These are the main problems we tend to hit with multithreaded drawing.
Change-Id: I63dc56f38a533eb839d36833e865af5fcc700d3b
Reviewed-on: https://skia-review.googlesource.com/9100
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
BUG=skia:
Change-Id: I8d4594fcf0eeebf598871bfe9203ed52460c98ce
Reviewed-on: https://skia-review.googlesource.com/6558
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
We were effectively storing the transpose, which made all of our
operations on individual colors, and our concatenation of matrices
awkward and backwards.
I'm planning to push this further into Ganesh, where I had incorrectly
adjusted to the previous layout, treating colors as row vectors in the
shaders.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2324843003
Review-Url: https://codereview.chromium.org/2324843003