We're moving in a different direction for Skia documentation. We no
longer run bookmaker on the bots, and things have already degraded such
that it can't be run. This leaves the generated markdown in place for
the last set of docs that were generated (which are still useful until
the Doxygen docs catch up).
See also: https://skia-review.googlesource.com/c/skia/+/198162
Docs-Preview: https://skia.org/?cl=203464
Bug: skia:
Change-Id: I2f967a9c17dbc1cc899947d365071ef69cfb8ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203464
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
I don't know why libpng is all over the place like this,
but it really only is used by SkPngCodec, by DM, and by
a few unit tests.
Change-Id: I60908d9412cbac819c9e29154c5aba6e924f099a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203192
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This also fixes an issue where vulkan would crash any time we change a
display param on unix.
Bug: skia:
Change-Id: Ic6c3843e04bc77c2e9c5301ee38fcc58a409495d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203380
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I114daee3b3f8ffeeec36a3355a53750604ca1038
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203389
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
We only care about two things: RT binds and shader compiles. RT binds
should be constant frame-to-frame, and shader compiles should always be
zero on frame 2, so just measure on frame 1.
Bug: skia:
Change-Id: I4defa0a6dc79413b375ec60b5024fa57e768b127
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203391
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
In general this makes sure we never directly read or write pixels or use one of
the vk image copy functions if we are dealing with a VkImage that requires a Ycbcr texture.
Bug: b/129037735
Change-Id: Ib3bbac8bcddb643942e08d2b2ae3381fda6758a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203388
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Turns out lots of tools had two copies of many of these flags.
Some GN and .cpp file refactoring to make sure when flags are
present in a binary, they do something in that binary.
I think this finally finishes the flag refrag.
Change-Id: I01488e37ab73a5c4361786863ddb137a7f1095b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203420
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
eae464dd30..9078c6a719
git log eae464dd3092..9078c6a7199b --date=short --no-merges --format='%ad %ae %s'
2019-03-25 jonahr@google.com Update necessary angle_end2end_tests to check the Android device name
Created with:
gclient setdep -r third_party/externals/angle2@9078c6a7199b
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TBR=stani@google.com
Change-Id: Idb4590b68e7ff2d0d966a0e8e8fd61332f3348d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203331
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bug: skia:
Change-Id: Iafd6a7cc1288b7287bb5d127e542e530647d74d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203387
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
It's a wasted shader compiler and also seems to cause a rendering bug
in Windows Chrome on ANGLE.
Bug: chromium:942565
Change-Id: I56373ac596d4d1548d6c86cda7127bf12190a0ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203383
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:8894
Change-Id: Id3dbc02894f87dcf81f65048945692e54cca38f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203059
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: b/113636985
Change-Id: I80df664a077751e9ce5c735694e7ba283e93bcc1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203170
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:8901
Change-Id: I6e0f2b57987a60c1d4f2d2dc0d92df640d15e08d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202906
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This CL creates a go program that takes a JSON file of
GPU functions and creates the assemble and validate code
based on that.
This approach will hopefully will lessen the need for
"shotgun surgery" anytime a new function/extensions is added.
Additionally, it should be easier to add a new standard
(concretely, WebGL) using this technique.
There are a few potential bugs/mismatches in the current
implementation that this has identified, for example,
Requiring GL 3.x for adding a feature, but only verifying
it is there on GL 4.x - I did not attempt to correct these
bugs in the old version, as we will hopefully be able to delete
that version and use the generated files.
Bug: skia:8474, skia:8378
Change-Id: Ie8144bbab8e03f2c815fd942fa9f7f91dedba101
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202137
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds fix for mip-mapped requests on devices with no mip support.
This reverts commit ab4c138c0e.
Bug: skia:
Change-Id: I85350ae32081253448cbd2f636ea3044eb9df453
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203057
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also, fix the trace marker name.
Bug: skia:8903
Change-Id: Ibf43efbdf73e406482ed4442639e22aec1d93e9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203058
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:8901
Change-Id: Ibe14ed88c0cd937eae2d91eb6e90391466098a2c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203341
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Bug: skia:8901
Change-Id: Idde99d943c31ae62fcd0bc3f3b8cfc0ebc07e896
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203340
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Automatic commit by the UpdateGoDEPS bot.
TBR=borenet@google.com
Change-Id: I470e438a2714a389cffd148643387b43125670c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203114
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: Eric Boren <borenet@google.com>
0a4f8d5b63..40ce19f3a5
Created with:
gclient setdep -r ../src@40ce19f3a5
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TBR=stani@google.com
Change-Id: I201269164846b6e99b5178867c39550a00814158
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203301
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).
More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
https://crrev.com/ba35c7f8ce4bc9ae93607109b89199d3d9e0af2d Fix possible use of unassigned local variable in git_cl.py (raul@tambre.ee)
TBR=borenet@google.com
Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: I87c5ef166d6ca84ebb04ad725d1a8332ee15ca7b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203113
Reviewed-by: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
Commit-Queue: Recipe Roller <recipe-mega-autoroller@chops-service-accounts.iam.gserviceaccount.com>
a88c1f9c8b..eae464dd30
git log a88c1f9c8b34..eae464dd3092 --date=short --no-merges --format='%ad %ae %s'
2019-03-23 jmadill@chromium.org D3D11: Fix reserved space with large dynamic buffers.
Created with:
gclient setdep -r third_party/externals/angle2@eae464dd3092
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TBR=stani@google.com
Change-Id: I2f8cfb15a2e5a889f3ebe83410a3f3ce790349d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203187
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit 9f20ff6fdf.
Reason for revert: Regression in wacky_yuv_formats GMs (rows are missing?)
Original change's description:
> Simplify two more clients of proxy provider (mipped vs. non-mipped)
>
> Bug: skia:
> Change-Id: Ic9a2e0e4afe96d916f9054cd7fbd66ee0147719e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203162
> Auto-Submit: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: If496ff168cc236207458eecd9c120f89b7fd6690
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203054
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 97d957d1db.
Reason for revert: Looking at perf, desktop GPUs get better, many mobile GPUs get worse.
Original change's description:
> Remove GrDrawAtlasOp
>
> The base device turns drawAtlas into drawVertices, which ends
> up being *faster* (in my tests) than our specialized code.
>
> It's certainly possible to write a custom version that's better,
> but for now, it seems better to just do this.
>
> Bug: skia:
> Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,reed@google.com
Change-Id: Idfb3dd7d33a3905644aafdefc99e7814b08d7c7b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203053
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The base device turns drawAtlas into drawVertices, which ends
up being *faster* (in my tests) than our specialized code.
It's certainly possible to write a custom version that's better,
but for now, it seems better to just do this.
Bug: skia:
Change-Id: I247f0c0a24fb21c8206f4e3ea9fecac85679ba73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203163
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2660b5031f..a88c1f9c8b
git log 2660b5031f11..a88c1f9c8b34 --date=short --no-merges --format='%ad %ae %s'
2019-03-23 jmadill@chromium.org Revert "Force new displays on each Windows 7 end2end test."
Created with:
gclient setdep -r third_party/externals/angle2@a88c1f9c8b34
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TBR=brianosman@google.com
Change-Id: Ibc094152a7cffbe6d732c2b589b31ba2d8a4dd72
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203185
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
The remote glyph cache was not processing the fallbacks, because the
code was improperly gaurded against not having a processor.
Disable the test until I can figure out how to deal with GPU
variation.
Change-Id: I58faf5551a87c1df2f70cf10cbd5d1dee4cb89af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203173
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
The fontmgr_bounds gm has an option to show the name of the font and the
glyph ids of the glyphs with extreme bounds. This was previously done
with a command line flag label_fontmgr_bounds. However, this information
is generally only useful in the viewer application, so change this to a
control.
This also adds bool field handling in viewer.
Change-Id: Idbdbb08e9516ec49a96f9baa320acd6fe44e95ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203175
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
a8ff88143a..2660b5031f
git log a8ff88143af6..2660b5031f11 --date=short --no-merges --format='%ad %ae %s'
2019-03-23 syoussefi@chromium.org Vulkan: Restore CommandBuffer to namespace vk
Created with:
gclient setdep -r third_party/externals/angle2@2660b5031f11
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TBR=brianosman@google.com
Change-Id: I4e5ec4a78c88f60b09fbd6d10147c279138073b4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203111
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
896e781118..a8ff88143a
git log 896e7811184e..a8ff88143af6 --date=short --no-merges --format='%ad %ae %s'
2019-03-22 tobine@google.com Vulkan:Optimize SecondaryCommandBuffers
Created with:
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be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=brianosman@google.com
Change-Id: I7c2d69e988ece3b200eee789aef16ec7e20db6b6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203110
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit 4dd7c1dae1.
Reason for revert: largeovals GM is busted on some configs
(Mali400MP2, Adreno405, ANGLE, e.g.)
Original change's description:
> Reland "Fix blurry edges on large ovals."
>
> This is a reland of c7aed036c3
>
> Changes the precision for the GrOvalOpFactory shaders to be float rather than half.
> In the medium-precision case, adds a scale factor to the shaders to ensure that the
> denominator of the distance calculation stays within range. If enough precision isn't
> available, falls back to a path renderer.
>
> Original change's description:
> > Fix blurry edges on large ovals.
> >
> > Changes the precision for the GrOvalOpFactory shaders to be float rather than half. In the
> > low-precision case, it falls back to a path renderer for large ovals.
> >
> > Bug: b/110380864, skia:8873
> > Change-Id: I89e8dd067a2e0cab35b1bb515adaab4a2fb4f222
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201615
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> Bug: b/110380864, skia:8873
> Change-Id: Ic72d819f589ffebf9c5250bb4df4de22ab23f282
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202718
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I3467da7e71a0f0dae4349f0f003b55c7db7dbb1d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/110380864, skia:8873
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203174
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Put it in ToolUtils to avoid cyclic dependencies.
Change-Id: Ie0ad7eb5d1ba58be5ad8c668afdb7c74facd71dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203181
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
These are only used by DM and nanobench,
and sometimes even do substantially different things...
Change-Id: I973f3938fbae1fd1b19d876fa6a90122fc55d48c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203167
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I00c86a99d3785eec67d9cc7dde31a7705e7d78cd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203169
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: Ic9a2e0e4afe96d916f9054cd7fbd66ee0147719e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203162
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>