Because C++ does not have the '^^' operator, we had previously just
skipped support for this GLSL operator. This implements it as a
function.
Change-Id: I310658d900de4609572aed4750d6fb27f88d0722
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430036
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Bug: chromium:1220246
Change-Id: I0e9db2e403455ccc5d75acc714aa8201db285afc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429678
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
When isinf is not supported, we simply add another instanced attrib that
tells the shader exactly what type of curve it's dealing with.
Bug: chromium:1220246
Change-Id: I3496de674ce8c7df205e3c40559ae89dc29488e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429676
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Change-Id: I13ae7034cda4291743f433406ee2e8267dd48d3e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/416576
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Introduce private SkLegacyFQ to allow us to continue deserializing
old content with filter-qualities, but still remove the public enum.
Need to finish removing references in clients.
Change-Id: Iacfb602ec497260e53defc4b95e297ed1ef4e69c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429476
Auto-Submit: Mike Reed <reed@google.com>
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Reviewed-by: Florin Malita <fmalita@chromium.org>
This is an automated CL created by the recipe roller. This CL rolls
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recipe_engine:
0202156442
0202156 (chromium-autoroll@skia-public.iam.gserviceaccount.com)
Roll CAS Client from 56d8faf61a03 to 175b811c1eeb
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Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429736
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397fc145b8..4d9e1f230f
2021-07-19 cnorthrop@google.com More skips for GLSLTest_ES31.TypesUsedInDifferentBlockStorages
2021-07-17 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from ec932ff42c9b to ac347590d69b (492 revisions)
2021-07-17 timvp@google.com Call getNearestSamples() in Framebuffer::setAttachment()
2021-07-16 cnorthrop@google.com Skip GLSLTest_ES31.TypesUsedInDifferentBlockStorages AMD Linux
2021-07-16 ianelliott@google.com Two fixes to DevSetup.md
2021-07-16 geofflang@chromium.org Remove the explicit context extension.
2021-07-16 syoussefi@chromium.org Vulkan: SPIR-V Gen: Support bool in interface blocks
2021-07-16 jmadill@chromium.org Vulkan: Prefer the local vulkan loader over the system one.
2021-07-16 jmadill@chromium.org Capture/Replay tests: Enable dcheck_always_on.
2021-07-16 lunpujun@google.com Avoid recreating activity when rotating the display.
2021-07-16 jmadill@chromium.org Capture/Replay: Don't try to serialize compressed textures.
2021-07-16 jmadill@chromium.org Capture/Replay Tests: Swap before TearDown.
2021-07-16 gert.wollny@collabora.com Capture/Replay: Capture WaitSemaphore and SignalSemaphore
2021-07-16 gert.wollny@collabora.com Capture/Replay: redesign capturing of arrays passed by pointer
2021-07-16 gert.wollny@collabora.com tests: GL_NUM_BINARY_FORMATS is a ES 3.0 property
2021-07-16 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 8cd71c4b8d72 to ec932ff42c9b (494 revisions)
2021-07-16 gert.wollny@collabora.com Capture/Replay: Capture FenceNV parameters
If this roll has caused a breakage, revert this CL and stop the roller
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Test: Test: MultisampledRenderToTextureTest.FramebufferCompletenessSmallSampleCount
Change-Id: I9807c9bf425e212cb18520cf45ce965025435d0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429716
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note: our min picture-version dates from 2020
Change-Id: I5b9d2e8a13afd16fe5b3ae88f9747f0da4382d29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428196
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This is an automated CL created by the recipe roller. This CL rolls
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depot_tools:
92c396e45d
92c396e (bryner@google.com)
cpython3 3.8.10.chromium.20 to depot_tools bleeding edge.
recipe_engine:
3a8a334ce1
3a8a334 (yiwzhang@google.com)
engine: upgrade third-party library
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Change-Id: Ib006689370e25ea2ccb273762520456f95ed710b
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In a perfect world, this should always render the same, just perhaps a
bit more slowly.
Change-Id: I750ad43142d4d192be4db7396989d978025179a8
Bug: skia:12080
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429101
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Commit-Queue: Brian Osman <brianosman@google.com>
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Reviewed-by: Brian Osman <brianosman@google.com>
This is an automated CL created by the recipe roller. This CL rolls
recipe changes from upstream projects (depot_tools) into this repository.
depot_tools:
a3d1aaf112
a3d1aaf (sokcevic@google.com)
Revert "[depot_tools] Add --fork-point when computing merge-base"
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Change-Id: Ia6095dc83dee3c1dbbde615cc1e6cf50e25b9152
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These presented as warnings while compiling on Applie silicone.
Change-Id: Icfcd2b0ad163a8bb429d81354b628ca00b0c1a8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429137
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Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
The fuzzer passed in a point with a Y coordinate of NaN; this eventually
caused an integer overflow while attempting to calculate
`SK_MaxS32FitsInFloat << 2`. We now detect the NaN and return false.
Change-Id: I79e51190006bce5e2c42935e1075261a3e16aa6d
Bug: oss-fuzz:36198
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429099
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Also fixes GPU sizes to use new attachment scheme.
Bug: skia:12186
Change-Id: I4259cd26ac6b41eeda3a6d8bb42e1f283ae9e4d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429197
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Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is an automated CL created by the recipe roller. This CL rolls
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depot_tools:
f6f3c7a46e
f6f3c7a (johannkoenig@google.com)
[docs] update links to developer guide
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This is a reland of 6789b82401
Original change's description:
> Fix directional shadows.
>
> The xy offset calculation for drawShadow was not quite correct. Rather
> than normalizing the light vector and using the xy values of that as the
> base offset value, we should scale the light vector by 1/z.
>
> See https://github.com/flutter/engine/pull/27124#issuecomment-880182653
> for more detail.
>
> Bug: skia:10781
> Change-Id: Ib69a313cb96a532f8d89644e3d69f666a184e897
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428880
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:10781
Change-Id: Ib58d374aa03d0144512e5ded6ccd572c74783607
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428978
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
With M93 Chromium is dropping support for older Linux distributions.
The new minimum requirements are Ubuntu 18.04+, Debian 10+,
openSUSE 15.2+, or Fedora Linux 32+. Update Skia's minimum requirements
to match.
Change-Id: I280a0790d4ee4d803bc15e2e29828be692ea934e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428983
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Heather Miller <hcm@google.com>
Reviewed-by: Heather Miller <hcm@google.com>
SwiftShader has a bug in atan(y,x), and it turns out we have the data
already available to compute the angle we need in a different way.
Bug: skia:12217
Bug: chromium:1229486
Bug: b/193856577
Change-Id: I9b2c5fca3b0495f034c379c79e82de75e255abc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429136
Auto-Submit: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Justin Novosad <junov@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We now null-check the result of recordingContext() before using it.
Thanks cqjjjzr2@gmail.com for the initial discovery and suggested fix.
Change-Id: Iafcf306f8cd9deb7147ef9c5c71a21907eedc01f
Bug: skia:12214
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429098
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is an automated CL created by the recipe roller. This CL rolls
recipe changes from upstream projects (depot_tools) into this repository.
depot_tools:
5eebf6fa78
5eebf6f (mmoss@google.com)
Add docstrings so gerrit_client subcommands display properly.
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Change-Id: I09fb49a2e344e2bfedbe1a4d3f5cac5cf7249201
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429037
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db54b8dd65..397fc145b8
2021-07-16 jiajia.qin@intel.com Fix the ext-texture-norm16 with RG16 failures
2021-07-15 jonahr@google.com Enable SwANGLE on ozone headless
2021-07-15 thomasanderson@chromium.org [GLX] Allow usage of multiple visuals
2021-07-15 syoussefi@chromium.org Vulkan: SPIR-V Gen: Assignment between mismatching SPIR-V types
2021-07-15 syoussefi@chromium.org Vulkan: SPIR-V Gen: Support row-major blocks
2021-07-15 ynovikov@chromium.org Skip DrawRepeatUnalignedVboChange on Mac ARM Metal
2021-07-15 jmadill@chromium.org GL-CTS: Add option to run on D3D11 refrast.
2021-07-15 cnorthrop@google.com Vulkan: Suppress VVL errors triggered by external formats
2021-07-15 m.maiya@samsung.com Add YUV format utils and validation code
2021-07-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll vulkan-deps from a03f2d365426 to 7c4121a2cfd0 (1 revision)
2021-07-15 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from 47358b0400b8 to 8cd71c4b8d72 (448 revisions)
2021-07-15 timvp@google.com Capture/Replay: Refactor shared context handling
If this roll has caused a breakage, revert this CL and stop the roller
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To report a problem with the AutoRoller itself, please file a bug:
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Test: Test:
Test: Test: Manual MEC and replay of Magic Tiles 3, Candy Crush Soda Saga, Temple Run 2
Change-Id: Ia88c77c9012f51855b58dcc83a5cdc7e5267f3af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428948
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
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This is an automated CL created by the recipe roller. This CL rolls
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recipe_engine:
a415797adb
a415797 (yiwzhang@google.com)
logging: fix logging level where more verbose indicates Debug l...
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Change-Id: I298b5c740659fa54ff15797874645a23935c8719
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This is an automated CL created by the recipe roller. This CL rolls
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recipe_engine:
37fe06bd5a
37fe06b (yiwzhang@google.com)
py3: encode logdog namespace when supplied as env var
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Change-Id: I2841284c2bec7a8e48039ac4c5b901809d7424cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/429019
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Bug: skia:12215
Change-Id: Ibd8d46c8e36bbde6a15f214dfc376622509dc199
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428976
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
We used to call setNeedsStencil before potential opsTask splits due to
dst reads. This caused the code to assume the stencil was getting
cleared when it actually wasn't. This CL updates the code to not call
setNeedsStencil until all splits are finished.
Bug: skia:12153
Change-Id: I3eb973b77929677b2535e461948b73e93ee29111
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428696
Auto-Submit: Chris Dalton <csmartdalton@google.com>
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Reviewed-by: Brian Salomon <bsalomon@google.com>
There is so much more that could be done here (some ideas in TODO
comments), but this greatly streamlines the process for average
developers to navigate the code-size of skia executables.
Currently, I'm using a locally built copy of bloaty, but we should see
about using DEPS or adding a fetch-able package to eliminate even more
friction.
Change-Id: I92186c0370a1ab8d2c8edd73932547402c43612d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428959
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is an automated CL created by the recipe roller. This CL rolls
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recipe_engine:
df371124b4
df37112 (yiwzhang@google.com)
py3: make a few more modules python3 compatible
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This reverts commit 6789b82401.
Reason for revert: Failing CK test.
Original change's description:
> Fix directional shadows.
>
> The xy offset calculation for drawShadow was not quite correct. Rather
> than normalizing the light vector and using the xy values of that as the
> base offset value, we should scale the light vector by 1/z.
>
> See https://github.com/flutter/engine/pull/27124#issuecomment-880182653
> for more detail.
>
> Bug: skia:10781
> Change-Id: Ib69a313cb96a532f8d89644e3d69f666a184e897
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428880
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
Change-Id: Id22c2113fc1b62109975b83a0dcda5b1b16380a8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10781
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/428977
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>