The only tangible effect this CL should have is to use __vectorcall on
all Windows builds, including scalar ones. The code generation is a
little better there with __vectorcall than not, so might as well. This
is a baby step towards vector stages with MSVC, but a very baby step
indeed.
Mostly this refactors and regroups a bunch of logic to reflect my
current thoughts. The BUILD.gn changes are essentially no-ops, but they
simplify things and make our flags more similar to how those targets are
built in Chromium.
(And I cleaned up other /arch: uses so this works.)
Change-Id: I73dd39d15cdc7b3d268231a707952bbbfd91496e
Reviewed-on: https://skia-review.googlesource.com/115644
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Pass extra assembler flags to the asm tool in msvc toolchain
My first commit so added my name to the AUTHORS file.
Change-Id: I19529a901be6d9c00df3c0880003be3363475c6e
Reviewed-on: https://skia-review.googlesource.com/114740
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Adds an attenuation parameter to corners that corrects the over-coverage
from linear interpolation.
Adds a GM for shared corners that ensures we're doing this right.
Bug: skia:
Change-Id: Iff8bd40554f9fda2e7e03faa3c9fbefe65f27568
Reviewed-on: https://skia-review.googlesource.com/114272
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This suppresses the noexcept-type warning, since Skia doesn't have a
stable ABI in any event. GCC now warns on more printf style formats,
so we have to hide our bad test formats a little better. GCC now
also warns on implicit enum to bool conversions, which did catch two
issues.
Change-Id: Ib81769c421757186506873f0fe298ecd0106ae87
Reviewed-on: https://skia-review.googlesource.com/114263
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Enable /arch:SSE2 for Win x86 builds (both MSVC and Clang).
Change-Id: I0618e938b6542b60fae3947b7e0dcde22650ba54
Reviewed-on: https://skia-review.googlesource.com/56721
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Ever since we added drawShadow to the public api, blurs have necessarily
part of the core. This CL just formalizes that.
This should also allow us to have builds that exclude all of /effects (for code size)
and still be valid.
Will follow-up with a change to deprecate SkBlurMaskFilter and SkBlurQuality (both no longer needed).
Bug: skia:
Change-Id: Ifbbd8b47a30a0386d215726b67bcf1e8b84fb8f5
Reviewed-on: https://skia-review.googlesource.com/113713
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Modifies triangle corner shaders to just approximate their coverage with
linear values that ramp to zero at bloat vertices outside the triangle.
For the vertex backend, since corners now have the same fragment shader
as the rest of the triangle, we fold them in with the other steps and
draw triangles in a single pass.
The geometry backend still draws triangles in two passes, as there is
not an apparent performance advantage in combining them.
Updates SampleCCPRGeometry to better visualize this new geometry by
clearing to black and drawing with SkBlendMode::kPlus.
Bug: skia:
Change-Id: Idf8df8ff715dfab7ac91a07b914f65c08e46010b
Reviewed-on: https://skia-review.googlesource.com/113287
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This will allow a client to make an SkImage that "wraps" a gpu texture,
however the client does need to supply the actual gpu texture at Image
creation time. Instead it is retrieve at flush time via a callback.
Bug: skia:
Change-Id: I6267a55ab7102101a7bd80a6f547b6a870d2df08
Reviewed-on: https://skia-review.googlesource.com/109021
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Following up on an prior CLs TODO
Change-Id: I99397d4ffa5cc67b39726900f48b399e38fdbdd9
Reviewed-on: https://skia-review.googlesource.com/113201
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also use the same profile file as Android's hwui (hwui/hwui.profdata).
Since hwui and skia both also use LTO, the profile files need to be the
same to satisfy the Clang LTO plugin.
Test: Verify that the miscompiles are fixed.
Change-Id: I2a5217b64966144319e63b83351dea2388b60250
Reviewed-on: https://skia-review.googlesource.com/112106
Reviewed-by: Zhizhou Yang <zhizhouy@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
This reverts commit 622650a194.
Reason for revert: Going to try to improve AAA quality on curve corners
Original change's description:
> ccpr: Simplify triangle corners
>
> Modifies triangle corner shaders to just approximate their coverage with
> linear values that ramp to zero at bloat vertices outside the triangle.
>
> For the vertex backend, since corners now have the same fragment shader
> as the rest of the triangle, we fold them in with the other steps and
> draw triangles in a single pass.
>
> The geometry backend still draws triangles in two passes, as there is
> not an apparent performance advantage in combining them.
>
> Bug: skia:
> Change-Id: Ib4a89d793a3c706f734d0271875c8a3e5c87c49b
> Reviewed-on: https://skia-review.googlesource.com/112632
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: I45e7b9d7d7f8452b28bd54ca1e90a1f046cb2462
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/113180
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Modifies triangle corner shaders to just approximate their coverage with
linear values that ramp to zero at bloat vertices outside the triangle.
For the vertex backend, since corners now have the same fragment shader
as the rest of the triangle, we fold them in with the other steps and
draw triangles in a single pass.
The geometry backend still draws triangles in two passes, as there is
not an apparent performance advantage in combining them.
Bug: skia:
Change-Id: Ib4a89d793a3c706f734d0271875c8a3e5c87c49b
Reviewed-on: https://skia-review.googlesource.com/112632
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 461ef7af88.
Prev CL to SkScan_Hairline.cpp fixed the bug that caused the earlier revert.
Bug: skia:
Change-Id: Ifd9a364c7546175be292f726e19465b72196b45e
Reviewed-on: https://skia-review.googlesource.com/112723
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This is a reland of 78cb579f33
This time, lowp stages are controlled by !defined(JUMPER_IS_SCALAR), not
by defined(__clang__). The two are usually the same, except when we opt
Clang builds into JUMPER_IS_SCALAR artificially.
Some Google3 builds use compilers old enough that they barf when
compiling our NEON code. It's conceivably also possible to define
JUMPER_IS_SCALAR yourself, but I don't think anyone does that.
Original change's description:
> Reland "make SkJumper stages normal Skia code"
>
> This is a reland of 22e536e3a1
>
> Now with fixed #include paths in SkRasterPipeline_opts.h,
> and -ffp-contract=fast for the :hsw target to minimize
> diffs on non-Windows Clang AVX2/AVX-512 bots.
>
> Original change's description:
> > make SkJumper stages normal Skia code
> >
> > Enough clients are using Clang now that we can say, use Clang to build
> > if you want these software pipeline stages to go fast.
> >
> > This lets us drop the offline build aspect of SkJumper stages, instead
> > building as part of Skia using the SkOpts framework.
> >
> > I think everything should work, except I've (temporarily) removed
> > AVX-512 support. I will put this back in a follow up.
> >
> > I have had to drop Windows down to __vectorcall and our narrower
> > stage calling convention that keeps the d-registers on the stack.
> > I tried forcing sysv_abi, but that crashed Clang. :/
> >
> > Added a TODO to up the same narrower stage calling convention
> > for lowp stages... we just *don't* today, for no good reason.
> >
> > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> > Reviewed-on: https://skia-review.googlesource.com/110641
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Herb Derby <herb@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
>
> Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
> Reviewed-on: https://skia-review.googlesource.com/112742
> Reviewed-by: Mike Klein <mtklein@chromium.org>
Change-Id: I3d71197d4bbb19ca4a94961a97fa2e54d5cbfb0d
Reviewed-on: https://skia-review.googlesource.com/112744
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 78cb579f33.
Reason for revert: lowp should be controlled by defined(JUMPER_IS_SCALAR), not defined(__clang__). So close.
Original change's description:
> Reland "make SkJumper stages normal Skia code"
>
> This is a reland of 22e536e3a1
>
> Now with fixed #include paths in SkRasterPipeline_opts.h,
> and -ffp-contract=fast for the :hsw target to minimize
> diffs on non-Windows Clang AVX2/AVX-512 bots.
>
> Original change's description:
> > make SkJumper stages normal Skia code
> >
> > Enough clients are using Clang now that we can say, use Clang to build
> > if you want these software pipeline stages to go fast.
> >
> > This lets us drop the offline build aspect of SkJumper stages, instead
> > building as part of Skia using the SkOpts framework.
> >
> > I think everything should work, except I've (temporarily) removed
> > AVX-512 support. I will put this back in a follow up.
> >
> > I have had to drop Windows down to __vectorcall and our narrower
> > stage calling convention that keeps the d-registers on the stack.
> > I tried forcing sysv_abi, but that crashed Clang. :/
> >
> > Added a TODO to up the same narrower stage calling convention
> > for lowp stages... we just *don't* today, for no good reason.
> >
> > Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> > Reviewed-on: https://skia-review.googlesource.com/110641
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Herb Derby <herb@google.com>
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
>
> Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
> Reviewed-on: https://skia-review.googlesource.com/112742
> Reviewed-by: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org
Change-Id: Ie64da98f5187d44e03c0ce05d7cb189d4a6e6663
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/112743
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of 22e536e3a1
Now with fixed #include paths in SkRasterPipeline_opts.h,
and -ffp-contract=fast for the :hsw target to minimize
diffs on non-Windows Clang AVX2/AVX-512 bots.
Original change's description:
> make SkJumper stages normal Skia code
>
> Enough clients are using Clang now that we can say, use Clang to build
> if you want these software pipeline stages to go fast.
>
> This lets us drop the offline build aspect of SkJumper stages, instead
> building as part of Skia using the SkOpts framework.
>
> I think everything should work, except I've (temporarily) removed
> AVX-512 support. I will put this back in a follow up.
>
> I have had to drop Windows down to __vectorcall and our narrower
> stage calling convention that keeps the d-registers on the stack.
> I tried forcing sysv_abi, but that crashed Clang. :/
>
> Added a TODO to up the same narrower stage calling convention
> for lowp stages... we just *don't* today, for no good reason.
>
> Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> Reviewed-on: https://skia-review.googlesource.com/110641
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I44f2c03d33958e3807747e40904b6351957dd448
Reviewed-on: https://skia-review.googlesource.com/112742
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 22e536e3a1.
Reason for revert: wrong include path :/
Original change's description:
> make SkJumper stages normal Skia code
>
> Enough clients are using Clang now that we can say, use Clang to build
> if you want these software pipeline stages to go fast.
>
> This lets us drop the offline build aspect of SkJumper stages, instead
> building as part of Skia using the SkOpts framework.
>
> I think everything should work, except I've (temporarily) removed
> AVX-512 support. I will put this back in a follow up.
>
> I have had to drop Windows down to __vectorcall and our narrower
> stage calling convention that keeps the d-registers on the stack.
> I tried forcing sysv_abi, but that crashed Clang. :/
>
> Added a TODO to up the same narrower stage calling convention
> for lowp stages... we just *don't* today, for no good reason.
>
> Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
> Reviewed-on: https://skia-review.googlesource.com/110641
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Herb Derby <herb@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
TBR=mtklein@chromium.org,herb@google.com,fmalita@chromium.org
Change-Id: I2bdc709c80cdfa6b13ff24e024b3721bef887f46
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/112741
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Enough clients are using Clang now that we can say, use Clang to build
if you want these software pipeline stages to go fast.
This lets us drop the offline build aspect of SkJumper stages, instead
building as part of Skia using the SkOpts framework.
I think everything should work, except I've (temporarily) removed
AVX-512 support. I will put this back in a follow up.
I have had to drop Windows down to __vectorcall and our narrower
stage calling convention that keeps the d-registers on the stack.
I tried forcing sysv_abi, but that crashed Clang. :/
Added a TODO to up the same narrower stage calling convention
for lowp stages... we just *don't* today, for no good reason.
Change-Id: Iaaa792ffe4deab3508d2dc5d0008c163c24b3383
Reviewed-on: https://skia-review.googlesource.com/110641
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This field has no interpretation at the GrTexture/GrGpu as the orientation is
handled at the GrSurfaceProxy level.
This change requires GrGpu to accept a GrSurfaceOrigin when creating a texture with initial data. The origin refers to the texel data to be uploaded. Longer term the plan is to remove this and require the data to be kTopLeft. Additionally, kBottomLeft will only be allowed for wrapped texture/RTs as this evolves.
Change-Id: I7d25b0199aafd9bf3b74c39b2cae451acadcd772
Reviewed-on: https://skia-review.googlesource.com/111806
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reland all the things
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.
In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
TBR=jvanverth@google.com
Change-Id: I05c6cd8d301bf2decca39765e5cae62993d9da04
Reviewed-on: https://skia-review.googlesource.com/111362
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL clarifies what is going on in the GrDrawOpAtlas and GrAtlasGlyphCache.
For the GrDrawOpAtlas:
At creation time all the allowed pages are created (with their backing GrTextureProxies) but they aren't instantiated.
The GrDrawOpAtlas::instantiate call is called in preFlushCB and allocates any pages known to be needed at the start of flush
GrDrawOpAtlas::addToAtlas is called at flush time and, if a new page is activated, will instantiated it at that time.
During compaction, an unused page will be deInstantiated but its Plots and backing GrTextureProxy will remain alive.
The GrAtlasGlyphCache reflects the changes to the GrDrawOpAtlas
It now carries a GrProxyProvider for when it needs to create an atlas
It passes in a GrResourceProvider* at flush time to allow instantiation.
It does not, yet, allocate that GrDrawOpAtlases it might ever require.
TBR=bsalomon@google.com
Change-Id: I276d339d81e7b709140e082a7b58c5584f73ab70
Reviewed-on: https://skia-review.googlesource.com/111100
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 934c3d0c54.
Reason for revert: Chrome
Original change's description:
> Revert "Revert "Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)""
>
> This reverts commit 84d823a5e2.
>
> Reason for revert: The DFT diffs don't repro on Windows so I'm chalking it up to minor device differences
>
> Original change's description:
> > Revert "Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)"
> >
> > This reverts commit 96165ebeaa.
> >
> > Reason for revert: DFT GMs w/ LCD text are slightly different
> >
> > Original change's description:
> > > Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)
> > >
> > > This CL clarifies what is going on in the GrDrawOpAtlas and GrAtlasGlyphCache.
> > >
> > > For the GrDrawOpAtlas:
> > > At creation time all the allowed pages are created (with their backing GrTextureProxies) but they aren't instantiated.
> > >
> > > The GrDrawOpAtlas::instantiate call is called in preFlushCB and allocates any pages known to be needed at the start of flush
> > >
> > > GrDrawOpAtlas::addToAtlas is called at flush time and, if a new page is activated, will instantiated it at that time.
> > >
> > > During compaction, an unused page will be deInstantiated but its Plots and backing GrTextureProxy will remain alive.
> > >
> > > The GrAtlasGlyphCache reflects the changes to the GrDrawOpAtlas
> > > It now carries a GrProxyProvider for when it needs to create an atlas
> > > It passes in a GrResourceProvider* at flush time to allow instantiation.
> > >
> > > It does not, yet, allocate that GrDrawOpAtlases it might ever require.
> > >
> > > Change-Id: Ie9b64b13e261b01ee14be09fbf7e17841b7781dc
> > > Reviewed-on: https://skia-review.googlesource.com/109749
> > > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > > Commit-Queue: Robert Phillips <robertphillips@google.com>
> >
> > TBR=jvanverth@google.com,robertphillips@google.com
> >
> > Change-Id: I62efc61c8394477e54d6e79fa2f65180c91a4515
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Reviewed-on: https://skia-review.googlesource.com/110220
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
>
> TBR=jvanverth@google.com,robertphillips@google.com
>
> Change-Id: I7c87b4523f9b53285f0de5c2d741a25893522d9a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/110221
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,robertphillips@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I7dd73ab0159f38595f21b21eef3becc10aa0934d
Reviewed-on: https://skia-review.googlesource.com/111080
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit acf17904d6.
Reason for revert: Chrome
Original change's description:
> Fission GrAtlasGlyphCache in two
>
> This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
>
> The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
> and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
> time and provides access to the proxies backing the atlases. The full GrAtlasManager is
> only available at flush time and allows instantiation of the proxies and uploading to them.
>
> In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
> GrAtlasManager in the main thread. This future atlas manager will have had all of its
> GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
>
> Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
> Reviewed-on: https://skia-review.googlesource.com/108001
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I7c760ea1a9f041a310b96d552aa1497ee5902cd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111040
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.
In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
Reviewed-on: https://skia-review.googlesource.com/108001
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 84d823a5e2.
Reason for revert: The DFT diffs don't repro on Windows so I'm chalking it up to minor device differences
Original change's description:
> Revert "Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)"
>
> This reverts commit 96165ebeaa.
>
> Reason for revert: DFT GMs w/ LCD text are slightly different
>
> Original change's description:
> > Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)
> >
> > This CL clarifies what is going on in the GrDrawOpAtlas and GrAtlasGlyphCache.
> >
> > For the GrDrawOpAtlas:
> > At creation time all the allowed pages are created (with their backing GrTextureProxies) but they aren't instantiated.
> >
> > The GrDrawOpAtlas::instantiate call is called in preFlushCB and allocates any pages known to be needed at the start of flush
> >
> > GrDrawOpAtlas::addToAtlas is called at flush time and, if a new page is activated, will instantiated it at that time.
> >
> > During compaction, an unused page will be deInstantiated but its Plots and backing GrTextureProxy will remain alive.
> >
> > The GrAtlasGlyphCache reflects the changes to the GrDrawOpAtlas
> > It now carries a GrProxyProvider for when it needs to create an atlas
> > It passes in a GrResourceProvider* at flush time to allow instantiation.
> >
> > It does not, yet, allocate that GrDrawOpAtlases it might ever require.
> >
> > Change-Id: Ie9b64b13e261b01ee14be09fbf7e17841b7781dc
> > Reviewed-on: https://skia-review.googlesource.com/109749
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
>
> TBR=jvanverth@google.com,robertphillips@google.com
>
> Change-Id: I62efc61c8394477e54d6e79fa2f65180c91a4515
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/110220
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,robertphillips@google.com
Change-Id: I7c87b4523f9b53285f0de5c2d741a25893522d9a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/110221
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 96165ebeaa.
Reason for revert: DFT GMs w/ LCD text are slightly different
Original change's description:
> Separate creation time & flush time behavior in GrDrawOpAtlas (take 2)
>
> This CL clarifies what is going on in the GrDrawOpAtlas and GrAtlasGlyphCache.
>
> For the GrDrawOpAtlas:
> At creation time all the allowed pages are created (with their backing GrTextureProxies) but they aren't instantiated.
>
> The GrDrawOpAtlas::instantiate call is called in preFlushCB and allocates any pages known to be needed at the start of flush
>
> GrDrawOpAtlas::addToAtlas is called at flush time and, if a new page is activated, will instantiated it at that time.
>
> During compaction, an unused page will be deInstantiated but its Plots and backing GrTextureProxy will remain alive.
>
> The GrAtlasGlyphCache reflects the changes to the GrDrawOpAtlas
> It now carries a GrProxyProvider for when it needs to create an atlas
> It passes in a GrResourceProvider* at flush time to allow instantiation.
>
> It does not, yet, allocate that GrDrawOpAtlases it might ever require.
>
> Change-Id: Ie9b64b13e261b01ee14be09fbf7e17841b7781dc
> Reviewed-on: https://skia-review.googlesource.com/109749
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,robertphillips@google.com
Change-Id: I62efc61c8394477e54d6e79fa2f65180c91a4515
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/110220
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL clarifies what is going on in the GrDrawOpAtlas and GrAtlasGlyphCache.
For the GrDrawOpAtlas:
At creation time all the allowed pages are created (with their backing GrTextureProxies) but they aren't instantiated.
The GrDrawOpAtlas::instantiate call is called in preFlushCB and allocates any pages known to be needed at the start of flush
GrDrawOpAtlas::addToAtlas is called at flush time and, if a new page is activated, will instantiated it at that time.
During compaction, an unused page will be deInstantiated but its Plots and backing GrTextureProxy will remain alive.
The GrAtlasGlyphCache reflects the changes to the GrDrawOpAtlas
It now carries a GrProxyProvider for when it needs to create an atlas
It passes in a GrResourceProvider* at flush time to allow instantiation.
It does not, yet, allocate that GrDrawOpAtlases it might ever require.
Change-Id: Ie9b64b13e261b01ee14be09fbf7e17841b7781dc
Reviewed-on: https://skia-review.googlesource.com/109749
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:7643
Change-Id: Ieeca5414f51c7c113c54b47578ec840fc7d684e0
Reviewed-on: https://skia-review.googlesource.com/109520
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
also, return radii by value instead of reference, in possible prep for changing underlying representation
Bug: skia:7649
Change-Id: Iff42a49c53cc48171fc63462be366cc3500b2273
Reviewed-on: https://skia-review.googlesource.com/109385
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 056c1a821a.
Reason for revert: GM issues
Original change's description:
> Separate creation time & flush time behavior in GrDrawOpAtlas
>
> This CL clarifies what is going on in the GrDrawOpAtlas and GrAtlasGlyphCache.
>
> For the GrDrawOpAtlas:
> At creation time all the allowed pages are created (with their backing GrTextureProxies) but they aren't instantiated.
>
> The GrDrawOpAtlas::instantiate call is called in preFlushCB and allocates any pages known to be needed at the start of flush
>
> GrDrawOpAtlas::addToAtlas is called at flush time and, if a new page is activated, will instantiated it at that time.
>
> During compaction, an unused page will be deInstantiated but its Plots and backing GrTextureProxy will remain alive.
>
> The GrAtlasGlyphCache reflects the changes to the GrDrawOpAtlas
> It now carries a GrProxyProvider for when it needs to create an atlas
> It passes in a GrResourceProvider* at flush time to allow instantiation.
>
> It does not, yet, allocate that GrDrawOpAtlases it might ever require.
>
> Change-Id: I54909b7a3ba4bec2db5f1218f6a2a3a1636f66d6
> Reviewed-on: https://skia-review.googlesource.com/108520
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I36eafe46209380f533aa84e831d1c9d18844b6be
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/109280
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
New format should be much simpler:
- only store public data (e.g. points, verbs, filltype)
- deserialize just uses public APIs
Refactor reading code to manage different (older) versions, to make
it clear (hopefully) what we can delete when we can abandon version
3 support.
Bug: skia:
Change-Id: I30465f891cba3f044ae1cb2c13c04f04fdc9da78
Reviewed-on: https://skia-review.googlesource.com/109160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This CL clarifies what is going on in the GrDrawOpAtlas and GrAtlasGlyphCache.
For the GrDrawOpAtlas:
At creation time all the allowed pages are created (with their backing GrTextureProxies) but they aren't instantiated.
The GrDrawOpAtlas::instantiate call is called in preFlushCB and allocates any pages known to be needed at the start of flush
GrDrawOpAtlas::addToAtlas is called at flush time and, if a new page is activated, will instantiated it at that time.
During compaction, an unused page will be deInstantiated but its Plots and backing GrTextureProxy will remain alive.
The GrAtlasGlyphCache reflects the changes to the GrDrawOpAtlas
It now carries a GrProxyProvider for when it needs to create an atlas
It passes in a GrResourceProvider* at flush time to allow instantiation.
It does not, yet, allocate that GrDrawOpAtlases it might ever require.
Change-Id: I54909b7a3ba4bec2db5f1218f6a2a3a1636f66d6
Reviewed-on: https://skia-review.googlesource.com/108520
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: If8d2f46b8f27fefc3a0f983eb649654e0fb4afcb
Reviewed-on: https://skia-review.googlesource.com/108685
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Android media framework is expected to be run with the background
thread pool for handling binder RPC calls.
Test: skia_dm does not hang with heif files.
Bug: 65463215 Bug: 72869975
Change-Id: I2333d5a13d6145e9468464fa93807851e3a17bc8
Reviewed-on: https://skia-review.googlesource.com/108141
Reviewed-by: Chong Zhang <chz@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:
Change-Id: I97bf83ca001acc762a42d26207a394faee6d90fb
Reviewed-on: https://skia-review.googlesource.com/107782
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Android+ASAN was already using libc++, so don't confuse it with the host
library.
Bug: skia:
Change-Id: Ibdeb40007f9d346a84adb39de240299049c0c55e
Reviewed-on: https://skia-review.googlesource.com/107721
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Draws string at four scales to test each method of emoji rendering.
Bug: skia:7562
Change-Id: Id28fea702aef36e3d2d5a9ca24c1685517979b3c
Reviewed-on: https://skia-review.googlesource.com/107020
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
For the simplicity of this CL, I haven't enabled DAA for init-once yet.
The current init-once is only enabled for draw path, and it simply
generates the dev path in the init-once phase.
Bug: skia:
Change-Id: Ie9a9ef9fc453acbdeb48b06b93d578c626961e3f
Reviewed-on: https://skia-review.googlesource.com/87784
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Motivation: building for android on windows was failing for me.
Change-Id: Ia74bb99331edbe2cc9b0281e4c9ff7bbc00b08e6
Reviewed-on: https://skia-review.googlesource.com/106262
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Change-Id: I6e17a8498647c4bd09281f880a94cbfdcd5930ea
Reviewed-on: https://skia-review.googlesource.com/106020
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: If5dc14cbed7d0c6e5ca47dae3408bbe3cf213eab
Reviewed-on: https://skia-review.googlesource.com/105609
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This refactors the current gn_to_bp script and moves the common
components into a utils class. Both gn_to_bp scripts now also
accept an optional param (--gn <gn_path>) to make it easier to run
within the Android tree where we don't have the DEPS synced.
Change-Id: Idc4de7b3993e63e21a5b7137b1873d82a8e1843e
Reviewed-on: https://skia-review.googlesource.com/102184
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
BUG=skia:7515
Change-Id: Iab31e8cadfaa1ce09d85aab9cc84a3e614ea5e45
Reviewed-on: https://skia-review.googlesource.com/100420
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Bug: skia:
Change-Id: I0dda67283b32aaf06a34463847e760158bf47392
Reviewed-on: https://skia-review.googlesource.com/102422
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:7566
Change-Id: I89f662b6493fee4d9f8a10ba6aa791634cb39bba
Reviewed-on: https://skia-review.googlesource.com/102621
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Motivation: delete unnecessary code. ResourceFactory.h provides a much more
flexible way of fixing the same problem.
Change-Id: Ib8a3ce25ce98e4f752dc1e7ce88eb9ceb95a4372
Reviewed-on: https://skia-review.googlesource.com/101920
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
This reverts commit 7df27465c4.
Reason for revert: experimental revert to see if this is the cause of the tree redness
Original change's description:
> Drop support for unused MSAA extensions
>
> Bug: skia:
> Change-Id: I113b80e3f991f195155148625ceb29242ea82776
> Reviewed-on: https://skia-review.googlesource.com/101403
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com
Change-Id: I4fa4123e2d176bef88cd76a09a14053d9ac5809f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/101680
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
On certain iOS devices half has a mantissa of only 10 bits, which is not
enough to perform the floating point trickery to get the lower bits
out of the "texture coordinates". Instead we use int if available, and
float if not available.
Also re-enables multitexturing for iOS and adds a sample which
stresses the issue, and a version of fontcache that tests multitexturing.
Bug: skia:7285
Change-Id: Ia541b6a418c1860c941071750ceb26459eb846ea
Reviewed-on: https://skia-review.googlesource.com/99800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I16d9293cbc0bef1bdce1260d1bd9b43d8853d070
Reviewed-on: https://skia-review.googlesource.com/93641
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
Bug: b/63908092
By default use the repetition count stored in the encoded data (if
any). Allow setting the repetition count manually, so that the
animation will stop after n+1 total cycles (unless -1 is used for
infinite).
If the animation is complete, make start reset it.
When the animation is not running, make update return max double (i.e.
no need to update any time soon).
Fix a bug where the first call to update returned -1.
Share write_bm with CodecAnimTest, for debugging.
Update Sample to check isRunning rather than keeping its own record
of whether the animation is running.
Change-Id: I883e4d7325f7a7b23a422fa9d756f9ea3018f0f8
Reviewed-on: https://skia-review.googlesource.com/97082
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This patch uses equal_range instead of linear search to look up a
factory entry by name. This does require a sort, but the expected usage
is that the sort happens once and look ups happen many times.
This improves performance on Chromium's oop deserialization of
flattenables by about 10%
R=reed@chromium.org
Change-Id: I907f457a2ffb7d5b6d8261343099d982260b8415
Reviewed-on: https://skia-review.googlesource.com/96820
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
These don't seem to be used by anyone anymore so lets kill them.
Bug: skia:
Change-Id: I7908a9c9357e9e3b3166af9a14899dab522c3f11
Reviewed-on: https://skia-review.googlesource.com/97144
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Allows coverage counts ultimately to be drawn either to an atlas or
directly to the framebuffer.
Bug: skia:
Change-Id: I6cc07fce562c223381b89586d19ae98298bafe4d
Reviewed-on: https://skia-review.googlesource.com/96083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: If110f1716d2ad3b967aadca1c61d3e22386e17b1
Reviewed-on: https://skia-review.googlesource.com/94862
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Bug: b/63909536
Android's ImageDecoder API takes as input an arbitrary width and height
to scale the image to. Internally, this uses SkAndroidCodec to sample,
and then (if not a perfect match) scales to the desired size with
drawing.
computeSampledSize is a modified version of what ImageDecoder currently
does to convert from arbitrary dimensions to a sampleSize. Moving it
here allows it to be shared by SkAnimatedImage. The modified version
also corrects two bugs:
- a client using the dimensions returned by getSampledDimensions
previously may have resulted in ImageDecoder decoding to a larger
size and then scaling it. (example found in tests: dog.jpg is
180 x 180. getSampledDimensions(8) returns 23 x 23, but the old
method resulted in using sampleSize of 7 and downscaling the resulting
25 x 25 image.)
- recompute the sampleSize based on the size returned by
getSampledDimensions.
Change-Id: I022040e8bac31c20988903a0452257f7ae902bc7
Reviewed-on: https://skia-review.googlesource.com/94620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
It should work on 32 and 64 bit android running M or newer.
Bug: skia:
Change-Id: I7e6d4000f4fee8f2704b84b7174174dd0e68d21c
Reviewed-on: https://skia-review.googlesource.com/93700
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: b/63909536
SkAnimatedImage is a simple drawable for animating a GIF. Thread-safety
is left up to the client. At most two bitmaps are stored in the
drawable; one for the current frame and one for a frame that may need to
be restored. The backup frame prevents some cases where we would
otherwise have to re-decode from the beginning of the image.
The API lets the client set the time value, and decodes to match that
time.
TODO:
- Callback for when the animation is complete
- Ability to use SkAndroidCodec
- Modify the loop count (or leave that up to client?)
- Better and/or client-specific caching
Other changes:
- Add a sample which animates a GIF
- Reenable SK_CODEC_PRINTF for debug builds and Android
Change-Id: I945ffbccdb6008f2a05ed4d9b2af869a261fb300
Reviewed-on: https://skia-review.googlesource.com/93420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit ef29e42ef3.
Reason for revert: probably not either roll.
Original change's description:
> Revert "fix legacy makeRasterImage()"
>
> This reverts commit 7c4ca04336.
>
> Reason for revert: layout, cereal tests?
>
> Original change's description:
> > fix legacy makeRasterImage()
> >
> > Passing the color space down into SkImage_Lazy ends up triggering a
> > SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
> > ignore (tf(r)*a) to have any hope of working with the legacy backend.
> >
> > This fix in turn needs another little extension of another old hack in
> > SkImage_Gpu for makeNonTextureImage() to keep working there.
> >
> > Bug: skia:7479
> >
> > Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
> > Reviewed-on: https://skia-review.googlesource.com/93380
> > Commit-Queue: Mike Klein <mtklein@chromium.org>
> > Reviewed-by: Brian Osman <brianosman@google.com>
>
> TBR=mtklein@chromium.org,brianosman@google.com
>
> Change-Id: I65092e01d767ef1fd35563f0b79ceded3c12b267
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:7479
> Reviewed-on: https://skia-review.googlesource.com/93820
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,brianosman@google.com
Change-Id: Ic9b48d311cca152ab2e620363dd4528ed382eb88
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7479
Reviewed-on: https://skia-review.googlesource.com/93960
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 7c4ca04336.
Reason for revert: layout, cereal tests?
Original change's description:
> fix legacy makeRasterImage()
>
> Passing the color space down into SkImage_Lazy ends up triggering a
> SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
> ignore (tf(r)*a) to have any hope of working with the legacy backend.
>
> This fix in turn needs another little extension of another old hack in
> SkImage_Gpu for makeNonTextureImage() to keep working there.
>
> Bug: skia:7479
>
> Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
> Reviewed-on: https://skia-review.googlesource.com/93380
> Commit-Queue: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: I65092e01d767ef1fd35563f0b79ceded3c12b267
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7479
Reviewed-on: https://skia-review.googlesource.com/93820
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Doing so installs packages the resource directory during a 'tests'
build. This lets us run skia_nanobench in the internal test infra,
which doesn't have access to the source tree.
Test: Check that all files in "resources" is packaged during 'make tests
dist' in an Android tree.
Change-Id: Ia547cf09087e5795bdd825d0d48f179086a9ca4a
Reviewed-on: https://skia-review.googlesource.com/93060
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Stephen Hines <srhines@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Passing the color space down into SkImage_Lazy ends up triggering a
SkTransferFunctionBehavior::kRespect decode (tf(r*a)), where we want
ignore (tf(r)*a) to have any hope of working with the legacy backend.
This fix in turn needs another little extension of another old hack in
SkImage_Gpu for makeNonTextureImage() to keep working there.
Bug: skia:7479
Change-Id: If48ca68e95d9eee597f6b10434498049981314ba
Reviewed-on: https://skia-review.googlesource.com/93380
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug introduced when we made isEmpty check for int32_t width/height
Bug:800804
Change-Id: I59799c88fb02f176c1545dd0edae050b510df079
Reviewed-on: https://skia-review.googlesource.com/93302
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
After tinkering with libstdc++ -> libc++, looks like we need this
warning again. We already turn it on in Android's own x86 builds;
see gn_to_bp.py for that.
Change-Id: I7b7a76d1c22dd3f3b7712e9ce89b78d9a229a302
Reviewed-on: https://skia-review.googlesource.com/92360
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
All other options are going away real soon now.
Change-Id: I57051fdabc2b0fd18fd133c9fb345ffa5a46e5db
Reviewed-on: https://skia-review.googlesource.com/92300
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Also runs clang-format on the files that don't have special shader
builder styling.
Bug: skia:
Change-Id: I4a67569a7c8472acfb9200644c913844a92e3b2d
Reviewed-on: https://skia-review.googlesource.com/92083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This pulls all the proxy tracking & creation functionality out of the GrResourceCache and GrResourceProvider and consolidates it in the GrProxyProvider.
Change-Id: I7256f7c544319a70c1bd93dd5a9ccbe5fa0a544f
Reviewed-on: https://skia-review.googlesource.com/91501
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:7462
Change-Id: Iba0af2f0ff8ef646f93a0e2ced083d99020a38c9
Reviewed-on: https://skia-review.googlesource.com/90842
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
We need to discriminate between nodes whose bounds updates contribute to the dirty
region, and nodes whose bounds changes do not.
E.g. animated shape in a group: the animated shape node bounds should yield damage,
but the ancestor group bounds should not.
To accomplish this, we refine the invalidation state:
1) self invalidation == the node itself was invalidated, and its bounds updates
yield damage.
2) descendant invalidation == the node has some (self-)invalidated descendant,
but its own bounds are not contributing damage.
Also:
* hoist the bounding box invalidation logic into the base class (Node::revalidate)
and update to respect the states described above.
* remove (now-redundant) GeometryNode bbox logic.
* update revalidation methods to return the node bbox instead of void
TBR=
Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade
Reviewed-on: https://skia-review.googlesource.com/90581
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This change stages SkFloatToDecimal() for possible re-use by pdfium.
Change-Id: Iedc0c78c8a633f0b0973365d2d8b540b5443590d
Reviewed-on: https://skia-review.googlesource.com/90400
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Bug: skia:2679
Change-Id: Ia462af01b9832da90206b9e9be2278cb48c6c502
Reviewed-on: https://skia-review.googlesource.com/86401
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Bug: skia:
Change-Id: I1875e44417a0a583c4f35ee4d46856a34ba55245
Reviewed-on: https://skia-review.googlesource.com/88580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
and SkPictureAnalyzer
Bug: skia:
Change-Id: I394eca648234b1a69e6f9a0a88c407366a33d079
Reviewed-on: https://skia-review.googlesource.com/87791
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit de71572f65.
Revert "Revert "Transform vertices for distance field glyphs on CPU.""
This reverts commit f226e66d75.
Change-Id: I2545afae3beb1d6b14bba056853ed826ae7a4679
Reviewed-on: https://skia-review.googlesource.com/86603
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also adds a tonal color GM, a grayscale mode to shadowutils GM,
and animated alpha to SampleAndroidShadows.
Bug: skia:
Change-Id: I1dcb5cab7e53ffa7a3bf1a07b6ebfed38df1a9ed
Reviewed-on: https://skia-review.googlesource.com/85002
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 0215e39d7e.
Reason for revert: break intel 540 and HD2000 intel release bots on gltestthreading gm dftext_blob_pers
Original change's description:
> Transform vertices for distance field glyphs on CPU.
>
> This allows batching of DF draws with different view matrices.
>
> For perspective matrices this means the transformed position vertex
> attribute must have w values. Currently, non-perspective DF draws still
> use 2 component positions, though this could be changed in the future.
> Consequently, perspective draws can batch with other perspective draws
> but not non-perspective draws.
>
> Adds a GM to test batching and reusing the same blobs with both perspective
> and non-perspective matrices.
>
> Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
> Reviewed-on: https://skia-review.googlesource.com/79900
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Idc658d9263976d5b5e00a5026c5d6d3c8f4bdc2d
Reviewed-on: https://skia-review.googlesource.com/86560
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 4f5e1d4ff3.
Reason for revert: Unfortunately, we need this in Chrome for a bit longer. Working on understanding why the new path led to regressions. Will re-land this once the new path sticks.
Original change's description:
> Remove SkImage deferred texture image data APIs.
>
> These APIs existed for Chrome. Chrome is no longer using them.
>
> Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
> Reviewed-on: https://skia-review.googlesource.com/81021
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ic9f683f262f2e1d0469156360f5ffaee977ca44a
Reviewed-on: https://skia-review.googlesource.com/86280
Reviewed-by: Eric Karl <ericrk@chromium.org>
Commit-Queue: Eric Karl <ericrk@chromium.org>
This allows batching of DF draws with different view matrices.
For perspective matrices this means the transformed position vertex
attribute must have w values. Currently, non-perspective DF draws still
use 2 component positions, though this could be changed in the future.
Consequently, perspective draws can batch with other perspective draws
but not non-perspective draws.
Adds a GM to test batching and reusing the same blobs with both perspective
and non-perspective matrices.
Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
Reviewed-on: https://skia-review.googlesource.com/79900
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Some interesting things are starting to fall out already,
like the fact that I needed to add a gamma_dst stage to
be able to draw into gamma-transfer-fn destinations.
I've also had to pass an SkAlphaType through to the linearize
functions so that they can maintain premul invariants. I'm not
sure this is actually a good idea... if you can, please double-
check my logic at SkRasterPipeline.cpp:128?
If it's correct logic, I'm going to need to do it all over the place.
But I imagine you don't do this and somehow get away with it.
Change-Id: I42cd9b161b54287d674225103ad9e19f8b388959
Reviewed-on: https://skia-review.googlesource.com/84680
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
This CL mainly just:
stores the GrContextOptions in GrContextThreadSafeProxy (so they can be passed on to a stubbed out GrContext)
adds a method to create a stubbed out GrContext that has a GrStubGpu
- the stubbed out GrContext isn't quite ready for prime time yet
Change-Id: I31be6763640e406c5963e6f0714489ac358339e4
Reviewed-on: https://skia-review.googlesource.com/79601
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
To enable, set skia_embed_resources=true in args.gn.
Also add *-EmbededResouces bots.
Change-Id: Ia69b26e926a3ad4676a4fa021894432ea2104538
Reviewed-on: https://skia-review.googlesource.com/82626
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This avoids bugs when other directories (like the Driver SDK) show up in
those folders.
Bug: skia:7395
Change-Id: Iee316a7daf8d71223b999de736d63e1dc7fa31f7
Reviewed-on: https://skia-review.googlesource.com/83542
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This patch is to turn on PGO for skia on Android, which will provide a
performance improvement of 7.6% for hwui when applied PGO for both.
The patch specified a skia.profdata file, which locates in internal
google_data/pgo_profile directory, to work as the profile to feed PGO.
This profdata can be re-collected with PGO build system support.
PGO can be turned off by setting ANDROID_PGO_NO_PROFILE_USE environment
variable or set variable to false.
Test: Build skia successfully and verified the performance improvement
on device through benchmark.
BUG=skia:
Change-Id: I826f417569b2853630f6d4fcce236b5bc36547fa
Reviewed-on: https://skia-review.googlesource.com/82880
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: John Reck <jreck@google.com>
Removes the concept of a configurable "default" interface and makes the default
always be the "native" interface.
Also removes unused functions: GrGLInterfaceAddTestDebugMarker and
GrGLInterface::NewClone.
Keeps around legacy GrGLCreateNativeInterface() until clients can be weened.
Change-Id: I4a3bdafa8cf8c68ed13318393abd55686b045ccb
Reviewed-on: https://skia-review.googlesource.com/83000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Using full paths in skia.h causes "file not found" with Goma. All other
Builds seem fine without the path, so I changed find_headers.py to use
the basename.
Change-Id: Ib520e91a92ebffe36a736eb53f643d359f5bb2ce
Reviewed-on: https://skia-review.googlesource.com/79360
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Should make it easier to ask just for images.
Change-Id: If821743dc924c4bfbc6b2b2d29b14affde7b3afd
Reviewed-on: https://skia-review.googlesource.com/82684
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
'windk' is no longer a thing. There are two separate variables to point
at your compiler (win_vc), and SDK (win_sdk).
'msvc' is no longer a thing, either. By default, we look for 2017 and
then 2015 (in the default locations). If neither is located, use an
assert to let users know they should set win_vc. Then, detect if win_vc
points at a 2017 or 2015 installation, and configure it automatically.
Because the toolchain is now 2017, update the GN files to handle building
x86 in that configuration. In fact, we only support x86 builds (with 2017
or 2015) using the toolchain assets. Keep a 2015 toolchain around as a
new asset, so we can add bot coverage.
Docs-Preview: https://skia.org/?cl=81841
Bug: skia:
Change-Id: I8c68a6f949e54c0e798a219450bbb9406f8dc6ac
Reviewed-on: https://skia-review.googlesource.com/81841
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I9a2a061e7a021587441f3f39427306309e0341e8
Reviewed-on: https://skia-review.googlesource.com/82042
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:6305
Change-Id: I3b2f2a8898f25d3dd0ec47668895dd4d00668575
Reviewed-on: https://skia-review.googlesource.com/82040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These APIs existed for Chrome. Chrome is no longer using them.
Change-Id: I15a5e2f88c7e8d1356188748fc68d4658f6f1849
Reviewed-on: https://skia-review.googlesource.com/81021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
(Not when we're merely building _on_ Windows.)
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Win-Clang-arm64-Release-Android
Change-Id: I7ab7663fcac6e3631ebe82f440927a077d476528
Reviewed-on: https://skia-review.googlesource.com/81483
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is a reland of 6da1d32c16
Original change's description:
> Always use the Win 10 SDK, and optionally detect/use the latest version
>
> For bot toolchain builds, we were already using the Win 10 SDK. Local
> 2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
> we always use the Win 10 SDK exclusively.
>
> This adds two new GN arguments: win_sdk, which points at the top level
> Windows 10 SDK directory, and win_sdk_version, which can be used to
> pin to a specific version. (Otherwise we use a script to detect the
> most recent version).
>
> Bug: skia:
> Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
> Reviewed-on: https://skia-review.googlesource.com/81304
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ide0d6bd3413c4fe7a8bada7d3d32bdba9709d11b
Reviewed-on: https://skia-review.googlesource.com/81501
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 6da1d32c16.
Reason for revert:
Caused Build-Win-Clang-arm64-Release-Android to fail.
Eg: https://chromium-swarm.appspot.com/task?id=3a467f1ddd15fb10&refresh=10
Original change's description:
> Always use the Win 10 SDK, and optionally detect/use the latest version
>
> For bot toolchain builds, we were already using the Win 10 SDK. Local
> 2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
> we always use the Win 10 SDK exclusively.
>
> This adds two new GN arguments: win_sdk, which points at the top level
> Windows 10 SDK directory, and win_sdk_version, which can be used to
> pin to a specific version. (Otherwise we use a script to detect the
> most recent version).
>
> Bug: skia:
> Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
> Reviewed-on: https://skia-review.googlesource.com/81304
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,borenet@google.com,bungeman@google.com,brianosman@google.com
Change-Id: Id044114fc685d570741e3f5ed003c4be2ffa84a3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/81500
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Bug: skia:
Change-Id: I054560b66c6cde346d939015326d8547879d2c4b
Reviewed-on: https://skia-review.googlesource.com/81160
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
For bot toolchain builds, we were already using the Win 10 SDK. Local
2015 builds were using a strange hybrid of Win 10 and Win 8 SDKs. Now
we always use the Win 10 SDK exclusively.
This adds two new GN arguments: win_sdk, which points at the top level
Windows 10 SDK directory, and win_sdk_version, which can be used to
pin to a specific version. (Otherwise we use a script to detect the
most recent version).
Bug: skia:
Change-Id: I5aabb5eb9e7f483e3676b67b50356ddd0421cf7d
Reviewed-on: https://skia-review.googlesource.com/81304
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
I was wondering how feasible using this to make downcasts safe would be.
These tests would need to build and pass on all our bots, at least.
Change-Id: I1753ba58841bf6c17d6ac3af7374518356e1bb05
Reviewed-on: https://skia-review.googlesource.com/81180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
To make this simpler in the future, add a python script that finds the
most recent 2017 toolchain, and use that. If/when we update the bot
toolchain, this will be even more helpful, because the Chromium toolchain
isn't perfectly in sync with the general update channel, so people are
likely to have a newer/older release locally.
Note that explicitly setting win_toolchain_version in your GN args
suppresses the python script, so you can choose to build with whatever
version you need.
Bug: skia:
Change-Id: Iaf6d0dd9be2623472118c3ad27b20023a205d67c
Reviewed-on: https://skia-review.googlesource.com/81162
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This partially reverts commit
1793e7bb46.
Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit c6f7a4ffa9.
Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.
Original change's description:
> Hide SkEncodedInfo
>
> Bug: skia:7353
> Bug: skia:6839
>
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
>
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
>
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
>
> Switch conversionSupported to use an SkColorType, which is enough info.
>
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
>
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
>
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com
Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Add newline-eof to the list of ignroed warnings.
Fix shadowed fields.
Bug: skia:
Change-Id: I4985ce2495194a7f805af98c4f42c44691086e36
Reviewed-on: https://skia-review.googlesource.com/79681
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Plus some small rearrangements of the various warning lists.
Change-Id: Ied58f940341d69ddab971a529fd01b1e96b65641
Reviewed-on: https://skia-review.googlesource.com/67720
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
The new check was a different config while we fixed the errors. Most
errors are now fixed, and merging these will help with running both on
the CQ.
No-Try: true
Change-Id: I5804ecea84a8dbbaacf6a4ea96e2af9505641d49
Reviewed-on: https://skia-review.googlesource.com/79323
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 096074af2c.
Reason for revert: failing processor validation test
Original change's description:
> Fix rendering of drrects with small circular inner rrects.
>
> Previously when the inner rrect was a circle with a radius of 1 we would
> cause a inf * 0 in the shader which would lead to the shape not rendering.
>
> This change also makes concentric circle drrects draw as stroked circles.
>
> bug: chromium:789262
>
> Change-Id: I6efbe3fdde25d6c4e031c7412d83df009afe014a
> Reviewed-on: https://skia-review.googlesource.com/79141
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ie9b9c81380c0f98a6fc6c6dc350ec56402c4ff2b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/79264
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Previously when the inner rrect was a circle with a radius of 1 we would
cause a inf * 0 in the shader which would lead to the shape not rendering.
This change also makes concentric circle drrects draw as stroked circles.
bug: chromium:789262
Change-Id: I6efbe3fdde25d6c4e031c7412d83df009afe014a
Reviewed-on: https://skia-review.googlesource.com/79141
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is identical to 70221 except for 3 lines inside SkFlexibleTaskGroup2D::work
to bypass the false-positive warning. We cannot reproduce the error the android
roller generated so we'll have to try and see.
The detailed warning can be found in:
https://skia-review.googlesource.com/c/skia/+/78720
TBR: mtklein@google.com
Bug: skia:
Change-Id: I3e2f414581dbd1398482cf45cf4f43eaf0535651
Reviewed-on: https://skia-review.googlesource.com/79321
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Follow up to I04a5b013dd0ec8f162046388e89cf08cb9476bab
Change-Id: I5ab77564fe867ad1fef48fb322ff75869c025776
Reviewed-on: https://skia-review.googlesource.com/79040
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 07a42411f8.
Reason for revert: This looks to be breaking the Android roll. See https://googleplex-android-review.googlesource.com/c/platform/external/skia/+/3295488
external/skia/src/core/SkTaskGroup2D.cpp:73:28: error: releasing mutex 'rowData.fMutex' that was not held [-Werror,-Wthread-safety-analysis]
rowData.fMutex.unlock();
Original change's description:
> Renaming and refactoring to prepare for init-once threaded backend
>
> Bug: skia:
> Change-Id: I39b1d73b612a9c133847dd7361d634a0351659f1
> Reviewed-on: https://skia-review.googlesource.com/70221
> Reviewed-by: Herb Derby <herb@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=mtklein@google.com,herb@google.com,liyuqian@google.com
Change-Id: I701e6c62f6f437a6a285953b45b2e58cf7f0b6e5
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/78720
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Speculative fix for Android roll, broken here: ag/3293969.
We used to make an exception for this warning on Skia builds, until I
disabled it in https://skia-review.googlesource.com/c/skia/+/60530,
because it no longer seemed necessary: Turning on most warnings without
this exception in Android framework builds, as I did in
https://skia-review.googlesource.com/55703 did not break Android.
I'm not sure why Skia's waterfall did not show the problem, but this
should fix it on the Android framework side.
TBR=mtklein@chromium.org
Change-Id: I04a5b013dd0ec8f162046388e89cf08cb9476bab
Reviewed-on: https://skia-review.googlesource.com/78580
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Adds ultra-deferred proxies that are instantiated by a user-supplied
callback during flush.
Bug: skia:7190
Change-Id: I75a7ac6dba953c3b0a99febc203a7f4d2f3789fc
Reviewed-on: https://skia-review.googlesource.com/76461
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Will bundle resources/ for viewer (and skps/ if
that directory exists in the main Skia directory).
Also updates file code on iOS to fall back to bundle directory.
Docs-Preview: https://skia.org/?cl=76803
Bug: skia:7339
Change-Id: I244f67559c866451a6d02c3f1c4948d89457ec84
Reviewed-on: https://skia-review.googlesource.com/76803
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit b451321324.
Bug: chromium:788500
Change-Id: I6028b20770009b703f76ce2d9b451c561eaa705a
Reviewed-on: https://skia-review.googlesource.com/77582
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 9c8a16bb1e.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Make PathGeoBuilder use consistent iterators.
>
> Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.
>
> Bug: chromium:788500
> Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
> Reviewed-on: https://skia-review.googlesource.com/76961
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I18005ea2d7ba88c66334f110a5a74c6d82e4ab90
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:788500
Reviewed-on: https://skia-review.googlesource.com/77440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Previously it used a degenerate consuming iterator to determine the whether there were multiple contours. This was inconsistent with the tessellating step.
Bug: chromium:788500
Change-Id: I3938c69cf40bc551acdb8d5fa9b54d2c96e2a460
Reviewed-on: https://skia-review.googlesource.com/76961
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
To our knowledge it's not used.
Its defer- mode in DM isn't even run on the bots.
Change-Id: Ifebfa2a77bfed8370eb421d379697f04fa2c8608
Reviewed-on: https://skia-review.googlesource.com/76420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This was uncovered by the linked fuzzer issue.
I haven't looked hard at it, but I'd guess it's fuzzed an ICC profile
into one that can't be deserialized, and we get a null in CreateProc().
We could probably restrict the null check to just CreateProc(), but
putting it in Make() and asserting in the constructor feels cozy.
BUG=chromium:787718
Change-Id: Ic4b1dad28c00ee5870f22093eedbf34686c32120
Reviewed-on: https://skia-review.googlesource.com/76080
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 999ec57291.
Reason for revert: Causing issues with NexusPlayer Vulkan.
Original change's description:
> Use int when possible to calculate atlas indices in shaders.
>
> On certain iOS devices half has a mantissa of only 10 bits, which is not
> enough to perform the floating point trickery to get the lower bits
> out of the "texture coordinates". Instead we use int if available, and
> float if not available.
>
> Also re-enables multitexturing for iOS and adds a sample which
> stresses the issue.
>
> Bug: skia:7285
> Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11
> Reviewed-on: https://skia-review.googlesource.com/71181
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I82801a73a2a8067588049b213f010ff25f4014f3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7285
Reviewed-on: https://skia-review.googlesource.com/74001
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
On certain iOS devices half has a mantissa of only 10 bits, which is not
enough to perform the floating point trickery to get the lower bits
out of the "texture coordinates". Instead we use int if available, and
float if not available.
Also re-enables multitexturing for iOS and adds a sample which
stresses the issue.
Bug: skia:7285
Change-Id: I365532c7cbbcca7c7753af209bef46e05be49e11
Reviewed-on: https://skia-review.googlesource.com/71181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 39631f3df1.
Reason for revert: break google3 rool
Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
>
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
>
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.
Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I4944badbb530e17b9ff7cca389f943e0b5982e01
Reviewed-on: https://skia-review.googlesource.com/72983
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 1e09e461d2.
Change-Id: I95d5544a7baaa078536790493ce4119816a77e94
Reviewed-on: https://skia-review.googlesource.com/72903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 5627d65146.
Reason for revert: Google3
Original change's description:
> Add method to sk_gpu_test::TestContext to automatically restore the previous context.
>
> The motivation for this is to allow a GM to create a GL context, do some some work in it, and then return to the context that was set when it was invoked.
>
> Change-Id: Ie8496072a10f8f3ff36a08889e593a6ca961b61a
> Reviewed-on: https://skia-review.googlesource.com/70720
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Ifb79638c9d4500ca3be9a5be39a5ad78b20247c1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/72981
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>