The intent is to add a createCompressedBackendTexture code path. This will decouple the GPU's ability to create compressed textures from raster's support for compressed SkColorTypes.
Change-Id: I5fa5dded6d5013b524fe7f99f2ebe0bdee76b3c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243657
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
These two formats are now exercised in the wacky_yuv_formats GM
Change-Id: I07a5649401b7928e8c4666e39793915ac1d45646
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This also switches GrColorType::kR_16 to kAlpha_16 to more closely match raster.
Bug: skia:9121
Change-Id: I03c6e6c52c90aa4223478c5ea6c8b2ed8558f677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239930
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This adds an isFormatRenderable call that doesn't take a GrColorType
which will be used in future changes. Also renamed the one that
takes a GrColorType to be more explixit what its use is.
Bug: skia:6718
Change-Id: Ib5a11aacccc4d94d21bc39be05f116ec3b23a3e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232757
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I095a69b801123225e1bd49573701e5e1632430eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232516
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:6718
Change-Id: Ifd78a1b227dc468ce882cf3caf78b4fae80cc006
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229386
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Change-Id: I7fd3a8f6c02217d011f353ef602718a537bb87b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228116
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Before this fix, skia (and thus Chrome) would fail to compile on macOS when the user (developer) had a case-sensitive file-system.
So I've replaced the incorrect includes of <metal/metal.h> by <Metal/Metal.h>
Change-Id: I6ebcc0f46608f6d840d80d18e5f5baf0744a7f16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225776
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit ff95f6ca9d.
Reason for revert: Broke command buffer GLBackendAllocationTest??
Original change's description:
> Removed made-up kSBGRA pixel config.
>
> We made up this pixel config and don't actually use it ourselves so lets
> kill it for simplicity.
>
> Change-Id: I6ae1c78fe7ada336a2411d295e8836dfeecb2d5c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223979
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I62e954495a702c7ad050719d8a1d6c4abcea3f60
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223990
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We made up this pixel config and don't actually use it ourselves so lets
kill it for simplicity.
Change-Id: I6ae1c78fe7ada336a2411d295e8836dfeecb2d5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223979
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This CL allows user to indicate that they have a protected content in
GrVkBackendContext creation which results in protected CommandPool and Queue
usage.
Bug: skia:9016
Change-Id: I6a478d688b6988c2c5e5e98f18f58fb21f9d26ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210067
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Emircan Uysaler <emircan@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
- in preparation for making createBackendTexture call createTextureImpl (just like GrGLGpu::onCreateTexture)
This is more pre-work for making https://skia-review.googlesource.com/c/skia/+/214445/ (Expand backend allocation API to allow an initialization color) reasonable to review.
Change-Id: I28a9ec889532fb72fd05bea4b1fdbb8935e5228b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This initial portion of the API should be ready to go. Follow on CLs will add the other entry points.
Change-Id: Ia9c708046ba08b16f9a71558e2bf2c38279abe5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>