Bug: skia:
Change-Id: Iefef7d617e58de2b3be2e27aac075f822641e4ce
Reviewed-on: https://skia-review.googlesource.com/77641
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
a.k.a. GM fontpocalypse
Change-Id: If834940574adea29b48f35abec61f0a1c9bd59d3
Reviewed-on: https://skia-review.googlesource.com/69881
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
The 4444 image in all_bitmap_configs now draws slightly different before
and after serialization. (It's serialized as 8888.) Still looks fine.
Change-Id: I1396cf1550b6769a1734ed25d59bd5b1866dfacd
Reviewed-on: https://skia-review.googlesource.com/65960
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 5b9a037bf4.
Reason for revert:
I got confused in here somewhere and everything is drawing wrong.
Original change's description:
> gbr- has been brg- this whole time...
>
> Rewrite things to make that a little clearer.
>
> A red pixel ends up in channel 2, what would naively draw as blue
> without a rotation. A green pixel ends up in channel 0, which would
> naively draw as red without rotation. A blue pixel ends up in channel
> 1, which would naively draw as green without this rotation.
>
> So this transformation is:
>
> r -> b
> g -> r
> b -> g
>
> i.e. rgb_to_brg
>
> Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
> Reviewed-on: https://skia-review.googlesource.com/65521
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: Ib29800b242bf736b20d61375d3c437c8f4ffdce0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/65781
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Rewrite things to make that a little clearer.
A red pixel ends up in channel 2, what would naively draw as blue
without a rotation. A green pixel ends up in channel 0, which would
naively draw as red without rotation. A blue pixel ends up in channel
1, which would naively draw as green without this rotation.
So this transformation is:
r -> b
g -> r
b -> g
i.e. rgb_to_brg
Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
Reviewed-on: https://skia-review.googlesource.com/65521
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The first "sharding" technique we will try is just by test config
(e.g. 8888, gles, etc). Thus, for backwards compatibility,
the default "shard" is All, as in all configs
Bug: skia:
NOTRY=true
Change-Id: Ia02362477a5d97f8f74d688b5f0c4f45fc129375
Reviewed-on: https://skia-review.googlesource.com/59563
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>