b980c5630e..83b2f0e8a2
git log b980c5630eb5..83b2f0e8a2e0 --date=short --no-merges --format='%ad %ae %s'
2018-11-28 jdarpinian@chromium.org WebGL: Forbid GenerateMipmap on zero-size textures
2018-11-28 enga@chromium.org Change offsets in MultiDrawElements* entrypoints to match glMultiDrawElements
2018-11-28 jmadill@chromium.org Remove gl::Error.
2018-11-27 timvp@google.com Enhance ANGLE for Android Developer Options
2018-11-27 jmadill@chromium.org Slight refactor to ErrorStrings.h.
2018-11-27 jmadill@chromium.org Use flat enum for PrimitiveMode.
2018-11-27 geofflang@chromium.org Supress RobustResourceInitTestES3.MaskedStencilClearBuffer on Linux OpenGL
Created with:
gclient setdep -r third_party/externals/angle2@83b2f0e8a2e0
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: I7da966fe16a552a56128cfcefc347c02b3b364e3
Reviewed-on: https://skia-review.googlesource.com/c/173008
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit 240ea4c03a.
Reason for revert: Too many regressions from not having CCPR
Original change's description:
> Disable instanced rendering on Skylake
>
> We previously had a glFlush() workaround for instanced rendering on
> Skylake. However, the non-instanced approach is often faster than
> instanced + glFlush(). This CL just disables instanced rendering
> altogether on Skylake instead. The chip is old enough now that this
> seems like a reasonable solution.
>
> Bug: skia:8566
> Change-Id: Ib82a519d8186b463b72b20203fb69d078e757aa7
> Reviewed-on: https://skia-review.googlesource.com/c/172470
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:8566
Change-Id: I947cdd0026b7fc31a4f75f5f416299e27dd6f56e
Reviewed-on: https://skia-review.googlesource.com/c/173128
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is to make sure compile bots on the same change do not use the same name.
NoTry: true
Bug: skia:8560
Change-Id: I8de6a6831a84f26b62b89e2af80878b09e8ea8e4
Reviewed-on: https://skia-review.googlesource.com/c/173100
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
SkWuffsCodec tells wuffs to decode only the current frame's
contribution, and then SkWuffsCodec blends it onto the prior frame (if
any). If there is a prior frame, do not call SkSampler::Fill, and blend
the new frame onto the old, rather than replacing it.
In addition, set rowsDecoded to scaledHeight to work properly for
scaled decodes.
TBR=reed@google.com No change to public API
Bug: skia:8235
Change-Id: I08e89f1083da3f9b98f93d8d2375ce78f0c378f8
Reviewed-on: https://skia-review.googlesource.com/c/171645
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Nigel Tao <nigeltao@google.com>
This will allow the remote glyph cache to check for paths.
Change-Id: I900a0aee294e800241d3ac749d5dd976e9364d41
Reviewed-on: https://skia-review.googlesource.com/c/172946
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Rolling up through 4741821e57 would also fix this, but I'm not quite that dedicated to fixing the SDL build issues involved...
Change-Id: I54e487eef8e3ab3bf9939ce219ef2a1642ca274d
Reviewed-on: https://skia-review.googlesource.com/c/172948
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
In theory, a convex shape transformed by an affine matrix should still
be convex. However, due to numerical nastiness of floats, when we try
to determine if something is convex, we can get different answers pre
and post a transformation (think of two line segments nearly colinear).
Convex paths take a faster scan converter, but it is only well behaved
if the path is, in fact, convex. Thus we have to be conservative about
which paths we mark as convex.
This bug found a case where a "convex" path, after going through a transform,
became (according to our measure) non-convex. The bug was that we *thought*
that once convex always convex, but in reality it was not. The fix (hack) is
to notice when we transform by an affine matrix (we're still assuming/hoping
that scaling and translate keep things convex (1)...) and mark the convexity
as "unknown", forcing us to re-compute it.
This will slow down these paths, since it costs something to compute convexity.
Hopefully non-scale-translate transforms are rare, so we won't notice the
speed loss too much.
(1) This is not proven. If we find scaling/translation to break our notion of
convexity, we'll need to get more aggressive/clever to find a fix.
Bug: 899689
Change-Id: I5921eca247428bf89380bc2395fe373fa70deb1d
Reviewed-on: https://skia-review.googlesource.com/c/173080
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
471b8d4c73..b980c5630e
git log 471b8d4c7383..b980c5630eb5 --date=short --no-merges --format='%ad %ae %s'
2018-11-27 jmadill@chromium.org Reformat all cpp and h files.
2018-11-27 geofflang@chromium.org Expose EXT_color_buffer_half_float if RGBA16F is renderable.
2018-11-27 jiajia.qin@intel.com ES31: Add swizzle support in SSBO (Part 1)
Created with:
gclient setdep -r third_party/externals/angle2@b980c5630eb5
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: I32a96a7d78740214410cc378f4115a8b9977d75f
Reviewed-on: https://skia-review.googlesource.com/c/173007
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This also exposes the ShadowUtils::drawShadow on Canvas,
even though it wasn't what was needed to duplicate
the Canvas effect.
Bug: skia:
Change-Id: I12276ef106244218e4827b7fcd7949c83cf13e5f
Reviewed-on: https://skia-review.googlesource.com/c/172967
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Change-Id: I4232d23e0c2dfe46695e948c46f2745c8e7e555c
Reviewed-on: https://skia-review.googlesource.com/c/172945
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Since each corner uses a different reference point, it's possible that
FP rounding can cause the edges of very close radii on a common edge
to accidentally overlap. This can cause a pixel to be drawn/blended
more than once. This CL addresses the issue by not allowing
neighboring radii on a common edge to get closer than 1/16 pixel from
one another.
Bug: skia:8562
Change-Id: Ifda97c9a4c3973405f86f7fc6846a4073b3ab581
Reviewed-on: https://skia-review.googlesource.com/c/173036
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Fix: pass real paint to FindOrCreateStrikeWithNoDeviceExclusive
This reverts commit 914d319a02.
Bug: skia:
Change-Id: I2d618a868ae57e34cba5964aadd4a365481cb4cd
Reviewed-on: https://skia-review.googlesource.com/c/172976
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit dbbd263d77.
And adds a guard flag for Google3.
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I6b7615aaf5f161bfad2b3344fd9ab95a7f1e9d47
Reviewed-on: https://skia-review.googlesource.com/c/172944
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
These aren't testing Skia core functionality
Bug: skia:7518
Change-Id: Ib564dc7b0aa8f137c2c40141fa5d7e9a1bfe4d64
Reviewed-on: https://skia-review.googlesource.com/c/172968
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit d5ed3dafb2.
Reason for revert: goofed up, passing default paint instead of real one
Original change's description:
> migrate to passing paint/ctm for bounds
>
> Some of this is left in for migrating callers (see docs)
>
> - want getWidths to just take widths (and no paint)
> - want getBounds to just take bounds AND paint
> - want getWidthsBounds to take it all
>
> Bug: skia:
> Change-Id: I498cd8295b90995c45237d3cf39fc097252f485e
> Reviewed-on: https://skia-review.googlesource.com/c/172868
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=bungeman@google.com,herb@google.com,reed@google.com
Change-Id: Ifa827d824f0f0ef63308e5cc1fe579b1b14df616
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/172975
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:7322
Change-Id: I2b50478e85c42beacbe67a8c7eaf46a487cf6f86
Reviewed-on: https://skia-review.googlesource.com/c/172973
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
This reverts commit 6bee47b860.
Reason for revert: needs a Google3 guard.
Original change's description:
> move decal_filter_scale inline, walk decal in 32.32
>
> Walking soemtimes in 32.32 and sometimes in 16.16 is leading to small
> diffs in https://chromium-review.googlesource.com/c/chromium/src/+/1346729.
>
> I think by walking either consistently will help avoid the problems.
> Might as well walk 32.32.
>
> Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
> Change-Id: I4bbe8e10655a97367d3b59d203206bc2c2cf55e8
> Reviewed-on: https://skia-review.googlesource.com/c/172941
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I0e1c3eb1459dd5466c7220623ba3891ab64b9ea8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Reviewed-on: https://skia-review.googlesource.com/c/172943
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of b336c39e07 with fixes to resolve layout failures.
Original change's description:
> Optimize trivial per-edge aa rect tessellation
>
> Bug: skia:
> Change-Id: I380b443216b238e13bfff7ed13526dda1380ef99
> Reviewed-on: https://skia-review.googlesource.com/c/171723
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:
Change-Id: Ica9a964dd9f1962ff7c0dc194675667692542112
Reviewed-on: https://skia-review.googlesource.com/c/172964
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Walking soemtimes in 32.32 and sometimes in 16.16 is leading to small
diffs in https://chromium-review.googlesource.com/c/chromium/src/+/1346729.
I think by walking either consistently will help avoid the problems.
Might as well walk 32.32.
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I4bbe8e10655a97367d3b59d203206bc2c2cf55e8
Reviewed-on: https://skia-review.googlesource.com/c/172941
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
5552cdf032..471b8d4c73
git log 5552cdf032dd..471b8d4c7383 --date=short --no-merges --format='%ad %ae %s'
2018-11-27 jdarpinian@chromium.org WebGL, D3D: Forbid multiple TF outputs in one buffer
Created with:
gclient setdep -r third_party/externals/angle2@471b8d4c7383
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: I01b0deaba9afdeeb6fcad6f82b39952aef69da89
Reviewed-on: https://skia-review.googlesource.com/c/173004
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Some of this is left in for migrating callers (see docs)
- want getWidths to just take widths (and no paint)
- want getBounds to just take bounds AND paint
- want getWidthsBounds to take it all
Bug: skia:
Change-Id: I498cd8295b90995c45237d3cf39fc097252f485e
Reviewed-on: https://skia-review.googlesource.com/c/172868
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
573f76b3ee..5552cdf032
git log 573f76b3eebf..5552cdf032dd --date=short --no-merges --format='%ad %ae %s'
2018-11-26 syoussefi@chromium.org Vulkan: Create buffer view for BufferHelper
2018-11-26 geofflang@chromium.org Vulkan: Implement ANGLE_translated_shader_source
2018-11-26 syoussefi@chromium.org Vulkan: Implement vk::BufferView
2018-11-26 jmadill@chromium.org Update clang-format settings.
2018-11-26 geofflang@chromium.org GL: Work around Qualcomm sRGB ReadPixels driver bug.
2018-11-26 geofflang@chromium.org GL: Implement GL_NV_fence on top of GLsync objects.
2018-11-26 matavenrath@nvidia.com Don't generate TypeInfo objects as static objects within GetTypeInfo function
Created with:
gclient setdep -r third_party/externals/angle2@5552cdf032dd
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=borenet@google.com
Change-Id: I9678a218ac0578e9eb5e791fa270b4bb1515b640
Reviewed-on: https://skia-review.googlesource.com/c/173001
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Copy pasta caused the requested weight to be used instead of the
requested width when calculating the correct width value to request from
CoreText.
Change-Id: I1dbc093fe9c6173f7d940ced5772c092a911d9bb
Reviewed-on: https://skia-review.googlesource.com/c/172961
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Octagon vertices should bloat for AA in both axes. One of the lower
left vertices was not doing this.
Bug: skia:
Change-Id: Ie7aad285244529425eb9c3dca9ff1acbb2848218
Reviewed-on: https://skia-review.googlesource.com/c/172985
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:
Change-Id: I4bb5e0107d06798040a37609499b4e2b48cf7e29
Reviewed-on: https://skia-review.googlesource.com/c/172962
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:8563
Change-Id: I4421a19979a2a1ddae4ca52871c71e9d7d1220d8
Reviewed-on: https://skia-review.googlesource.com/c/172870
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We previously had a glFlush() workaround for instanced rendering on
Skylake. However, the non-instanced approach is often faster than
instanced + glFlush(). This CL just disables instanced rendering
altogether on Skylake instead. The chip is old enough now that this
seems like a reasonable solution.
Bug: skia:8566
Change-Id: Ib82a519d8186b463b72b20203fb69d078e757aa7
Reviewed-on: https://skia-review.googlesource.com/c/172470
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:
Change-Id: Ie37b3fd6c8682b2d778b1dd0bc38976e6761524e
Reviewed-on: https://skia-review.googlesource.com/c/172142
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
There are now three modes: Legacy, and Color Managed 8888 or F16. Rules
about transfer functions are gone, so allow changing gamma in either
color managed mode.
To keep things much simpler, we always construct the window surface in
legacy mode, and draw offscreen whenever we're doing any color
management. This lets us avoid re-creating the window surface when
cycling modes, and avoid making re-tagged copies when pushing color
managed images to the window surface.
Bug: skia:
Change-Id: I59e9340900b047d5217eb8a9f63f20a1d638227d
Reviewed-on: https://skia-review.googlesource.com/c/172960
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: oss-fuzz:11546
Change-Id: Icb08cfeb685d3992d99df8f98336093a79295ed0
Reviewed-on: https://skia-review.googlesource.com/c/172869
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:8560
Change-Id: I9287d8286a49d067c14a4cc560220c08d3c0c040
Reviewed-on: https://skia-review.googlesource.com/c/172865
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
This reverts commit b336c39e07.
Reason for revert: Suspected of breaking Chrome roll
Original change's description:
> Optimize trivial per-edge aa rect tessellation
>
> Bug: skia:
> Change-Id: I380b443216b238e13bfff7ed13526dda1380ef99
> Reviewed-on: https://skia-review.googlesource.com/c/171723
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: I2b229efc78c2c091b2fa620e22fd5b260dcfc1d7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/172871
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
MaliT604 doesn't like them for some reason, and these values can be
deduced from the other attribs anyway.
Bug: skia:8561
Change-Id: I7bdd14d41f2d1323aec8fa5562f95d31d3c42e94
Reviewed-on: https://skia-review.googlesource.com/c/172472
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: skia:7322
Change-Id: I337653006783910f806560a78018e4a291e2869d
Reviewed-on: https://skia-review.googlesource.com/c/172862
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This re-works the subpath model and does transforming
of ports in JS rather than in C++; the latter was not easy
to conform to the Canvas Spec, especially for changing
transforms in the middle of a path.
Additionally adds jpeg to the available images it can produce.
Bug: skia:
Change-Id: I5a52ec341d4060198c8680aa4d3b85a26f77b6b9
Reviewed-on: https://skia-review.googlesource.com/c/172500
Reviewed-by: Kevin Lubick <kjlubick@google.com>