No functionality changes, just making the naming consistent with our
other enums.
Change-Id: Ic9bc4a89f8373e4dc1060067a41468fb626e5fa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/394160
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This reverts commit 92b35673c5.
Reason for revert: breaking the android roll (see ag/14076257)
Original change's description:
> Lift atlas clip FP creation out of GrClip::apply
>
> Atlas clips always had a potential point of failure: If the SDC's
> opsTask ever got closed between GrClip::apply and
> GrOpsTask::addDrawOp, their mask would have gotten sent to the wrong
> opsTask. It didn't _look_ like this could happen with the current
> code, but it could have also been inadvertently changed quite easily.
>
> This CL adds a "pathsForClipAtlas" array for GrClip::apply to fill out
> instead of creating FPs. The SDC then generates the actual clip atlas
> FPs once it knows exactly which opsTask they will belong in.
>
> Bug: chromium:928984
> Change-Id: I507ab13b2b5e8c3c3c1916d97611297dbbd8a522
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389926
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
TBR=robertphillips@google.com,csmartdalton@google.com,michaelludwig@google.com,adlai@google.com
Change-Id: I9597d822a9f31b7070aee691ddf3a52f4f424a24
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:928984
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392339
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Atlas clips always had a potential point of failure: If the SDC's
opsTask ever got closed between GrClip::apply and
GrOpsTask::addDrawOp, their mask would have gotten sent to the wrong
opsTask. It didn't _look_ like this could happen with the current
code, but it could have also been inadvertently changed quite easily.
This CL adds a "pathsForClipAtlas" array for GrClip::apply to fill out
instead of creating FPs. The SDC then generates the actual clip atlas
FPs once it knows exactly which opsTask they will belong in.
Bug: chromium:928984
Change-Id: I507ab13b2b5e8c3c3c1916d97611297dbbd8a522
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389926
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Change-Id: I37202f26bd1d990f80528f490ccd7e99cbc2139f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/392056
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11803
Change-Id: I925f14be282b96355721986de6049090b35adf3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/391856
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The `compositor_quads_xxxxxx` slides were attempting to create their
renderers at program startup time. These are now created in
onOnceBeforeDraw instead.
Change-Id: I5dd5844447bf87348cb88ee97aa4e03593eb07fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389616
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Found during implementation of COLRv1 fuzzer for FreeType that translate
operation was still missing.
Added a test glyph containing two squares filled with a radial gradient
shifted by dx 128, dy -128 and dx -308, dy 307
combined using a PaintComposite.
Bug: skia:11790
Change-Id: I4cbfe34a111a450777dc2f8fa9d32a405f808a89
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/389116
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Sk3Perspective -> SkM44::Perspective
Sk3LookAt -> SkM44::LookAt
Also adds some SK_API tags to the SkV[2,3,4] structs. Also fixes
linkage issues around Sk3Perspective/LookAt by moving them into the
exported SkM44 (if we don't like them as SkM44 factories, will just need
to add SK_API tags to old Sk3Perspective/Lookat directly).
Change-Id: I3f125211b76899f216e63cc8d587776004516e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388476
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:11760, skia:11787
Change-Id: Idfedb90576e0484bf32a9002081c0fcb888141eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388216
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Only the largest sigma (320) would hit the downscale limit with the
old sigmas and image sizes. However, that sigma was far too large
to produce reference values in a reasonable amount of time.
Reduce the image sizes so that the downscale limit can be hit with a
smaller sigma.
Bug: skia:11735
Change-Id: Ia7f4385c6114f7071a14336ca39f81cf9ac68861
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386058
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
into a new GrGLSLGeometryProcessor. Since NVPR is no more this
distinction (between GLSL- Primitive and Geometry -Processor)
probably isn't needed/useful.
Bug: skia:11760
Change-Id: I75621725bd2b0ef3dbac2ea6449bd571551babab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388036
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
With the removal of NVPR we no longer need this distinction.
Bug: skia:11760
Change-Id: I225a4feb764395fb72aca3ffc8b6d05396bf0b1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/386890
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Change-Id: I6bf9cad2dd7095afbc153e90510dd0f7c398797d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/382936
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
GM initially does not draw correctly because of large sigma drop outs.
Make SkGpuBlurUtils::GaussianBlur use the correct translation when both
sigmas are (effectively) 0.
Bug: skia:11735
Change-Id: I674c63cc57b56995a7ade4c098bb997bd5baee8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/383703
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
All that's left is a clip atlas renderer.
Bug: chromium:1158093
Change-Id: I8b509904a752a202ff1321e5302c41a3f57a5edb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/383741
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
It is undefined for the inner rrect to not be contained in the inner.
Change-Id: I632060771fb7918050e1836d17b4702ea765a08f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/384116
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This needed to be updated to match changes in
http://review.skia.org/382476. It is not tested on any of the normal
CQ trybots.
Change-Id: I3c0843d8e77958192c0db9ad8f6b797aec887fe4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/382757
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
SkRRectPriv::IsSimpleCircular does a tolerance-based check for the
rrect radii but not for determining if the rrect is simple. This adds
IsNearlySimpleCircular as a looser check, since we don't care in this
case that the rrect is perfectly simple.
Bug: skia:11717
Change-Id: Ibbd53ff8c120287339fa29f87f064e6fb633ee7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/382703
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
For things like path rendering we can (and should) do better than an
atlas. But for use cases like "many small paths clipped by many small
paths," an atlas is probably still the best solution we have.
Change-Id: Iff5d250d0d6ccba9235f3fe652891554e3fdfc24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/380856
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is useful because it allows the variables to be declared as `const`
when they are trivial values like `half4(1)`. This enables the constant
folder to simplify or eliminate them. In most cases, this is only a
small benefit, as you'd expect a competent GPU driver to do the same.
However, Mali-400 can benefit significantly from optimizing away the
multiplication against a constant half4(1) coverage in Porter-Duff.
Mali-400 performance is back to normal: http://screen/3cDxdaGkYE8oBcS
Change-Id: I21fd23f91f747079cd05b082f7b3444aeabafb93
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/382476
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This is a reland of cad44bcdd2
Original change's description:
> Use analytic AA in FillRRectOp even if the target has MSAA
>
> Bug: skia:11396
> Change-Id: Ia29fd5c9f00006274bb2aa1db96fbad57d858786
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/380016
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:11396
Change-Id: I6382085ccd037b534a1ed1355c1464aaef799a44
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/380477
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Declare
This solves several issues caused by the lack of ordering guarantees in
C++; it was possible for the SkSL backend to look for the value of a
variable before its Declare() call gets processed. Moving the initial
value out of Declare should fix this whole class of problems.
Change-Id: I428fe230f1c312a0128c1f00c2a36cb95f4590a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/380358
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit cad44bcdd2.
Reason for revert: Triggered an Adredo330 bug
Original change's description:
> Use analytic AA in FillRRectOp even if the target has MSAA
>
> Bug: skia:11396
> Change-Id: Ia29fd5c9f00006274bb2aa1db96fbad57d858786
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/380016
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,csmartdalton@google.com
Change-Id: Ic51a279f9fefe03b28182bf1222c2e26625f5bf3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:11396
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/380476
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Makes SkImage_Gpu backed by two proxies, an original and a copy. The
image uses the original until a new render task is bound to it at which
point further uses of the image will use the copy. If the image is ever
used off a GrDirectContext we fall over to the copy. If the copy is
never used and never can be used by the next flush then the render
task that populates it is marked "skipped" and we don't perform the
copy.
Bug: skia:11208
Change-Id: Id255f4a733acc608c8a53c1a5633207aeafc404b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/366282
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
If SkImage::MakeFromTexture() fails, the reelase_ycbcrhelper will
also be called, so ycbcrHelper.release() should be always called.
Change-Id: I104e02155da653bcb465723cbead595f16459fca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/379848
Commit-Queue: Peng Huang <penghuang@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
In addition to the unsurprising changes to eliminate references to
src/, we also had to tighten up some C++17-isms as they are not
permitted in public headers.
Change-Id: Ie5005a33d7a135e69fb66beca5e7a5f960dbd453
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378496
Reviewed-by: Brian Osman <brianosman@google.com>
Ensure the extra border added to the downsampled image doesn't filter in
values from outside the source bounds.
Bug: chromium:1174354
Change-Id: I6c62eeaa57ce4e5341eab24985553f87ab0df666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378322
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is a reland of 4a281dc8ee
Original change's description:
> Fix issues with insetting and outsetting quads.
>
> Need more degrees of freedom when moving 3D points to project to 2D
> points that don't fall on the projected quad edges.
>
> Need to check geometry subset in shader to avoid positive coverage in
> outset quads with nearly parallel edges.
>
> Bug: chromium:1177833
> Change-Id: I0759382d9221ba44aacd537254e08d9f2716a6af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372196
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: chromium:1177833
Change-Id: Icf2b11334489c12f30e792526093c0d4bbaca5e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375058
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Drawing these with a color FP using fillRectWithFP made them harder
to triage.
TBR: michaelludwig@google.com
Change-Id: I97f181e861c1c24bb2224f00901eb470d868f3c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/375059
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also split out the rect test cases from convex_poly_effect into their
own GM that uses GrAARectEffect directly.
Make GrAARectEffect assert that the rect used is sorted and don't copy
inverted rect test cases to the new GM
Change-Id: Ida9847390af27ac2317d324a98bd11cc904f0e6b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/374121
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is the only place we provide a proxy from a SkImage other than
asView() and is only used in one place in the library. Add a utility
function to replace uses in tests based on asView().
Bug: skia:11208
Change-Id: Ica6eae6e5f153f208523331566acc0360925a20e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Rename factory function from createGLSLInstance() to makeProgramImpl()
Bug: b/180759848
Bug: skia:11358
Change-Id: I095bdf1f26db5a8192fa8ab59000db4a1d561d96
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373738
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 4a281dc8ee.
Reason for revert: may need to only do outsetting when no all aaflags are on.
Original change's description:
> Fix issues with insetting and outsetting quads.
>
> Need more degrees of freedom when moving 3D points to project to 2D
> points that don't fall on the projected quad edges.
>
> Need to check geometry subset in shader to avoid positive coverage in
> outset quads with nearly parallel edges.
>
> Bug: chromium:1177833
> Change-Id: I0759382d9221ba44aacd537254e08d9f2716a6af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372196
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,michaelludwig@google.com
Change-Id: Idaddbdd767600a95405c028839eac4bf80a1361c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1177833
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373878
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Need more degrees of freedom when moving 3D points to project to 2D
points that don't fall on the projected quad edges.
Need to check geometry subset in shader to avoid positive coverage in
outset quads with nearly parallel edges.
Bug: chromium:1177833
Change-Id: I0759382d9221ba44aacd537254e08d9f2716a6af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372196
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 0fdcaa5757.
Reason for revert: Fix landed in Android
Original change's description:
> Revert "Remove (unused) gpuType from SkRuntimeEffect::Uniform"
>
> This reverts commit cc80a47566.
>
> Reason for revert: IWYU cleanup broke less IWYU-clean Android,
>
> frameworks/native/libs/renderengine/skia/filters/BlurFilter.cpp:180:17: error: variable has incomplete type 'SkRRect'
> SkRRect roundedRect;
> ^
> external/skia/include/core/SkCanvas.h:58:7: note: forward declaration of 'SkRRect'
> class SkRRect;
>
>
> Original change's description:
> > Remove (unused) gpuType from SkRuntimeEffect::Uniform
> >
> > Also remove some unnecessary includes, then IWYU.
> >
> > Change-Id: I41e88f0e661c59e75cb26e28768801b811fe8ee8
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/371140
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: John Stiles <johnstiles@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,johnstiles@google.com
>
> Change-Id: Id655a6835ebffdb4f5f82474c287c09a69a737df
> No-Tree-Checks: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/371941
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
# Not skipping CQ checks because this is a reland.
Change-Id: I67deaee08f1dfea8d91121b3e665d2e6036b6139
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372216
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I898fc64d8df625d22750cfe1145ba4b02acdfbb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372078
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit cc80a47566.
Reason for revert: IWYU cleanup broke less IWYU-clean Android,
frameworks/native/libs/renderengine/skia/filters/BlurFilter.cpp:180:17: error: variable has incomplete type 'SkRRect'
SkRRect roundedRect;
^
external/skia/include/core/SkCanvas.h:58:7: note: forward declaration of 'SkRRect'
class SkRRect;
Original change's description:
> Remove (unused) gpuType from SkRuntimeEffect::Uniform
>
> Also remove some unnecessary includes, then IWYU.
>
> Change-Id: I41e88f0e661c59e75cb26e28768801b811fe8ee8
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/371140
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com,johnstiles@google.com
Change-Id: Id655a6835ebffdb4f5f82474c287c09a69a737df
No-Tree-Checks: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/371941
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Also remove some unnecessary includes, then IWYU.
Change-Id: I41e88f0e661c59e75cb26e28768801b811fe8ee8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/371140
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Previously, a manual codeAppend call was required to add a statement. We
now automatically invoke codeAppend when a statement is destroyed.
Change-Id: I09eaf230b1d58242c3ff6abb85e970ed5ed3bce2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/371141
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Small diffs in a GM -- due to the dual nature of kMedium (cpu and gpu)
Another reason to stop using it, and switch to the more-explicit
sampling.
Bug: skia:7650
Change-Id: Ie7575071b19778626da7f94804abaaa11861a050
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/370259
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit e89b50ae05.
Reason for revert: landed Android fix at http://ag/13544365 (master) and
http://ag/13554983 (sc-dev)
Original change's description:
> Android roll broke with a compilation error:
> frameworks/base/libs/hwui/jni/Shader.cpp:243:37: error: no matching function for call to 'get'
> sk_sp<SkRuntimeEffect> effect = std::get<0>(result)
>
> Revert "Remove deprecated form of SkRuntimeEffect::Make."
>
> This reverts commit 1cda194366.
>
> Reason for revert: <INSERT REASONING HERE>
>
> Original change's description:
> > Remove deprecated form of SkRuntimeEffect::Make.
> >
> > Chromium has migrated to the new API at https://crrev.com/c/2675855.
> >
> > Change-Id: Id4af77db2c462348e8031d28f56e543ad619c19c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/367060
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Commit-Queue: John Stiles <johnstiles@google.com>
> > Auto-Submit: John Stiles <johnstiles@google.com>
>
> TBR=mtklein@google.com,brianosman@google.com,johnstiles@google.com
>
> Change-Id: Ie18f865f3b7f5b0263db1e52b19cf6faa0500fdd
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/368616
> Reviewed-by: Stan Iliev <stani@google.com>
> Commit-Queue: Stan Iliev <stani@google.com>
TBR=mtklein@google.com,brianosman@google.com,stani@google.com,johnstiles@google.com
Change-Id: I9d679013cb275dc80aaaa977b7f1f4da31f36d1e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/369037
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Implement support for COLRv1 color gradient vector forms. COLR v1 is an
extension to the OpenType COLR tables that introduces support for
gradients, transforms and compositing. [1]
COLRv1 fonts contain an OpenType COLR table with format v1. In a COLR v1
table, glyphs are defined by a directed, acyclic graph of Paint
operations. The task for the Skia implementation is to extract the COLR
v1 information from the font using FreeType's COLRv1 API, then traverse
the glyph graph and translate information from the font into Skia
operations on SkCanvas.
Care needs to be taken for transformations to work correctly. FreeType
sends a top level transform that includes the scaling from font units to
actual glyph size, as well as optional transforms configured on FreeType
using FT_Set_Transform. This is set up as the starting transform at the
beginning of drawing a COLRv1 glyph. At the stage of setting a clip for
a PaintGlyph operation, the glyph outline is retrieved from FreeType
unscaled and untransformed. Since the starting transformation is applied
to the SkCanvas, the unscaled glyph is properly scaled and positioned.
Similarly, computing the initial bounding box for the COLRv1 glyph needs
to consider transformations. COLRv1 glyphs have a base glyph entry in
the glyf table which can use a minimum of two points for defining a
bounding box. This bounding box is an imaged rectangle enclosing those
two points at the identity transform. We need to compute the bounding
box scaled, but at identity transform, then make a rectangle from it,
that we then transform so that we get a large enough area to paint
in. If those two points from the glyf table would be transformed first,
then we would compute the bounding box, the resulting bounding box ends
up too small.
As a test font, add a version of the samples-glyf_colr_1.ttf from [2]
with one glyph added for testing PaintColrGlyph functionality and
compositions.
Add a basic GM test that produces color glyphs untransformed, with
skew and with rotation and combinations of those.
[1] https://github.com/googlefonts/colr-gradients-spec/
[2] https://github.com/googlefonts/color-fonts
Bug: skia:11264
Change-Id: I8357cd0c7ac0039bb2eac18f21fa343bf61871eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300558
Commit-Queue: Dominik Röttsches <drott@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Dominik Röttsches <drott@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>