SkSVGPrimitiveTypeWrapper must have served some purpose in the past
(maybe? I have no memory of this place :P), but now it basically does
templated-nothing.
Well...
Change-Id: Id93487c345ea075d09b14024f4bcd2f987789518
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/282680
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
The canvas only needs to be saved once, per local SkSVGRenderContext.
Add a helper (saveOnce) to implement this optimization.
Change-Id: I0c21fa78ad9fd5d3d11de0a29f8441620488d676
Reviewed-on: https://skia-review.googlesource.com/58340
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The method is used for clip path resolution, and is supposed to transform the path
into parent node coords -- so it should use the forward matrix, not the inverse.
Change-Id: Id6eb9fbaf024b083e19f56eddb1c293becea48fc
Reviewed-on: https://skia-review.googlesource.com/58280
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
The main feature is <svg> viewBox and proper viewport support, but the CL
touches a few other things:
* refactor SkSVGRenderContext to auto-restore canvas state, and split the
presentation bits into a separate CoW SkSVGPresentationContext
* introduce SkSVGNode::onPrepareToRender(), as a way for nodes to push their
custom state before the actual onRender() call (instead of relying on
non-virtual SkSVGNode to know about all possible state bits)
* add a "Type" suffix to SVG types, to disambiguate (e.g. SkSVGRectType vs.
SkSVGRect)
R=robertphillips@google.com,stephana@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222793002
Review-Url: https://codereview.chromium.org/2222793002