266216
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reflects Dawn and Metal functionality.
Implement a FramebufferOnly flag on GrSurface and GrBackendRenderTarget.
Forward the state from GrBackendRenderTarget to GrSurface.
Check the GrSurface flag in GrGpu::readPixels() and GrGpu::writePixels()
and early-return.
Change-Id: I27d3c9c912b366791bfd0e1db49638d8925742f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262802
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: I5b306b15070899d0091b974b09869ff50dcd9c7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit f79aacba2b.
Fix: had transposed when converting from colormatrix to m44
Change-Id: I6bc81d0c50bb1bf8d771e4dfa0c25c39de265b1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265765
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 295cdf8775.
Reason for revert: wacky gm colors, must have busted colormatrixfilter
Original change's description:
> use SkM44 internally
>
> Today we use SkM44 in canvas, and SkMatrix44 in sksl (and colormatrix).
> This CL tries to move core to use a single type.
>
> SkMatrix44 has callers in android and chrome, is loaded with double/float
> variants in its API. I am suggesting moving to a private, clean-start,
> API for internal use. SkM44 is much faster, and has a leaner API.
>
> If eventually we can migrate clients to a shared impl/api, great. For now,
> I want to have one we are free to optimize/use as we see fit without
> worrying about changing client results.
>
> Change-Id: Id782ac1cc8b8d7f6621970e44e1f9729964d2a94
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265299
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I35fcd636f1b57001bb65684e78523b6a94cfebee
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265764
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Today we use SkM44 in canvas, and SkMatrix44 in sksl (and colormatrix).
This CL tries to move core to use a single type.
SkMatrix44 has callers in android and chrome, is loaded with double/float
variants in its API. I am suggesting moving to a private, clean-start,
API for internal use. SkM44 is much faster, and has a leaner API.
If eventually we can migrate clients to a shared impl/api, great. For now,
I want to have one we are free to optimize/use as we see fit without
worrying about changing client results.
Change-Id: Id782ac1cc8b8d7f6621970e44e1f9729964d2a94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265299
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I6ae2d5d1cbe2fc5d9d782aa96900acd5703080e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265757
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 42032cb88f.
Reason for revert: Relanding now that pre CLS that fix initial issue landed
Original change's description:
> Revert "Pass in a SkColorType into SkImage_Gpu ctor."
>
> This reverts commit 1d17543133.
>
> Reason for revert: android bots
>
> Original change's description:
> > Pass in a SkColorType into SkImage_Gpu ctor.
> >
> > This allows us to get rid of using the GrPixelConfig on proxy to create
> > the SkColorType
> >
> > Bug: skia:6718
> > Change-Id: I1758b79152fa1e8a1796e55d19f5e8ca0b0e8b7b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264396
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=egdaniel@google.com,robertphillips@google.com
>
> Change-Id: I449e6b0750d611346791beb1dd1346106ad01741
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6718
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264469
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:6718
Change-Id: I8088b4e96d1f2c73be03d150fb8f8280a21db5de
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265496
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This is split out of the parameter reordering CL (which has gotten too big)
Change-Id: If78a63474af8c5927bcb4efa96514414e0b36e5e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265521
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- misc fixes to utilities
- hit-testing for 3D scenes (simple version)
Had to manually inform the shader of the local-to-world matrix.
Should try making that automatic in the future.
Note: due to bug in interpreter, point-light sample can't run in raster
(yet).
Change-Id: I7a30b7676ea6cd7eb264373dd2507133c901d85e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264999
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is mainly so we can test the compression code on macOS.
Bug: skia:9680
Change-Id: Ie0a2eacfe9100ee4ce4cc94c878d3032d6985832
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264480
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>