This is a reland of 7e6d3b00ad
Original change's description:
> Use GL_QCOM_TILED_RENDERING to explicitly discard stencil
>
> Bug: skia:
> Change-Id: I7a6234f6a9955dbda83ab2d8fc6930fe680e102b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245529
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Ifb2ac1a595be0ca55d75d53d85bf76f7d98e1c15
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246282
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I6f9ee51f7c063ca03bf48fccd413dae244edd191
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221778
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 753836fcad.
Reason for revert: fixed
Original change's description:
> Revert "Get EGLimage functions out of GrGLInterface."
>
> This reverts commit bc233135e4.
>
> Reason for revert:
> EGLImageTest and TextureBindingTest broken on Windows ANGLE
> Build failures on Debian9, unable to link
> ld.lld: error: undefined symbol: eglCreateImageKHR
>
> Original change's description:
> > Get EGLimage functions out of GrGLInterface.
> >
> > Only used in test code which can just directly call these.
> >
> > Also removed related code in interface assemble/validate generator.
> >
> > Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com
>
> Change-Id: I622fadf22c5d79f5b1d335a8a81455978d49a86a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213960
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
EXTRA_TRYBOTS=Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE
Change-Id: I71397072fa79ae3c72f3835c5e991b9ef2465a9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214040
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit bc233135e4.
Reason for revert:
EGLImageTest and TextureBindingTest broken on Windows ANGLE
Build failures on Debian9, unable to link
ld.lld: error: undefined symbol: eglCreateImageKHR
Original change's description:
> Get EGLimage functions out of GrGLInterface.
>
> Only used in test code which can just directly call these.
>
> Also removed related code in interface assemble/validate generator.
>
> Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I622fadf22c5d79f5b1d335a8a81455978d49a86a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213960
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Only used in test code which can just directly call these.
Also removed related code in interface assemble/validate generator.
Change-Id: I7e821ebb9328bdd2a54d8ab3af929399ca0517d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213480
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 77af4ecd35.
Reason for revert: iOS errors and bad images on Gold
Original change's description:
> Support GL_EXT_draw_buffers
>
> Change-Id: I078aa7c42de4368602b0ef43bd7e18efbfd1e049
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212182
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Ib8759d4a1009f9a8774365a699e211834d634cff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212264
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I078aa7c42de4368602b0ef43bd7e18efbfd1e049
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212182
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 93b3dce89d.
Revert "Delete old assembleInterface code"
This reverts commit 7b1cf20d47.
Revert "Delete in favor of autogenerated file"
This reverts commit 0223bd01d8.
Bug: skia:8474
NOTRY:true
Change-Id: I23a904347f9d6cefd1710a2de056c39d52f4b178
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203463
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
This CL creates a go program that takes a JSON file of
GPU functions and creates the assemble and validate code
based on that.
This approach will hopefully will lessen the need for
"shotgun surgery" anytime a new function/extensions is added.
Additionally, it should be easier to add a new standard
(concretely, WebGL) using this technique.
There are a few potential bugs/mismatches in the current
implementation that this has identified, for example,
Requiring GL 3.x for adding a feature, but only verifying
it is there on GL 4.x - I did not attempt to correct these
bugs in the old version, as we will hopefully be able to delete
that version and use the generated files.
Bug: skia:8474, skia:8378
Change-Id: Ie8144bbab8e03f2c815fd942fa9f7f91dedba101
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202137
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>