NOTRY=true
Change-Id: I386013af35ae2a8b51fa78109ebd89a826334839
Reviewed-on: https://skia-review.googlesource.com/7754
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 052fd5158f.
Disables the test (of unused code) until platform-specific issues are addressed.
Change-Id: I7aa23a07954fccf382aa07d28afcbffb0bebcd6d
Reviewed-on: https://skia-review.googlesource.com/7656
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 85eb4226a4.
Reason for revert: test failures on Windows, e.g. https://chromium-swarm.appspot.com/task?id=33f9527484414110&refresh=10
Original change's description:
> Start of rewrite of GrFragmentProcessor optimizations.
>
> This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
>
> * known input color -> known output color for GrFP elimination
> * tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
> * opaqueness tracking
>
> This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
>
> Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
>
> Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
> Reviewed-on: https://skia-review.googlesource.com/7481
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2390df257456013fa74137cb5d7b5a93820c291e
Reviewed-on: https://skia-review.googlesource.com/7652
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This adds a replacement for computeInvariantOutput buts does not use it yet. The replacement allows for three types of optimizations:
* known input color -> known output color for GrFP elimination
* tracking of whether all color processors modulate their input for the "tweak alpha" optimziation
* opaqueness tracking
This loses some of the generality of computInvariantOutput. It does not track the known output status of individual color components (other than opaque alpha). It does not track whether GrFragmentProcessors read their input color. It doesn't allow a processor that will receive non-constant output to advertise that it produces a constant output. These could probably be added back in the unlikely case that they prove valuable.
Unlike computeInvariantOutput the optimizations are decided at instantiation time and constant colors are expressed as GrColor4f rather than GrColor.
Change-Id: I684d3f9050693dde2d28154fa695e049ed8cf61a
Reviewed-on: https://skia-review.googlesource.com/7481
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The idea here is that the GrCoordTransform will actually hold a GrTextureProxy (rather than a GrTexture) and then, in GrGLSLPrimitiveProcessor::GetTransformMatrix, use the instantiated width & height (when uploading the transform matrix)
Relanding of: https://skia-review.googlesource.com/c/6977/
Change-Id: Ibc9b9e354f7fc23b1a6e6e4fe7c9fe3cef771c02
Reviewed-on: https://skia-review.googlesource.com/7265
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is less to type in most cases, and gives us more information
(for things like picture-backed images, where we need to know all
about the destination surface).
Additionally, strip out the plumbing entirely for bitmap sources,
where we don't need to know anything.
BUG=skia:
Change-Id: I4deff6c7c345fcf62eb08b2aff0560adae4313da
Reviewed-on: https://skia-review.googlesource.com/5748
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
ClipPaths can be clipped too, e.g.:
<clipPath id="clip1" clip-path="url(#clip2)">...</clipPath>
Since we're not really drawing clips but resolving their geometry,
asPath() needs to take composed clipping into account (and intersect as
needed).
R=reed@google.com,robertphillips@google.com,stephana@google.com
Change-Id: I25959e22fe50f72042147cfe6b416b6b9ac20cd4
Reviewed-on: https://skia-review.googlesource.com/5720
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
There's a bit of friction with this attribute, because per spec it is
an inherited presentation attribute, but in Skia it is part of the
actual SkPath state.
So we must add some plumbing to SkSVGShape & friends to allow overriding
the fill type at render-time.
R=robertphillips@google.com,stephana@google.com
Change-Id: I9c926d653c6211beb3914bffac50d4349dbdd2c0
Reviewed-on: https://skia-review.googlesource.com/5415
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Renames vars and methods that used the work "access" to refer to this type.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4931
Change-Id: Ibcf488fbd445c5119fc13d190544cd98981bdbee
Reviewed-on: https://skia-review.googlesource.com/4931
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is much more explicit about what that type represents (are we in
legacy mode or not), which also makes it suitable for other (upcoming)
usage.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4529
Change-Id: Iacb397c34e7765f1ca86c0195bc622b2be4d9acf
Reviewed-on: https://skia-review.googlesource.com/4529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
CQ_INCLUDE_TRYBOTS=master.client.skia.compile:Build-Mac-Clang-Arm7-Debug-iOS-Trybot
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4351
Change-Id: I71f77aaad36701eca7a013959e751a843c6f5e3d
Reviewed-on: https://skia-review.googlesource.com/4351
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Many places that construct one are explicitly specifying opaque white or
transparent black, which we can assume (based on the semantics of the
operation) should remain (0,0,0,0) or (1,1,1,1), so that's simple.
In other cases, we convert our source color to destination space.
One wrinkle is tht SkColorFilter now needs to know the destination color
space, due to SkModeColorFilter.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3903
Change-Id: I4969c0260588f4021300733f601b47dc606adf79
Reviewed-on: https://skia-review.googlesource.com/3903
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reduces copy-paste and eases maintenance. I'll be adding another field to
AsFPArgs soon, and this is going to streamline that change.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3639
Change-Id: I6372ed5dce50a5ba9d73039bd4714e34502a1f75
Reviewed-on: https://skia-review.googlesource.com/3639
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds a device space texture decal effect to use for clipping.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870
Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com (Testing-only API change)
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2876
Change-Id: I0ca26da0307848cdfc8ffaac2d042601663ab00b
Reviewed-on: https://skia-review.googlesource.com/2876
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Kind of a big change, to connect several new bits into something useful:
* ID tracking & lookup
* new asPaint() node virtual to support shader (and in the future filter) based paint servers
* <defs>, <linearGradient> and <stop> element support
* 'href', 'offset', 'stop-color', 'stop-opacity' attribute support
* IRI/FuncIRI and rgb(...) parsing
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2327233003
Review-Url: https://codereview.chromium.org/2327233003
The main feature is <svg> viewBox and proper viewport support, but the CL
touches a few other things:
* refactor SkSVGRenderContext to auto-restore canvas state, and split the
presentation bits into a separate CoW SkSVGPresentationContext
* introduce SkSVGNode::onPrepareToRender(), as a way for nodes to push their
custom state before the actual onRender() call (instead of relying on
non-virtual SkSVGNode to know about all possible state bits)
* add a "Type" suffix to SVG types, to disambiguate (e.g. SkSVGRectType vs.
SkSVGRect)
R=robertphillips@google.com,stephana@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222793002
Review-Url: https://codereview.chromium.org/2222793002
This is going to be needed in many more places as I finish connecting the
dots. Even better - I'd like to switch to a world where SkColorSpace !=
nullptr is the only signal we use for gamma-correct rendering, so I can
eliminate SkSourceGammaTreatment and SkSurfaceProps::isGammaCorrect.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2180503002
Review-Url: https://codereview.chromium.org/2180503002
When targetting iOS and using gyp to generate the build files, it is not
possible to select files to build depending on the architecture. Due to
that, the skia code was disabling all optimisation when SK_BUILD_FOR_IOS
was defined.
Since it is possible to select the correct optimised version when using
gn, this pessimisation is hurting the build. Introduce a new define to
disable the optimisation SK_BUILD_NO_OPTS. It will be used by Chromium
when building skia for iOS with gyp but not gn.
Define SK_BUILD_NO_OPTS along-side SK_BUILD_FOR_IOS for all files that
look like build configuration (Xcode projects, gyp configuration files,
public.bzl) in order to avoid introducing breakage on those builds.
BUG=607933
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002423002
Review-Url: https://codereview.chromium.org/2002423002
The C++ standard library uses the name "release" for the operation we call "detach".
Rewriting each "detach(" to "release(" brings us a step closer to using standard library types directly (e.g. std::unique_ptr instead of SkAutoTDelete).
This was a fairly blind transformation. There may have been unintentional conversions in here, but it's probably for the best to have everything uniformly say "release".
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1809733002
Review URL: https://codereview.chromium.org/1809733002