TODO:
1. Accept a Color builder or a TypeArray from CanvasKit.Malloc
2. Apply the same treatment to all other gradient functions, MakeSkVertices, and drawAtlas
Change-Id: I94fa67a3c00d7b1ecdc004af4ffd3193404c1a30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294707
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
There's some flakes on the _dommatrix test. This adds an extra assertion
to maybe shed some light on that flake.
Change-Id: I548d3294c8f3c620a9702e4d4889da745a2d91fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293764
Reviewed-by: Kevin Lubick <kjlubick@google.com>
At startup, we allocate a few scratch arrays and then use those
instead of having to malloc and free a bunch of arrays during
runtime.
The benchmark that was added is a bit noisy (probably because
of the garbage collection going on from the created Float32Arrays),
but a few percent faster.
We also don't set the paragraph background/foreground colors to
transparent because we check them being falsey before sending them
over the wire. I noticed that if foreground was transparent black,
no text shows up at all, which was unexpected.
Change-Id: I9f3a590a122d7de222cb5f58ea40e86b2d261c96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292685
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Surface clients can now specify a dirty rect that will constrain HTML canvas
repaints to a particular region.
Bug: NONE
Change-Id: Ia77d6e864c061297bfc82cfa09030523052ee0e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293056
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Fix a bug with paragraph text direction that an incorrect unit test wasn't detecting.
Change-Id: I73418ea8a90da097078d93ddf8692a55488f672f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/292366
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Fixes release-cpu build issue, un-revert cl 289733
Color space arguments accepted at surface creation, paint, gradient, and other call sites.
Works correctly only when chrome happens to be rendering itself in the same color space
the canvaskit user has chosen, there's not yet end to end color management of
canvases supported in browsers.
readPixels not yet working due to possible chrome bug.
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289733
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Change-Id: I65ce1c643dac57e14b8476f598c96b12b7e040ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291896
breaks CPU-backed canvaskit build
This reverts commit 3d52abc846.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Wide color gamut support and working example.
>
> Color space arguments accepted at surface creation, paint, gradient, and other call sites.
> Works correctly only when chrome happens to be rendering itself in the same color space
> the canvaskit user has chosen, there's not yet end to end color management of
> canvases supported in browsers.
>
> readPixels not yet working due to possible chrome bug.
>
> Change-Id: I3dea5b16c60a3871cd2a54f86716f4a438a90135
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289733
> Commit-Queue: Nathaniel Nifong <nifong@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
TBR=kjlubick@google.com,brianosman@google.com,nifong@google.com
Change-Id: I2e03155c2512eec6730ecccda19df78174146008
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291339
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Color space arguments accepted at surface creation, paint, gradient, and other call sites.
Works correctly only when chrome happens to be rendering itself in the same color space
the canvaskit user has chosen, there's not yet end to end color management of
canvases supported in browsers.
readPixels not yet working due to possible chrome bug.
Change-Id: I3dea5b16c60a3871cd2a54f86716f4a438a90135
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/289733
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This reduces the skm44_concat benchmark from 2us to .35us, a 5x
speedup.
SkCanvas.concat now takes a 3x2, 3x3, or 4x4 matrix and upscales
them all to 4x4. This makes concat44 redundant.
Removes redundant null checks for matrices, since freeing(0)
in WASM is fine like it is in C++.
Change-Id: I44a776ffd0babb81d8a34f9d94ae4d7831d02b55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281721
Reviewed-by: Mike Reed <reed@google.com>
Note to the reviewer: Look at tests/util.js first and then
look at the others. Gerrit lets you ignore whitespace changes,
which I would recommend for this.
This emulates tests on the C++ side and dramatically reduces
boilerplate on the test code.
This also uses the beforeEach(async () => {}) trick to save
a lot of promise resolutions before each tests.
I try to clean up the style a bit as I go, seriously thinking
about adding eslint for at least the tests.
Change-Id: Iced4abb57f66572035ab5d1a54b374055e8aaa58
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281439
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
This does a head to head comparison for our JS-implemented
SkMatrix (DOMMatrix is tens of times slower) and adds support.
There are a few APIs (e.g. on Canvas) that don't yet support this.
This is because I want to experiment with the speed difference
between SimpleMatrix and emscripten's bindings and us just allocating
an array for the user on the WASM heap.
Change-Id: I47086dd6b40cbd522c6b85e5f9b1a7e819f54f9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280957
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This is a reland of 4e79b6730d
Original change's description:
> Switch to using a Float32Array (bound as value array) for color.
>
> Change-Id: I1bcca931954b1399c79f4074a3d57a68847ac785
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276757
> Commit-Queue: Nathaniel Nifong <nifong@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
Change-Id: If6b9097b2fcd6b9dbf75c6dd22138e0b2531e70d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278780
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This reverts commit 4e79b6730d.
Reason for revert: Bad canvaskit GM images
Original change's description:
> Switch to using a Float32Array (bound as value array) for color.
>
> Change-Id: I1bcca931954b1399c79f4074a3d57a68847ac785
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/276757
> Commit-Queue: Nathaniel Nifong <nifong@google.com>
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
TBR=kjlubick@google.com,nifong@google.com
Change-Id: I2f5e995ccee415a49f813b5ba61c095acbc445b5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278766
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
I belatedly realized that drawOnce's test would always be blank now
that drawOnce is async.
Change-Id: If30bbdd895039bd8de050a59dd348ba6849c5835
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266631
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The existing |SkSurface.requestAnimationFrame| API provides a convenient way of
drawing Skia animations using the same idiom as the well known
|Window.requestAnimationFrame|. It gracefully handles providing the caller with
access to the right canvas, as well as flushing after the user-supplied
callback.
The new |SkSurface.drawOnce| API added in this change provides the same
conveniences around access to the right canvas and flushing, but for the
use-case where the user wishes to draw a single frame only. Importantly, this
new API disposes of the SkSurface upon completion, i.e. frees the memory
associated with the underlying pixel storage an surface. This avoids memory
leaks that occur when |SkSurface.requestAnimationFrame| is used for single-frame
purposes.
Bug: NONE
Change-Id: Ic4e48e65dffc4809513ceaf72260ac0432b98952
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265604
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Flutter on the web wants to be able to extract arbitrary frames from
an animated image and pass those into functions like:
drawAtlas, drawImage, drawImageRect
This should allow that to happen w/o having to add lots of variants like
drawAnimatedImage. If this sticks, is drawAnimatedImage still useful?
(maybe it saves a copy?)
Change-Id: I99d7045c5dea61d0a1bd6d335c88e7517f2c4fc2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263020
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Turns out constant doesn't like to take an enum, but needs explicit
coercion to be an int.
Change-Id: I29c761fd2dfd9eb3cde0db3c0c3f0e97dd6ff411
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260698
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This was originally exposed for use with specs/web-img-decode and has
seen some actual use.
Change-Id: I6cc4fdf431b45cbbc21b91881c688c5545ca44a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257317
Reviewed-by: Kevin Lubick <kjlubick@google.com>
With these things exposed, I think Flutter will not need
CanvasKit to expose the very complex SkCodec API.
Change-Id: Iace1b496d1dcb8842181466e860e8f212aba7b48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/253542
Reviewed-by: Leon Scroggins <scroggo@google.com>
We are pretty comfy exposing this set for the long-term.
CanvasKit will generally support chains of image filters,
not necessarily arbitrary DAGs, just to simplify the
points needed to expose.
Change the naming around MaskFilters also, I like having
the factories be a class function, just to keep things
a bit better organized and minimize the amount of things
we want to keep on the top level CanvasKit object.
Change-Id: If32c630efa2fd8bc4bac84d0c3461ac3c0d21263
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250758
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also adds tests for static png,jpg,gif
Was unable to simply expose drawDrawable because the JS
side of things does not understand inheritance (specifically,
it doesn't know what is a descendant from SkDrawable).
Change-Id: I6a833c93f22ef90ae12e901168ff428e20504209
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242562
Reviewed-by: Kevin Lubick <kjlubick@google.com>
of note, this is kjlubick's 2^9 = 512'th commit into the Skia repo.
Change-Id: I635cb1db6812217358ab138cd833c0c61f676232
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241037
Reviewed-by: Mike Reed <reed@google.com>
Can dump SkPicture to an skp, but only for debugging purposes
(no deserialization).
Bug: skia:
Change-Id: I37f3c4dcfdd70b665748773ee6b5135329c6240a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206262
Reviewed-by: Florin Malita <fmalita@chromium.org>