This CL also increases the AAQuadIndexBuffer's size and centralizes the handling of index buffer constants.
Change-Id: I4fb679a1c5e4076cf249b612f798e9bf5a38cd0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251244
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 1e0f2f389f.
Reason for revert: I suspect this is blocking the Chrome roll
Original change's description:
> Implement refPinnedTextureProxy for SkImage_Lazy.
>
> Creating a cross-context texture exposed a hole in our lazyproxy
> texture generation. Despite having a wrapped texture we were falling
> back to drawing in tiled mode, which is incorrect. Filling in these
> methods allows us to draw with the wrapped texture.
>
> Bug: skia:9562
> Change-Id: Ia26c5d75b202aefdf720e6d1f7a201af23e40676
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251214
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,robertphillips@google.com
Change-Id: I2dd6f2cbe13dd3ac1f65890da366171572fb84e2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9562
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251356
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 620154a7dc.
Reason for revert: Breaks Win10.
Original change's description:
> Make GrFillInData use SkRasterPipeline
>
> Makes it easier to add new color types.
>
> Bug: skia:6718
> Change-Id: Id0e6974ec87fd06587b2ccd7a9b99ceb1b6284f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251236
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I77b400fcb9a74b56f5b480c88e3d2340f26a6cf2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251349
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Only send the glyph images that will be used by the GPU process. If the image
is too big to fit in that atlas, it will never be placed in the strike cache.
So, don't send it.
Change-Id: I8b3c3138555cf73b370784b37360b0a283bb3e41
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251239
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Change-Id: I487fb2e68de683301ce3d7ad19465b71d48c28e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251249
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Observed AE layer parenting semantics:
* layers are flagged as either 2D or 3D
* camera applies to 3D layers, but not to 2D layers
* parented 3D layers treat their ancestor transform chain as 3D (SkMatrix44)
* parented 2D layers treat their ancestor transform chain as 2D (SkMatrix, ignoring 3D components)
This means that for a given layer, we may need to build two distinct transform chains - depending
on the type of descendant layer being considered.
Furthermore, transforms are animatable and their animators are scoped to a layer controller. Since
we're potentially building two version of the transform node, we need to ensure all animators for
both of them are transferred to controller object (we still want to only instantiate a single layer
controller and render tree to avoid duplication). IOW, all dependent layer transforms need to be
considered before "sealing off" a given layer controller.
In order to avoid a layer dependency/topological sort, we can split off the transform tree
construction into a separate pass. High-level changes:
-- replace existing LayerAttachContext with CompositionBuilder
(holds LayerBuilders and other Composition-wide state)
-- replace LayerRec with LayerBuilder
(holds Layer-wide state and also caches transform nodes)
-- pass 1: for each LayerBuilder, transitively build and cache a transform chain
of a type (2d/3d) determined by the leaf (entry point) layer
-- pass 2: for each LayerBuilder, build the actual layer content render tree
and instantiate the layer controller objects
Bug: skia:8914
Change-Id: I9f7efcf4819424282fd3dda98f5621ba12fd001b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251001
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Creating a cross-context texture exposed a hole in our lazyproxy
texture generation. Despite having a wrapped texture we were falling
back to drawing in tiled mode, which is incorrect. Filling in these
methods allows us to draw with the wrapped texture.
Bug: skia:9562
Change-Id: Ia26c5d75b202aefdf720e6d1f7a201af23e40676
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251214
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: chromium:1016183
Change-Id: I2fa470db3690f79d83fd17b01e421e7457f7c725
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251246
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Makes it easier to add new color types.
Bug: skia:6718
Change-Id: Id0e6974ec87fd06587b2ccd7a9b99ceb1b6284f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251236
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Chrome is now using the newer version.
Bug: skia:8962
Change-Id: I8c38bde63e1e032281d19b0cc7cb8cf301061a9e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251198
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
When run on cooperative threads, we need to notify the threading system
when we're going to block (in any way, sleep or spin) so that it doesn't
wake that thread up expecting it to make forward progress.
This should cover SkOnce, SkSpinlock, SkSemaphore, and by extension
SkMutex. Not sure if there are others to hit, but really the only way
to find out is by deadlocked stack traces. This CL (obviously?) does
nothing to mark synchronization primitives used by Skia's dependencies,
and in general I don't think we can do anything about them.
See cr/275261423 for more background and discussion. It's not clear to
me that marking these symbols as weak is necessary, so I figured I'd
just try not doing that and seeing what breaks. I can always follow up
with weak symbols if proven necessary.
Bug: skia:9577
Change-Id: I2c03fe92c58ad506dd8a68bdc90a09b28f965149
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251221
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This CL doesn't use the new VertexSpec member variable but should clarify the path forward (i.e., we will determine the index buffer option at characterize time and enforce that decision at onPrepare time for all the meshes).
This also refactors the GrTextureOp::characterize call.
Change-Id: I7010385abf5a462c12fd47e314aad893bca85fb9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251002
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
This reverts commit e63595dd85.
Reason for revert: Breaking the Perf tests:
ffffffffff600000-ffffffffff601000 r-xp 00000000 00:00 0 [vsyscall]
Command exited with code 139
#######################################
symbolized stacktrace follows
#######################################
build/nanobench BulkRectBench<1000, (RectangleLayout)1, (ImageMode)2, (DrawMode)2>::onPerCanvasPreDraw(SkCanvas*) at skia/bench/BulkRectBench.cpp:218
build/nanobench main at skia/bench/nanobench.cpp:1277
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1)[0x7f1213dad2e1]
build/nanobench _start at ??:?
Original change's description:
> Add variety of bulk API benchmarks
>
> Covers drawing 1000 anti-aliased rectangles, either sharing 1 image, using
> a unique image, or as a solid color. Tests using the bulk APIs and regular
> one-at-a-time drawing.
>
> Change-Id: Icdf5a1f6df229aed785212d0941b89c11aa785c0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251003
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,egdaniel@chromium.org,michaelludwig@google.com
Change-Id: I3b26d5a04c472993585242a108c2764ea2b96940
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251213
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Covers drawing 1000 anti-aliased rectangles, either sharing 1 image, using
a unique image, or as a solid color. Tests using the bulk APIs and regular
one-at-a-time drawing.
Change-Id: Icdf5a1f6df229aed785212d0941b89c11aa785c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251003
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This new freetype lets us have emojis and brings in years
worth of bug fixes from the ancient version shipped in
the emscripten-ports
Change-Id: I0b8779dba3341a3ef73c715fde2e5fb37e45126a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247296
Reviewed-by: Ben Wagner <bungeman@google.com>
Also, create and use new service account for the Android compile bots.
NoTry: true
Bug: skia:9568
Change-Id: I974229a87f8c00bf6e4d0d5e49bbfdde6ca84e19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250978
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
77fba58c96..95a736bd33
git log 77fba58c9658..95a736bd3347 --date=short --no-merges --format='%ad %ae %s'
2019-10-26 jmadill@chromium.org Reland "Add more test_utils functions."
2019-10-26 jmadill@chromium.org Roll chromium_revision 60074bf9e0..5fe256ab5e (709436:709762)
2019-10-25 ianelliott@google.com SwiftShader: Update the expectations file according to latest testing
2019-10-25 jmadill@chromium.org Capture/Replay: Add ANGLE_get_image extension.
2019-10-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 883e817b14bf..f44f7c066a67 (4 commits)
2019-10-25 jmadill@chromium.org Capture/Replay: Fix capture build on Android.
2019-10-25 jmadill@chromium.org Update wrangling docs to link to SwiftShader roller.
2019-10-25 jmadill@chromium.org GN: Explicitly add several Windows libs.
2019-10-25 jmadill@chromium.org Fix warnings in xxhash.
2019-10-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/spirv-tools/src feb154921397..b34fa731931b (23 commits)
2019-10-25 jmadill@chromium.org Capture/Replay: Fix docs link.
2019-10-25 jmadill@chromium.org Use googletest nested DEPS file.
2019-10-25 jmadill@chromium.org Roll chromium_revision 9325340209..60074bf9e0 (704874:709436)
2019-10-25 jmadill@chromium.org Enable "-Wconditional-uninitialized".
2019-10-25 jmadill@chromium.org Enable "-Winconsistent-missing-destructor-override".
2019-10-25 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/glslang/src 7662586844f4..b131630e7c74 (1 commits)
2019-10-25 jmadill@chromium.org Enable "-Wundefined-reinterpret-cast".
Created with:
gclient setdep -r third_party/externals/angle2@95a736bd3347
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC jcgregorio@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=jcgregorio@google.com
Change-Id: I4fd8053d08eaa982396b29925815d608d94e252b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251177
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
The Pro Vega is used in the iMac Pro, and has the following
string:
"AMD Radeon Pro Vega 56 OpenGL Engine"
Make it behave like kAMDRadeonHD7xxx_GrGLRenderer.
Change-Id: I3eb60a56e0d10df6d5deab18302514d0ae3b2a56
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251116
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reading back pixel values from protected memory into cpu memory is
not allowed. This CL adds early returns so they are not attempted.
Bug: skia:9016, fuchsia:38648
Change-Id: Icc0b51a62e87b7aebd0e7cb2a061fea084e7f754
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251000
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This will make the Android 11 release go much smoother.
See: https://review.skia.org/228339 skia:7691 b/138466039 b/136618832
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86-devrel-Android_SKQP,Test-Debian9-Clang-NUC7i5BNK-CPU-Emulator-x86-devrel-All-Android_SKQP
Change-Id: I3fa48fa18ee20135e3c58e5c13a3cfffc0f88937
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248797
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
This is what I was getting at on the comments in PS 5.
Change-Id: I5435860ebea9ed01217d7acb378e1fadce19b107
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250776
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
If the drawing is rotate, then it won't be handled by the
device fallback case. So, the source glyphs can fit in
the atlas with out scaling, so don't scale. Previously,
the system would put the largest possible glyph in the
cache, and scale it down.
Change-Id: If4261854100d4736702d192e4f0847014c55f1c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250796
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
b2885bc4a4..77fba58c96
git log b2885bc4a40f..77fba58c9658 --date=short --no-merges --format='%ad %ae %s'
2019-10-25 jmadill@chromium.org Fix improper vertex array assignment in ANGLE test.
2019-10-25 geofflang@chromium.org GL: Temporarily disable emulatePrimitiveRestartFixedIndex.
2019-10-25 jmadill@chromium.org Enable "-Wredundant-parens".
2019-10-25 jmadill@chromium.org Enable "-Wmissing-field-initializers".
2019-10-25 jmadill@chromium.org Enable "-Wshadow-field".
2019-10-25 jmadill@chromium.org Enable "-Wtautological-type-limit-compare".
2019-10-24 jmadill@chromium.org Use "full" git cl format by default.
2019-10-24 jmadill@chromium.org Capture/Replay: Write capture index file.
2019-10-24 tobine@google.com Fix TextureAttachment support for unsized DS formats
2019-10-24 jmadill@chromium.org Capture/Replay: Introduce environment options and docs.
2019-10-24 ianelliott@google.com Vulkan: Update expectations for SwiftShader sRGB fix
2019-10-24 jmadill@chromium.org Vulkan: Enable multithreading tests.
2019-10-24 jmadill@chromium.org GN: Fix one missing check for 'angle_has_build'.
2019-10-24 geofflang@chromium.org GL: Follow-up primitive restart emulation fixes.
2019-10-24 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/SwiftShader 7738ed713e7b..883e817b14bf (1 commits)
2019-10-24 angle-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/glslang/src 5e634c8999e6..7662586844f4 (3 commits)
Created with:
gclient setdep -r third_party/externals/angle2@77fba58c9658
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC michaelludwig@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
TBR=michaelludwig@google.com
Change-Id: I8bc28d720ae14ea00e42fbb0743bbbdeeb383794
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250900
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/a51a06699f6ccccdd8acab7df70c8e9a9184ff80 presubmit: Run tests on Windows. (ehmaldonado@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I15ffad13b64bf8cc00b63772626ca5b701d47133
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250819
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/dc4d19eeb67ac1935a1730b263fab07bdf3ccb0e git-cl: Add 'format-full-by-default' setting. (jmadill@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: If970d7848f0836f151c8899cd8c1cd1d173900e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250843
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/de9e3cabe60e57f3b7f923e59aed8cb4f87e2f0a presubmit: Make ThreadPool surface exceptions on CallCommand. (ehmaldonado@chromium.org)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I186da11700cb631caf64a266c5f15e173341e42f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250840
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/70031fbf3a131685d9d0f0de3675cb946368743e recipe module buildbucket: migrate to protos for inputs. (tandrii@google.com)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I4fb62db87dcd2b209da5ae044211126a9d8c1558
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250787
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>