Commit Graph

10313 Commits

Author SHA1 Message Date
John Stiles
d68069019b Fix whitespace when commas are used in a binary-expression.
Previously, any code which emitted a binary expression would always emit
a leading and trailing space. This caused comma expressions to look
goofy: `foo() , bar();` instead of `foo(), bar();`.

Operator::operatorName() now returns the operator token with appropriate
whitespace around it, and tightOperatorName() is a new method which
omits the whitespace. Functions which assemble binary expressions
should now concatenate `x + operatorName() + y` instead of hard-coding
`x + " " + operatorName() + " " + y`. Prefix/postfix expressions should
use `tightOperatorName()` because otherwise negation looks bad (` - 123`
instead of `-123`).

Super low priority, but it was easy to fix.

Change-Id: I3c92832207293a310fb1070b3b5e72455757b0ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497776
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-01-24 16:21:43 +00:00
John Stiles
9f681e6df8 Reject $ in variable names for non-builtin code.
These identifiers are reserved for SkSL internal use (and can't be
exposed to GLSL or Metal anyway).

Change-Id: Id554cbf21ed2fb66785e77700ff79424ecdf66db
Bug: skia:12854
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/498036
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-24 14:17:36 +00:00
John Stiles
63a4d65e16 Revert "Added tests for sksl clone() on our test corpus"
This reverts commit 0c9b8bae42.

Reason for revert: breaking bots, apparently due to use-after-free?
Could be a real clone bug...!

http://screen/9NenpjnYNoDU58G

Original change's description:
> Added tests for sksl clone() on our test corpus
>
> Change-Id: I9022a6aa53b039e5aec2ceeb0062d536e5e278c9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496601
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

Change-Id: Ida8978a38ac24081895cd97a62718b6ec94f57c8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497777
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-01-21 23:32:12 +00:00
Robert Phillips
516aac121b [graphite] Add ImageShader and BlendShader SkPaintParamKey support (take 2)
Unfortunately, this won't change any behavior until ExtractPaintData is switched over to using PaintParams::toKey

Bug: skia:12701
Change-Id: I2b00256d34de1b8b99a65e26c08f5f082090a341
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497596
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-21 17:06:01 +00:00
Ethan Nicholas
0c9b8bae42 Added tests for sksl clone() on our test corpus
Change-Id: I9022a6aa53b039e5aec2ceeb0062d536e5e278c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496601
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-21 16:47:51 +00:00
Robert Phillips
1793c189ea [graphite] Move SLType, Uniform, and UniformData to src/core
Presumably, SkVM will also need a way to represent the data passed to its programs

This CL attempts to be as mechanical as possible.

Bug: skia:12701
Change-Id: I7fb2c06d645809bf5422a25b8b537cf6c249fede
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497136
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-21 16:40:31 +00:00
Robert Phillips
049f110ef6 Revert "[graphite] Add ImageShader and BlendShader SkPaintParamKey support"
This reverts commit 7e8fdf4706.

Reason for revert: breaking bots

Original change's description:
> [graphite] Add ImageShader and BlendShader SkPaintParamKey support
>
> Unfortunately, this won't change any behavior until ExtractPaintData is switched over to using PaintParams::toKey
>
> Bug: skia:12701
> Change-Id: I4f51dbb43983fe2f01947e26814f581a6d9033cd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496783
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

Bug: skia:12701
Change-Id: If180bd3753c95d920715f37347559cee4fa2da20
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497455
Auto-Submit: Robert Phillips <robertphillips@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-01-21 15:15:18 +00:00
Robert Phillips
7e8fdf4706 [graphite] Add ImageShader and BlendShader SkPaintParamKey support
Unfortunately, this won't change any behavior until ExtractPaintData is switched over to using PaintParams::toKey

Bug: skia:12701
Change-Id: I4f51dbb43983fe2f01947e26814f581a6d9033cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496783
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-21 14:30:36 +00:00
John Stiles
f6bb619a16 Fix underflow/overflow issues in skvm::approx_pow2.
The skvm implementation of pow2 uses a clever bit-twiddling trick to
generate a floating-point value that can be cast to integer, then bit-
punned to float, to generate its result. However, the bit trick fails
for large inputs, and the bit-punning step generates a nonsense result.
This is now fixed by using a well-positioned clamp.

Change-Id: I55143a98324f5f518d0875149a0b6ce6d734ded0
Bug: skia:12847
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497283
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-21 13:57:24 +00:00
John Stiles
418557a96a Fix debugger traces containing multiple vardecls on one line.
Internally, SkSL breaks apart multiple vardecls into individual vardecls
wrapped inside an unscoped Block. Previously, the Debugger did not
properly distinguish a scoped Block from an unscoped one, and the
variables inside unscoped Block would be considered as "out-of-scope" as
soon as the unscoped Block was closed. This would make them vanish from
the Local Variables pane of the debugger at the end of the vardecl
statement.

(Note that this transformation also means that Step stops once for each
individual variable, but that isn't a big deal.)

Change-Id: I2ee2409e8556d77b58d7645658bd497f87c31e39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/497278
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-20 21:16:28 +00:00
John Stiles
5605a2928b Add SkVMDebugTracePlayer::getCurrentLineInStackFrame.
While working on the debugger, I realized that we had no interface for
getting the current line of any stack frame other than the currently-
executing frame. This can be useful for letting users explore the call
chain on the stack.

(While I was here, I also renamed `tidy` to `tidyState` in order to
match the Typescript implementation.)

Change-Id: Ife8c30d81adc17389a109698e3fba7f93e523e9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496886
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-20 14:57:36 +00:00
John Stiles
d0c5af6523 Update the debug trace format to a new version.
This update removes an unused field (the "slot" value was redundant,
since we always emitted arrays in order and there are no gaps). This CL
mostly exists to test out the ramifications of updating the trace
version and make sure things don't break when we do.

Change-Id: I456837db682b0085fc5afbbc0bcb62af3440c6e5
Bug: skia:12755
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496607
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-19 18:45:22 +00:00
John Stiles
7bd7ea2c8e Prevent no-op statements in GLSL code generator.
This eliminates a handful of useless statements. They were harmless, but
presumably this saves optimization work for the GLSL compiler.

(Patterned after http://review.skia.org/496377 )

Change-Id: Ibe135750488a9917b982dcac67f22b3765412ee1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496599
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-19 17:36:54 +00:00
John Stiles
3dcaf4ac16 Prevent no-op statements in Metal code generator.
These are harmless, but they can cause the Metal compiler to emit a
warning, and these warnings are making some logs messy for Flutter.

Change-Id: I21b7a3c9ae661c55bbbe8bc13d097966180e977d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496377
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-19 17:34:59 +00:00
John Stiles
98c09e51f3 Add a version field to the debug-trace JSON.
This will give us better control (or, at least, the ability to provide a
cleaner error) when we make schema changes.

Change-Id: I4e9a41dd9084647d1c2ceb1d7815b2942f4903ce
Bug: skia:12755
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496602
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2022-01-19 16:07:22 +00:00
John Stiles
24cda0aa91 Add str() convenience accessor to skjson::StringValue.
This returns a string_view of the JSON string (via begin() and size()).

Change-Id: I5f92848f4dfdd2be034beb0e48f3fb651ee97640
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496600
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
2022-01-19 15:42:46 +00:00
Brian Osman
a1fd1c189c Mark operator bool() explicit in src, tests, and modules
Change-Id: Ic664ad0134d61dcf939dcf585a81d53e29c6afcc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496597
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
2022-01-19 15:10:45 +00:00
Robert Phillips
896d278a5c [graphite] Push SkBackend into SkKeyHelpers
Bug: skia:12701
Change-Id: Ifa6b600b445a78f4ba936bf763adb2a5bf4d7542
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/496299
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-19 14:27:22 +00:00
Julia Lavrova
55c215cfb6 Reland "Better Matrix/Scalar testing"
This reverts commit 455e580b9c.

Reason for revert: Fixing the build break

Original change's description:
> Revert "Better Matrix/Scalar testing"
>
> This reverts commit abb611550e.
>
> Reason for revert: Build break
> Original change's description:
> > Better Matrix/Scalar testing
> >
> > Adding tests for matrix math and comparison
> > bug: skia:12681
> >
> > Change-Id: Ia1537ee2e411383749456fd6ff938b7c9a2e1061
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493416
> > Reviewed-by: John Stiles <johnstiles@google.com>
> > Commit-Queue: Julia Lavrova <jlavrova@google.com>
>
> Change-Id: I70871b4b75c1f10e870dc5e884a42405a80fc0f9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494816
> Reviewed-by: John Stiles <johnstiles@google.com>
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>

Change-Id: Idef8dbcd6f5a5bbe84d3fd86888e3eab0f0521ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494817
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-14 19:12:00 +00:00
Greg Daniel
6658fd1584 In vulkan tests, use vkGetInstanceProcAddr to get vkGetDeviceProcAddr.
We've run into drivers a few times now that have bugs where they only
expose vkGetInstaneProcAddr and not vkGetDeviceProcAddr. The latest
being swiftshader (which is getting fixed). To avoid this issue in the
future we can just have our tests use vkGetInstanceProcAddr to get
vkGetDeviceProcAddr.

Change-Id: I6d73abde507519c145b873042393f50ce6c4527c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494822
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-14 17:04:16 +00:00
Sergey Ulanov
119fb6bb25 Add support for GL_ANGLE_rgbx_internal_format format
Angle/Vulkan added GL_ANGLE_rgbx_internal_format extension for RGBX
texture format. Add support for that format in Skia.

Bug: chromium:1261867, chromium:1269826, angle:6690
Change-Id: I74fc91699dc1eaf2b275b29fbcf3d4060e63c5a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/485157
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-13 22:47:21 +00:00
Julia Lavrova
455e580b9c Revert "Better Matrix/Scalar testing"
This reverts commit abb611550e.

Reason for revert: Build break
Original change's description:
> Better Matrix/Scalar testing
>
> Adding tests for matrix math and comparison
> bug: skia:12681
>
> Change-Id: Ia1537ee2e411383749456fd6ff938b7c9a2e1061
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493416
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Julia Lavrova <jlavrova@google.com>

Change-Id: I70871b4b75c1f10e870dc5e884a42405a80fc0f9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494816
Reviewed-by: John Stiles <johnstiles@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-13 18:52:04 +00:00
Greg Daniel
b21c4af0f6 [graphite] Remove ref counting from Recorder.
Bug: skia:12794
Change-Id: Iefdc2d84991a542533d13c227051c372459564db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494241
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-13 16:27:29 +00:00
Julia Lavrova
abb611550e Better Matrix/Scalar testing
Adding tests for matrix math and comparison
bug: skia:12681

Change-Id: Ia1537ee2e411383749456fd6ff938b7c9a2e1061
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493416
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-13 15:35:12 +00:00
Greg Daniel
106a57b5ac [graphite] Store back pointers of Device and Recorder to each other.
It is safe to store raw pointers to these objects since they are both
always accessed on the same thread we can safely invalidate their
back pointers when needed. This allows us to remove a ref of Recorder on
Device.

Bug: skia:12794
Change-Id: Icb5e079f7e820824520d52e48012b447e714a9ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494239
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-13 15:29:19 +00:00
John Stiles
866db186fa Simplify control flow in switch test to unbreak iOS.
This looks like the GLSL driver in iOS generates wrong results when
returning a value from inside a switch.

Change-Id: I478a045c64c3dae9824f86f52e0c7f8f9685c9af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494476
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-13 14:49:06 +00:00
Robert Phillips
cc4d21f980 [graphite] Move ShaderCodeDictionary, SkPaintParamsKey, and UniquePaintParamsID to include/private
Since the SkShaders, etc will need access to SkPaintParamKeys and the SkShaderCodeDictionary they can't be buried in the skgpu namespace.

The currently planned signature for addToKey is:

void addToKey(SkShaderCodeDictionary*, SkBackend, SkPaintParamsKey*) const;

This CL doesn't modify the classes beyond what is needed to move them.

Bug: skia:12701
Change-Id: I18bbf6d6c3a768427112a3d19a9ccf2d46a23ad2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494237
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-13 14:22:11 +00:00
John Stiles
8522bf910a Add test for switch-case folding.
Change-Id: I3dabd77890a73ea054bb57d466a6ed8273eae3e8
Bug: skia:12811
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494196
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-12 22:24:55 +00:00
Robert Phillips
04e74196b0 [graphite] Replace Combination with SkPaintParamsKey
SkPaintParamsKey can be variable length and is thus the path forward for encapsulating/representing PaintParams.

Note: SkPaintParamsKey isn't in the skgpu namespace bc, ultimately, the individual SkShaders, etc will be responsible for adding their own information to the key.

Bug: skia:12701
Change-Id: I7472dc00706a4548bc3ffb4e287a941a2b8ffcae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492405
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-12 18:47:34 +00:00
John Stiles
44c00ae64a Add test for vector constant folding.
Change-Id: Iecf1313af5f2938cb899f2a3e750ffc04554bae0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493977
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-12 17:23:20 +00:00
Ethan Nicholas
704007f5ed Fixed error handling with DSL runtime effects
Bug: skia:11862
Change-Id: Ia21fad6acb82a03c1ba8663be548bf58f5067b85
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493636
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-12 15:37:45 +00:00
Herb Derby
30fdea3d8f track glyph scaling hints in min/max pairs
Track the scaling hints as the minimum of the maximum dimension and
the maximum of the maximum dimension. Having the range will allow
for better scaling choices in the drawing of last resort.

The next CL will start using this range to calculate scaling factors.

Bug: chromium:1280180

Change-Id: I2c07303d3303c71ede2a0b1133ee2e218f7bd84e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493456
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-01-11 17:45:21 +00:00
Jim Van Verth
345587df72 [graphite] Use renderpassdesc to setup graphics pipelines
Bug: skia:12700
Change-Id: Icbd1ff6f98f5de8830b40b8a714e8092e40b1c97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/485217
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-01-11 16:49:48 +00:00
Derek Sollenberger
8b2513a986 Build the NDK compliant shared library to be used by JNI in SkQP.
This CL creates a new build target with a customized set of GN
flags that enable the native components of SkQP to be built using
NDK APIs.

Bug: skia:12777
Change-Id: I8341eafa7fc794cfb759045b7c7238e69c29b0a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491447
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2022-01-10 17:11:48 +00:00
Greg Daniel
ff837f8358 Fix origin in SkImage_Lazy for GrAhardwareBufferImageGenerator.
Change-Id: I238f7c5669856b7d29a175dfdc27e12f3141f49c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493016
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-01-10 16:09:20 +00:00
Robert Phillips
3e35c8a584 [graphite] Break PaintParams out into its own header
Bug: skia:12701
Change-Id: I8138633dee9eaf65077da8534600393196c7942e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492404
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-07 18:02:49 +00:00
Julia Lavrova
a856f40086 Interface blocks no longer allow duplicate fields
bug: skia:12793
Change-Id: Idccdab5ee8f1c7792bdfe98efd379d0199a65377
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492397
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-07 16:44:08 +00:00
Julia Lavrova
ae5f86ea1a Test: Interface blocks allow duplicate fields
bug: skia:12793
Change-Id: Ie47b1df381779ed24cab8b05b1ee6947bda82516
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492396
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-07 15:55:58 +00:00
Robert Phillips
9fccec2b69 [graphite] Add UniquePaintParamsID
The core of this CL is replacing the Combination in GraphicsPipelineDesc with a uniqueID. All the other changes are just in support of that.

Bug: skia:12701

Change-Id: Id5fe9b39d1e497adbc879e7c933a2d9bdb788a58
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491048
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-01-07 13:27:54 +00:00
Julia Lavrova
2f3891bf76 Duplicate field names in struct
bug: skia:12712
Change-Id: I61a4512c10bf91d6396c38f148a714492669a9e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491820
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-06 22:44:16 +00:00
Herb Derby
72412a8672 remove drawingType simplifying code
Encapsulate the direct/SDFT decisions in the bool functions
isDirect() and isSDFT().

Encapsulate the notion of glyph approximations in:
approximateTransformedTextSize().

Use these to replace drawingType through the code.

Bug: chromium:1280180

Change-Id: I8de7ee8bc4a24e576e79eeb1ed8670179a860aa9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491448
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-01-06 21:35:40 +00:00
Julia Lavrova
ce49ff6520 Test: duplicate fields in the same struct allowed
As @johnstiles suggested I add the test first and the fix after.
bug: skia:12712

Change-Id: I9316cf40f71e756fc1730ee630bc0d0377f200d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491936
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Julia Lavrova <jlavrova@google.com>
2022-01-06 19:40:50 +00:00
John Stiles
3c233c7f73 Update comments in FirstClassArrays test.
We used to reject ES3-style array declarations in strict-ES2 mode, so
this test originally expected two errors.

Change-Id: I17f71630076cda4b37b7723225dcff951eba9dcc
Bug: skia:12410
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491997
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-06 18:53:34 +00:00
Ethan Nicholas
4cd3ae4009 Revert "Fixed SkSL error reporting on array types"
This reverts commit 6e686b8b8b.

Reason for revert: After internal discussion, we established that nobody was actually sure why this had needed to be an error in the old parser in the first place, so there does not appear to be a reason to carry the behavior forward.

Original change's description:
> Fixed SkSL error reporting on array types
>
> The DSLParser was not reporting errors when the array type appeared
> before the variable name (float[2] x) as opposed to after (float x[2])
> in strict ES2 mode.
>
> Bug: skia:12410
>
> Change-Id: Ia388aa150f65916dc3ccc58f7680dbde0a636c5f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491819
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>

Bug: skia:12410
Change-Id: I355fd1ad89e2e64b0377be7672b7f3f824eebac8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491996
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-01-06 16:53:17 +00:00
Ethan Nicholas
6e686b8b8b Fixed SkSL error reporting on array types
The DSLParser was not reporting errors when the array type appeared
before the variable name (float[2] x) as opposed to after (float x[2])
in strict ES2 mode.

Bug: skia:12410

Change-Id: Ia388aa150f65916dc3ccc58f7680dbde0a636c5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/491819
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-06 16:28:47 +00:00
Ethan Nicholas
f393067c37 Made SkSL type aliases into first-class objects
Previously, type aliases ('vec2') were just an additional name which
could be used to refer to a type ('float2'). This was simple and worked,
except that error messages would be wrong - any type-related error
message would refer to the type as 'float2' rather than the 'vec2' that
the user actually typed.

This CL adds an AliasType class so that we can track which name was
used to refer to an aliased type and report messages using the correct
type name.

Bug: skia:12737

Change-Id: I40e234239ab47557033e0695e4fbbd5f01da354e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/490256
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-01-05 16:20:19 +00:00
Brian Salomon
c29454d1c9 Allow custom mesh to use positions for local coordinates.
This will make it possible for drawVertices and drawCustomMesh to share
implementation in Ganesh.

Bug: skia:12720
Change-Id: I8b84119a29b47071ef389879bb5287873629ed3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/487978
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-01-04 18:01:47 +00:00
Brian Osman
735ff421bb Reject #extension in runtime-effect mode
Bug: oss-fuzz:43062
Change-Id: I10d8fa40c81c5b1595d30221d89c84f5cc3478fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/490857
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-01-04 16:12:50 +00:00
John Stiles
65aae8a51a Disable SkSL optimization when SkRuntimeEffect::MakeTraced is called.
SkRuntimeEffect::MakeForXxxxx compiles its shaders before MakeTraced()
is invoked, with optimizations enabled. When MakeTraced() is called,
we recompile the shader with optimizations disabled; this allows us to
present the user with a shader that is as close to the original as
possible. (This obviously costs time, but debug trace generation isn't
focused on speed.)

Note that in some rare instances, disabling optimizations can cause
compilation to fail (e.g. optimization can simplify control flow and
eliminate "unreachable" paths). In those cases, we fall back to the
existing behavior of debugging an optimized shader.

Change-Id: Iba0f31bc42374c7048694fde5415b122177a9a68
Bug: skia:12666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/489716
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2021-12-29 18:54:19 +00:00
John Stiles
d67f1f8f50 Provide bit-casted slot values from DebugTracePlayer.
Previously, the VariableData returned from a DebugTracePlayer contained
values in an int32_t, regardless of the slot's NumberKind. We had a
helper function which could stringize the bits, but otherwise the caller
was responsible for bit-casting the value manually.

Now, the DebugTracePlayer will automatically manage bit-casting for the
caller. The value returned in the VariableData is now a double (so it
is able to store an int32, uint32, or float at full precision).

This change was inspired by the recent Typescript port. (The value in
the Typescript VariableData uses a compound `number | boolean` type, so
it is able to fully represent any slot value natively.)

Change-Id: I5eec414236f76ad0ff51b0b19974e4a0025c4d62
Bug: skia:12666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/489896
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-12-29 18:30:19 +00:00