Commit Graph

10 Commits

Author SHA1 Message Date
Brian Salomon
fc118442f6 Reland "Revert "Revert "Make FP optimizations helpers use SkAlphaType not GrColorType"""
This is a reland of 997b37fdb9

Layout tests have been suppressed.

Original change's description:
> Revert "Revert "Make FP optimizations helpers use SkAlphaType not GrColorType""
>
> This reverts commit 078e8faa26.
>
> Change-Id: I67b2970584db5a1afbf9928b77c5444947ef71a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255897
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Change-Id: I6db4cff8b71ef1f29ac47f7729b9514d009f730a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256225
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-11-25 15:46:35 +00:00
Robert Phillips
50299de399 Reland "Revert "Make FP optimizations helpers use SkAlphaType not GrColorType""
This reverts commit 997b37fdb9.

Reason for revert: May be blocking Chrome roll

Original change's description:
> Revert "Revert "Make FP optimizations helpers use SkAlphaType not GrColorType""
> 
> This reverts commit 078e8faa26.
> 
> Change-Id: I67b2970584db5a1afbf9928b77c5444947ef71a3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255897
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I0d2754ac7f4672f0758e4d00cd9e06998637846a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/256196
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-11-23 15:21:08 +00:00
Brian Salomon
997b37fdb9 Revert "Revert "Make FP optimizations helpers use SkAlphaType not GrColorType""
This reverts commit 078e8faa26.

Change-Id: I67b2970584db5a1afbf9928b77c5444947ef71a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255897
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-11-23 00:51:03 +00:00
Michael Ludwig
fe13ca3e67 Move textureop fallback code out of GrRTC and into AddTextureSetOps
(also renames CreateTextureSetOps to AddTextureSetOps, to match naming of
GrFillRectOp::AddFillRectOps).

Now that GrTextureOp can add more than one op to the GrRTC, it can take
over ownership of its fallback code for the texture set. It already had
taken over the code for non src-over blends when drawing a single texture.

Besides consolidating where the logic of converting TextureSetEntries into
op data lives, this makes the fallback case more consistent in terms of
performance. Previously, it would go through GrRTC::drawTexturedQuad,
which attempts to merge the clip with the draw for correctness reasons.
A batch never attempted these optimizations, so now even when one op per
quad is required, there won't be the overhead of comparing clips.

Change-Id: I30883e3bd45ed4386f81584e3d68229c46b17e47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255781
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-11-22 16:13:03 +00:00
Brian Salomon
078e8faa26 Revert "Make FP optimizations helpers use SkAlphaType not GrColorType"
This reverts commit 7a538b1eec.

Reason for revert: ios failures

Original change's description:
> Make FP optimizations helpers use SkAlphaType not GrColorType
> 
> Change-Id: I3b7cde6e7f68192af5419fb09c7d59e7a803a4d5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255818
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: Id41daa47fb3ccac434bb9d71a697f32e36c87367
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255835
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-11-22 04:10:34 +00:00
Brian Salomon
7a538b1eec Make FP optimizations helpers use SkAlphaType not GrColorType
Change-Id: I3b7cde6e7f68192af5419fb09c7d59e7a803a4d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255818
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-11-22 03:30:32 +00:00
Robert Phillips
8bc157e216 Reduce max # of AA Quads that can be merged or chained into a single GrTextureOp (take 2)
It is, arguably, not a good metric but the max number of AA Quads that are merged or chained together across all Skia's GMs and SKPs is 276.

This should also reduce the memory consumed from 245,760 bytes to 30,720 bytes.

Bug: b/143572065 skia:9601
Change-Id: I86f3ae2830d8a64ebcc6f5b7da8c0a4dac8761d5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254916
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-11-15 18:51:16 +00:00
Robert Phillips
e837e61b5a Respect the max indexBuffer limits in the bulk texture draw API (take 2)
This is required before we can lower the max AA quad count (again).

Bug: b/143572065 skia:9601
Change-Id: Ibd029a59f6589e1ae6c66d072e5039f0e9de06dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254581
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2019-11-15 16:57:33 +00:00
Robert Phillips
ae01f62009 Revert "Respect the max indexBuffer limits in the bulk texture draw API"
This reverts commit dd947ceb55.

Reason for revert: CL isn't getting any respect from Android

Original change's description:
> Respect the max indexBuffer limits in the bulk texture draw API
> 
> This is required before we can lower the max AA quad count (again).
> 
> Bug: b/143572065 skia:9601
> Change-Id: Id34123476ad49a57dc9ce7fe13f941c06f721b74
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252603
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=robertphillips@google.com,michaelludwig@google.com

Change-Id: Ibe396fe5a0351190c214ed54611ce72b7928cadd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/143572065 skia:9601
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/254437
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-11-13 15:56:43 +00:00
Robert Phillips
dd947ceb55 Respect the max indexBuffer limits in the bulk texture draw API
This is required before we can lower the max AA quad count (again).

Bug: b/143572065 skia:9601
Change-Id: Id34123476ad49a57dc9ce7fe13f941c06f721b74
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252603
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2019-11-13 15:32:02 +00:00