Commit Graph

7 Commits

Author SHA1 Message Date
Ben Wagner
211511237f Make Slide::getDimensions pure virtual.
The default behavior is to not let the user move the slide to the top or
left. Implement for SampleSlide and stub out for NIMASlide (which isn't
so easy to implement).

Change-Id: I16074e704f4086199932d83e28c28d1ee39fbd9d
Reviewed-on: https://skia-review.googlesource.com/151600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-09-05 15:05:14 +00:00
Ruiqi Mao
c97a339cd6 added optimizations to speed up skinning
Docs-Preview: https://skia.org/?cl=145148
Bug: skia:
Change-Id: If27722105a1e8999f6440b6fd4044cc1f327827e
Reviewed-on: https://skia-review.googlesource.com/145148
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-15 15:52:29 +00:00
Ruiqi Mao
46656e298b added options to enable caching and draw bounds in NIMA slide
Bug: skia:
Change-Id: I30fed2c0587f36aeccd5e366b823a8b044a371ea
Reviewed-on: https://skia-review.googlesource.com/142164
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-07-20 18:47:26 +00:00
Ruiqi Mao
9a6e42ff18 added caching of SkVertices
SkVertices can now be "volatile", meaning they should not be cached.
SkVertices is volatile by default if the argument is not given.

Pulled from reverted CL: https://skia-review.googlesource.com/c/skia/+/138596

Docs-Preview: https://skia.org/?cl=139545
Bug: skia:
Change-Id: I92cf832efe1c0aaa8f432eedde2678582dd2454e
Reviewed-on: https://skia-review.googlesource.com/139545
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
2018-07-09 20:31:28 +00:00
Ruiqi Mao
c05aa7d163 Revert "added skeletal animation support to GPU backend"
This reverts commit b6307340e8.

Reason for revert: patch/atlas failing in gold

Original change's description:
> added skeletal animation support to GPU backend
> 
> added caching of SkVertices
> 
> Docs-Preview: https://skia.org/?cl=138596
> Bug: skia:
> Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5
> Reviewed-on: https://skia-review.googlesource.com/138596
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Ruiqi Mao <ruiqimao@google.com>

TBR=robertphillips@google.com,brianosman@google.com,reed@google.com,ruiqimao@google.com

Change-Id: Idfaf016a7ff4cdd8af2543d510706f489d04417a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/139281
Reviewed-by: Ruiqi Mao <ruiqimao@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
2018-07-03 21:18:18 +00:00
Ruiqi Mao
b6307340e8 added skeletal animation support to GPU backend
added caching of SkVertices

Docs-Preview: https://skia.org/?cl=138596
Bug: skia:
Change-Id: Ia750f55f5f6d0de250d9e9c5619f4d1ac856f9f5
Reviewed-on: https://skia-review.googlesource.com/138596
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
2018-07-03 16:07:44 +00:00
Ruiqi Mao
f510149da8 skeletal animation support added to API and software backend
SkCanvas::drawVertices now supports overloads that take an array of bone deformation matrices.
SkVertices::MakeCopy and SkVertices::Builder now support two additional optional attributes, boneIndices and boneWeights.

Bug: skia:
Change-Id: I30a3b11691e7cdb13924907cc1401ff86d127aea
Reviewed-on: https://skia-review.googlesource.com/137221
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Ruiqi Mao <ruiqimao@google.com>
2018-06-29 19:34:28 +00:00