This reverts commit 4dd7c1dae1.
Reason for revert: largeovals GM is busted on some configs
(Mali400MP2, Adreno405, ANGLE, e.g.)
Original change's description:
> Reland "Fix blurry edges on large ovals."
>
> This is a reland of c7aed036c3
>
> Changes the precision for the GrOvalOpFactory shaders to be float rather than half.
> In the medium-precision case, adds a scale factor to the shaders to ensure that the
> denominator of the distance calculation stays within range. If enough precision isn't
> available, falls back to a path renderer.
>
> Original change's description:
> > Fix blurry edges on large ovals.
> >
> > Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the
> > low-precision case, it falls back to a path renderer for large ovals.
> >
> > Bug: b/110380864, skia:8873
> > Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> Bug: b/110380864, skia:8873
> Change-Id: Ic72d819f589ffebf9c5250bb4df4de22ab23f282
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202718
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I3467da7e71a0f0dae4349f0f003b55c7db7dbb1d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/110380864, skia:8873
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203174
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Put it in ToolUtils to avoid cyclic dependencies.
Change-Id: Ie0ad7eb5d1ba58be5ad8c668afdb7c74facd71dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203181
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
These are only used by DM and nanobench,
and sometimes even do substantially different things...
Change-Id: I973f3938fbae1fd1b19d876fa6a90122fc55d48c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203167
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I00c86a99d3785eec67d9cc7dde31a7705e7d78cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203169
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: Ic9a2e0e4afe96d916f9054cd7fbd66ee0147719e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203162
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
In the end only DM and skia_test really use it.
- nanobench used --veryVerbose in a silly superficial way
- gm/fontmgr.cpp is probably clearer using its own flag
- the change to StrokerTest should be a near noop...
reporter->verbose() is set by --veryVerbose in both
DM and skia_test.cpp. One of the checks tested
FLAGS_verbose, but I feel like that was probably a typo.
Change-Id: I2601d243b8200b3bb7a16478dfbce14001c4a191
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203180
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is a reland of c7aed036c3
Changes the precision for the GrOvalOpFactory shaders to be float rather than half.
In the medium-precision case, adds a scale factor to the shaders to ensure that the
denominator of the distance calculation stays within range. If enough precision isn't
available, falls back to a path renderer.
Original change's description:
> Fix blurry edges on large ovals.
>
> Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the
> low-precision case, it falls back to a path renderer for large ovals.
>
> Bug: b/110380864, skia:8873
> Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: b/110380864, skia:8873
Change-Id: Ic72d819f589ffebf9c5250bb4df4de22ab23f282
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202718
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:8901
Change-Id: Ieca2a053223434a0b6f49e9d9ef47a359b751dfe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202905
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/266eae272c8f8cccb87beeac7f418ec5db2c5af1 Handle lambdas within multi-line expressions in check failures. (gbeaty@chromium.org)
TBR=borenet@google.com
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Change-Id: I2320eb63d37392a92a975225dd1bbb9ab3ca6abe
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There are still several layers of redundancy and confusion, but this is
the first step to getting parallel/analogous functions to look and be
scoped similarly.
Bug: skia:
Change-Id: Ief5ecbd55335248a1fc04d66d0a95a8042b0fd28
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202958
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This wraps up the behavior for --analyticAA and --forceAnalyticAA
in one place, like we've done for the various GPU flags covered by
SetCtxOptionsFromCommonFlags().
It seems at least midly useful to have common flags centralized when
there is really a common mechanism they control. Most of the rest
of these flags only serve analogous purposes in the various binaries
that use them, and I think it might be better for them to be split
out rather than centralized (so they don't show up confusingly in
binaries that _don't_ use them).
Change-Id: I27dbe53586363d4b262c1679ea73138015811ed1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203095
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Made changes from discussions in go/skia-skps-3-2019
NoTry: true
Bug: skia:8653
Change-Id: Ia9c8b02fd87d61f0282fec97bc4adc510abefc01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201642
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This scopes a bunch of flags more tightly
to SetCtxOptionsFromCommonFlags().
Change-Id: I6090a016880c085fb5405a45081c0af984a1cd5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203094
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit d18cf5f6d4.
Change-Id: I2b79cfb47cf6ed9d3f81db51865d6824456158f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
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More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/d0f7911725f31727fe9475c985ba3c9b611cc753 Support bug prefixes when stripping away empty bug in git-cl-upload. (sortie@google.com)
TBR=borenet@google.com
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Change-Id: I9482b0ad855924490c60231908944c5d95a34837
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9e586a0f8a..896e781118
git log 9e586a0f8a1c..896e7811184e --date=short --no-merges --format='%ad %ae %s'
2019-03-22 jmadill@chromium.org Revert "Vulkan:Optimize SecondaryCommandBuffers"
Created with:
gclient setdep -r third_party/externals/angle2@896e7811184e
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=brianosman@google.com
Change-Id: I0fc1a0b95fd251b65ea85c2a8cb65f3ea68fa481
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203062
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Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
nanobench doesn't support --abandonGpuContext, and this bot doesn't make
much sense anyway. We get the coverage we need from DM.
Bug: skia:
Change-Id: I14bc3a7cf82202d4118705cba3aa86b8d4a06531
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202953
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 4acd3591e7.
Reason for revert: broke command buffer bot
Original change's description:
> Use glTexStorage for non-MIP mapped textures.
>
> We used to lazily add MIP levels to textures that originally only had
> a base level. However, we don't do that anymore.
>
> Also, add workaround for BGRA+Intel Windows driver+ES.
>
>
> Change-Id: I595261d12608effed4c7d4d4e5777869969acf84
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202719
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Ie91a31f8558564ddd45d63591bf0725c64faa514
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202949
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We used to lazily add MIP levels to textures that originally only had
a base level. However, we don't do that anymore.
Also, add workaround for BGRA+Intel Windows driver+ES.
Change-Id: I595261d12608effed4c7d4d4e5777869969acf84
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202719
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I739f1e8cd0eda473dc1ea1fb822ddeed15ca8ba6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202715
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2219b18c98..9e586a0f8a
git log 2219b18c984e..9e586a0f8a1c --date=short --no-merges --format='%ad %ae %s'
2019-03-21 jonahr@google.com Prevent vk shader generator from using anything but ANGLE's out.
Created with:
gclient setdep -r third_party/externals/angle2@9e586a0f8a1c
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=brianosman@google.com
Change-Id: Ia00967be2100b2e53741737e9f76b7e7c176d6ce
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203000
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This is an automated CL created by the recipe roller. This CL rolls recipe
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More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/65ace12763293189a7e3db9390bc859c2eb0d68e do not decrements countdown when that is 0 (tikuta@chromium.org)
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Change-Id: I52a97f2be6a431dc5832e67cb78cb9d637af68ac
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The previous linear zoom fits into about -2 to 2 in the new system. By
keeping the old linear values (instead of making the slider exponential)
the up and down keys can still be used to get away from and back to no
zoom. The new zoom allows for a much larger range of zoom, allowing more
issues to be seen.
Change-Id: I9ba8cf2c3c8d610a21a8c8598e0f5150eeb04ad8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202940
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Commit-Queue: Ben Wagner <bungeman@google.com>
Next up are changes to support non-aa and MSAA.
Bug: skia:
Change-Id: I944af201d92b1391f7937aabddf774e79fef8dc2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202920
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>