An upcoming CL (https://skia-review.googlesource.com/c/7995/ (Remove asTextureRef from SkSpecialImage & update effects accordingly)) modifies some untested portions of the SkMagnifierImageFilter.
This adds a test to prevents regressions.
Change-Id: I9fa406f699e39fa393212e7f63a457b015b36edb
Reviewed-on: https://skia-review.googlesource.com/8023
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We were snapping the top-left of the destination rectangle to integers,
but using the original (fractional) size. This led to us losing rows or
columns of pixels at the first tile boundary.
Also added a GM that demonstrates the bug (now renders correctly).
BUG=skia:
Change-Id: I50629dab9dd90fedad2c7e3393a1b1d1c7a8d45e
Reviewed-on: https://skia-review.googlesource.com/8102
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
1) Transform the path center to device space before computing the shadow offset.
2) Modulate the shadow color by the color filter's output color.
3) Make the scale of path points in the spot tessellator be relative to the path centroid.
4) Clamp the shadow alphas at 1.
Change-Id: I480476df79b959f11c1eca0ba2a49a134d355cbb
Reviewed-on: https://skia-review.googlesource.com/7860
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: Iec5fc759e331de24caea1347f9510917260d379b
Reviewed-on: https://skia-review.googlesource.com/7363
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
When path features are exactly a pixel wide, the extruded inner edges
can become collinear and then be removed, since their winding is
zero. We need these edges to be preserved through triangulation,
otherwise opaque portions of the geometry can become transparent.
Since the simplify() pass can handle zero-winding edges just fine, the
the fix is to simply not remove them.
In addition, this changes refactors out disconnect() from all the calls
to remove_edge_above()/remove_edge_below(). It also renames the remaining
function erase_edge() (since it's now unconditional).
Add a new test to a new "thinconcavepaths" GM.
BUG=680260
NOTRY=true
Change-Id: I1d3a436c95a01c4d4ef5dc05503de4312677f65d
Reviewed-on: https://skia-review.googlesource.com/6902
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Stephan White <senorblanco@chromium.org>
This only changes behavior when the input SkBitmap/SkPixmap is
tagged with a non-null SkColorSpace. Android tags their bitmaps
as sRGB when linear blending is enabled. So this only changes
behavior in Android when linear blending is turned on.
*If linear blending is turned on, this will do a color correct
encode (which is the desired behavior).
*If linear blending is turned off, this will do a legacy encode.
TODO: Add support for F16.
TODO: Add color space support to WEBP.
TODO: Tag encoded images with ICC profiles (when it makes sense).
BUG=skia:
Change-Id: Idd8a2836371d24a453d953e6fe2e76a87751be96
Reviewed-on: https://skia-review.googlesource.com/6498
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
Correct handling of kGray, k565, k4444 etc. is still a TODO.
SkImage_Generator and SkImage_Gpu are still TODOs.
BUG=skia:6021
Change-Id: Ib53d97d3a866b2b4934fd85c10100855743a8fab
Reviewed-on: https://skia-review.googlesource.com/6396
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Plumb calls down to SkCodec.
Add a gm
Change-Id: I16da24eb739295ab72f487df02f19968151443f3
Reviewed-on: https://skia-review.googlesource.com/6287
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
For SkFilterQuality we get:
High - repros for GPU
Medium - repros for both!
Low - repros for both!
None - doesn't repro
For AA quality (with filter quality fixed at High) we get:
AA - repros for GPU
BW - repros for GPU
BUG=673261
Change-Id: Ibf0644352bfa9d9c0e2d166e396ce9e9799b6d9d
Reviewed-on: https://skia-review.googlesource.com/6187
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Add SkCanvas::setBoundRect, which sets the max clip rectangle,
which can be replaced by clipRect, clipRRect and clipPath.
BUG=skia:
Change-Id: Ie39eb1715214971576e7a1dda760c6997a7e0208
Reviewed-on: https://skia-review.googlesource.com/5359
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Changed ICC parsing/SkGammas/SkColorLookUpTable to handle non-3-channel
inputs. Parsed CMYK A2B ICC profiles. Integrated this with SkJpegCodec
(the only file that supports CMYK) and SkColorSpaceXform_A2B to allow
parsing and color xforming of ICC CMYK images.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: I11e3d17180244281be3eb43fd608609925a7f71e
Reviewed-on: https://skia-review.googlesource.com/5444
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Probably still worth having but I haven't been able to reproduce the perf regression in
crbug.com/668179 with it yet.
Change-Id: If3b0f2998ff38a17a173895ed9cea6950a81f6b7
Reviewed-on: https://skia-review.googlesource.com/5382
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 51c3fcd376.
Reason for revert: ASAN, MSAN both take issue with parse_and_load_gamma()
Original change's description:
> Added CMYK support for ICC profiles.
>
> Changed ICC parsing/SkGammas/SkColorLookUpTable to handle non-3-channel
> inputs. Parsed CMYK A2B ICC profiles. Integrated this with SkJpegCodec
> (the only file that supports CMYK) and SkColorSpaceXform_A2B to allow
> parsing and color xforming of ICC CMYK images.
>
> BUG=skia:
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5197
> CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
>
>
> Change-Id: Id6619f63f04071f79cd2d84321857dfa269ad3aa
> Reviewed-on: https://skia-review.googlesource.com/5197
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Matt Sarett <msarett@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
>
TBR=mtklein@chromium.org,mtklein@google.com,msarett@google.com,scroggo@google.com,brianosman@google.com,raftias@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ib43fef00bc233c0b4fa47ed29040d69601def267
Reviewed-on: https://skia-review.googlesource.com/5423
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Changed ICC parsing/SkGammas/SkColorLookUpTable to handle non-3-channel
inputs. Parsed CMYK A2B ICC profiles. Integrated this with SkJpegCodec
(the only file that supports CMYK) and SkColorSpaceXform_A2B to allow
parsing and color xforming of ICC CMYK images.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5197
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD
Change-Id: Id6619f63f04071f79cd2d84321857dfa269ad3aa
Reviewed-on: https://skia-review.googlesource.com/5197
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Uses the value in the src alpha channel to choose how
to set the dst pixel.
This is a part of a multi-part change to detect and
display gpu overdraw on Android.
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Ubuntu-GCC-x86_64-Debug-NoGPU-Trybot
BUG:32370375
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5113
Change-Id: I07040929d8a46bbadd499dccec75eebef0e11d11
Reviewed-on: https://skia-review.googlesource.com/5113
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Introduce an SkImageGenerator API to support the implementation of
externally-managed image decode and scale caches.
BUG=skia:5806
R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4720
Change-Id: Ibfe37af5471f78f28f88f9d5e80938882be1a344
Reviewed-on: https://skia-review.googlesource.com/4720
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
BUG=661244
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4738
Change-Id: I9f14ca830f9de92000e751a4a99ff1eb9b01db33
Reviewed-on: https://skia-review.googlesource.com/4866
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This makes the behavior match our gpu backend.
BUG=android:31019366
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3979
Change-Id: I941623d0bdf54f61aafb1383de46bbedceb7578d
Reviewed-on: https://skia-review.googlesource.com/3979
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
Calling Python to find all these files is convenient, but error-prone. It's easy to forget to call GN again when adding a file. Each of these calls to Python also adds ~50ms to the run time of gn gen, which is small but adds up.
On my desktop, gn gen drops from 600ms to 150ms, noticeably faster.
This leaves one call to find.py for generating skia.h for fiddle. We're not quite sure how to automate that process to happen entirely inside the :skia.h action while maintaining correct dependencies, so I'm leaving it for now.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4036
Change-Id: Ib9d355b97900f29afebc65311ceef50537e46dda
Reviewed-on: https://skia-review.googlesource.com/4036
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>