Commit Graph

3 Commits

Author SHA1 Message Date
senorblanco@chromium.org
3bc16c8bc1 Implement GPU path for matrix convolution. Note that when not convolving alpha,
the premultiplying is done less efficiently than in the raster path:  it's
done on each texture access, rather than as a pre-processing pass.   This was
so I could do the filter as a single custom stage; will try the optimization
separately.

This implementation gives a ~30X speedup on the GPU results for the
matrixconvolution bench (~10X due to the GPU, and ~3X due to texture
uploads/readback removal).

Note:  this changes the matrixconvolution for the software path as well, so
it will likely break the bots until that test is rebaselined.

Review URL:  https://codereview.appspot.com/6585069/



git-svn-id: http://skia.googlecode.com/svn/trunk@5809 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-04 17:18:20 +00:00
senorblanco@chromium.org
8640d5024d This patch adds support for optional processing of the alpha channel in
the matrix convolution filter.  Test cases are added to the GM and the
bench.

NOTE:  This will require rebaselining the matrixconvolution GM, so it will 
likely turn the bots red until that is done.

https://codereview.appspot.com/6547049/



git-svn-id: http://skia.googlecode.com/svn/trunk@5661 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-25 14:32:42 +00:00
senorblanco@chromium.org
5faa2dc266 Implements a matrix convolution filter (raster path only). The filtering loop
is templated on the tiling mode for speed:  interior pixels are unconditionally
fetched; border pixels apply the appropriate tiling mode before fetching.  It
handles target, bias, divisor (as gain), and edge modes (named to be more
skia-like).  It does not handle the "preserveAlpha" semantics of
feConvolveMatrix, nor "kernelUnitLength".



git-svn-id: http://skia.googlecode.com/svn/trunk@5592 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-18 20:32:34 +00:00