Commit Graph

363 Commits

Author SHA1 Message Date
Florin Malita
960f3d4cd1 [skottie] Text anchor point grouping support
Implement all AE grouping modes: character/word/line/all.

 -- character grouping was already supported (default mode)

 -- for word and line grouping, expand the existing domain mapping logic
    to also track cumulative advance and max(ascent) per span, then use
    this info to compute anchor point boxes

 -- for "all" grouping, the anchor point box coincides with the text box

(https://helpx.adobe.com/after-effects/using/animating-text.html#text_anchor_point_properties)

TBR=
Change-Id: I8564f1349d167d82c31862d8f7e57615cdae0dcf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274201
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-03-02 23:07:39 +00:00
Florin Malita
ed38d201de [skottie] Stroke dash support
AE supports dashing all strokes.  Dashes are specified as an arbitrary
number of intervals (alternating dash/gap) plus a start offset.

All values can be animated independently (but of course!).

  - implement a SkSG dash effect (based on SkDashPathEffect)
  - expand the shape builder logic to allow local geometry adjustments
    (kind of a bummer that dashing is a stroke/paint property as opposed
    to a geometry effect in AE)

Change-Id: Ic9ff35f2f9a552a3c26f9e1596ce58ad81f7ced5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274550
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-03-02 16:56:22 +00:00
Florin Malita
c4fae744d0 [skottie] Fix handling of time-reversed precomp layers
With time-reverse enabled

 - inPoint/outPoint are reversed
 - time stretch is negative

Bug: skia:9958
Change-Id: I5c1197251608aad4b0417cde6ca2600b1b2822fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273808
Commit-Queue: Avinash Parchuri <aparchur@google.com>
Reviewed-by: Avinash Parchuri <aparchur@google.com>
2020-02-28 19:42:51 +00:00
Florin Malita
917dddece6 [skottie] Add support for text grouping alignment
AE allows relative adjustments for text animator transform anchor
points [1].

[1] https://helpx.adobe.com/after-effects/using/animating-text.html#text_anchor_point_properties

Change-Id: If98d6b522e73a768ed2358d918867d2aefd09071
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274044
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-28 18:59:05 +00:00
Florin Malita
4bd834b167 [skottie] Fix default character transform origin
By default, per-character AE transforms are anchored on the glyph
baseline, mid-advance.

To support:

  - extend SkottieShaper to track per-fragment ascent and advance
  - adjust the fragment transform origin for (advance/2,0)

As an optimization, we only track the anchor point in the presence
of origin-dependent animators (scale & rotation ATM).

(note: the ascent info is going to be used in a follow up CL to support
relative anchor point adjustments)

Change-Id: I883a957028e624522fdf68a6b2fc44384dee18fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273984
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-28 17:06:47 +00:00
Nathaniel Nifong
f106bc27a4 Add SK_NO_FONTS check around font uses in skottie
Prerequisite to cl/297131877

Change-Id: Icd58c69fd53b703e43d67f4a1a9bafe096943edc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273765
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2020-02-27 20:50:16 +00:00
Florin Malita
9642b31a71 [skottie] Add support for text animator blur
In adition to transforms/opacity/etc, text animators can target
per-glyph opacity.

Change-Id: I6ab63a6e49a64beaf63fc955f0b672a5b8ba84ba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272886
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-24 14:01:16 +00:00
Florin Malita
178b860769 [skottie] Initial support for per-character 3D
When per-character 3D is enabled, text properties can be animated in
3 dimensions.

 - position and scale become 3-value vectors
 - in addition to existing "r" (really rz), rotation gains "rx" and "ry"
 - instead of specializing for 3D, expand the existing structures to
   handle both 3D and 2D modes
 - also ensure that sksg::Transform does not flatten to SkMatrix

Change-Id: I426a7ee1ff38c1702deb85e9f1db80f6069f36d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272648
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-21 21:14:02 +00:00
Mike Reed
46f5c5f08b Make SkM44 public
Need to migrate clients from private/ to core/ include
Unexperimentalize concat44() methods on SkCanvas

Change-Id: I64b8816722a9d93316cb8b8691d2d9a3e36f167f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-21 15:50:31 +00:00
Florin Malita
0de01c05b7 [skottie] Clip overflowing paragraph lines
AE discards lines with baselines outside the paragraph box.

This aligns Skottie's behavior with AE for default/top-alignment
(but not for any of the custom vertical alignment modes).

Bug: skia:9933
Change-Id: Id0318f0744bf89580774e89494faf19bfb6f6d14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272376
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-20 18:35:15 +00:00
Mike Reed
9d4e31d6cd rm Sk3D.h -- long live SkMat4
Change-Id: Ib83ee6567b1a32f34364b7ac66a659eaeced3249
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272037
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-02-20 13:15:33 +00:00
Florin Malita
a3e8266117 [skottie] Add warning for missing text/paragraph box
Text auto-scaling requires an explicit paragraph box.

Change-Id: If3ba91051cd5fa8456fc8530d7ed7ad4c663fff9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272119
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-02-19 23:37:04 +00:00
Mike Klein
a9609ea8c5 turn on -Wreturn-std-move-in-c++11
This CL has a complicated back story, but it's concrete change is
simple, just turning the warning on and converting a bunch of

    return foo;

to

    return std::move(foo);

These changes are exclusively in places where RVO and NRVO do not apply,
so it should not conflict with warnings like -Wpessimizing-move.

Since C++11, when you return a named local and its type doesn't match
the declared return type exactly, there's an implicit std::move()
wrapped around the value (what I'm making explicit here) so the move
constructor gets an opportunity to take precedence over the copy
constructor.  You can read about this implicit move here under the
section "automatic move from local variables and parameters":
https://en.cppreference.com/w/cpp/language/return#Notes.

This situation comes up for us with smart pointers: a function declares
its return type as std::unique_ptr<Base> or sk_sp<Base>, and we return a
std::unique_ptr<Impl> or sk_sp<Impl>.  Those types don't match exactly,
so RVO and NRVO don't come into play.  They've always been going through
move constructors, and that's not changed here, just made explicit.

There was apparently once a bug in the C++11 standard and compilers
implementing that which made these copy instead of move, and then this
sort of code would do a little unnecessary ref/unref dance for sk_sp,
and would entirely fail to compile for uncopyable std::unique_ptr.
These explicit moves ostensibly will make our code more compatible with
those older compilers.

That compatibility alone is, I think, a terrible reason to land this CL.
Like, actively bad.  But... to balance that out, I think the explicit
std::move()s here actually help remind us that RVO/NRVO are not in play,
and remind us we're going to call the move constructor.  So that C++11
standard bug becomes kind of useful for us, in that Clang added this
warning to catch it, and its fix improves readability.

So really read this all as, "warn about implicit std::move() on return".
In the end I think it's just about readability.  I don't really hold any
hope out that we'll become compatible with those older compilers.

Bug: skia:9909
Change-Id: Id596e9261188b6f10e759906af6c95fe303f6ffe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-02-18 23:55:35 +00:00
Florin Malita
2e941d00c8 [skottie] Store scalar keyframe values inline
Generally, keyframe values live in dedicated storage, and are tracked in
keyframes based on their index.

This separation is not necessary for float values, as their storage size
is the same as their index's:

  - update keyframes to store value records (VRecs), which can hold
    either external value indices or inline floats

  - introduce a scalar animator specialization which operates on float
    VRecs and doesn't require dedicated value storage

Change-Id: Icd8f1608c28c761303bdc44a23f562a2d2810d4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270844
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-02-18 17:31:15 +00:00
Florin Malita
f3f225443b Undo suspect gn format
[1] formatted modules/skottie/BUILD.gn, as prompted by git cl upload,
but that doesn't sit well with a bot [2].

Let's try reverting.

[1] https://skia-review.googlesource.com/c/skia/+/270450
[2] https://logs.chromium.org/logs/skia/4a5923ca1d5a5511/+/steps/compare_diffs/0/logs/python.inline/0

Change-Id: I6ee74f5038b4f62f978cfe2fa77e7214d34d8b63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270836
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-02-13 22:17:23 +00:00
Florin Malita
b24f3b150c [skottie] Refactor keyframe encoding
For each Lottie keyframe, we currently store interpolation
*segments*:

 {
   t0, v0
   t1, v1
   cubic_mapper
 }

This is quite redundant:

 - kf(n).t1 == kf(n+1).t0 for all keyframes
 - kf(n).v1 == kf(n+1).v0 for all non-constant keyframes

Refactor to store single keyframe records:

  {
    t, v
    mapping
  }

To identify constant keyframes, since we no longer store
explicit hard stops, we now tag each record with a "mapping"
selector:

    0 -> constant keyframe
    1 -> linear keyframe
  > 1 -> cubic keyframe (adjusted cubic mapper index)


This reduces the storage size by 2/5, and yields overall cleaner
logic (as we're no longer back-filling info as we parse).

Also add a handful of unit tests to lock down limit semantics
(keyframe segments are left-inclusive/right-exclusive).

Change-Id: I3ab0e5568b83ab8536a7d326dbc07c4c455e978d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270450
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2020-02-13 18:54:32 +00:00
Shachar Langbeheim
be28d2e75e This change allows users of PropertyObserver to compose a full keypath for each of the modified properties.
Also this contains a demonstration of how to implement this in CustomPropertyManager.

Change-Id: If4770e47b87ed76c98a85de3c235ab27c913dbc0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269696
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-12 14:13:13 +00:00
Brian Osman
788b91678f Remove SkTMin and SkTMax
Use std::min and std::max everywhere.

SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.

Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-07 18:40:09 +00:00
Florin Malita
4a6a640299 [skottie] Add support for ADBE Pro Levels2 effect
Similar to existing ADBE Easy Levels2, but provides separate mapping
controls per channel.

Change-Id: Ibc58c58e1e8cb8793d6eb819998c1804ccbbf859
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268936
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-05 21:05:08 +00:00
Florin Malita
af99f3ee60 [skottie] Cleanup: finalize adapter conversion
Convert remaining bindProperty clients to adapters, and remove the
legacy API.

TBR=
Change-Id: I06eda513a75b55a1ba7eae328b0916e738c9ddd7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268309
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-02-03 18:56:01 +00:00
Florin Malita
cc982ecbca [skottie] Cleanup: convert remaining effects to new adapter pattern
Also add a couple of tests for missing coverage.

TBR=
Change-Id: I420c71d73657c5d003fda94a4c43dde20a1a6b87
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267556
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-30 15:30:08 +00:00
Florin Malita
f7d399a6ca [skottie] Cleanup: convert shape stroke/fill to new adapter pattern
TBR=
Change-Id: If4b9e591fdd4349b6a06ce86ba5284ab43634a03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267447
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-29 19:02:07 +00:00
Florin Malita
d960cc31b6 [skottie] Cleanup: remove unused header
SkottieAdapter.h is no longer used.

TBR=
Change-Id: I5a6f503c52168a4418540d344e47cdde101a9f90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267396
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-01-29 15:13:36 +00:00
Florin Malita
ad9110026b [skottie] Separate text resize options
The sk_vj text property (Skottie extension) is currently mixing
vertical alignment and resizing semantics into a single enum.  This
precludes certain valid combinations.

Split the resize options into a separate enum (ResizePolicy), and ensure
support for all combinations.

Before:

  "sk_vj": 0 -> Shaper::VAlign::kVisualTop
  "sk_vj": 1 -> Shaper::VAlign::kVisualCenter
  "sk_vj": 2 -> Shaper::VAlign::kVisualBottom
  "sk_vj": 3 -> Shaper::VAlign::kVisualResizeToFit
  "sk_vj": 4 -> Shaper::VAlign::kVisualDownscaleToFit


After:

  "sk_vj": 0 -> Shaper::VAlign::kVisualTop
  "sk_vj": 1 -> Shaper::VAlign::kVisualCenter
  "sk_vj": 2 -> Shaper::VAlign::kVisualBottom

  "sk_rs": 0 -> Shaper::ResizePolicy::kNone
  "sk_rs": 1 -> Shaper::ResizePolicy::kScaleToFit
  "sk_rs": 2 -> Shaper::ResizePolicy::kDownscaleToFit


Bug: skia:9809, skia:9810
Change-Id: I631ae1fa31a9bc9c6958bb480354138591d504ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267040
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Isabel Ren <isabelren@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-29 00:09:42 +00:00
Florin Malita
b67ca7473f [skottie] Switch SkMatrix44 -> SkM44
Change-Id: If58516a0dad5b51debf497b069713fb6f37999e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266940
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-27 21:42:56 +00:00
Florin Malita
e7bd58f512 [skottie] Cleanup: convert transform adapters to new pattern
Use discardable adapters for 2D-transforms, 3D-transforms, cameras
and transform effects.

Improvements:
  - ~4KB smaller object size
  - 3D rotation and orientation now compose correctly
    (instead of overriding each other)
  - streamlined no-op check discards no-effect transform nodes more
    aggressively (20% more nodes discarded)

TBR=
Change-Id: If75e53021871a15b7ea9e3ccb988c734a018f06d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266635
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-27 18:26:46 +00:00
Hal Canary
60ff65114c Fix build when (is_ios && !skia_enable_skottie)
Bug: skia:9726
Change-Id: I2ad05e28f8699fc7c5159145cc59065fc8bd5b93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265520
Reviewed-by: Hal Canary <halcanary@skia.org>
Commit-Queue: Hal Canary <halcanary@skia.org>
Auto-Submit: Hal Canary <halcanary@google.com>
2020-01-23 16:11:36 +00:00
Florin Malita
cbf31d0a0e [skottie] Cleanup: convert shape layer adapters to new pattern
Split off most shape layer components into own CUs (naming convention
following AE), and convert to new DiscardableAdapter pattern.

TBR=
Change-Id: Iba7800cff1998d3d7cf81dfd89b4193d02b59559
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265147
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-22 20:16:36 +00:00
Mike Reed
55f6fc3064 IWYU -- colorspace no longer includes matrix44
Change-Id: I659552466940b76a339caaf124700303806fd082
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265456
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-01-21 21:37:32 +00:00
Florin Malita
447a4e0982 [skottie] Ensure malformed scalar properties are initialized
In the newly introduced LegacyAnimatorAdapter, failure to parse may
leave the value default-constructed.  This is problematic for scalar
values (floats).

Catch this condition and initialize explicitly.

Bug: ossfuzz:20198, ossfuzz:20194
Change-Id: I86b8030da615d8cb1e1fe8d84873c8bc5cb222f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265397
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-21 14:11:38 +00:00
Florin Malita
e905233c8d [skottie] Cleanup: convert more effects to new animator pattern
TBR=
Change-Id: I9b538853766f31854bba4752cb0f7c20d61c148b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265076
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-17 16:52:13 +00:00
Florin Malita
7c7cd30550 [skottie] Add custom props rendering GM
Also fix a couple of custom props issues:

  - solid layer colors were not dispatched
  - text values were not sync'ed

TBR=
Change-Id: I827f8c1d8c8bb73b03f05de15e1c7c96753a631e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264936
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-17 13:53:02 +00:00
Florin Malita
d5c42c8c03 [skottie] Refactor property animators
Currently, property animators use lambda captures (std::function<>) to push
values to adapters and then to the scene graph.  Some downsides:

  * complex lambda captures are expensive in terms of object code size
  * adapters with multiple animated properties don't synchronize/quiesce: each individual property tick triggers a SG
    synchronization, possibly with inconsistent state (as animator running
    order is unspecified)
  * there is no enforced scoping, resulting in fragile constructs when SG
    fragments are discarded

This CL introduces a simplified and more robust animator pattern:

  * property animators are scoped to explicit containers
  * instead of capturing arbitrary value functors, animators only capture
    a pointer to the target value

Some implementation details:

  * keyframe/interpolation logic is pretty much unchanged (just relocated)
  * introduced AnimatablePropertyContainer - a base class for animatable
    adapters
  * legacy binding functions are refactored based on the new mechanism
    (they now/transitionally inject adapter objects)
  * converted a handful of effects, to exercise trivial refactoring patterns
  * converted the text animator goo, to exercise non-trivial refactoring:
    - detecting value changes is now trickier (no more lambda magic)
    - value adjustments must be hoisted into adapter logic (no more lambda magic)
    - all dependent animated values (selectors, etc) must be scoped to the
      text adapter to avoid lifetime issues

TBR=
Change-Id: Ia5821982f251de0de58fd3f87812219ff7fcc726
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263938
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2020-01-16 22:43:12 +00:00
Mike Reed
d4d3b33624 Make converting from 4x4 to 3x3 explicit
Change-Id: I4d190d6831cb517d5e9f22b3f872013367bddc08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/264856
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-01-16 22:15:30 +00:00
Florin Malita
a3936c8d29 [skottie] cleanup: move transform & camera adapters to own CUs
Shuffling code around, no functional changes.

TBR=
Change-Id: I9a045fa643fbcf52c58e1378d4d4c1566c0d35d7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/262225
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2020-01-06 18:16:14 +00:00
Florin Malita
c8bf7969ec [skottie] Drop legacy effect logging
All clients have been updated

TBR=
Change-Id: I29e89d43606945f13e9933d34218b61be71db63d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261279
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-20 16:30:19 +00:00
Florin Malita
e3f34a657b [skottie] Treat unknown effects as warnings
This used to be the case, but a recent change unintentionally switched
to errors.

TBR=
Change-Id: Ib92d2d04c667664921f47b48babdbe33e135b9ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/261179
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-19 22:04:16 +00:00
Florin Malita
42725ae301 Reland "[skottie] Simplify effect builder lookup"
This reverts commit 187cd367d3.

Reason for revert: relanding with legacy enum support

Original change's description:
> Revert "[skottie] Simplify effect builder lookup"
> 
> This reverts commit ef363a9ce6.
> 
> Reason for revert: G3 unit tests failing
> 
> Original change's description:
> > [skottie] Simplify effect builder lookup
> > 
> > Layer effects fall into two categories:
> > 
> >   - effects that BM knows about: these get assigned a unique type enum
> >   - effects that BM doesn't know about: these are still exported, but
> >     get assigned a dummy type
> > 
> > To handle effects in the latter case, we rely on their canonical AE
> > name.
> > 
> > The list of supported effects has grown to the point where a) this
> > differentiation doesn't seem valuable anymore and b) the code is quite
> > repetitive.
> > 
> > Consoliate the lookup logic to rely solely on effect names + bsearch
> > table.
> > 
> > Change-Id: Ib5f9b064a373814865da9e8a26037209992e8b9b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259997
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> > Reviewed-by: Mike Reed <reed@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
> 
> TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
> 
> Change-Id: I3b4c681c260c121e422ade7395c33a77e788ff43
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260196
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I2a4360dc8216b8b45e20c6568c0a1d3d069aa56c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260280
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-16 19:56:22 +00:00
Florin Malita
187cd367d3 Revert "[skottie] Simplify effect builder lookup"
This reverts commit ef363a9ce6.

Reason for revert: G3 unit tests failing

Original change's description:
> [skottie] Simplify effect builder lookup
> 
> Layer effects fall into two categories:
> 
>   - effects that BM knows about: these get assigned a unique type enum
>   - effects that BM doesn't know about: these are still exported, but
>     get assigned a dummy type
> 
> To handle effects in the latter case, we rely on their canonical AE
> name.
> 
> The list of supported effects has grown to the point where a) this
> differentiation doesn't seem valuable anymore and b) the code is quite
> repetitive.
> 
> Consoliate the lookup logic to rely solely on effect names + bsearch
> table.
> 
> Change-Id: Ib5f9b064a373814865da9e8a26037209992e8b9b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259997
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com

Change-Id: I3b4c681c260c121e422ade7395c33a77e788ff43
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/260196
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-15 03:01:25 +00:00
Florin Malita
ef363a9ce6 [skottie] Simplify effect builder lookup
Layer effects fall into two categories:

  - effects that BM knows about: these get assigned a unique type enum
  - effects that BM doesn't know about: these are still exported, but
    get assigned a dummy type

To handle effects in the latter case, we rely on their canonical AE
name.

The list of supported effects has grown to the point where a) this
differentiation doesn't seem valuable anymore and b) the code is quite
repetitive.

Consoliate the lookup logic to rely solely on effect names + bsearch
table.

Change-Id: Ib5f9b064a373814865da9e8a26037209992e8b9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259997
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-12-14 19:28:14 +00:00
Mike Klein
f46d5ca492 use std::make_unique
Change-Id: I7c672ff6b8eb95ec8c1123a5bfdb202e1644f494
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259281
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-12-12 22:32:45 +00:00
Florin Malita
46a331b93f [skottie] Cascading track matte support
Currently, we treat track matte source layers (tagged with td:1) as single-shot mask triggers:
we apply once to the following layer, then move on.

But track mattes can cascade: a layer with a matte can itself be applied as a track matte for the
following layer.

Also, for matte/masking purposes, only the layer content is being considered (ignoring blend mode
and any masks applied to the matte itself).

To support this, refactor the layer attachment code:

  - instead of tracking the presence of a single-shot matte source, always track
    previous layer content trees
  - instead of triggering matte attachment in the presence of a matte source, trigger based on
    the matte *target* property (tt: X)
  - log errors on unknown matte modes

Change-Id: I6c71d4007e1e27d3f3a139344bbf367d7bc6e29d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259820
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-12 21:42:11 +00:00
Florin Malita
e1fa70000a [skottie] Invert effect support
https://helpx.adobe.com/after-effects/using/channel-effects.html#invert_effect

Change-Id: Iac8e291ab9cb57714c50f1e40cecb66b3dc64ee1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/259276
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-12-11 23:07:04 +00:00
Florin Malita
870374825b [skottie] Explicit seek(0) in tools
With recent deferred image loading changes, Skottie relies on clients
to always/explicitly seek() before drawing a frame.

Some of the existing tools are still attempt to draw before the first
seek() fires (the animation callback is not guaranteed to occur before
the first draw).  For these, add an explicit seek(0) after loading the
animation, to ensure valid state.

TBR=
Change-Id: Ie453559af2d96560602b5e6508c25169dffb484d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258805
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-09 16:35:02 +00:00
Mike Klein
3e01360677 GCC gets worried when we memset Stats
... because it has a constructor, implied by all the initializers.
Luckily, that constructor does exactly what our memset() does.

Change-Id: Ibe538e9d840de9e6fd07d673783709df17b7b4fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258447
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-12-06 01:48:51 +00:00
Florin Malita
cc92b27c78 [skottie] Optionally-deferred single-frame image loading
Normally, we load single-frame images upfront to avoid instantiating
an animator (as the image content is supposed to be constant).

In certain cases, deferred behavior is desirable (and the extra animator
overhead is minimal).

Generalize MultiFrameAnimator to handle single-frame assets, and add an
optional deferred mode for single-frame image loading
(Animation::Builder::Flags::kDeferImageLoading).

Bug: skia:9686
Change-Id: I4d166cd1a0bf34ccb8679e7553848c831a9193d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258000
Commit-Queue: Avinash Parchuri <aparchur@google.com>
Reviewed-by: Avinash Parchuri <aparchur@google.com>
2019-12-05 21:46:59 +00:00
Florin Malita
6cc49538b3 [skottie] Fix precomposed camera sizing
Precomp layers can have a different size vs. main composition.

Instead of relying on the global animation (main comp) size, use the
current (pre)comp size when setting up cameras.

Change-Id: I54106375fb39dde2bfd11e14a38e5ec3e7190764
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/258156
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-12-05 14:34:15 +00:00
Brian Salomon
4e1066f248 Remove SkSize& SkSize::operator=(const SkISize&)
Having it means you cannot write:

SkSize size;
float x, y;
size = {x , y};

clang allows it but GCC does not, claiming it is ambiguous between the
implicitly generated
SkSize& SkSize::operator=(const SkSize&)
  and
SkSize& SkSize::operator=(const SkISize&)

clang gives the same error if the former is explicitly declared default.

Change-Id: I3b64436ef6aa669b3d87e7f37057c5dcb4add987
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257880
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-12-04 17:36:06 +00:00
Florin Malita
75368c3a02 [skottie] Deferred image frame resolution
Instead of always grabbing the first frame at load time, only do so for
single-frame images.

For multi-frame images, defer frame resolution until actually needed
(at seek time).

There's a slight complication in dealing with image scaling: since we
no longer know the intrinsic size of the frames upfront, we need to
set up a transform effect preemptively for multi-frame images, and
update on the fly when the frames are resolved.  This is not
necessarily bad, because theoretically frames could have different
sizes.

Bug: skia:9686
Change-Id: Ib831d0e2ecad061ba52bdd8721e7598ea38c1e6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257622
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-03 20:17:40 +00:00
Florin Malita
a4f1391bb9 Reland "[skottie] Remove defensive seek(0) from Animation ctor"
This reverts commit e0f374bf8f.

Reason for revert: including tracing fix
Original change's description:
> Revert "[skottie] Remove defensive seek(0) from Animation ctor"
>
> This reverts commit 042fe0847b.
>
> Reason for revert: SkottieTracing bots not happy.
>
> Original change's description:
> > [skottie] Remove defensive seek(0) from Animation ctor
> >
> > It potentially causes unnecessary image frame loads.
> >
> > Well-behaved clients should always seek() before calling render().
> >
> > Bug: skia:9686
> > Change-Id: If16257dc947941541d9ae8906b5ec7b1754dd7df
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257625
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
>
> TBR=fmalita@chromium.org,reed@google.com,aparchur@google.com
>
> Change-Id: I3b7efdfc8e0aed1deb8756d585f946b4309d469d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:9686
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257630
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com,aparchur@google.com

Bug: skia:9686
Change-Id: Ib8a5d76821685cfa7e7dac61bcc31da5629d9055
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/257632
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-12-03 18:26:40 +00:00