Rather than one monolithic file, we now have one monolithic
file (canvascontext2d) and several smaller files (one per class,
and some helpers).
This should make the code navigation a little easier.
Bug: skia:
Change-Id: Ia191c2db778591af21d2a6126f053c17c4f677f1
Reviewed-on: https://skia-review.googlesource.com/c/175996
Reviewed-by: Florin Malita <fmalita@chromium.org>
Firefox is the only browser that supports WASM+Source maps
so it's only really useful there.
It allows for profiling to see where time is speant, even
down in the C++ calls. (see the below comment for a screenshot)
Bug: skia:
Change-Id: Ie0380bae9fdea45e1652dd7d2d8036f242087d33
Reviewed-on: https://skia-review.googlesource.com/c/174101
Reviewed-by: Mike Reed <reed@google.com>
Add a new (optionally-built) ManagedAnimation CK helper, and provide
accessors for color and opacity properties.
The new wrapper class can be used as a drop-in replacement for the existing
Animation.
Change-Id: Iab6b6be9c736697b4731722806b145cbd130ce73
Reviewed-on: https://skia-review.googlesource.com/c/173322
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This reverts commit 34d7a163a4.
Reason for revert: ok now?
Original change's description:
> Revert "simplify disabling effect deserialization"
>
> This reverts commit 5bbf790b5b.
>
> Reason for revert: flutter GN needs some love
>
> Original change's description:
> > simplify disabling effect deserialization
> >
> > Switch to a simple #define instead of conditional build targets.
> >
> > No one changes skia_enable_effects or skia_enable_effects_imagefilters,
> > so we can merge all that together back into :skia.
> >
> > Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
> > Reviewed-on: https://skia-review.googlesource.com/c/169220
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Mike Klein <mtklein@google.com>
>
> TBR=mtklein@google.com,kjlubick@google.com
>
> Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/169222
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,kjlubick@google.com
Cq-Include-Trybots: skia.primary:Build-Debian9-Clang-arm-Release-Flutter_Android
Change-Id: I534346c3ef3561a871f1af6df976bfee0b48014a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/169640
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 5bbf790b5b.
Reason for revert: flutter GN needs some love
Original change's description:
> simplify disabling effect deserialization
>
> Switch to a simple #define instead of conditional build targets.
>
> No one changes skia_enable_effects or skia_enable_effects_imagefilters,
> so we can merge all that together back into :skia.
>
> Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
> Reviewed-on: https://skia-review.googlesource.com/c/169220
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,kjlubick@google.com
Change-Id: I3b818418d303dbc6d2a926a19df64a68499f0ec3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/169222
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Switch to a simple #define instead of conditional build targets.
No one changes skia_enable_effects or skia_enable_effects_imagefilters,
so we can merge all that together back into :skia.
Change-Id: I2985f95ee89149ddc687dc31f4c6bf35cb3a93c7
Reviewed-on: https://skia-review.googlesource.com/c/169220
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This also does some clean up to how we name enums - the caps felt a bit
obnoxious. CAPS are reserved now for constants (like colors).
Small bug fix with leaking memory on discrete path effects
This also adds a few more things from PathKit
Bug: skia:
Change-Id: Iad7e21ac36d35a36a8b255dc82b1dcc886344db1
Reviewed-on: https://skia-review.googlesource.com/c/166804
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Still to come, actually exposing drawVertices, and the
other APIs needed.
Had to re-make all the jsfiddles because of an API change
in a previous CL.
Docs-Preview: https://skia.org/?cl=166444
Bug: skia:
Change-Id: I4d4825f6e7b073d6792ab8d99d5117df860d4815
Reviewed-on: https://skia-review.googlesource.com/c/166444
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Takes about 20kb off uncompressed size, 8kb gzipped.
Also turns off AAA and DAA on CPU builds (already off on GPU)
Bug: skia:
Change-Id: I708038394b61cc8eb7944d5ad1a3bb494db6c719
Reviewed-on: https://skia-review.googlesource.com/c/165100
Reviewed-by: Mike Klein <mtklein@google.com>
I can probably write most, if not all, of a Canvas API in
JS using the SkCanvas and SkPaint objects. This lets us expose
the fancier API and optionally have a more familiar API.
This is controlled at compile time, i.e. bring in the extra
JS or not.
There is still plenty of the API that needs working, but
this is meant to outlay the plans of where this is going.
Bug: skia:
Change-Id: I2e36a33c24c2bacd52811dc85508dba170ab0dd7
Reviewed-on: https://skia-review.googlesource.com/c/163490
Reviewed-by: Mike Reed <reed@google.com>
This trims about 260k uncompressed, 88k gzipped
Bug: skia:
Change-Id: I8c51a7929c0cf1387df88fcb77d90ada54c48bcb
Reviewed-on: https://skia-review.googlesource.com/c/163487
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Removes about 120k uncompressed, 40k gzipped
Bug: skia:
Change-Id: I7e0b404f18fc3c6d4ff6b01d2c9bcd657b7d5e07
Reviewed-on: https://skia-review.googlesource.com/c/163246
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Of note, the perf results reported are not directly
comparable CPU->GPU because the GPU ones are likely
emulated (no real gpu in the Docker container on an
GCE VM).
Bug: skia:
Change-Id: I52259085f4d9e22c45b67f3e8ce1211a5c6c6d3e
Reviewed-on: https://skia-review.googlesource.com/c/163126
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Bug: skia:
Change-Id: If7f5eaf19fd268613ac883b268b424ca84b9be00
Reviewed-on: https://skia-review.googlesource.com/c/162660
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Basically no hoops to jump through - the same binary
that works in the browser works in Node.
Tested locally with Node 8.9.3.
This aligns the GPU and CPU APIs (that is, makeSurface)
and breaks out the GPU/CPU js interface parts into
their own files. We only need one of them and we know
which at compile time.
Bug: skia:
Change-Id: I6d141387403a792d2374cf904872c6dbc999abfb
Reviewed-on: https://skia-review.googlesource.com/c/162746
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Also make a CPU only and GPU only build (although
the latter still has a lot of CPU logic).
Bug: skia:
Change-Id: I857c2300021c2adb5344865c28e4ad3e8d332954
Reviewed-on: https://skia-review.googlesource.com/c/162022
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This also makes the GPU and Skottie portions optional
at build time.
Bug: skia:
Change-Id: I34f494caf0e2ca35dc4767d57f79ba92b24e818f
Reviewed-on: https://skia-review.googlesource.com/c/159146
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This can reduce code size where CCPR is not supported (e.g. WebGL 1.0)
Drops 130k uncompressed, 50k compressed.
Bug: skia:
Change-Id: I8af7e681e1f3520a18e0c0d55e318dcf88206584
Reviewed-on: https://skia-review.googlesource.com/c/161041
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Building CanvasKit uses very similar logic to PathKit, so there
was a fair amount of copy/paste/customize.
Fixes the name of skia.js/wasm -> canvaskit.js/wasm and
adds a package.json to formally track versions.
Also move PathKit helper scripts to align better.
Docs-Preview: https://skia.org/?cl=160463
Bug: skia:
Change-Id: Ie75b30592dcc4d520dca41f6f5579006aaa8849b
Reviewed-on: https://skia-review.googlesource.com/c/160463
Reviewed-by: Eric Boren <borenet@google.com>
Updates example to use text (and be more mobile friendly).
Also make the compile step a bit nicer and remove SKOTTIE_HACK.
Docs-Preview: https://skia.org/?cl=158664
Bug: skia:
Change-Id: I4c465482058ad7d359729a492e29205c07f3933e
Reviewed-on: https://skia-review.googlesource.com/c/158664
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>