pays off around 5% for skottie files (total load time)
Could be better if we knew the length of either/both arguments... Seems like we can likely know that a lot of the time.
Bug: skia:
Change-Id: I221e41be2f887ec98476479e012f64bb0ea09b54
Reviewed-on: https://skia-review.googlesource.com/147045
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Instead of directly making a long winded test of "fRec.fFlags &
SkScalerContext::kSomething_Flag" use the isSubpixel and isVertical
helpers. This makes the code a bit easier to read.
Change-Id: I868a84776877bb9d632647695188ef4830c687b2
Reviewed-on: https://skia-review.googlesource.com/147109
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I83746611e8f38186e3af7a33484df4626e39bc18
Reviewed-on: https://skia-review.googlesource.com/147040
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Bruce Wang <brucewang@google.com>
Change-Id: If2a054c21f11127e61f9f552abb6fb1a395a740c
Reviewed-on: https://skia-review.googlesource.com/147105
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Use the SkJSON conversion idiom instead of ParseDefault<SkString>.
Change-Id: Ieeadb86891602eaef2ecf5b68a4eb17b4897e8f7
Reviewed-on: https://skia-review.googlesource.com/147103
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
This should be a mild optimization, avoiding an unpremul step
when we need to transform color spaces.
I didn't check anything beyond that
1) we do hit this case
2) there were no diffs for {8888 srgb gbr-8888 p3-8888 narrow}
Change-Id: I2f726f6ca0225990612a2f6af4a1d94c7c3a4ea8
Reviewed-on: https://skia-review.googlesource.com/147102
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
https://swiftshader.googlesource.com/SwiftShader.git/+log/378c434627aa..80ab360d2622
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2018-08-14 capn@google.com Fix braces warning treated as error.
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All the existing calls are ported over, and new tests cover
unpremul output. (Opaque output is an impossible request.)
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Auto-Submit: Mike Klein <mtklein@google.com>
- gives us zero setup cost
- perfect accuracy (at least better than our 16-polyline approx)
- slower at runtime, but for skottie seems still way under the radar
Bug: skia:
Change-Id: Ic01f76184c359c65d6af9a3bedeac34a2ad7d3a6
Reviewed-on: https://skia-review.googlesource.com/146961
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
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https://swiftshader.googlesource.com/SwiftShader.git/+log/c47cd435bf6f..378c434627aa
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2018-08-13 capn@google.com Fix attribute layout location linking.
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UBSAN points out that -1 isn't required to be representable
in a FirstDirection, but I think the union of all possible
fields is.
In this case, the union is 3, oring together CW (0), CCW (1)
and Unknown (2). Since it's not one of the meaningful values
of the enum, it works as a nice sentinel.
Change-Id: Ib428a8f0d7f5edbf492501306604ba57e9d19e38
Reviewed-on: https://skia-review.googlesource.com/147002
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
We're testing here that when isRect() returns false,
the isClosed and direction fields are unchanged.
Instead of using illegal values (which trip up UBSAN)
test all combinations of legal values.
It looks like we were trying to use an illegal -1 bool
to do the same trick as the enum, but I think it was
legal and just always true.
Change-Id: Ia4ab4c3d52f61bf67e888dea67549ab09750902a
Reviewed-on: https://skia-review.googlesource.com/147001
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a behavior change and a simplification.
When an image is incomplete or subset, we fill the remaining/all rows
with the fill color. A virtual method chose the fill color. Here were
the implementations:
- SkGifCodec:
Use transparent. This was changed previously to match Chromium.
- SkPngCodec/SkBmpStandardCodec:
Use the first color in the color table. This made sense when we had to
support kIndex_8, when we had to use an index from the color table.
Using that color for other types ensured that the image looked the same
in e.g. kN32 as kIndex_8. Removing this arbitrary choice simplifies the
code and moves the behavior toward Chromium's.
- SkCodec (default):
Use black for opaque images and transparent for images with alpha. A
theoretical advantage to this decision was that an incomplete image
would look the same in k565 and kN32. I don't think this is a good
enough reason to behave differently from Chromium.
Consolidate them all to just use 0. This results in transparent where
that is something we can specify. For 565 and Gray, this results in
black.
Only change to include headers is the removal of protected methods.
TBR=hcm@google.com
Change-Id: I9a7224b4e91b5c4988f3a87381653e99e40e10a5
Reviewed-on: https://skia-review.googlesource.com/145378
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
a43d7306d8..35bc74d6d1
git log a43d7306d87a..35bc74d6d139 --date=short --no-merges --format='%ad %ae %s'
2018-08-13 jiawei.shao@intel.com ES31: Support atomic functions on D3D11 - Part II
2018-08-13 jie.a.chen@intel.com Suppress cast warnings for active textures mask
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7ae70d8fb3..a43d7306d8
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2018-08-13 oetuaho@nvidia.com Clean up varying linkage in D3D
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Change-Id: Ib9e82e2bce6dd41ac8b94c1327bee43818ab052c
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ea926a362b..7ae70d8fb3
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2018-08-11 jie.a.chen@intel.com ParallelCompile: Parallelize D3D linking
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04c084dd3c..ea926a362b
git log 04c084dd3cf4..ea926a362b77 --date=short --no-merges --format='%ad %ae %s'
2018-08-10 jmadill@chromium.org Add angle_perftests README file.
2018-08-10 jmadill@chromium.org D3D: Use angle::Result error pattern.
2018-08-10 jmadill@chromium.org Fix AMD detection in angle_end2end_tests.
2018-08-10 theoking@google.com Vulkan: Introduce Command Buffer Perf Test
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FreeType has supported color palette related features and Skia needs to
update its support for these new FreeType APIs.
BUG=skia:8030
Change-Id: Idf7e4477dfeb3481f5f145481c8e33ed219b5b8d
Reviewed-on: https://skia-review.googlesource.com/139763
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Dominik Röttsches <drott@google.com>
Commit-Queue: Bruce Wang <brucewang@google.com>
API Changes (nothing should be breaking):
- Exposes conic, although all output formats (SVG, Canvas) need conics
to be approximated with quads. Tests have been added to verify this
happens.
- Add .dash(), .trim(), .stroke() and examples for them.
- Expose Stroke enums (StrokeJoin, StrokeCap)
Adds tests for the cubic part and clean up a few spacing things.
There are some changes to the C++ code to simplify the build -
otherwise, I need to appease the linker and add add in a bunch
of files that may or may not get optimized out. Best make them
not even be compiled, just to make sure.
Bug: skia:8216
Change-Id: I1da3aaab1891f14a5b3dc01bb6523b4fd9a87b04
Reviewed-on: https://skia-review.googlesource.com/146650
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I991346b1fe7dba8ccceb52dfd95bd5f3897baafd
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Commit-Queue: Florin Malita <fmalita@chromium.org>
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Reviewed-by: Florin Malita <fmalita@chromium.org>
missed several SkTextBlob::MakeAsDrawText that needed to become
SkTextBlob::MakeFromText.
NOTRY=true
TBR=caryclark@google.com
Docs-Preview: https://skia.org/?cl=146861
Bug: skia:6818
Change-Id: Ief383113823ca7bcd33fa83216e8c452b6a186fe
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Reviewed-by: Cary Clark <caryclark@skia.org>
This is a reland of e847af7e0d
This CL adds the SK_SUPPORT_LEGACY_AA_CHOICE back and it will unblock Google3 and Android.
Original change's description:
> Update ShouldUseAAA with our better complexity estimation
>
> See https://groups.google.com/forum/#!topic/skia-discuss/QrJadRQR5A4 for the issue.
>
> Bug: skia:
> Change-Id: I260d1a57f64ff7a2fc47e6bce00cd8b8dbca81a9
> Reviewed-on: https://skia-review.googlesource.com/144412
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I18bece980b8152e7d423a328c1ebf2c61bf5d2f0
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Reviewed-by: Mike Klein <mtklein@google.com>
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We're close enough that it's easier to use "undefined"
to turn on all supported UBSAN sanitizers and then
keep a couple in fyi_sanitizers as a blacklist.
I'm going to try to fix "enum" next too, so hopefully
that won't be in there too long.
I did a little flag cleanup too. -fno-omit-frame-pointer
was harmlessly in there twice for Android builds.
Change-Id: I8216fb0685423b2ff56db2e2be5bbeb4b48f932f
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Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Now set to bool generateAdvance(SkGlyph*)
Change-Id: I48bda7858d4c5d90edcf7b7af810d0da56ae0dd9
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Commit-Queue: Bruce Wang <brucewang@google.com>
generate include documentation for the first time
for SkRegion.h and SkTextBlob.h, and refresh a
few others.
TBR=reed@google.com
Bug: skia:6818
Change-Id: Ie8ad53095b3d7c5d8418c6cf2163a749ab6ecb53
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Commit-Queue: Cary Clark <caryclark@skia.org>
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Reviewed-by: Cary Clark <caryclark@skia.org>
ScopedRenderContext tries really hard to avoid unnecessary RenderContext
initializations.
This is most likely unneeded because
a) the structure is quite lightweight
and
b) all ScopedRenderContext instantiation sites imediately call setters
which require a writable context (assuming no-op args are uncommon)
Let's get rid of that over-engineered gunk.
Bug: skia:
Change-Id: Ieedc20c63c66b4d43744359e881c20639654040c
Reviewed-on: https://skia-review.googlesource.com/146761
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
new batch of docs
Docs-Preview: https://skia.org/?cl=141244
Bug: skia:
Change-Id: I5a285778baaee2734495374adeb7359d524e47e3
Reviewed-on: https://skia-review.googlesource.com/141244
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
https://swiftshader.googlesource.com/SwiftShader.git/+log/dd662d210afc..c47cd435bf6f
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2018-08-10 sugoi@google.com Non libX11 build fix
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Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
https://swiftshader.googlesource.com/SwiftShader.git/+log/d7622ffdd25e..dd662d210afc
git log d7622ffdd25e..dd662d210afc --date=short --no-merges --format='%ad %ae %s'
2018-08-10 sugoi@google.com SwiftShader on Fuchsia x64
Created with:
gclient setdep -r third_party/externals/swiftshader@dd662d210afc
The AutoRoll server is located here: https://swiftshader-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=djsollen@google.com
Change-Id: I44f2a6ed85ad0f101e15a715976eef714f510679
Reviewed-on: https://skia-review.googlesource.com/146663
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change the Subpixel positioning in Viewer from 0 to 1 to -1 to 1, with
the origin at the center of the drag area. This allows for observing
what happens when rolling over integer boundaries. Since it is no longer
simple to reset to the origin, closing the collapsing header resets the
drag point to the origin.
Change-Id: I88d4fd489c3bfb914fb843fa261d4097fef3671a
Reviewed-on: https://skia-review.googlesource.com/146643
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
9b6a3f9260..04c084dd3c
git log 9b6a3f926032..04c084dd3cf4 --date=short --no-merges --format='%ad %ae %s'
2018-08-10 jmadill@chromium.org Extend MultiviewDrawValidationTest.
Created with:
gclient setdep -r third_party/externals/angle2@04c084dd3cf4
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=djsollen@google.com
Change-Id: I6ea9f108d65f29768553a670be7af31bbd14d0ac
Reviewed-on: https://skia-review.googlesource.com/146662
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change-Id: I29e1c6e117a4cbbde6e43639228b1103966b6358
Reviewed-on: https://skia-review.googlesource.com/146641
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
GCC can't handle SK_API and alignas() next to each other,
tested up through GCC 8.1.
Instead, just align up the area we allocate for the SkTextBlob.
Bug: skia:8239
Change-Id: Ibdccfc09649b79a6eaa50ffd731d4bab012d24df
Reviewed-on: https://skia-review.googlesource.com/146703
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>