* Fix spot shadow placement for SkSpotShadowMaskFilter.
* Make sure we don't try to render an oval as a plain RRect
due to floating point error.
* Use fast path for uncached circles.
* Make sure ShadowMaskFilters can handle near-circles.
Change-Id: Ia9967a00a6e1c980a1c0a7ba8248f09fde61a3b7
Reviewed-on: https://skia-review.googlesource.com/13969
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I1972f85f593828c982ea08143e1ed7eb70345eaa
Reviewed-on: https://skia-review.googlesource.com/10296
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Prep work for adding perspective support.
Bug: skia:
Change-Id: Id07d3050afb3f0d001b885e482adb8d03125b619
Reviewed-on: https://skia-review.googlesource.com/10167
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds examples of circular reveal and XY tilt.
BUG=skia:6119
Change-Id: I9e7e7729e1d74249e985bc185cb4936f70a75544
Reviewed-on: https://skia-review.googlesource.com/9540
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Also cleans up some of the MaskFilter code to make it
more correct.
BUG=skia:6119
Change-Id: I93016bcdd9c55fcb2d1dc8776428a72eb563d67a
Reviewed-on: https://skia-review.googlesource.com/9116
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Fixes loading a Sample as first slide.
Adds char input.
Adds --slide and --list options.
Change-Id: I34b66818e3673fcfdc649443e7d9dfb74b478062
Reviewed-on: https://skia-review.googlesource.com/8445
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
BUG=skia:6119
Change-Id: I5b5d4298ee21bdcc2cc9ce1fae0826cd56752c2f
Reviewed-on: https://skia-review.googlesource.com/8081
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit fdb1bdf1aa.
Reason for revert: Breaking the roll (see e.g. https://codereview.chromium.org/2652833006)
Original change's description:
> Add geometric implementation for ambient shadows
>
> BUG=skia:6119
>
> Change-Id: I3140522f223c35fc059a33b593064897485dff7c
> Reviewed-on: https://skia-review.googlesource.com/7273
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:6119
Change-Id: I307f6084c40e5ba305c38d15b6b433465295553c
Reviewed-on: https://skia-review.googlesource.com/7480
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
BUG=skia:6119
Change-Id: I3140522f223c35fc059a33b593064897485dff7c
Reviewed-on: https://skia-review.googlesource.com/7273
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
BUG=skia:6119
Change-Id: I8318cf2758042ffd0c81c5fa74240acbf7bea61f
Reviewed-on: https://skia-review.googlesource.com/6999
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Changes the Android shadow sample to use stroked roundrects when
we can (mainly if stroked geometry area < fill geometry area).
Also changes the setup for the overstroke geometry so that it computes
the correct distance to the outer edge.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2283003003
Review-Url: https://codereview.chromium.org/2283003003