assert in GrContext::setPaint() that all stages are disabled every time the paint is set. Watch for possible performance implications. http://codereview.appspot.com/6347043/ git-svn-id: http://skia.googlecode.com/svn/trunk@4531 2bbb7eff-a529-9590-31e7-b0007b416f81
update gm for shadermask fix bugs in lcd_blend math git-svn-id: http://skia.googlecode.com/svn/trunk@2761 2bbb7eff-a529-9590-31e7-b0007b416f81
git-svn-id: http://skia.googlecode.com/svn/trunk@2753 2bbb7eff-a529-9590-31e7-b0007b416f81