Bug: skia:7050
Change-Id: Icf0bcfbbc505c90a4e8cee7437037a3037bdf33b
Reviewed-on: https://skia-review.googlesource.com/121781
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
This reverts commit f39bbe5a31.
Reason for revert: Broke lots of bots
Original change's description:
> Reland "[infra] Run recipes through Kitchen"
>
> Bug: skia:7050
> Change-Id: I331014c408dd5b6f7baafd78ffd12f1235c5bfe7
> Reviewed-on: https://skia-review.googlesource.com/121481
> Commit-Queue: Eric Boren <borenet@google.com>
> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
> Reviewed-by: Ravi Mistry <rmistry@google.com>
TBR=borenet@google.com,benjaminwagner@google.com,rmistry@google.com
Change-Id: I4548c66a9cb0b4f105e2bc3b1c7185d14549172f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7050
Reviewed-on: https://skia-review.googlesource.com/121463
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:7050
Change-Id: I331014c408dd5b6f7baafd78ffd12f1235c5bfe7
Reviewed-on: https://skia-review.googlesource.com/121481
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Bug: skia:7050
Change-Id: I50632444eb4ca7f9ae2b1b30b766e531092ccad4
Reviewed-on: https://skia-review.googlesource.com/82500
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
This reverts commit a39991ebd7.
Reason for revert: Random bots timeout
Original change's description:
> Exercise the threaded backend in test bots
>
> We can't draw everything correctly now, but it's at least not crashing.
>
> The draw_to_canvas is modified by adding flush because now the raster
> canvas also needs flush like GPU canvases because of the threaded
> backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> and that's why it was not crashing.)
>
>
> Bug: skia:
> Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> Reviewed-on: https://skia-review.googlesource.com/118886
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/119100
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
We can't draw everything correctly now, but it's at least not crashing.
The draw_to_canvas is modified by adding flush because now the raster
canvas also needs flush like GPU canvases because of the threaded
backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
and that's why it was not crashing.)
Bug: skia:
Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
Reviewed-on: https://skia-review.googlesource.com/118886
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
No-Try: true
Change-Id: Iaf292ac9875312d3f1fcc81fdc64c3c587f68286
Reviewed-on: https://skia-review.googlesource.com/113674
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>