* Implements onTransferPixelsFrom, onTransferPixelsTo, onFinishFlush and
checkFinishProcs.
* Adds a bind() method for allocating dynamic buffer memory that can
be used by the GPU prior to mapping on the CPU
Bug: skia:8243
Change-Id: I366ec47bf1155797d9a9b0c9f33870e50c95e914
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244301
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Add version SkImageInfo::Make() that takes SkISize instead of separate
width and height.
Change-Id: I42aa79d23b19e22f5405631728c245b04bce0559
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245172
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The lack of encapsulation was finally starting to bother me. Had to
change the Interpreter namespace to a struct so that it could be
friended, but otherwise this was a nice and simple cleanup.
Also updated the comments on the two run functions, and renamed
fInputSlots to fUniformSlots, to reflect recent clarification
around in vs. uniform.
Change-Id: I24bbc59778b3ab6448bffcf98133d5c149a060a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244883
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Give it its own header file.
Make it store SkISize rather than separate int w/h.
Change-Id: I732f2774c561decac743a950959a70cbc162b67b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
SkIota adds an index to some collection you already use:
std::vector<int> v;
for (auto t : SkMakeIota(v)) {
size_t i; int v;
std::tie(i, v) = t;
...
}
Change-Id: I18390fc084eb8509cfaeb50d9720541759a2986d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225546
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
As regular GPU and async read pixels share more it doesn't make sense
to test the async path using the regular path as the reference.
Bug: skia:9269
Change-Id: I8c32289947a7ae8b0f6e4e25ce8a588dfa5413f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244512
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
- Update the parameter lists to both run and runStriped so
that they're in the same (sane) order, named consistently,
and always take counts with pointer arguments.
- Add the same count-based safety checks to run that were
already in runStriped.
- Remove the N parameter to run, it was only used to run
things one-at-a-time (other than one spot in unit tests),
and it simplifies the code quite a bit. If you want to run
multiple times, use the striped version. I also moved that
functions 'N' earlier in the parameter list, to make the
pattern of the remaining parameters clearer.
- Remove an interpreter benchmark class that was never used.
Change-Id: Ibff0a47bdb2d29d095a0addd27e65ab13cb80fce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244716
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 85705c1b3b.
Change-Id: If189dafce53491728296a4292c76af55b05835ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244509
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Previous code tried to aggregate some checks, but therefore had several
subtle bugs. Make each format check independent. It's easier to check
whether it's correct by looking up the specs/extensions referenced and
tweak it if not.
Also removes some "workarounds" that were just working around our own
bugs in extension/version detection.
Also adds some more WebGL format functionality.
Also uses glTexStorage2D for formats that previously did not check for
support.
Use glTexStorage2D on Android/NVIDIA to work around N9 and Shield TV
issues with glTexImage2D.
Bug: chromium:1003481
Change-Id: Ie3295b1ca76a6068f1426e77783d9dc07698c56a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243816
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit ac18a5ca60.
Reason for revert: breaking Chrome roll
Original change's description:
> remove 'in uniform' support from GrSkSLFP, make rules more clear
>
> Bug: skia:
> Change-Id: Iaa4d33c1bfb295d87343411ba6aacc8fae68ef9c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244300
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=brianosman@google.com,ethannicholas@google.com
Change-Id: I6e53f5197c751d961abfa21861b940d4168de213
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244508
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:
Change-Id: Iaa4d33c1bfb295d87343411ba6aacc8fae68ef9c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244300
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
It would have been passing, note that he changes to SkRecorder are needed only to obtain the
SkRecord used in asseting the correct commands were recorded.
Bug: skia: 9462
Change-Id: Ic43ab400b5954cc4f6eb465168179c0204a66040
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243818
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
With a perspective view matrix, we transform the path, which can
collapse it down and cause CheapComputeFirstDirection to fail. In that
case, just skip drawing the path, rather than asserting.
Change-Id: I59ee3c74d02d41913136626a653c64f825a9d56a
Bug: https://bugs.fuchsia.dev/p/fuchsia/issues/detail?id=37330
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244298
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
SkMakeZip uses function parameter deduction to build SkZips
the same way std::make_tuple does. It figures out the size
from one of the inputs that has a size. In debug, it makes
sure that all the size()s match if the input has a size.
Change-Id: I8f80d1137866ff595fff10cafa861e867441bedd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242817
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
We want to reuse this sub-portion of the tests for SkPixmap initialized backend textures
Note: this also changes the format read-back into to be RGBA8
Change-Id: I3708541cb4e60cf2ba7b587da6e21169ef890b04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244056
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is setting up the test for SkPixmap-initialized backend texture testing
Change-Id: I667a0e6d622c9408d7fb42fc4b5792b0efa2ffb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243736
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I5558891882923b4e554a8b97a87da6bc4386b645
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243817
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
The intent is to add a createCompressedBackendTexture code path. This will decouple the GPU's ability to create compressed textures from raster's support for compressed SkColorTypes.
Change-Id: I5fa5dded6d5013b524fe7f99f2ebe0bdee76b3c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243657
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Our integer tests were broken: constant folding was optimizing away
the actual operations, so nothing was actually being tested. This
allowed us to not realize that integer divide / remainder didn't
work: vector division signals if any of divisor's lanes are zero,
and zeroes are common in masked-off lanes.
This replaces naive vector operations with loops and mask checks
for integer divide and remainder, and corrects the various broken
integer tests so they are actually doing stuff.
Change-Id: I6ffcad9e7b38a0bfd1604097f86d0faa24e1dbc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243698
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
A recent update to the Wuffs version that Skia uses means that the test
now passes.
While the old third_party/gif implementation and the Wuffs
implementation now both replicate interlaced rows (what the old
implementation calls a "Haeberli hack"), and the
Codec_GifInterlacedTruncated test passes either way, the exact
replication algorithm is different. In general, pixel-by-pixel output
may be different for the same (truncated) input.
For example, the old implementation only processed input on block
boundaries. If the truncation happened within a block, the old
implementation produces no output for that partial block but the Wuffs
implementation does.
Also, the old implementation used the interlaced row as the *center* of
the extrapolation (the 'broad brush'); Wuffs uses it as the *top* of the
extrapolation. There are subjective arguments (e.g. 'Venetian blinds',
'fat bottom rows') for either behavior. In any case, it isn't covered by
the GIF spec.
Bug: skia:8235
Bug: skia:8766
Change-Id: Ia8d8b1007006697498e47ec6bba7be7d81be10c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243596
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
These only support fixed shift amounts (for now) ... because that's what
skvx supports ... because that's what various SIMD instructions support.
(We could loop over lanes, but the only need for this at the moment
is fine with constant shift).
Change-Id: I0e2c17084d019ff9b9a21476633adb59b3ce4bd6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243656
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Also, negation is unary, not binary.
Change-Id: Ic7c5a6f2ee0b2bbda89eef62999e4ebbc97dca12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243161
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: If7acf4107498cabc049ad130814a3814383bd14b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243418
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Everything except for SkImageInfo.h is mechanical
Change-Id: I2d775c79467fb15f6022e80d21b4a9151272fe2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242896
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
These two formats are now exercised in the wacky_yuv_formats GM
Change-Id: I07a5649401b7928e8c4666e39793915ac1d45646
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a reland of fd1414608b
Original change's description:
> Reorder msaa and mipmap resolves to happen all at once
>
> Makes it so every renderTask has only one textureResolveTask, and
> modifies GrTextureResolveTask to perform multiple resolves
> back-to-back.
>
> Bug: skia:9406
> Change-Id: I93566cf4b23764bd846a1e0a0848642c9b3a507a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:9406
Change-Id: I0e98ec6749e88628f8c1bae34351f5ff95cd2066
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242519
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
I happened to have this on when profiling skottie_tool and got curious
why I was seeing the interpreter run and not JIT code. Mostly this
moves the code in bulk out of SkVMTest.cpp to SkVM.cpp so that code in
SkVM.cpp can call dump() on itself.
Also this CL has the skvm::Program hang onto the original value-based
builder program (in addition to its own interpreter program and JIT
program if we can). This is entirely so that when JIT bails out I
can have it dump out both the builder and interpreter programs for
more debugging aid.
I'm still going to need more debug tools somewhere to figure out
what the program that needs 17 registers is, and what to do about
it.
Finally, remove skvmtool. It's annoying to maintain its build
rules, and I don't use it much if ever anymore.
Change-Id: I995d15d04bda79ddfc4d68bda8aaa3b5b9261f08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242520
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of f3c4a829c6
Original change's description:
> SkZip - synchronized indexing of several pointers
>
> This is the mechanism for syncing a bunch of things with
> contiguous memory like vector<>, array<> and SkSpan<>.
>
> In a following CL, a convenience function SkMakeZip will
> easily convert most containers into a zip.
>
> Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I7d1a91a9c35dde721147bb3c1f23c9b3a8d59d04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242476
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This CL adds:
kAlpha_F16_SkColorType
kRG_F16_SkColorType
kRGBA_16161616_SkColorType,
which should be it for a while.
Bug: skia:9121
Change-Id: I81b9d46a202a76e9b7d7ca86495d72dbdae32576
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241357
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit fd1414608b.
Reason for revert: red bots
Original change's description:
> Reorder msaa and mipmap resolves to happen all at once
>
> Makes it so every renderTask has only one textureResolveTask, and
> modifies GrTextureResolveTask to perform multiple resolves
> back-to-back.
>
> Bug: skia:9406
> Change-Id: I93566cf4b23764bd846a1e0a0848642c9b3a507a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241936
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,robertphillips@google.com,csmartdalton@google.com
Change-Id: I12f340da3dfec81477ceeab806ca76ce2b3c397b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9406
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242390
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Makes it so every renderTask has only one textureResolveTask, and
modifies GrTextureResolveTask to perform multiple resolves
back-to-back.
Bug: skia:9406
Change-Id: I93566cf4b23764bd846a1e0a0848642c9b3a507a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241936
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit f3c4a829c6.
Reason for revert: std::get<T> is a c++14 std library call
Original change's description:
> SkZip - synchronized indexing of several pointers
>
> This is the mechanism for syncing a bunch of things with
> contiguous memory like vector<>, array<> and SkSpan<>.
>
> In a following CL, a convenience function SkMakeZip will
> easily convert most containers into a zip.
>
> Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
TBR=bungeman@google.com,herb@google.com
Change-Id: Idc52b0552cd01b163357a45d43d9531e62694dda
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242356
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This is the mechanism for syncing a bunch of things with
contiguous memory like vector<>, array<> and SkSpan<>.
In a following CL, a convenience function SkMakeZip will
easily convert most containers into a zip.
Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: Icc44b10184c7be564fe7d759075a9c87c53af712
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242141
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Now optimizes away identity swizzles and collapses swizzles of swizzles
down to a single swizzle.
Bug: skia:9180
Change-Id: I259ff4b316ec3479647abf9615a0e4c61c0f34c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241880
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
For tip of tree
Test 1 - half pixel rendering
Adjust the positions of the glyph quads so they never land on a 1/2
pixel position. Having a 1/2 pixel position causes some drivers to
point sample the glyphs poorly because the round differently for
different pixels.
Test 2 - smooth scrolling
Move a textblob very slowly in y to make sure in matches a freshly
constructed textblob.
Fix:
Regen the GrTextBlob if the translation is not by whole pixels.
Change-Id: Ifa8ac9c759a31d5108c47e7ee2ffccbbdc994026
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241360
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
One describes the color type use case for the texture and the other
the color type of the texel data, a la writePixels().
Bug: skia:6718
Change-Id: I3ca2ab9f76aaeca4b2861a171b1aaacaa0709d1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240679
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: chromium:1003415
Change-Id: I699a22aaca36b6ec9f78076732eb810a90154337
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241356
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:9181
Change-Id: Iedefbb94bbb05ce37fcf66ca0b40c97f2adf7698
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241276
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
I was about to add a new call here, but for users like Flutter that are
using an R-tree, we may already have a precise drawsNothing() call.
There are a couple simple specializations of SkPicture, but they'll
already return the right answer:
- an SkEmptyPicture will return empty bounds
- a single-draw SkMiniPicture will return the bounds of that draw
That leaves the general SkBigPicture case. With an R-tree we'll
calculate the bounds of every draw in the picture, unioning them up into
the cullRect() of the picture itself.
So cullRect().isEmpty() should mostly just work as drawsNothing()
already?
Bug: skia:9411
Change-Id: I5e5dfc21cb7c5c77d173ebee2e91e7bef880367b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240973
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This also switches GrColorType::kR_16 to kAlpha_16 to more closely match raster.
Bug: skia:9121
Change-Id: I03c6e6c52c90aa4223478c5ea6c8b2ed8558f677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239930
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
The removal of IORefs from GrSurface makes a lot of other cruft obsolete.
Change-Id: I0e02d680a17dc4f4ec705cb6ee4c294738271e28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239919
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
As part of this (clean up), also removed support for serialized-paths
older than version-4, which was introduced Feb 2018.
Change-Id: I2dc74a52bb8bdd7ea0cb2d8a78b644ca783eb31f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239102
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 94c6647556. The issue
was that we were not clearing the set of locked strikes, if there is no
data to send. As a result the client was assuming strikes are locked
even after they were purged on the service side.
R=herb@google.com
Bug:999682
Change-Id: I767dd0cab81e085123058201dab042628ac4e241
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239343
Auto-Submit: Khushal Sagar <khushalsagar@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Need for a follow on change, we need all ops to do all their prep work
which includes creating needed buffers before we start calling
execute on ops. This change updates the few ops that were creating their
buffers in onExecute.
Change-Id: I0f43b0cc35359e1e7ccfb3b159e79bdfe288dcb1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239436
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
GrResourceAllocator.
Removes LazyInstantiationType. All callbacks can be invoked one time (if successful).
Lazy callbacks indicate whether their lifetime should be extended, which is used by
promise image proxy callbacks.
Promise image proxies are no longer deinstantiated at the end of flush and
GrDeinstantiateProxyTracker is removed. They will be instantiated the first time
they are encountered in GrResourceAllocator::addInterval (without actually adding
an interval) and then remain instantiated.
Also removes some "helper" versions of proxy factory functions that took fewer
params. They weren't much used outside of test code and as the total number of params
has grown their relative utility has diminished. We could consider a params struct
or radically simpler helpers that take only a few params if desired.
Change-Id: Ic6b09e7b807b66cb9fcbb7a67ae0f9faf345485f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238216
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I9903f4c7751474a066b52b1feab39b58a9cb7af2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238439
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: skia:
Change-Id: I16073008ac852f1864bd1d2bd38087a5b661d05a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232581
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Also, expose GrNonAtomicRef's ref count. Since it's non-atomic and not
thread-safe it seems fine.
Change-Id: I5cf48e60d32094354955b2614cfeebbb4c1ecf2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238059
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
* Rename fRemoteGlyphStateMap -> fDescTorRemoteStrike
* Move map operations to be local
* Other cleanups
Change-Id: Ia5c4309e849d018903623f70595ae7238ceaec8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237496
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
These unused comparison operators are the only users of
<functional> in SkRefCnt.h, for std::less. <functional>
is an expensive header to compile, and SkRefCnt.h is popular,
so it helps to cut dependencies like this.
Mostly we just need to add #include <functional> in a few
places that were picking it up via SkRefCnt.h.
In SkPixmapPriv.h, it looked simpler to template the argument,
since everything was inline anyway.
Change-Id: I7c125bb26a04199847357c729a1b178256c6ef8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236942
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:9282
Change-Id: I4f00c8a608ab4ce9557228d162c205bcc2002a3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234583
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The drawing manager was just grabbing an opsTask off of these contexts
anyway. Instead, the onFlushResourceProvider can just snag an opsTask
off the renderTargetContext and populate the drawing manager's list of
onFlushRenderTasks.
Bug: skia:
Change-Id: I3bdb48176364bbd6e5a34fab437c45ed77d6687f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236760
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
AFAICT these three remaining uses of GrPendingIOResource were just real-ref placeholders (i.e., they just added 1 pending read and then held on to the GrPendingIOResource until object destruction).
Change-Id: Iba6bb199477d846d079999f09794422e240c675a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235458
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This allows us to test with fReduceOpListSplitting both enabled and
disabled.
This CL also requires adding basic mipmap support to GrMockGpu.
Bug: skia:
Change-Id: I97ba912a9e5f3b90756c027ac19c003c99c15902
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235996
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also don't specify redundant width/height to SkGpuDevice.
Change-Id: I389df5c4b073c2c05632ba6b7c95b02a22dfaf98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235824
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These are numerically unstable. We've had various complex solutions in
the past (fall back to doubles, additional checks like this one), but
this solution is safer and simpler.
Change-Id: Ibe57a155a2aa604e20960f415b9dc3546ae859a9
Bug: chromium:993330
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235861
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This does not appear to be used externally, and only internally in 3
sites in GPU, which we can handle explicitly.
For now you can still pass bools to Iter::next() but they are ignored.
After this lands, I will update the callers to remove those.
FWIW: none of our other tests or gms seem to notice this change...
Bug: skia:9339
Change-Id: If40077b1ebb3d47cfce0ec43996ff272318e4a62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235104
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Reed <reed@google.com>
fMaxTextureSize and were never used by Skia, and
f{Min|Max}DistanceFieldFontSize are never set by Chrome.
Make a new constructor that only takes a bool to indicate DFT
capability. Move Chrome to use that ctor.
Change-Id: I1889dd39ffdaa2134b0892b8275f8223c6c8aad0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235102
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Move everything to SkRemoteGlyphCache.cpp. Add a call
to SkStrikeServer (AddGlyphForTest), to make tests work.
* Misc cleanups
Change-Id: I22bea686838f60cf96d097e1ea025cb5399903e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235096
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Not currently used by any clients.
Change-Id: I21d554fb95ffef4f317945ab22c4cfb14fbb6b2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234660
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I127c979670c3dc7dac2e35908a795afbdefca8f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234902
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I962e923a4994eb549a9c1002323f33d05b936b84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234912
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This folds the source SkSpecialImage, that was previously passed in as
an argument to filterImage(), into the filtering Context. This allows
the Context to provide convenient access to backend properties that
are only accessible through the source image, but makes it clear in
calling code that the actual pixels of the source image are not needed.
IMO this improves readability in implementations that previously had
functions that would take a 'src' and an 'input' image, but would only
really process the input image's pixels.
Bug: skia:9282
Change-Id: I42437dcc6819e3d3882bff7851f9b16277a69f06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234578
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This gm doesn't seem to have ever drawn anything onto the actual canvas,
just leaving a white background. The content is derived from a fuzzer
generated path which caused an assert in the software rasterization of
the path. Since the point is to ensure that this path does not cause an
assertion when drawn, move to the path tests.
Change-Id: Ibff77763d8079386a9b4bfe9a437ffa16856b53b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234663
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>