Commit Graph

18 Commits

Author SHA1 Message Date
caryclark
54359294a7 cumulative pathops patch
Replace the implicit curve intersection with a geometric curve intersection. The implicit intersection proved mathematically unstable and took a long time to zero in on an answer.

Use pointers instead of indices to refer to parts of curves. Indices required awkward renumbering.

Unify t and point values so that small intervals can be eliminated in one pass.

Break cubics up front to eliminate loops and cusps.

Make the Simplify and Op code more regular and eliminate arbitrary differences.

Add a builder that takes an array of paths and operators.

Delete unused code.

BUG=skia:3588
R=reed@google.com

Review URL: https://codereview.chromium.org/1037573004
2015-03-26 07:52:43 -07:00
reed
0dc4dd6dda Revert of pathops version two (patchset #16 id:150001 of https://codereview.chromium.org/1002693002/)
Reason for revert:
ASAN investigation

Original issue's description:
> pathops version two
>
> R=reed@google.com
>
> marked 'no commit' to attempt to get trybots to run
>
> TBR=reed@google.com
>
> Committed: https://skia.googlesource.com/skia/+/ccec0f958ffc71a9986d236bc2eb335cb2111119

TBR=caryclark@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1029993002
2015-03-24 13:55:33 -07:00
caryclark
ccec0f958f pathops version two
R=reed@google.com

marked 'no commit' to attempt to get trybots to run

TBR=reed@google.com

Review URL: https://codereview.chromium.org/1002693002
2015-03-24 07:28:17 -07:00
caryclark
65f553182a These tests stress pathops by describing the union of circle-like paths that have tiny line segments embedded and double back to create near-coincident conditions.
The fixes include
- detect when finding the active top loops between two possible answers
- preflight chasing winding to ensure answer is consistent
- binary search more often when quadratic intersection fails
- add more failure paths when an intersect is missed

While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.

TBR=
BUG=421132

Committed: https://skia.googlesource.com/skia/+/6f726addf3178b01949bb389ef83cf14a1d7b6b2

Review URL: https://codereview.chromium.org/633393002
2014-11-13 06:58:52 -08:00
hcm
27c46a08a9 Revert of harden pathops for pathological test (patchset #19 id:410001 of https://codereview.chromium.org/633393002/)
Reason for revert:
Compile errors on bots

Original issue's description:
> These tests stress pathops by describing the union of circle-like paths that have tiny line segments embedded and double back to create near-coincident conditions.
>
> The fixes include
> - detect when finding the active top loops between two possible answers
> - preflight chasing winding to ensure answer is consistent
> - binary search more often when quadratic intersection fails
> - add more failure paths when an intersect is missed
>
> While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.
>
> TBR=
> BUG=421132
>
> Committed: https://skia.googlesource.com/skia/+/6f726addf3178b01949bb389ef83cf14a1d7b6b2

TBR=caryclark@google.com
NOTREECHECKS=true
NOTRY=true
BUG=421132

Review URL: https://codereview.chromium.org/686843002
2014-10-28 10:55:54 -07:00
caryclark
6f726addf3 These tests stress pathops by describing the union of circle-like paths that have tiny line segments embedded and double back to create near-coincident conditions.
The fixes include
- detect when finding the active top loops between two possible answers
- preflight chasing winding to ensure answer is consistent
- binary search more often when quadratic intersection fails
- add more failure paths when an intersect is missed

While this fixes the chrome bug, reenabling path ops in svg should be deferred until additional fixes are landed.

TBR=
BUG=421132

Review URL: https://codereview.chromium.org/633393002
2014-10-28 10:33:09 -07:00
caryclark
65b427cff9 fix battlefield website by disallowing very small coordinates
also add and remove comments to document other attempts to fix this that had drawbacks

R=fmalita@chromium.org
BUG=414409

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/575553003
2014-09-18 10:32:57 -07:00
mtklein
406654be7a SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 15:34:37 -07:00
mtklein
2460bbdfbb Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of https://codereview.chromium.org/531653002/)
Reason for revert:
Leaks, leaks, leaks.

Original issue's description:
> SkThreadPool ~~> SkTaskGroup
>
> SkTaskGroup is like SkThreadPool except the threads stay in
> one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
> and its wait() method applies only to tasks add()ed to that
> instance, not the whole thread pool.
>
> This means we don't need to bring up new thread pools when
> tests themselves want to use multithreading (e.g. pathops,
> quilt).  We just create a new SkTaskGroup and wait for that
> to complete.  This should be more efficient, and allow us
> to expand where we use threads to really latency sensitive
> places.  E.g. we can probably now use these in nanobench
> for CPU .skp rendering.
>
> Now that all threads are sharing the same pool, I think we
> can remove most of the custom mechanism pathops tests use
> to control threading.  They'll just ride on the global pool
> with all other tests now.
>
> This (temporarily?) removes the GPU multithreading feature
> from DM, which we don't use.
>
> On my desktop, DM runs a little faster (57s -> 55s) in
> Debug, and a lot faster in Release (36s -> 24s).  The bots
> show speedups of similar proportions, cutting more than a
> minute off the N4/Release and Win7/Debug runtimes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/533393002
2014-09-03 14:17:48 -07:00
mtklein
9c7207b5dc SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 14:06:48 -07:00
commit-bot@chromium.org
4431e7757c Mike R: please sanity check SkPostConfig.h
Mike K: please sanity check Test.cpp and skia_test.cpp

Feel free to look at the rest, but I don't expect any in depth review of path ops innards.

Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule.

This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data.

The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve  tangent, using convex hulls instead whenever it can.

Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct.

The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release.

R=mtklein@google.com, reed@google.com

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/131103009

git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-14 17:08:59 +00:00
caryclark@google.com
8d0a524a48 harden and speed up path op unit tests
PathOps tests internal routines direcctly. Check to make sure that
test points, lines, quads, curves, triangles, and bounds read from
arrays are valid (i.e., don't contain NaN) before calling the
test function.

Repurpose the test flags.
- make 'v' verbose test region output against path output
- make 'z' single threaded (before it made it multithreaded)

The latter change speeds up tests run by the buildbot by 2x to 3x.

BUG=

Review URL: https://codereview.chromium.org/19374003

git-svn-id: http://skia.googlecode.com/svn/trunk@10107 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-16 16:11:16 +00:00
caryclark@google.com
07e97fccd2 path ops work in progress
BUG=

Review URL: https://codereview.chromium.org/18058007

git-svn-id: http://skia.googlecode.com/svn/trunk@9908 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-08 17:17:02 +00:00
caryclark@google.com
cffbcc3b96 path ops -- rewrite angle sort
This is a major change resulting from a minor
tweak. In the old code, the intersection point
of two curves was shared between them, but the
intersection points and end points of sorted edges was
computed directly from the intersection T value.

In this CL, both intersection points and sorted points
are the same, and intermediate control points are computed
to preserve their slope.

The sort itself has been completely rewritten to be more
robust and remove 'magic' checks, conditions that empirically
worked but couldn't be rationalized.

This CL was triggered by errors generated computing the clips
of SKP files. At this point, all 73M standard tests work and
at least the first troublesome SKPs work.

Review URL: https://codereview.chromium.org/15338003

git-svn-id: http://skia.googlecode.com/svn/trunk@9432 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-06-04 17:59:42 +00:00
caryclark@google.com
16cfe40276 allow tests to optionally use multiple threads
modify threaded path ops tests to check

Background: this CL came out of a conversation with Eric where I learned that 10s of machines host 100s of bots. Since the bot hosting tests may be shared with many other tasks, it seems unwise for path ops to launch multiple test threads.

The change here is to make launching multiple threads "opt-in" and by default, bots can run path ops in a single thread.
Review URL: https://codereview.chromium.org/14002007

git-svn-id: http://skia.googlecode.com/svn/trunk@8750 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-18 18:47:37 +00:00
caryclark@google.com
0361032c0b path ops work in progress
fix bugs in tests on 32 bit release

Most changes revolve around pinning computed t values
very close to zero and one.

git-svn-id: http://skia.googlecode.com/svn/trunk@8745 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-18 15:58:21 +00:00
caryclark@google.com
66089e4ec4 Make parallel unit testing work on windows
Review URL: https://codereview.chromium.org/14072002

git-svn-id: http://skia.googlecode.com/svn/trunk@8594 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-10 15:55:37 +00:00
caryclark@google.com
818b0cc1b8 Add implementation of path ops
This CL depends on
https://codereview.chromium.org/12880016/
"Add intersections for path ops"

Given a path, iterate through its contour, and
construct an array of segments containing its curves.

Intersect each curve with every other curve, and for
cubics, with itself.

Given the set of intersections, find one with the 
smallest y and sort the curves eminating from the
intersection. Assign each curve a winding value.

Operate on the curves, keeping and discarding them
according to the current operation and the sum of
the winding values.

Assemble the kept curves into an output path.
Review URL: https://codereview.chromium.org/13094010

git-svn-id: http://skia.googlecode.com/svn/trunk@8553 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-08 11:50:46 +00:00