Commit Graph

5193 Commits

Author SHA1 Message Date
reed
d63f60a363 change all factories to return their base-class
will watch DEPS roll to see if there are chrome sites needing updates

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1535353002

TBR=

Review URL: https://codereview.chromium.org/1535353002
2015-12-20 19:38:20 -08:00
reed
03ef4b16b2 remove SK_SUPPORT_LEGACY_SAVELAYERPARAMS code
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1537193002

TBR=

Review URL: https://codereview.chromium.org/1537193002
2015-12-18 21:26:56 -08:00
herb
c7a784cc8c Fix UB function problems for shaders and mask.
BUG=skia:4634
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002

Committed: https://skia.googlesource.com/skia/+/dafd044e4aea529f88d899247678d4549f776388

Review URL: https://codereview.chromium.org/1530743002
2015-12-18 09:52:15 -08:00
herb
1e810b3cc2 Revert of Fix UB function problems for shaders and mask. (patchset #3 id:40001 of https://codereview.chromium.org/1530743002/ )
Reason for revert:
Breaks man gold tests.

Original issue's description:
> Fix UB function problems for shaders and mask.
>
> BUG=skia:4634
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002
>
> Committed: https://skia.googlesource.com/skia/+/dafd044e4aea529f88d899247678d4549f776388

TBR=mtklein@google.com,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4634

Review URL: https://codereview.chromium.org/1534243002
2015-12-18 08:50:08 -08:00
reed
4960eeec4a change signature for virtual related to saveLayer, passing SaveLayerRec
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1533953002

NOTREECHECKS=True

Review URL: https://codereview.chromium.org/1533953002
2015-12-18 07:09:18 -08:00
caryclark
f97aa74fea fix large dashed paths
Paths with lots of points exceed the 32767 point index.
Make the index larger, add a test, and allow the
t value to use the extra bits.

R=reed@google.com,fmalita@chromium.org
BUG=skia:3501
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1534223002

Review URL: https://codereview.chromium.org/1534223002
2015-12-18 07:03:13 -08:00
joshualitt
4dabf83cbe Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #18 id:340001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
This CL changed 1200 images on gold, when I wouldn't expect any diffs from the description.

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005
>
> Committed: https://skia.googlesource.com/skia/+/c8b4336444e7b90382e04e33665fb3b8490b825b

TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1536963002
2015-12-18 06:02:18 -08:00
reed
e848ff5965 Revert of Create a hash table from id<-->key in SkImageFilter::CacheImpl (patchset #7 id:120001 of https://codereview.chromium.org/1514893003/ )
Reason for revert:
speculative revert to try to unblock DEPS roll

https://build.chromium.org/p/tryserver.chromium.linux/builders/linux_chromium_asan_rel_ng/builds/94665

Original issue's description:
> Create a hash table from id<-->key in SkImageFilter::CacheImpl
>
> There is memory leak in the SkImageFilter::Cache. There are two sources
> of memory leak:
> 1. The cache filling up quickly.
> 2. A slow small leak that never stops.
> This CL solves the first issue, which prevents the cache filling up quickly.
> This CL creates a new hash table that index the
> SkImageFilter::uniqueID to an array of keys, and with the existing
> key<-->Value hash table, we can have SkImageFilters proactively
> purge content derived cached content when destroyed.
>
> BUG=489543
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1514893003
>
> Committed: https://skia.googlesource.com/skia/+/f5d1f8dcc841516d7ea63c151b13059af40ca76d

TBR=mtklein@google.com,junov@chromium.org,xidachen@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=489543

Review URL: https://codereview.chromium.org/1537923002
2015-12-18 05:23:09 -08:00
kkinnunen
c8b4336444 Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005

Review URL: https://codereview.chromium.org/1490113005
2015-12-18 03:27:32 -08:00
bsalomon
ef2c7c7057 Make SkMatrix::get*Scale[s]() fail on NaN
BUG=skia:4718
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1532963002

Review URL: https://codereview.chromium.org/1532963002
2015-12-17 15:33:13 -08:00
herb
dafd044e4a Fix UB function problems for shaders and mask.
BUG=skia:4634
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530743002

Review URL: https://codereview.chromium.org/1530743002
2015-12-17 14:22:34 -08:00
xidachen
f5d1f8dcc8 Create a hash table from id<-->key in SkImageFilter::CacheImpl
There is memory leak in the SkImageFilter::Cache. There are two sources
of memory leak:
1. The cache filling up quickly.
2. A slow small leak that never stops.
This CL solves the first issue, which prevents the cache filling up quickly.
This CL creates a new hash table that index the
SkImageFilter::uniqueID to an array of keys, and with the existing
key<-->Value hash table, we can have SkImageFilters proactively
purge content derived cached content when destroyed.

BUG=489543
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1514893003

Review URL: https://codereview.chromium.org/1514893003
2015-12-17 14:12:23 -08:00
robertphillips
e80eb928ba Add default ctor to SkMask
The minimal fix here seems to be handling BoxBlur's return value in SkBlurMaskFilter.cpp::GrRRectBlurEffect::Create. We seem to do enough special handling of the fImage field though that always initialializing it may not be a bad idea.

BUG=570232
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1539553002

Review URL: https://codereview.chromium.org/1539553002
2015-12-17 11:33:12 -08:00
bsalomon
f0795ab1f2 Fix thread-unsafe construction of GrUniqueKey in GR_DEFINE_STATIC_UNIQUE_KEY
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530313002

Review URL: https://codereview.chromium.org/1530313002
2015-12-17 08:15:47 -08:00
reed
96205ddedc remove obsolete ondrawsprite base virtual
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1529283003

TBR=

Review URL: https://codereview.chromium.org/1529283003
2015-12-16 14:25:30 -08:00
caryclark
7471fa4920 add fsync to try to get complete skps from webpage picture capture
R=reed@google.com,mtklein@google.com
BUG=skia:4691
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1530783003

Review URL: https://codereview.chromium.org/1530783003
2015-12-16 13:41:23 -08:00
reed
da420b976e Reland of move drawSprite from canvas (patchset #1 id:1 of https://codereview.chromium.org/1529803004/ )
Reason for revert:
guard has landed in chrome

Original issue's description:
> Revert of remove drawSprite from canvas (patchset #4 id:60001 of https://codereview.chromium.org/1534443003/ )
>
> Reason for revert:
> need to remove an override in chrome
>
> Original issue's description:
> > remove drawSprite from canvas
> >
> > BUG=skia:
> >
> > Committed: https://skia.googlesource.com/skia/+/4657ce2324ea197507c4ba728d81138f56da13b1
>
> TBR=fmalita@chromium.org,robertphillips@google.com,senorblanco@chromium.org,mtklein@google.com
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/32704674f64cb6a14356dfebe060cd3484c06cc7

TBR=fmalita@chromium.org,robertphillips@google.com,senorblanco@chromium.org,mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1530203002
2015-12-16 08:38:16 -08:00
reed
32704674f6 Revert of remove drawSprite from canvas (patchset #4 id:60001 of https://codereview.chromium.org/1534443003/ )
Reason for revert:
need to remove an override in chrome

Original issue's description:
> remove drawSprite from canvas
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/4657ce2324ea197507c4ba728d81138f56da13b1

TBR=fmalita@chromium.org,robertphillips@google.com,senorblanco@chromium.org,mtklein@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1529803004
2015-12-16 08:27:10 -08:00
reed
4657ce2324 remove drawSprite from canvas
BUG=skia:

Review URL: https://codereview.chromium.org/1534443003
2015-12-16 07:52:47 -08:00
bsalomon
f46a124ddd Set GL_PACK_ALIGNMENT before calling glReadPixels
Review URL: https://codereview.chromium.org/1525193002
2015-12-15 12:37:38 -08:00
joshualitt
66957946c0 Make draw* lines responsible for cache management
TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1521613002
2015-12-15 11:33:19 -08:00
mseaborn
19b0420e87 SkPreConfig.h: Allow defined(__unix__) to imply SK_BUILD_FOR_UNIX
This is more general than checking for __linux, __FreeBSD__, etc.  (In
principle we could remove some of the existing checks such as
__FreeBSD__, but I have not tried that so far.)

In particular, it allows Skia to build with the NaCl or PNaCl
toolchains, which is something we would like for Mojo.

BUG=https://github.com/domokit/mojo/issues/431
TEST=none

Review URL: https://codereview.chromium.org/1523733003
2015-12-15 07:52:31 -08:00
bsalomon
489147c78b Add option to control maximum GrBatch lookback
Review URL: https://codereview.chromium.org/1498653002
2015-12-14 12:13:09 -08:00
halcanary
023bda0d83 SkBitmap move
Running `Release/dm --gpu 0`, the number of times we call
	SkBitmap::operator=(const SkBitmap&)
(which refs the pixelref) is reduced from ~214929 to ~214626.

Review URL: https://codereview.chromium.org/1514503004
2015-12-14 10:19:17 -08:00
reed
4ff653cab2 Revert of Add config options to run different GPU APIs to dm and nanobench (patchset #12 id:220001 of https://codereview.chromium.org/1490113005/ )
Reason for revert:
speculative revert to see if it unblocks the DEPS roll

https://codereview.chromium.org/1529443002

Original issue's description:
> Add config options to run different GPU APIs to dm and nanobench
>
> Add extended config specification form that can be used to run different
> gpu backend with different APIs.
>
> The configs can be specified with the form:
> gpu(api=string,dit=bool,nvpr=bool,samples=int)
>
> This replaces and removes the --gpuAPI flag.
>
> All existing configs should still work.
>
> Adds following documentation:
>
> out/Debug/dm --help config
>
> Flags:
>     --config:	type: string	default: 565 8888 gpu nonrendering
>         Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
>         nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
>         xps or use extended form 'backend(option=value,...)'.
>
>         Extended form: 'backend(option=value,...)'
>
>         Possible backends and options:
>
>         gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
>         	api	type: string	default: native.
>         	    Select graphics API to use with gpu backend.
>         	    Options:
>         		native			Use platform default OpenGL or OpenGL ES backend.
>         		gl    			Use OpenGL.
>         		gles  			Use OpenGL ES.
>         		debug 			Use debug OpenGL.
>         		null  			Use null OpenGL.
>         	dit	type: bool	default: false.
>         	    Use device independent text.
>         	nvpr	type: bool	default: false.
>         	    Use NV_path_rendering OpenGL and OpenGL ES extension.
>         	samples	type: int	default: 0.
>         	    Use multisampling with N samples.
>
>         Predefined configs:
>
>         	gpu      	= gpu()
>         	msaa4    	= gpu(samples=4)
>         	msaa16   	= gpu(samples=16)
>         	nvprmsaa4	= gpu(nvpr=true,samples=4)
>         	nvprmsaa16	= gpu(nvpr=true,samples=16)
>         	gpudft    	= gpu(dit=true)
>         	gpudebug  	= gpu(api=debug)
>         	gpunull   	= gpu(api=null)
>         	debug     	= gpu(api=debug)
>         	nullgpu   	= gpu(api=null)
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23

TBR=bsalomon@google.com,scroggo@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992

Review URL: https://codereview.chromium.org/1528473002
2015-12-14 05:58:25 -08:00
kkinnunen
e13ca329fc Add config options to run different GPU APIs to dm and nanobench
Add extended config specification form that can be used to run different
gpu backend with different APIs.

The configs can be specified with the form:
gpu(api=string,dit=bool,nvpr=bool,samples=int)

This replaces and removes the --gpuAPI flag.

All existing configs should still work.

Adds following documentation:

out/Debug/dm --help config

Flags:
    --config:	type: string	default: 565 8888 gpu nonrendering
        Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4
        nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg
        xps or use extended form 'backend(option=value,...)'.

        Extended form: 'backend(option=value,...)'

        Possible backends and options:

        gpu(api=string,dit=bool,nvpr=bool,samples=int)	GPU backend
        	api	type: string	default: native.
        	    Select graphics API to use with gpu backend.
        	    Options:
        		native			Use platform default OpenGL or OpenGL ES backend.
        		gl    			Use OpenGL.
        		gles  			Use OpenGL ES.
        		debug 			Use debug OpenGL.
        		null  			Use null OpenGL.
        	dit	type: bool	default: false.
        	    Use device independent text.
        	nvpr	type: bool	default: false.
        	    Use NV_path_rendering OpenGL and OpenGL ES extension.
        	samples	type: int	default: 0.
        	    Use multisampling with N samples.

        Predefined configs:

        	gpu      	= gpu()
        	msaa4    	= gpu(samples=4)
        	msaa16   	= gpu(samples=16)
        	nvprmsaa4	= gpu(nvpr=true,samples=4)
        	nvprmsaa16	= gpu(nvpr=true,samples=16)
        	gpudft    	= gpu(dit=true)
        	gpudebug  	= gpu(api=debug)
        	gpunull   	= gpu(api=null)
        	debug     	= gpu(api=debug)
        	nullgpu   	= gpu(api=null)

BUG=skia:2992

Review URL: https://codereview.chromium.org/1490113005
2015-12-14 04:49:17 -08:00
benjaminwagner
a1bb8e02fe In SkPixmap.cpp, change SkAlphaMul to SkMulDiv255.
Add a test that we get the same color back after calling SkBitmap::eraseColor, modulo rounding.

Also update some incorrect docs.

BUG=skia:4297

Review URL: https://codereview.chromium.org/1521673002
2015-12-11 14:08:59 -08:00
msarett
9a0e3467da Make BitmapRegionDecoder succeed on invalid requests
If the client requests a color type or alpha type that is
not supported, we should decode to the default/appropriate
color and alpha types to match existing behavior in Android.

BUG=skia:

Review URL: https://codereview.chromium.org/1513023002
2015-12-11 07:38:50 -08:00
robertphillips
2eb1009b6e Add check for highp support in Conic effect
This CL may not really be necessary since it seems that the Android Ones we have fall back to mediump when highp isn't supported.

FYI, for bits-of-precision/precision we have:

                        Low Med High Precision-Used
A1 (Cherry One - Mali 400) 10 10 0  Med        - conic looks bad
N5 (Adreno 330)            10 10 23 High       - conic looks bad!!!
N6 (Adreno 420)            10 10 23 High       - conic looks good
N7v2 (Adreno 320)          10 10 23 High       - conic looks bad!!!
N9 (K1)                    23 23 23 High       - looks good
N10 (Mail-604)             10 10 23 High       - looks good

I suspect derivative computation is broken on the Adreno 300s.

BUG=555779,skia:4668
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1513573009
2015-12-11 04:59:36 -08:00
mtklein
cff15aa36d yet another memcpy -> sk_careful_memcpy
will fix
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN/builds/3834

No API changes.
TBR=reed@google.com

BUG=skia:

Review URL: https://codereview.chromium.org/1514923003
2015-12-10 14:34:23 -08:00
reed
70ee31b2fa try adding flag to allow lcd text even in a layer
BUG=skia:

Review URL: https://codereview.chromium.org/1513513002
2015-12-10 13:44:45 -08:00
joshualitt
0a42e6827b Create GrTextUtils
BUG=skia:

Review URL: https://codereview.chromium.org/1514933002
2015-12-10 13:20:58 -08:00
msarett
90c4d5fec8 Add reallyHasAlpha() to SkAndroidCodec
This also modified the default implementation
of onReallyHasAlpha() in SkCodec.

BUG=skia:

Review URL: https://codereview.chromium.org/1518743002
2015-12-10 13:09:24 -08:00
halcanary
f2848b6035 default SkPixelSerializer
Add SkImageEncoder::EncodeData(const SkPixmap&, ...) function.

Add SkImageEncoder::CreatePixelSerializer() to return a
PixelSerializer that calls into SkImageEncoder::EncodeData.

SkImage::encode() make use of SkImageEncoder::CreatePixelSerializer.

Committed: https://skia.googlesource.com/skia/+/b0bd1516bff3f5afcbfd615e805867531657811b

Committed: https://skia.googlesource.com/skia/+/808ce2886d732b1055f89c8fb0f1b11b47fcb0ce

Review URL: https://codereview.chromium.org/1507123002
2015-12-10 12:40:23 -08:00
xidachen
467ddc0b24 SkBlurImageFilter returns input when sigma = 0
In the current implementation, a blur filter is always created even in the
case when sigma.fX == 0 && sigma.fY == 0. This CL makes the blur filter
return input in this case.

BUG=568393

Review URL: https://codereview.chromium.org/1518643002
2015-12-10 12:08:44 -08:00
joshualitt
2e2202e95e Move flush logic into GrAtlasTextBlob
TBR=bsalomon@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/1518763002
2015-12-10 11:22:08 -08:00
scroggo
565901db95 Switch SkAutoMalloc to SkAutoTMalloc to avoid cast
Make SkAutoTMalloc's interface look more like SkAutoMalloc:
- add free(), which does what you expect
- make reset() return a pointer fPtr

No public API changes (SkAutoTMalloc is in include/private)

BUG=skia:2148

Review URL: https://codereview.chromium.org/1516833003
2015-12-10 10:44:13 -08:00
halcanary
9907371f0a SkPixelSerializer: remove deprecated virtual
Review URL: https://codereview.chromium.org/1512333002
2015-12-10 09:30:57 -08:00
halcanary
712fdf7603 SkDocument::setDCTEncoder() for old versions of webkit
Review URL: https://codereview.chromium.org/1505763003
2015-12-10 08:59:43 -08:00
mtklein
e0021c0b05 another memcpy -> sk_careful_memcpy
https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN/builds/3791/steps/dm/logs/stdio

This is getting tedious.

TBR=herb@google.com,reed@google.com
No API changes.

BUG=skia:

Review URL: https://codereview.chromium.org/1510223003
2015-12-09 16:20:25 -08:00
caryclark
2028d7ff74 add support for capped hairlines
Extend the ends of hairline and haircurve segments when the paint is set to square or round, and the line or curve is at the start or end of a contour.

R=reed@google.com
BUG=skia:4599

Review URL: https://codereview.chromium.org/1491843006
2015-12-09 14:04:46 -08:00
caryclark
3127c99986 ubsan shift fixes
Use an inline function that does a normal shift. When built for the sanitizer, add casts so that the shift is unsigned.

Also make a few fixes to do unsigned shifts or avoid the shift altogether; and add an argument spec to some macros.

R=reed@google.com,mtklein@google.com
BUG=skia:4633

Review URL: https://codereview.chromium.org/1503423003
2015-12-09 12:02:30 -08:00
halcanary
e36ec87176 SkBitmap::installPixels(const SkPixmap&);
Review URL: https://codereview.chromium.org/1505333002
2015-12-09 11:36:59 -08:00
bsalomon
4a4f14ba3f Split big rrect aa effect up into separate images
Needed to enlarge radii to surface bugs without exceeding max texture size on low end devices.

BUG=chromium:477684

Review URL: https://codereview.chromium.org/1508003008
2015-12-09 10:17:35 -08:00
senorblanco
db64af3b17 Fix filter primitive bounds computations.
Make each filter responsible for expanding its destination
bounds. Previously, we were using a union of all
intermediate bounds sizes via join() calls in many image
filters' computeFastBounds(), due to the fact that those
filters could only produce bitmaps the same size as their
inputs. Now, we compute optimal bounds for each filter as
follows:

1) Pass the (unmodified) clip bounds to the root node
of the DAG in the first recursive call to onFilterImage()
as the Context's fClipBounds.

2) Reverse-map the clip: when recursing up the DAG in
filterInput[GPU](), apply filter-specific expansion to the
clip by calling calling onFilterNodeBounds(... kReverse).
This allows upstream nodes to have a clip that respects the
current node's requirements. This is done via helper
function mapContext().

3) Forward-map the source bitmap: just prior to applying
the crop rect in applyCropRect(), we determine the filter's
preferred bounds by mapping the source bitmap bounds
forwards via onFilterNodeBounds(..., kForward).

NOTE: GMs affected by this change:
fast_slow_blurimagefilter: fast and slow paths now produce the same result
spritebitmap: drawSprite() and drawBitmap() paths now produce the same result
filterfastbounds: fast bounds are optimized; all drop-shadow results now appear
apply-filter: snug and not-snug cases give same results
dropshadowimagefilter: drawSprite() results now show shadows
draw-with-filter: no artifacts on erode edges; blur edges no longer clipped
displacement, imagefiltersbase, imagefiltersclipped, imagefilterscropexpand, imagefiltersscaled, matriximagefilter,
resizeimagefilter, localmatriximagefilter, testimagefilters: fixed incorrect clipping
imagefilterstransformed, morphology: no artifacts on erode edges

BUG=skia:1062,skia:3194,skia:3939,skia:4337,skia:4526

Review URL: https://codereview.chromium.org/1308703007
2015-12-09 10:11:43 -08:00
mtklein
02046c50b2 fix a couple flaky nonnull attribute ubsan warnings
Errors this should fix:
  https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN/builds/3779/steps/dm/logs/stdio
  https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN/builds/3779/steps/nanobench/logs/stdio

CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-ASAN-Trybot

TBR=reed@google.com
No API changes.

BUG=skia:

Review URL: https://codereview.chromium.org/1504313005
2015-12-09 10:02:14 -08:00
halcanary
a2e056773d Revert of default SkPixelSerializer (patchset #2 id:20001 of https://codereview.chromium.org/1507123002/ )
Reason for revert:
I was overconfident.

Original issue's description:
> default SkPixelSerializer
>
> Add SkImageEncoder::EncodeData(const SkPixmap&, ...) function.
>
> Add SkImageEncoder::CreatePixelSerializer() to return a
> PixelSerializer that calls into SkImageEncoder::EncodeData.
>
> SkImage::encode() make use of SkImageEncoder::CreatePixelSerializer.
>
> Committed: https://skia.googlesource.com/skia/+/b0bd1516bff3f5afcbfd615e805867531657811b
>
> Committed: https://skia.googlesource.com/skia/+/808ce2886d732b1055f89c8fb0f1b11b47fcb0ce

TBR=reed@google.com,scroggo@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1511183002
2015-12-09 03:56:02 -08:00
halcanary
808ce2886d default SkPixelSerializer
Add SkImageEncoder::EncodeData(const SkPixmap&, ...) function.

Add SkImageEncoder::CreatePixelSerializer() to return a
PixelSerializer that calls into SkImageEncoder::EncodeData.

SkImage::encode() make use of SkImageEncoder::CreatePixelSerializer.

Committed: https://skia.googlesource.com/skia/+/b0bd1516bff3f5afcbfd615e805867531657811b

Review URL: https://codereview.chromium.org/1507123002
2015-12-08 19:02:36 -08:00
scroggo
db30be2f94 Make SkCodec support peek() and read()
- Update SkCodec's dox to point out that some of the data must be
  read twice in order to decode
- Add an accessor that reports how much is needed for reading twice
- Make SkCodec default to use peek()
  If an input stream supports peek()ing, peek() instead of reading.
  This way the stream need not implement rewind()
- Make SkCodec use read() + rewind() as a backup
  So that streams without peek() implemented can still function
  properly (assuming they can rewind).
- read everything we may need to determine the format once
  In SkCodec::NewFromStream, peek()/read() 14 bytes, which is enough
  to read all of the types we support. Pass the buffer to each subtype,
  which will have enough info to determine whether it is the right
  type. This simplifies the code and results in less reading and
  rewinding.
  - NOTE: SkWbmpCodec needs the following number of bytes for the header
    + 1 (type)
    + 1 (reserved)
    + 3 (width - bytes needed to support up to 0xFFFF)
    + 3 (height - bytes needed to support up to 0xFFFF)
    = 8
- in SkWebpCodec, support using read + rewind as a backup if peek does
  not work.

A change in Android will add peek() to JavaInputStreamAdapter.

BUG=skia:3257

Review URL: https://codereview.chromium.org/1472123002
2015-12-08 18:54:13 -08:00
jvanverth
0671b967eb Move texture drawing utility method to SkGpuDevice
BUG=skia:4542

Review URL: https://codereview.chromium.org/1506203002
2015-12-08 18:53:44 -08:00