- inline and tweak blitARGB32Mask() a little
- rename wrapaper to wrapper
- streamline the bizarre drawGlyphRunList renderMatrix initialization
- reformat some function argument lists
Change-Id: Ia52bc48d5d12f865f8136e418510b60579bba8e2
Reviewed-on: https://skia-review.googlesource.com/c/166361
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This is a test CL to measure perf impact on the bots
Bug: skia:
Change-Id: I8aae0ac1373921d4d1b5f92e1f6b2318e66f0032
Reviewed-on: https://skia-review.googlesource.com/c/166283
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
3420dcb0cf..7cba6be85a
git log 3420dcb0cff1..7cba6be85a14 --date=short --no-merges --format='%ad %ae %s'
2018-10-30 ynovikov@chromium.org Revert "Vulkan: Roll VK deps forward"
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TBR=herb@google.com
Change-Id: I3068bc8d6728d79c14d000e1751c259d317f5b2d
Reviewed-on: https://skia-review.googlesource.com/c/166400
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit 0fb1ee98cf.
Reason for revert: looks like this increased size by ~8K.
Original change's description:
> replace SkNVRefCnt with SkRefCnt
>
> SkNVRefCnt trades a small amount of code size (vtable) and runtime
> (vptr) memory usage for a larger amount of code size (templating). It
> was written back in a time when all we were really thinking about was
> runtime memory usage, so I'm curious to see where performance, code
> size, and memory usage all move if it's removed.
>
> Looking at the types I've changed here, my guess is that performance and
> memory usage will be basically unchanged, and that code size will drop a
> bit. Nothing else it's nicer to have only one ref-counting base class.
>
> Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
> Reviewed-on: https://skia-review.googlesource.com/c/166203
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bsalomon@google.com,mtklein@chromium.org
Change-Id: Ibcfcc4b523c466a535bea5ffa30d0fe2574c5bd7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/166360
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: Iba068276e618d7d962b0b4ab059541f3b431539b
Reviewed-on: https://skia-review.googlesource.com/c/165528
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:7903
Change-Id: If5acd50711ed8bd4a49efcb93db66fd3d14c8992
Reviewed-on: https://skia-review.googlesource.com/c/164681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
SkNVRefCnt trades a small amount of code size (vtable) and runtime
(vptr) memory usage for a larger amount of code size (templating). It
was written back in a time when all we were really thinking about was
runtime memory usage, so I'm curious to see where performance, code
size, and memory usage all move if it's removed.
Looking at the types I've changed here, my guess is that performance and
memory usage will be basically unchanged, and that code size will drop a
bit. Nothing else it's nicer to have only one ref-counting base class.
Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13
Reviewed-on: https://skia-review.googlesource.com/c/166203
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Our srgb_roundtrip_extended unit test has shown that our from_srgb and
to_srgb stages start to break down outside a range of about [-2,2], and
they appear to asymptote to roundtripping to y=8, not an identity y=x.
We'll continue to use these stages where we know ahead of time that
the inputs are all in [0,1], and otherwise fall back on ::parametric.
Guarded by SK_LEGACY_SRGB_STAGE_CHOICE.
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: I046b2d37a629df9b0ea687f8df6cad864110430f
Reviewed-on: https://skia-review.googlesource.com/c/165766
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
4a22f4b046..3420dcb0cf
git log 4a22f4b04619..3420dcb0cff1 --date=short --no-merges --format='%ad %ae %s'
2018-10-29 ynovikov@chromium.org Revert "Roll DEQP version forward"
2018-10-29 syoussefi@chromium.org Vulkan: Remaining disjoint timer query functions
2018-10-29 jmadill@chromium.org Remove Context::gatherParams.
2018-10-29 tobine@google.com Roll DEQP version forward
2018-10-29 tobine@google.com Vulkan: Roll VK deps forward
2018-10-29 tobine@google.com Add build-id to tests for Android
2018-10-29 syoussefi@google.com Vulkan: add GPU trace events
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TBR=herb@google.com
Change-Id: Ie250dba1768b6534390e6af1c7d6849a0e34fa87
Reviewed-on: https://skia-review.googlesource.com/c/166120
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
We still degrade to bytes when creating vertices (tagged TODO4F).
Note: Guarded for Chrome (by making GrColor4h a wrapper around
GrColor).
Bug: skia:
Change-Id: Id8a1d9eec7978d52b059cd9952666bc1217ee073
Reviewed-on: https://skia-review.googlesource.com/c/165527
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Iaddc62452156231349f56218ab18ee5729f57cb3
Reviewed-on: https://skia-review.googlesource.com/c/166040
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Herb Derby <herb@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
GrPremulColor is only use in test code, and is redundant
Bug: skia:
Change-Id: I4a22941d28cbec3eb203bca393cfeccffe04e053
Reviewed-on: https://skia-review.googlesource.com/c/165524
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
SkColor_Reference.md and SkMatrix_Reference.md generated
different contents depending on which platform bookmaker
was built. Fixed so that generated const tables keep
the same order as was defined in the includes.
TBR=reed@google.com,herb@google.com
Docs-Preview: https://skia.org/?cl=165940
Bug: skia:
Change-Id: I69543ff365c2b1d71c4bc6052ffb3acdac990ef4
Reviewed-on: https://skia-review.googlesource.com/c/165940
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Change-Id: I9873a1fb6e72cc0d567bb994b11c1af493ad3dd4
Reviewed-on: https://skia-review.googlesource.com/c/165901
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We kind of really should already have this, but the unit tests just
noticed it was missing loudly when trying to use apply_tf() for sRGB.
skcms already does exactly this.
Guarded with SK_LEGACY_APPROX_POWF_SPECIALCASE
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Change-Id: I7a6f61e6ce1b7569e7b63e6f228f82fd55510979
Reviewed-on: https://skia-review.googlesource.com/c/165404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a reland of fc3784bd6c
Original change's description:
> Extract per-edge quad vertex tesselation code into reusable interface
>
> This moves the vertex templates and the edge outset/tessellation code into a new GrPerEdgeAAQuadHelper h/cpp file. The vertex template hierarchy has been expanded to include an optional local coordinate type: void, SkPoint, or SkPoint3. The texture op only uses SkPoint for its local coordinates but the regular rect op will need void and SkPoint3 as well.
>
> A large part of the added code is providing the tessellation specializations for those new local coordinate types.
>
> Bug: skia:
> Change-Id: Id8cf2a17342f30b299b16be95e341d4991951c38
> Reviewed-on: https://skia-review.googlesource.com/c/164611
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I9cf9fe2e3ccdacc396290b39f839e790a117fa8c
Reviewed-on: https://skia-review.googlesource.com/c/165781
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
removed SrcRectConstraint from docs to match SkCanvas.h
also removed constraint description paragraph from SkCanvas.h
TBR=bsalomon@google.com
Docs-Preview: https://skia.org/?cl=165821
Bug: skia:5679
Change-Id: I34c51f672477076f182946ce71e2d06f049e7f29
Reviewed-on: https://skia-review.googlesource.com/c/165821
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
Step 1 of many to (eventually) use SkFont to make blobs, and not paint.
Bug: skia:2664
Change-Id: Iaa0682f9d947e18afa96b448519f2f60ffe104cc
Reviewed-on: https://skia-review.googlesource.com/c/165521
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:5679
Change-Id: I8658099707aab34b047d697b011e741da9019091
Reviewed-on: https://skia-review.googlesource.com/c/165525
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
To keep things sane, move SkNx and SkHalf to include/private
Bug: skia:
Change-Id: Iaee8c3f92a2720bf97583c3f326486d4ce462e8b
Reviewed-on: https://skia-review.googlesource.com/c/165344
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
df73a8e5ff..4a22f4b046
git log df73a8e5ffdb..4a22f4b04619 --date=short --no-merges --format='%ad %ae %s'
2018-10-29 brandon1.jones@intel.com ES31: Add atomic_uint support to HLSL translator
Created with:
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TBR=herb@google.com
Change-Id: I834a6994743125768c3a70212ceaf3dbfcc5784b
Reviewed-on: https://skia-review.googlesource.com/c/165624
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Bug: oss-fuzz:11114
fSrcOffsetUnits is where we start sampling from the image. It is
computed as
(sampleX / 2) * fSrcBPP
(ignoring fSrcOffset, which is 0 for a GIF with a subset frame).
sampleX will be no wider than the full image, and we divide it by two to
sample points evenly spread through the image. But for a subset frame,
we need to use a different sampling rate to ensure that the sampled
points are within the width of the frame.
Change-Id: I4a313db096fbaea7d869927a9da5df9beb9f6706
Reviewed-on: https://skia-review.googlesource.com/c/165500
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Change-Id: Id06ca338b7ff041775b94a9c557c6fc8a297a48f
Reviewed-on: https://skia-review.googlesource.com/c/165684
Auto-Submit: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
bfe31c42e1..df73a8e5ff
git log bfe31c42e15e..df73a8e5ffdb --date=short --no-merges --format='%ad %ae %s'
2018-10-29 jiajia.qin@intel.com ES31: Use std::map<const TField *, BlockMemberInfo> to save ssbo info
Created with:
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TBR=herb@google.com
Change-Id: I58df6b79bcb46133e2cb0c307a73c2c8aefe727d
Reviewed-on: https://skia-review.googlesource.com/c/165623
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
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8edb718892..bfe31c42e1
git log 8edb718892c8..bfe31c42e15e --date=short --no-merges --format='%ad %ae %s'
2018-10-27 jmadill@chromium.org Remove uses of DrawCallParams.
Created with:
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TBR=brianosman@google.com
Change-Id: I6f5a88ec46f5e2e4bdfb9a448d8fc2d806d2d4a6
Reviewed-on: https://skia-review.googlesource.com/c/165622
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit fc3784bd6c.
Reason for revert: persp_images gold images look bad.
Original change's description:
> Extract per-edge quad vertex tesselation code into reusable interface
>
> This moves the vertex templates and the edge outset/tessellation code into a new GrPerEdgeAAQuadHelper h/cpp file. The vertex template hierarchy has been expanded to include an optional local coordinate type: void, SkPoint, or SkPoint3. The texture op only uses SkPoint for its local coordinates but the regular rect op will need void and SkPoint3 as well.
>
> A large part of the added code is providing the tessellation specializations for those new local coordinate types.
>
> Bug: skia:
> Change-Id: Id8cf2a17342f30b299b16be95e341d4991951c38
> Reviewed-on: https://skia-review.googlesource.com/c/164611
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,rmistry@google.com,brianosman@google.com,michaelludwig@google.com
Change-Id: I6d7b1b46a98d8c5ab7b159439b861d5d4dfcb58d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/165661
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>