Bug: skia:9413
Change-Id: If64176e0f5553077179479df0ec11767391eaaa9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240876
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I28be8b0d6c21cfea662e7bb234ea4962b6612d40
Bug: skia:9421
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240796
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Add GM that generates reference blur rect images and compares against
actual.
Change-Id: If0ce291e211fefe96af8afdf0a60636b5f40ef47
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239757
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The lack of 'rmfile' steps is OK because all of the temporary paths
are created within swarming's sandbox; swarming will clean everything
up after the recipe has quit.
R=borenet@google.com
Change-Id: Ibb8dc612ec8eb98fe966c9caa90ba59db48dbfba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239797
Auto-Submit: Robbie Iannucci <iannucci@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
The client can do a test run of their application with
a persistent cache set to SkSL mode. They store the key
and data blobs that are produced.
Ship those blobs with the application. At startup, call
GrContext::precompileShader for each key/data pair. This
compiles the shaders, and stores the GL program ID, plus
a small amount of metadata in our runtime program cache.
Caveats:
* Currently only implemented for the GL backend. Other
backends will require more metadata to do any useful
amount of work. Metal may need a more drastic workflow
change, involving offline compilation of the shaders.
* Currently only implemented for cached SkSL (not GLSL
or program binaries). Supporting other formats again
requires more metadata, and the cached shaders become
increasingly specialized to GPU and driver versions.
* Reusing the cached SkSL on different hardware is not
supported. Many driver workarounds are implemented in
the SkSL -> GLSL transformation, but some are higher
level. Limiting device variance by artificially hiding
extensions may help, but there are no guarantees.
* The 'gltestprecompile' DM config exercises this code
similarly to 'gltestpersistentcache', ensuring that
results are visually identical when precompiling, and
that no cache misses occur after precompiling.
Change-Id: Id314c5d5f5a58fe503a0505a613bd4a540cc3589
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239438
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We've failed to get these bots to report where issues happen
any more finely than the name of the executable, which makes
them a real pain to fix when they go red.
We don't expect we'll be able to run cleanly in this mode for
long without bots enforcing it, so remove support from GN too.
Change-Id: Ie86f0cbf2f5f859ac2ddb869da7e5b8d31b33fa0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/237195
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Today we do a fairly decent job of tracking device bounds as an SkIRect,
with a little more of that plumbed through here, but that gets foiled in
SkNoPixelsDevice's constructor where we only look at bounds.width() and
bounds.height().
I think the idea was to follow the usual constraint that a "base" layer
has an origin at (0,0) and only temporary "save" layers on top might be
offset, but for a device without any pixels it's pretty reasonable for
the base layer to be offset too.
This makes picture_cull_rect draw correctly in serialize-8888 mode.
Bug: skia:9334
Change-Id: I845e74779bb21cbfd4051b0ef07381e684176eac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/236859
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit f0696bd4da.
Bug: chromium:527565, chromium:983926
Change-Id: I549c9f384c9c2ca81052a86df68501d5a7057c98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235021
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit c385da4fc0.
Reason for revert: Vulkan bots needs some love
Original change's description:
> Go back to blacklisting MSAA on all Intel GPUs
>
> Skia's testing on Gen9 showed decent performance and quality, but Chrome
> has still been seeing driver crashes in the wild.
>
> Bug: chromium:527565 chromium:983926
> Change-Id: I54f4f4013d313538da9afdab4d48ff232629152b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234909
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: Ief86bd5862897b1e7906b74177f2bea47bc84a2e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:527565 chromium:983926
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235019
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Skia's testing on Gen9 showed decent performance and quality, but Chrome
has still been seeing driver crashes in the wild.
Bug: chromium:527565 chromium:983926
Change-Id: I54f4f4013d313538da9afdab4d48ff232629152b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234909
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9334
Change-Id: I54a70c529b520538a3c8050a5592bbf419dd1890
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234355
Commit-Queue: Yuqian Li <liyuqian@google.com>
Auto-Submit: Yuqian Li <liyuqian@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
Please review the expectation changes, and LGTM+CQ.
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
https://crrev.com/e7fec5ccb9e70bf17b7878e63052a874afa06856 Change is_luci default to True. (mmoss@google.com)
R=jcgregorio@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: If60c02932df26d29f1aea14cea4a342c4f4f211a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/234330
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Robbie Iannucci <iannucci@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Some of these compilers seem to misdiagnose correct use of
if (tryAcquire()) {
release()
}
as releasing a lock that hadn't been acquired, but newer compilers
seem just fine. Let's just turn it off until they can be upgraded.
No bug for the Chromecast builders I can see, but here's the Macs.
Bug: skia:9194
Change-Id: I009a142d4a248dc9d9d085e033b5c7303d732c5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/233057
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Bug: skia:7551
Change-Id: I17a93a3bacc59922a0ab29cd82f5b4c19171b11d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230296
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
- Blacklist the (recently crashing) GLPrograms unit test
- Only test ANGLE ES3 (not ES2) on our Windows-on-ARM bot
With recent changes, ANGLE always returns an ES3 context. They may
reverse that decision, but at the moment there is no actual difference
so the testing is redundant. For this bot in particular, each config
takes upwards of 20 minutes, so this will significantly speed up one of
our slowest bots.
Bug: skia:9275
Change-Id: I04d6e37ae176fab14d7d06c8ebf55d19f9775b53
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229761
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Adds the following new metrics:
* aborted_frames: These are the number of frames which have "main_frame_aborted" terminations in the chosen 25 samples.
* drawn_frame_max_us / drawn_frame_min_us / drawn_frame_avg_us: These metrics are similar to the existing "frame_*_us" metrics but are calculated using only drawn frames (frames terminated with missed_frame or submitted_frame).
Bug: skia:9237
Change-Id: Ib6ed29f7ae6a1f7b6660f231aad528fe7bb6f203
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229419
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
In addition to checking .fp files, this ought to make this bot now also
check that our .gn files are formatted and our #includes are consistent
with rewrite_includes.py.
Some .gn files needed formatting; you can see the failure caught on PS 4.
Cq-Include-Trybots: skia.primary:Housekeeper-PerCommit-CheckGeneratedFiles
Change-Id: Ia6669581406212c986da81f2521e4e9d8d3eadb4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229802
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This bot has been hanging ever since the MSAA config was added.
Bug: skia:9274
Change-Id: I1901206d4fd79c36c9b5d068dca07c744f52a54f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229756
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Added new "backend" flag to lottie-web-perf.js and created a new lottie-web-canvas-perf.html file.
Bug: skia:9237
Change-Id: Ibca2f121666daf25fbbccac48fed80eb12ccedf7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229420
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
They're failing since enabling MSAA configs.
Bug: skia:9271 skia:8523
Change-Id: If2e353b169519d06ce3257fd9e6bfbd2da49983a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229392
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Stop testing Metal-MSAA on our Gen8 Mac. These GPUs are slow and buggy
with MSAA (we already have them disabled on other backends).
- Add Metal bots with the HD615 to get testing on a Gen9 GPU. This
should have better performance and more correct results. Also move the
DDL tests to those machines, to get testing on a newer/faster machine.
- Add MSAA configs to Vulkan and Metal perf bots (except for old Intel).
Bug: skia:9023 skia:8243
Change-Id: I214c6c4ef7b6e1401719e62e29fd5d2ad05b6aa1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229379
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I084645a46feda183747e9d7fc3b40b1aa56c5f78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211103
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Bug: skia:8243, skia:9255
Change-Id: I006d1bace2bec5ea24b0e2be560a8ff26127f503
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227402
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Also use DISPLAY=:0 for non-headless chrome via puppeeteer.
* Output gpu-gl-renderer, gpu-driver, gpu-gl-vendor from the trace file. Will be useful for debugging.
NoTry: true
Bug: skia:9237
Change-Id: Ieb70dbe540aeca89e88dbaeace3cdba1b50eb7ef
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227156
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ravi Mistry <rmistry@google.com>
This enables us to use the same termination checks as for lottie-web.
NoTry: true
Bug: skia:9237
Change-Id: I9d5d0c450196c3800020e12b45868c656cdcc46a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226858
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Doing this will avoid the unreliable frames at the start (setup related) and at the end (teardown related). Also:
* Increase timeouts in lottie-web-perf.js and skottie-wasm-perf.js since we are looping twice now.
* Fix bug where ret code was 0 if puppeteer test failed.
NoTry: true
Bug: skia:9237
Change-Id: I0933ecb87113b40c162712076c38fb7379b352d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226836
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Bug: skia:9247
Change-Id: I8b4261fc81f31f56d24ae3aa84ae81c33ea2b2b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226501
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I1a75b211753ea5e097234dd4104d0906cfd04673
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223916
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Also don't use GrPixelConfig to create the VkImage.
Bug: skia:7959
Bug: skia:6718
Change-Id: Ia13c5ed2fbe0542c060b725694eff9d566c491f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226078
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Uses the following algorithm for Skottie+WASM:
* Start timer when you see BeginImplFrameToSendBeginMainFrame
* Stop timer for main_frame_aborted
* Abandon frame_id if you see replaced_by_new_reporter_at_same_stage, did_not_produce_frame or missed_frame
Getting consistently 25 frames for all lottie-samples with the above algorithm.
Uses the following algorithm for Lottie-Web:
* Start timer when you see BeginImplFrameToSendBeginMainFrame
* Stop timer for missed_frame or submitted_frame
* Abandon frame_id if you see replaced_by_new_reporter_at_same_stage, did_not_produce_frame or main_frame_aborted
Getting 25 sometimes but also getting other numbers like 20, 27, etc. This is probably because there are more moving parts
and it is hard to predict when Chrome is going to render frames and how many. We might not get exactly 25 here like for
Skottie+WASM, but we will use whatever the tracer gives us (we can always revisit this later).
NoTry: true
Bug: skia:9237
Change-Id: Ia4d5aaf6ac95399b80574d1579358abda4e4e2ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225898
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Bug: skia:9225 chromium:527565
Change-Id: I7c543bce011c247cd93cad90aca15c9754678202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225731
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 2a7c6d5e2a.
Bug: skia:9235
Change-Id: Id6dc51c3254fac69665c525e73798f97a3099a17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225539
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I0795eaf6c1416f08c9c602eb15a02b27d97519f5
Bug: skia:9235
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225424
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Cq-Include-Trybots: skia.primary:Test-Android-Clang-Pixel-CPU-Snapdragon821-arm-Release-All-Android_ASAN
Change-Id: I14abc54f97c083287ee98ccab1ed0f63cb9bd0e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225483
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Updated caps to allow MSAA on newer Intel GPUs.
This reverts commit 41f937f042.
Bug: skia:9225
Change-Id: I15bdc4d4a754945fafcc4bc7d1afaa701d6f0426
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224958
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>