Commit Graph

3300 Commits

Author SHA1 Message Date
robertphillips
db539905bb Rename SkPicturePlayback to SkPictureData
This is in preparation for splitting the playback portion of the new SkPictureData class into a new SkPicturePlayback class.

R=reed@google.com, mtklein@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/362773002
2014-07-01 08:47:04 -07:00
tomhudson
60b08a0adf Fix race condition in parallel font initialization.
Uses a mutex to guard construction of the singleton, which initialies
the non-threadsafe libfontconfig.  Without this change, the parallel
path ops test runner crashes 6/10 and hangs 2/10 on startup; with this
change, 0/10 problems.

BUG=skia:2693
R=mtklein@google.com, bungeman@google.com, reed@google.com, tomhudson@google.com

Committed: https://skia.googlesource.com/skia/+/df022f5972ae6a2a1d96d15c50eca52cade3abd8

Author: tomhudson@chromium.org

Review URL: https://codereview.chromium.org/355573006
2014-07-01 08:06:14 -07:00
bsalomon
9245b7ee76 When performing offscreen rendering on windows, attempt to use a pbuffer context.
A pbuffer context is less likely to have a blocking SwapBuffers (due to vsync).

R=robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/336863009
2014-07-01 07:20:11 -07:00
scroggo
2fd0d14b9b Adjust the alpha type for pixelRefs.
Move SkBitmap's validate_alphaType to SkImageInfo, with the new
name SkColorTypeValidateAlphaType. Use it in SkPixelRef's constructors,
as well as in SkDecodingImageGenerator. This fixes a bug where an
SkPixelRef's SkAlphaType could get out of sync with its SkBitmap,
when both were assigned the same SkAlphaType.

R=reed@google.com, halcanary@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/346593003
2014-07-01 07:08:20 -07:00
tfarina
10722184fd Cleanup: Delete SkJSON header.
It seems it does not have any implementation so it is unlikely it will
have any user, either internal or external.

BUG=None
TEST=make all
R=bsalomon@google.com, mtklein@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/353183006
2014-06-30 17:11:33 -07:00
reed
50a7b0e621 Revert of Fix race condition in parallel font initialization. (https://codereview.chromium.org/355573006/)
Reason for revert:
breaks chrome builds

Original issue's description:
> Fix race condition in parallel font initialization.
>
> Uses a mutex to guard construction of the singleton, which initialies
> the non-threadsafe libfontconfig.  Without this change, the parallel
> path ops test runner crashes 6/10 and hangs 2/10 on startup; with this
> change, 0/10 problems.
>
> BUG=skia:2693
> R=mtklein@google.com,bungeman@google.com
>
> Committed: https://skia.googlesource.com/skia/+/df022f5972ae6a2a1d96d15c50eca52cade3abd8

R=mtklein@google.com, bungeman@google.com, reed@google.com, tomhudson@google.com, tomhudson@chromium.org
TBR=bungeman@google.com, mtklein@google.com, reed@google.com, tomhudson@chromium.org, tomhudson@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2693

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/365503003
2014-06-30 16:48:24 -07:00
tomhudson
df022f5972 Fix race condition in parallel font initialization.
Uses a mutex to guard construction of the singleton, which initialies
the non-threadsafe libfontconfig.  Without this change, the parallel
path ops test runner crashes 6/10 and hangs 2/10 on startup; with this
change, 0/10 problems.

BUG=skia:2693
R=mtklein@google.com, bungeman@google.com, reed@google.com, tomhudson@google.com

Author: tomhudson@chromium.org

Review URL: https://codereview.chromium.org/355573006
2014-06-30 14:14:01 -07:00
reed
e6772216b4 add SK_API to config helpers so chrome can call them
TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/359353003
2014-06-30 14:00:41 -07:00
reed
6c6ddb8805 update dox
TBR=
NOTRY=True

Author: reed@google.com

Review URL: https://codereview.chromium.org/352873003
2014-06-30 12:44:03 -07:00
krajcevski
238b456a7c R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs.
R=bsalomon@google.com, robertphillips@google.com

Author: krajcevski@google.com

Review URL: https://codereview.chromium.org/330763008
2014-06-30 09:09:22 -07:00
reed
52d9ac6c92 stop calling SkCanvas::getDevice
BUG=skia:
R=bsalomon@google.com, robertphillips@google.com, junov@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/355193006
2014-06-30 09:05:34 -07:00
robertphillips
952841bf41 Begin atlasing
This CL makes it possible for pulled-forward-layers to be atlased. It currently has a couple glaring limitations (which is why it is disabled):

1) the atlased layers cannot be purged nor aged out
2) the texture backing the atlas is not pulled from (or returned to) the resource cache

#1 is on hold until we have a recycling rectanizer

A separate major limitation (the non-atlased layers aren't cached) is blocked until we can transmute entries in the resource cache from scratch to non-scratch while potentially preserving their contents.

Committed: https://skia.googlesource.com/skia/+/55e61f0ef4e5c8c34ac107deaadc9b4ffef3111b

R=bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/354533004
2014-06-30 08:26:50 -07:00
Florin Malita
5f6102d079 SaveFlags be-gone
Remove the deprecated save(SaveFlags), willSave(SaveFlags) and all
traces of kMatrix_SaveFlags/kClip_SaveFlag.

BUG=skia:2297
R=mtklein@google.com, reed@google.com, robertphillips@google.com

Review URL: https://codereview.chromium.org/340403003
2014-06-30 10:13:28 -04:00
kkinnunen
80549fcdd5 Support using OpenGL ES context on desktop
Support using OpenGL ES context on desktop for unix and Android platforms. This
is mainly useful in development.

Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
possible parameters for the flag are "gl" and "gles".

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/319043005
2014-06-30 06:36:31 -07:00
robertphillips
e462f2bed3 Revert of Begin atlasing (https://codereview.chromium.org/354533004/)
Reason for revert:
Sigh

Original issue's description:
> Begin atlasing
>
> This CL makes it possible for pulled-forward-layers to be atlased. It currently has a couple glaring limitations (which is why it is disabled):
>
> 1) the atlased layers cannot be purged nor aged out
> 2) the texture backing the atlas is not pulled from (or returned to) the resource cache
>
> #1 is on hold until we have a recycling rectanizer
>
> A separate major limitation (the non-atlased layers aren't cached) is blocked until we can transmute entries in the resource cache from scratch to non-scratch while potentially preserving their contents.
>
> Committed: https://skia.googlesource.com/skia/+/55e61f0ef4e5c8c34ac107deaadc9b4ffef3111b

R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/359953002
2014-06-29 17:16:27 -07:00
robertphillips
55e61f0ef4 Begin atlasing
This CL makes it possible for pulled-forward-layers to be atlased. It currently has a couple glaring limitations (which is why it is disabled):

1) the atlased layers cannot be purged nor aged out
2) the texture backing the atlas is not pulled from (or returned to) the resource cache

#1 is on hold until we have a recycling rectanizer

A separate major limitation (the non-atlased layers aren't cached) is blocked until we can transmute entries in the resource cache from scratch to non-scratch while potentially preserving their contents.

R=bsalomon@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/354533004
2014-06-29 15:08:31 -07:00
reed
bae704b050 add rowbytes option to allocPixels
TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/345263005
2014-06-28 14:26:36 -07:00
reed
ce41ad1b33 remove SK_SUPPORT_LEGACY_INSTALLPIXELSPARAMS code
TBR=

Author: reed@google.com

Review URL: https://codereview.chromium.org/359143002
2014-06-28 13:25:31 -07:00
senorblanco
ca6a7c2945 Make perlin noise do CTM-correct scaling.
When drawing perlin noise, generate noise at the resolution determined
by CTM, not by the resolution at construction time. This required moving
the generation of PaintingData to getContext() and asNewEffect() for the
raster and GPU paths, respectively.

It also required adjusting the matrices used during rendering
to be translate-only.

R=sugoi@chromium.org, bsalomon@google.com

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/358903002
2014-06-27 13:35:52 -07:00
mtklein
d3e474e20c Deprecate SkPicture::clone().
Chrome will need -DSK_SUPPORT_LEGACY_PICTURE_CLONE.

This removes the modes from our tools that use clone().  No
bots run these.  DM used clone() in a way that we can just
share the picture now.

I plan to bring back the ability to test multithreaded
picture rendering soon.

BUG=skia:2378
R=robertphillips@google.com, mtklein@google.com, bsalomon@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/338633011
2014-06-27 12:34:44 -07:00
reed
89443aba5b change gpudevice and pdfdevice to inherit from basedevice
BUG=skia:
R=robertphillips@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/354133002
2014-06-27 11:34:19 -07:00
reed
982542dce8 add SkSurface::NewRasterDirectReleaseProc
allows for lifetime control of pixel memory on raster surface

BUG=skia:
R=fmalita@google.com, bsalomon@google.com, fmalita@chromium.org

Author: reed@google.com

Review URL: https://codereview.chromium.org/351373005
2014-06-27 06:48:14 -07:00
reed
0766931dc4 delete code for SK_SUPPORT_LEGACY_GETTOTALCLIP
TBR=
NOTRY=True

Author: reed@google.com

Review URL: https://codereview.chromium.org/354953008
2014-06-27 04:49:12 -07:00
tfarina
11a005ee01 Promote SkInterpolator unit test to our tests driver.
BUG=None
TEST=make tests && out/Debug/tests -m Interpolator
R=mtklein@google.com, bsalomon@google.com

Author: tfarina@chromium.org

Review URL: https://codereview.chromium.org/351713005
2014-06-26 13:07:05 -07:00
Mike Klein
93fabf4847 Don't set SK_MALLOC_TEMP in SkAutoTMalloc.
Unlike SkAutoSTMalloc, it doesn't make sense for SkAutoTMalloc to set
SK_MALLOC_TEMP.  See SkAutoMalloc/SkAutoSMalloc for similar in the void*
world.(This change is a documentation-only no-op.  No code pays any
attention to SK_MALLOC_TEMP.)

BUG=skia:
R=halcanary@google.com

Review URL: https://codereview.chromium.org/356913003
2014-06-26 11:04:28 -04:00
bsalomon
3f547cb6a7 Add SK_API to SkWriter32
R=mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/356053002
2014-06-26 08:01:14 -07:00
senorblanco
7bf1068473 Remove SkBicubicImageFilter, and all related tests.
Now that we have SkResizeImageFilter, and the bicubic
resizing is part of skia proper, there's no need for a
specialized image filter.

BUG=skia:
R=bsalomon@google.com

Author: senorblanco@chromium.org

Review URL: https://codereview.chromium.org/357793002
2014-06-25 14:39:06 -07:00
caryclark
66a5d8bf13 add path dump test
Add a unit test for SkPath::dump(). The unit test exposed a minor
bug (inconsistent CRs) and an unused parameter (title).

R=bsalomon@google.com
TBR=bsalomon
BUG=skia:1836

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/351833003
2014-06-24 08:30:18 -07:00
Mike Klein
c11530ea73 Tick off some TODOs:
- support fRecord in copy constructor
  - support SkDrawPictureCallback

Moved SkDrawPictureCallback to its own header so
SkRecordDraw can include it without pulling in all of
SkPicture.

Adding an SkAutoSaveRestore to SkRecordDraw was the easiest
way to match the balance guarantees of the callback, and
probably not a bad idea in general.  Updated its tests.

BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/349973008
2014-06-24 11:29:06 -04:00
caryclark
a8d2ffb1c2 add pathops tight bounds; conform path ops' gyp to unit tests
Implement path tight bounds using path ops machinery. This is not
as efficient as it could be; for instance, internally, it creates
a path ops structure more suited to intersection. If this shows
up as a performance bottleneck, it could be improved.

Fix path ops gyp files, which have fallen out of sync with other
tests.

R=mtklein@google.com, bsalomon@google.com
TBR=mtklein
BUG=skia:1712

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/348343002
2014-06-24 07:55:12 -07:00
kkinnunen
c6cb56f36c Implement text rendering with NVPR
Use path rendering to render the text from outlines if supported by the
GPU. Implement this in GrStencilAndCoverTextContext by copying chunks of code
from GrBitmapTextContext.

The drawing is implemented with "instanced" path drawing functions.

Moves the creation of the "main" text context from SkGpuDevice to the
GrContext::createTextContext. This is done because the decision of which text
renderer is optimal can be made only with the internal implementation-specific
information of the context.

Remove a windows assertion from SkScalerContext_GDI::getGDIGlyphPath.  The
GetGlyphOutlineW fails in fontmgr_match for the initial space char in the string
" [700] ...". According to MSDN, this is a known problem.  Just return that the
glyph has no path data in these cases.

R=jvanverth@google.com, bsalomon@google.com, mtklein@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/196133014
2014-06-24 00:12:27 -07:00
Mike Klein
6fc763e3c2 No one uses SkPicture::swap.
BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/349313004
2014-06-23 15:29:52 -04:00
Mike Klein
744fb7313f Enable basic drawing with SkRecord-based pictures.
I've tagged all the functions in SkPicture.cpp is // fRecord TODO or // fRecord
OK, depending on whether or not they're totally broken when used from an
SkRecord-based picture.  Obviously next steps are to eliminate all the TODOs,
then clean up the notes.

I converted SkPicture over to smart pointers too.  It's particularly helpful
that the smart pointers initialize to NULL by default.

For now I've got all the SkRecord-based code jammed in at the bottom of the file.  I figure it'll help me keep things straight for a bit, then we can rearrange later.

BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/333823007
2014-06-23 15:13:26 -04:00
Mike Klein
f22b6b5883 Use smart pointers to make SkPictureRecorder lifetimes less manual.
BUG=skia:
R=robertphillips@google.com

Review URL: https://codereview.chromium.org/344253005
2014-06-23 13:29:10 -04:00
rmistry
c4b84aef1a Revert of Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/354433002/)
Reason for revert:
Rebaseline CL is ready to be submitted

Original issue's description:
> Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
>
> Reason for revert:
> Caused many shadertext GM failures
>
> Original issue's description:
> > Fix SkPaint::measureText for stroked hairline text
> >
> > SkPaint::measureText and text drawing used different criteria for
> > determining whether text should be drawn as paths or not.
> >
> > Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> > positioning in the rendering. Mainly added in order to define what is the
> > expected text rendering when hairline stroke is used with various transform
> > options.
> >
> > The testcase also tries to note or highlight the fact that SkPaint::measureText
> > is not expected to produce intuitively matching results when compared to a
> > rendering, if the rendering is done so that the device ends up having a device
> > transform.
> >
> > This fixes the glyph_pos_h_s (hairline, stroked) test-case.
> >
> > Ignore shadertext2_pdf-poppler.png gm on
> > Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
> >
> > Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793
>
> TBR=jvanverth@google.com,reed@google.com,kkinnunen@nvidia.com
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: https://skia.googlesource.com/skia/+/abc9bb55ddfeb4b1a7acc335a34841fddcd22d27

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349153005
2014-06-23 06:59:15 -07:00
rmistry
05ead8afe5 Revert of Support using OpenGL ES context on desktop (https://codereview.chromium.org/319043005/)
Reason for revert:
Caused segmentation fault on many builders. Please see reverted CL's msg #21 for details.

Original issue's description:
> Support using OpenGL ES context on desktop
>
> Support using OpenGL ES context on desktop for unix and Android platforms. This
> is mainly useful in development.
>
> Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
> possible parameters for the flag are "gl" and "gles".
>
> Committed: https://skia.googlesource.com/skia/+/74fc727dc88ee24d89f88cb1709f963e9073aeb3

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/351583002
2014-06-23 06:13:46 -07:00
rmistry
c986b1fd28 Revert of Add functions to support NV_path_rendering in OpenGL ES (https://codereview.chromium.org/345723002/)
Reason for revert:
Will have to unfortunately revert this CL in order to revert https://codereview.chromium.org/319043005/

Original issue's description:
> Add functions to support NV_path_rendering in OpenGL ES
>
> Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
> ES.
>
> The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
> revision 30, similar to following:
>
>     Append to the end of the "Shader Inputs" subsection of Section 3.12.2
>     "Shader Execution":
>
>     The command
>
>         void ProgramPathFragmentInputGenNV(uint program,
>                                            int location,
>                                            enum genMode,
>                                            int components,
>                                            const float *coeffs);
>
>     controls how a user-defined (non-built-in) fragment input of a
>     GLSL program object is computed for fragment shading operations that
>     occur as a result of CoverFillPathNV or CoverStrokePathNV.
>
>     /program/ names a GLSL program object.  If /program/ has not been
>     successfully linked, the error INVALID_OPERATION is generated.
>
>     The given fragment input generation state is loaded into the fragment
>     input variable location identified by /location/.  This location
>     is a value returned either by GetProgramResourceLocation with a
>     /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
>     input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
>     for the /programInterface/ and LOCATION for the property for a given
>     fragment input resource index.
>
>     ....
>
> glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
> because the latter depends on fixed function pipeline that is not
> exposed in ES.
>
> Also add glGetProgramResourceLocation from OpenGL 4.3 or
> ARB_program_interface_query.
>
> Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.
>
> The added functions are not used yet, but they're needed when implementing
> NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.
>
> Remove uncalled NV_path_rendering functions, so they do not cause confusion
> or take space in the interface definition. The ones that are later used
> can be re-added when needed.
>
> Remove definitions NV_path_rendering that are for NV_path_rendering function
> parameters that are not used. The ones that are later used
> can be re-added when needed.
>
> Committed: https://skia.googlesource.com/skia/+/4a995dfff2ecf91e8bf999d77e3218cec596232c

R=bsalomon@google.com, kkinnunen@nvidia.com
TBR=bsalomon@google.com, kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/349983002
2014-06-23 06:06:36 -07:00
rmistry
abc9bb55dd Revert of Fix SkPaint::measureText for stroked hairline text (https://codereview.chromium.org/335603003/)
Reason for revert:
Caused many shadertext GM failures

Original issue's description:
> Fix SkPaint::measureText for stroked hairline text
>
> SkPaint::measureText and text drawing used different criteria for
> determining whether text should be drawn as paths or not.
>
> Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
> positioning in the rendering. Mainly added in order to define what is the
> expected text rendering when hairline stroke is used with various transform
> options.
>
> The testcase also tries to note or highlight the fact that SkPaint::measureText
> is not expected to produce intuitively matching results when compared to a
> rendering, if the rendering is done so that the device ends up having a device
> transform.
>
> This fixes the glyph_pos_h_s (hairline, stroked) test-case.
>
> Ignore shadertext2_pdf-poppler.png gm on
> Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.
>
> Committed: https://skia.googlesource.com/skia/+/196af738027c5e18c3eb792dbcaf90ef27821793

R=jvanverth@google.com, reed@google.com, kkinnunen@nvidia.com
TBR=jvanverth@google.com, kkinnunen@nvidia.com, reed@google.com
NOTREECHECKS=true
NOTRY=true

Author: rmistry@google.com

Review URL: https://codereview.chromium.org/354433002
2014-06-23 05:39:26 -07:00
kkinnunen
4a995dfff2 Add functions to support NV_path_rendering in OpenGL ES
Add OpenGL ES extension functions needed to support NV_path_rendering in OpenGL
ES.

The added glProgramPathFragmentInputGenNV call is defined in NV_path_rendering
revision 30, similar to following:

    Append to the end of the "Shader Inputs" subsection of Section 3.12.2
    "Shader Execution":

    The command

        void ProgramPathFragmentInputGenNV(uint program,
                                           int location,
                                           enum genMode,
                                           int components,
                                           const float *coeffs);

    controls how a user-defined (non-built-in) fragment input of a
    GLSL program object is computed for fragment shading operations that
    occur as a result of CoverFillPathNV or CoverStrokePathNV.

    /program/ names a GLSL program object.  If /program/ has not been
    successfully linked, the error INVALID_OPERATION is generated.

    The given fragment input generation state is loaded into the fragment
    input variable location identified by /location/.  This location
    is a value returned either by GetProgramResourceLocation with a
    /programInterface/ of FRAGMENT_INPUT_NV and a given fragment shader
    input variable name or by GetProgramResourceiv with FRAGMENT_INPUT_NV
    for the /programInterface/ and LOCATION for the property for a given
    fragment input resource index.

    ....

glProgramPathFragmentInputGenNV will be used instead of glPathTexGen,
because the latter depends on fixed function pipeline that is not
exposed in ES.

Also add glGetProgramResourceLocation from OpenGL 4.3 or
ARB_program_interface_query.

Also add FRAGMENT_INPUT define to be used with glGetProgramResourceLocation.

The added functions are not used yet, but they're needed when implementing
NV_path_rendering support for OpenGL ES. They can also be used on OpenGL.

Remove uncalled NV_path_rendering functions, so they do not cause confusion
or take space in the interface definition. The ones that are later used
can be re-added when needed.

Remove definitions NV_path_rendering that are for NV_path_rendering function
parameters that are not used. The ones that are later used
can be re-added when needed.

R=bsalomon@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/345723002
2014-06-22 23:32:33 -07:00
kkinnunen
74fc727dc8 Support using OpenGL ES context on desktop
Support using OpenGL ES context on desktop for unix and Android platforms. This
is mainly useful in development.

Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The
possible parameters for the flag are "gl" and "gles".

R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/319043005
2014-06-22 22:56:54 -07:00
kkinnunen
196af73802 Fix SkPaint::measureText for stroked hairline text
SkPaint::measureText and text drawing used different criteria for
determining whether text should be drawn as paths or not.

Adds tests glyph_pos_(h/n)_(s/f/b) to test the text rendering and the glyph
positioning in the rendering. Mainly added in order to define what is the
expected text rendering when hairline stroke is used with various transform
options.

The testcase also tries to note or highlight the fact that SkPaint::measureText
is not expected to produce intuitively matching results when compared to a
rendering, if the rendering is done so that the device ends up having a device
transform.

This fixes the glyph_pos_h_s (hairline, stroked) test-case.

Ignore shadertext2_pdf-poppler.png gm on
Test-Ubuntu13.10-ShuttleA-NoGPU-x86_64-Debug temporarily, as that fails.

R=jvanverth@google.com, reed@google.com

Author: kkinnunen@nvidia.com

Review URL: https://codereview.chromium.org/335603003
2014-06-22 22:18:14 -07:00
bsalomon
8b2fac4b25 Cache the GrEffect used for text rendering in GrBitmapTextContext.
R=jvanverth@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/338093005
2014-06-19 14:13:45 -07:00
vandebo
0f9bad01b0 [PDF] Fix font embedding restrictions.
Stop using restricted font outlines and honor don't subset restriction.

Resubmit of r12600.

R=halcanary@google.com, bungeman@google.com, reed@google.com

Author: vandebo@chromium.org

Review URL: https://codereview.chromium.org/334443002
2014-06-19 11:05:39 -07:00
egdaniel
bbcb38df4f Allow gpu debug markers to be placed by using a GrContext
If a marker is placed using a GrContext, it will add a marker to both the
drawBuffer and gpu targets of that context.

BUG=skia:
R=bsalomon@google.com

Author: egdaniel@google.com

Review URL: https://codereview.chromium.org/340893002
2014-06-19 10:19:29 -07:00
mtklein
3f73e8c8d5 CrashHandler for Windows.
Plus, print out assertion failures on Windows,
and some little tweaks to CrashHandler on other platforms for consistency.

BUG=skia:
R=bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/340523007
2014-06-19 07:41:59 -07:00
reed
9f0147143f Revert of remove guarded code - there are no more callers (https://codereview.chromium.org/343783002/)
Reason for revert:
webkit still uses getTotalClip -- need to find where they define the guard.

../../skia/ext/skia_utils_mac.mm:400:42: error: no member named 'getTotalClip' in 'SkCanvas'
      const SkRegion& clipRgn = canvas_->getTotalClip();
                                ~~~~~~~  ^

Original issue's description:
> remove guarded code - there are no more callers
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/c5d5cf9489977aa6fba077d1dc242029fbb4859e

R=scroggo@google.com, reed@google.com
TBR=reed@google.com, scroggo@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: reed@chromium.org

Review URL: https://codereview.chromium.org/342843002
2014-06-18 15:51:20 -07:00
reed
c5d5cf9489 remove guarded code - there are no more callers
BUG=skia:
R=scroggo@google.com

Author: reed@google.com

Review URL: https://codereview.chromium.org/343783002
2014-06-18 14:41:26 -07:00
djsollen
1d7975b1c0 Remove unused class from the Android framework build
R=reed@google.com, scroggo@google.com

Author: djsollen@google.com

Review URL: https://codereview.chromium.org/345613002
2014-06-18 12:35:10 -07:00
scroggo
f01a6c3663 In Android framework, make tools depend on jsoncpp
Always build the tools with JSON, but either build our own
or use the system's.

Rename skia_build_json_writer to skia_use_system_jsoncpp,
since we now always build with JSON.

Remove SK_BUILD_JSON_WRITER, which was only there so
we could build without JSON it in the framework.

BUG=skia:2448
R=djsollen@google.com, reed@google.com

Author: scroggo@google.com

Review URL: https://codereview.chromium.org/303913002
2014-06-18 10:31:40 -07:00
mtklein
b59161f000 Add SkASSERTF.
Example failure:
fRefCnt was 3
../../../usr/local/google/home/mtklein/skia/include/core/SkRefCnt.h:40: failed assertion "(fRefCnt == 1) || (SkDebugf("fRefCnt was %d""\n", fRefCnt), false)"
Command terminated by signal 11

Not pretty, but everything's there.  Perhaps we'll think of ways to make it nicer later.

BUG=skia:
R=bsalomon@google.com, reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/337243004
2014-06-18 07:54:47 -07:00