Commit Graph

2071 Commits

Author SHA1 Message Date
Mike Reed
6a59affb2a flutter is ready for m44
Change-Id: I4531aa35cb4282a88bece97690bc55ea81d3a531
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284322
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-18 16:07:00 +00:00
John Stiles
0ebc69c9ef Fix modulo-by-zero crash during SPIR-V conversion.
Array-stride calculation did not check for zero-sized objects before
performing a modulo. This would lead to undefined behavior (crash)
while attempting to build the AST.

Change-Id: I84b4662978955d49a3ca28f6bb577d15c87cccb6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284354
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-04-18 13:41:40 +00:00
Michael Ludwig
2686d69bf0 Reland "Rename GrShape to GrStyledShape"
This reverts commit 73b86c1ade.

Reason for revert: wasn't the problem, relanding

Original change's description:
> Revert "Rename GrShape to GrStyledShape"
> 
> This reverts commit f3f08af010.
> 
> Reason for revert: maybe this is breaking the ios perf bot; it is the first CL that caused the bot to fail, but I can't really say why this would break them.
> 
> Original change's description:
> > Rename GrShape to GrStyledShape
> > 
> > Change-Id: Ic457e634b4b95356f5615cff3fce1ca7d7677c26
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284036
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> 
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> 
> # Not skipping CQ checks because original CL landed > 1 day ago.
> 
> Change-Id: I2e5adbfc820811fbbde9cb57af28f86a7ba40bd9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284231
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com

Change-Id: Ifdd52f8bacb5d66a7bf58efd328675c4c443ac8a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284376
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-17 20:24:53 +00:00
Michael Ludwig
73b86c1ade Revert "Rename GrShape to GrStyledShape"
This reverts commit f3f08af010.

Reason for revert: maybe this is breaking the ios perf bot; it is the first CL that caused the bot to fail, but I can't really say why this would break them.

Original change's description:
> Rename GrShape to GrStyledShape
> 
> Change-Id: Ic457e634b4b95356f5615cff3fce1ca7d7677c26
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284036
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I2e5adbfc820811fbbde9cb57af28f86a7ba40bd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284231
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-17 19:38:34 +00:00
Stephen White
b353c9bdd3 Reland "Refactor GL and Metal FinishCallback into a helper object."
This is a reland of b641ddbba0

Original change's description:
> Refactor GL and Metal FinishCallback into a helper object.
> 
> Change-Id: I52ede0363016459976e453ef71cafbcc6775f22e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283496
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

Change-Id: Ia77c05c0358b6ccab1e8c0f0c06212786f415cb1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284042
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-04-16 19:20:06 +00:00
Michael Ludwig
f3f08af010 Rename GrShape to GrStyledShape
Change-Id: Ic457e634b4b95356f5615cff3fce1ca7d7677c26
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/284036
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-16 18:05:51 +00:00
Mike Reed
56aa710832 separate m44 tests
Change-Id: I33db5286538cd5721ad0cf6095eef82c42ff1e35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283916
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-16 10:53:37 +00:00
Mike Reed
938b4532b4 Revert "transition matrix44 to opt-in only"
This reverts commit 0f1f87d7bd.

Reason for revert: google3 and flutter also need the guard

Original change's description:
> transition matrix44 to opt-in only
> 
> In service of https://chromium-review.googlesource.com/c/chromium/src/+/2067862/
> 
> Change-Id: Ib6fd24c16c295fb4211dc295268af1e6f7f3fc45
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283661
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I7c8cf2bc67aa267d442d0ca663e8378aa8feb409
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283896
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-16 10:01:29 +00:00
Michael Ludwig
b15cc56858 Revert "Refactor GL and Metal FinishCallback into a helper object."
This reverts commit b641ddbba0.

Reason for revert: likely breaking command buffer bots

Original change's description:
> Refactor GL and Metal FinishCallback into a helper object.
> 
> Change-Id: I52ede0363016459976e453ef71cafbcc6775f22e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283496
> Commit-Queue: Stephen White <senorblanco@chromium.org>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,senorblanco@chromium.org

Change-Id: Ifc766e065b6a19cb263c4a3d94f4bbe88c4bce16
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283782
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2020-04-15 21:54:58 +00:00
Stephen White
b641ddbba0 Refactor GL and Metal FinishCallback into a helper object.
Change-Id: I52ede0363016459976e453ef71cafbcc6775f22e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283496
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-15 19:59:48 +00:00
Mike Reed
0f1f87d7bd transition matrix44 to opt-in only
In service of https://chromium-review.googlesource.com/c/chromium/src/+/2067862/

Change-Id: Ib6fd24c16c295fb4211dc295268af1e6f7f3fc45
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283661
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-15 18:34:26 +00:00
Ethan Nicholas
5843012837 Add sample(child, matrix) to SkSL.
This allows fragment processors to sample their children with their
local coordinate system transformed by a matrix.

Change-Id: Ifa848bbd85b939bbc5751fec5cf8f89ee904bf39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282590
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2020-04-14 16:07:34 +00:00
Mike Reed
eb1d5a2e23 Move markerstack into its own object:
- owned by canvas
- pointed to by devices

Change-Id: Ia5abc60434cd34810ceea09ecab63c6b25eb972e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/283436
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-14 13:43:34 +00:00
Jim Van Verth
4f51f47d14 Add GrD3DStencilAttachment
Bug: skia:9935
Change-Id: I249b819d3cc1387aecde200907657ffcd67d1833
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282591
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-04-13 17:20:48 +00:00
Stephen White
f3d5d44ec9 Dawn: staging manager rewrite.
Using many small staging buffers is quite costly for performance, for
example when there are many small texture uploads (such as MotionMark's
"canvas bouncing clipped rects" test).

Instead, the new manager uses buffers of 32K minimum, and returns
suballocations of those.

For now, allocation is simply iterates through the list of staging
buffers and returns the first one with enough remaining space.
This is O(N) in the number of staging buffers, which should be
ok since there are fewer of them. (If it becomes a hot path, we
can optimize it later.)

This also subsumes the UBO-specific staging buffer, since that one
did much the same thing but did not reuse staging buffers.

Change-Id: I4fddee8bb0fc602c49fe552acc327a640bf6917b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279921
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2020-04-08 16:11:48 +00:00
Brian Osman
c88ca32f88 Remove gamma GM
This stopped being relevant when color management was no longer tied to
linear blending.

Change-Id: I2171c5c74d75cf2f78c1ff9fac62584a305c71ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282158
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-04-07 19:43:47 +00:00
Mike Reed
a735ad98db stage changing didCocnat44 virtual
SK_SUPPORT_LEGACY_DIDCONCAT44

Change-Id: Ie208c245d7121fddc693a7d3c5d6866441c27433
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281864
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-04-07 15:50:57 +00:00
Jim Van Verth
d6ad48086d Add GrD3DBuffer.
Supports buffer creation and destruction.

Bug: skia:9935
Change-Id: I6d8c6d67209a8857989a9384818272e7108177ad
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281577
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-03 19:47:56 +00:00
Brian Osman
b08cc024cd Switch back to stack-based SkSL interpreter
It's slower, but code size is quite a bit smaller, memory usage is
smaller, and we think that mapping it to SkVM is just as easy.

This effectively reverts all of the following commits:

"Fix gcc9 warning around size of memset."
https://skia-review.googlesource.com/c/skia/+/279861

"Remove unused (and misleading) 'instruction' from SkSLInterpreter.h"
https://skia-review.googlesource.com/c/skia/+/278177

"Interpreter: Fix intrinsics when called with vector types"
https://skia-review.googlesource.com/c/skia/+/272721

"Make it easier to add vector versions of byte code instructions"
https://skia-review.googlesource.com/c/skia/+/272527

"Interpreter: Support returns from runStriped"
https://skia-review.googlesource.com/c/skia/+/268941

"add SkSLInterpreter vector instructions"
https://skia-review.googlesource.com/c/skia/+/266560

"Fix crash when editing particle scripts"
https://skia-review.googlesource.com/c/skia/+/269487

"Revert "Revert "Complete rewrite of the SkSL interpreter"""
https://skia-review.googlesource.com/c/skia/+/266205

Change-Id: I4258596399c4ca94489d4faf8aacfec88afeee13
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281205
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-04-03 17:20:04 +00:00
Mike Klein
96f6401789 harmonize rewrite-includes and gn-format checks
The CheckGeneratedFiles bot only required rewriting
.gn files, while the presubmit wants both .gn and .gni files.

It also appears that the #includes rewrite script runs on
both the presubmit and CheckGeneratedFiles bots.

These presubmits run on the CQ before landing right?
If so, no need for them in the CheckGeneratedFIles bot at all.

And of course, format .gni files.

Change-Id: Icd4526d62f85088862ad93566cc9ace11dc3e33f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281505
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-03 17:00:54 +00:00
Chris Dalton
10ee0b2401 Merge GrVkVertexBuffer and GrVkIndexBuffer into GrVkMeshBuffer
Change-Id: Icce3f3dce8581ba1ac3817d62c18e93cee616d3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281379
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-04-03 15:54:58 +00:00
Chris Dalton
0aece58215 gn format gn/gpu.gni
Change-Id: I16c392abe36d7aac7be2dee47116d873a8787afd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281378
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-04-03 15:50:03 +00:00
Brian Osman
717d386e0b Remove more remnants of SkVertices bone support
Bug: skia:9984
Change-Id: Ib79cf2509f5f92672cbb0b6060b8b33f99e9ac28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281162
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2020-04-02 14:12:06 +00:00
John Stiles
ceeb256374 Wrap copy-tool path in quotes.
This prevents a build failure if Skia is installed to a path with a space in it.

Change-Id: I3f9a6d435971720a32c3ac14c9eb144f2da563a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280183
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2020-04-01 23:45:56 +00:00
Mike Klein
a01c6b0b59 reformat GN files
Change-Id: I2d19c4f0ff1439dcd923a3064eb3ba78432a5113
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281043
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-04-01 23:23:03 +00:00
Jim Van Verth
f76cbfc75b Use bundle_resources_dir for iOS plist.
Makes new GN happy.

Change-Id: Id87e44d46772c6f147e0150f8c586fdd0a97504d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280904
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-04-01 16:34:33 +00:00
Jim Van Verth
9aa9a683d3 Implement local version of gr_cp and use for GrD3DTextureResourceInfo.
Bug: skia:9935
Change-Id: I4c2d70f69e30f78caca0f49629880565f178f495
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280609
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-04-01 16:06:17 +00:00
Ben Wagner
507e486219 Revert "Enable deprecated-copy-dtor warning."
This reverts commit e990fcc4b0.

Reason for revert: Build-Win-Clang-x86_64-Release-Shared

Original change's description:
> Enable deprecated-copy-dtor warning.
> 
> In C++11 a user declared destructor still requires the compiler to
> implicitly default the copy constructor and copy assignment operator,
> but this is deprecated. Note that a user declared destructor suppresses
> the move constructor and move assignment operator; a user declared
> destructor exists if any '~Foo' method declaration appears inside
> 'class Foo' (even if defaulted); if the copy and move operations are the
> same then copy operations that take 'const Foo&' will do fine double
> duty as move operations.
> 
> Clang seems to have an issue with this warning, in that it does not
> appear to distinguish between compiler defaulted and user defaulted
> destructors. As a result, it does not always warn when it should.
> There may yet be places in the code where a move operation is desired
> but may be suppressed because the implicitly defaulted  moves are not
> declared because a destructor has been declared.
> 
> This wraps dawn and shaderc configs in 'third_party' so that their
> headers will be included through '-isystem' in order to avoid the
> warnings generated by including their headers.
> 
> Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>

TBR=mtklein@google.com,bsalomon@google.com,bungeman@google.com

Change-Id: Icd6a2487637d21fcf7c4c7ab7cba7a8adfda5afd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280836
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-31 22:32:07 +00:00
Ben Wagner
e990fcc4b0 Enable deprecated-copy-dtor warning.
In C++11 a user declared destructor still requires the compiler to
implicitly default the copy constructor and copy assignment operator,
but this is deprecated. Note that a user declared destructor suppresses
the move constructor and move assignment operator; a user declared
destructor exists if any '~Foo' method declaration appears inside
'class Foo' (even if defaulted); if the copy and move operations are the
same then copy operations that take 'const Foo&' will do fine double
duty as move operations.

Clang seems to have an issue with this warning, in that it does not
appear to distinguish between compiler defaulted and user defaulted
destructors. As a result, it does not always warn when it should.
There may yet be places in the code where a move operation is desired
but may be suppressed because the implicitly defaulted  moves are not
declared because a destructor has been declared.

This wraps dawn and shaderc configs in 'third_party' so that their
headers will be included through '-isystem' in order to avoid the
warnings generated by including their headers.

Change-Id: I681524cd890d86305aa99b6b765a52113b4dfa4b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280406
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-31 22:15:07 +00:00
Jim Van Verth
8e75147214 Allow GrD3DTextureResourceInfo to include declared D3D12 types.
Changes the GrD3DTextureResourceInfo member in GrD3DBackendSurfaceInfo
to be a unique_ptr<> so we can use forward refs.

This will allow us to use a shared_ptr variant to manage the
ID3D12Resource on GrD3DResourceResourceInfo, without polluting
client files with Windows definitions. Clients can use GrD3DTypes.h
to get the full declarations, GrD3DTypesMinimal.h for only the forward
references.

Bug: skia:9935
Change-Id: I075a3fc608bf6767dae202efd8cbf06cdd4a9457
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280602
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-31 19:06:09 +00:00
Mike Reed
853c15cdaa remove unused SkLightingShader
Change-Id: I60a3569b47b599b710c0f3a9522241748f15360d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280409
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-03-30 20:55:34 +00:00
Brian Osman
713ac8a9fc Remove some legacy GN defines for Flutter
Flutter's code has been updated so these can all be removed

Change-Id: Id3b778158fce175efd23b80a1d1245106c848501
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279840
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2020-03-30 15:36:12 +00:00
Ben Wagner
7363af8c51 Fix gcc 9 warnings.
GCC 9 warns about this pessimizing-move. It isn't clear why clang isn't
as well.

GCC 9 has a working redundant-move diagnostic. Clang has an old (C++11
style) redundant-move diagnostic which only warns when moving a
parameter. The GCC warning conflicts with Clang's
return-std-move-in-c++11, which we want to keep until we can drop
support for older compilers. So just disable redundant-move warnings
until we can remove return-std-move-in-c++11.

This change allows us to compile without warnings on gcc 9.3.0.

Change-Id: If21fcfb2944ce49e27fc84d40805752895ae68cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279958
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-27 23:00:54 +00:00
Greg Daniel
ffa16148f6 Add GrD3DPipelineState class and setup vertex input information.
Change-Id: If918db1153f6b5bf7057e00f3d36113fc88d889d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279919
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2020-03-27 20:55:11 +00:00
Chris Dalton
07e5b8f0ed Rename TessellatingPathRendererTests.cpp -> "Triangulating"
Change-Id: Ie0525d71bb8cc15da2ebe61821c92e213f8dd3c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279896
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-27 19:42:03 +00:00
Chris Dalton
0a22b1e656 Rename GrGpuTessellationPathRenderer to GrTessellationPathRenderer
Change-Id: I3598ecab2e56b37a8d08b9da186c27f3cf709bfe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279245
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-27 17:37:23 +00:00
Ben Wagner
7345d88277 gn format gn/BUILD.gn
It wants a blank line before a comment, even though the comment isn't a
break.

Change-Id: I6a2988719942e5e72142b8484182c128392a4be8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279842
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: Ben Wagner <bungeman@google.com>
2020-03-27 15:50:09 +00:00
Brian Osman
e1bbfab135 Remove GrSRGBEffect
It was only used for the sRGB color filter, and GrColorSpaceXformEffect
works just as well.

Change-Id: I6727d2bf7cc60a876742b0dbd980d8ef40ae16fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278788
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2020-03-27 15:01:14 +00:00
Ben Wagner
833313b21a Add back deprecated warnings.
Unfortunately in clang 'deprecated' is both a set of warnings (at least
one of which we don't want) and a group of warnings (most of which we do
want). Leave the top level disabled, but re-enable all the warnings in
the group.

Most of the code changes are for the deprecated-copy diagnostic. In
C++11 implementing a copy constructor xor copy assignment operator
the default implementation of the other is still required to be the
default but is deprecated (the compiler can warn against doing this).
The idea is that if there was a need for a non-default copy constructor
or copy assignment operator then both should be implemented explicitly,
since it is unlikely that the default will do what is expected.

Note that the deprecated-copy-dtor has not yet been enabled as there
will need to be a lot more work to enable this diagnostic. Similar to
deprecated-copy, in C++11 when implementing a destructor the copy
constructor and copy assignment operator are still defaulted if not
declared, but this is also deprecated. The idea here is that if some
special handling is needed to destroy the object there is probably some
need to do something non-trivial when copying the object (or copying
should be disallowed).

Also, there are still some deprecated-declarations to clean up on
Android and Mac.

Change-Id: I5fc4b62713220e6f7d3724fd7342b4c8c74a3c67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278916
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2020-03-27 14:18:49 +00:00
Jim Van Verth
fd89e0bdd0 Add GrD3DRenderTarget and GrD3DTextureRenderTarget.
Bug: skia:9935
Change-Id: I91b6218946ba04e893adaec3c0077653a62efe2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279136
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-26 20:15:30 +00:00
Jim Van Verth
6ec5688413 Rename GrD3DTextureInfo to GrD3DTextureResourceInfo.
Also renames GrD3DSurfaceResource to GrD3DTextureResource. This makes
things consistent with our naming convention in Vulkan, and with the
terminology used in Direct3D.

Bug: skia:9935
Change-Id: I6e6d2066ac70eb8a0d63c1b5731f31851a3017d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279338
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-03-26 16:26:44 +00:00
Chris Dalton
17dc41870a Rename CPU tessellation to "triangulation"
Ambiguity has come up re: what "tessellation" means in Ganesh. I
believe that, in the context of a graphics library, "tessellation"
should refer to the hardware pipeline feature of submitting patches
and tessellating them on the GPU. This CL therefore renames classes
that triangulate things on the CPU to call it "triangulation".

Change-Id: Ic8515ea6a33000f1b638a852d5122bc9bd6b38f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279236
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-26 16:21:39 +00:00
Chris Dalton
a6adc5c8d4 ccpr: Polyfill buffer mapping when not supported
Change-Id: I62880a83d9b59d42c6491125e2a62338d2ce757f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279200
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-25 19:20:07 +00:00
Chris Dalton
2b5989005c Bootstrap a very simple viewer implementation in CanvasKit
Adds a "viewer" option to the build system that brings in tooling code
and sample code. Adds a very simple "MakeSlide" binding that knows
how to create the WavyPathText sample slide. Adds viewer.html with
code to animate viewer slides.

This can hopefully be the starting point for future work on bringing
viewer to CanvasKit.

Change-Id: Ia26e08726384b40b3f544fe8254f430dc9db08db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278892
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2020-03-25 17:31:56 +00:00
Jim Van Verth
8b932b157b Fill in the D3DTexture class.
Bug: skia:9935
Change-Id: Idd37e677462fec7ed0beca0fe578fb1a2f497eb8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278784
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-24 20:12:13 +00:00
Michael Ludwig
4519134e07 Implement GrTAllocator in terms of GrBlockAllocator
Previously, the GrAllocator header defined three types: GrAllocator,
GrTAllocator, and GrSTAllocator. GrAllocator was generic, and would
manage the blocks of memory (fixed size to hold N * sizeof(item)). It
stored an SkTArray of pointers to each block. GrTAllocator wrapped
the GrAllocator to add template support for a specific T. GrSTAllocator
extended GrTAllocator to include a template arg for inline storage.

In this CL, GrAllocator is no longer defined, and its memory functionality
is replaced with the use of GrBlockAllocator. For the most part, the
implementation of GrTAllocator on top of GrBlockAllocator remains the
same, although there is explicit array to the block pointers so indexing
is slightly different. GrSTAllocator is also removed entirely, so that
GrTAllocator's template includes initial storage size.

The iteration over the allocated items
is updated to wrap GrBlockAllocator's block iterator, and then iterate
by index within each block. Documentation on GrAllocator already recommended
using the iterator instead of random access, and these changes further
reinforce it. It turns out that many of the use cases of GrAllocator
were written to use random access, so many of the files outside of
GrAllocator.h have just been updated to use the new for-range iteration
instead of a random access for loop.


Change-Id: I28b0bc277c323fd7035d4a8442ae67f058b2b64c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272058
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2020-03-24 18:00:33 +00:00
Robert Phillips
9b00f1ff54 Make skia_use_xps option work on Windows
Some may not want to always compile XPS on Windows

Change-Id: Icd4cc993667fdce740216b9c52a0a649dcf79645
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278782
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-03-24 17:09:33 +00:00
Dominic Mazzoni
c227f4a826 Add support for tagging link annotations in PDFs.
Properly tagging links in PDFs just required a small change: at the time
an annotation is drawn, we need to keep track of the bounding rect, the
url and/or named destination, and now additionally the node ID. Instead
of keeping track of separate maps of rects/urls and rects/dests, this
patch combines them into a vector of SkPDFLinks.

Then, at the time the annotation is written to the file, an object
reference to that annotation can be saved and passed to the document
structure tree, where it can be included as an additional child of
the node with that node ID.

That allows for properly tagging the link and optionally giving it alt
text (like for an image link).

Bug: chromium:1039816
Change-Id: I97e47d3c70949020c3e0a69b8c9fc743748f3a7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/277426
Commit-Queue: Dominic Mazzoni <dmazzoni@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
2020-03-24 15:52:55 +00:00
Greg Daniel
e52c9784f0 Add GrD3DCommandList class.
This doesn't do much except creates the new class.

Change-Id: I157abaddd173bf1b6ab5eba2539e90c4d530a273
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278469
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-03-23 18:58:27 +00:00
Jim Van Verth
05d091935a Flesh out backend textures and rendertargets to support Direct3D.
Add GrD3DTextureInfo and GrD3DBackendSurfaceInfo, and uses those
to initialize GrBackendTexture and GrBackendRendertarget.

Bug: skia:9935
Change-Id: I4571c1b3aa8115250ff748deb8cf4a95f80f1237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/278036
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-03-20 17:12:46 +00:00