155bfd11e9..dff32a0da1
git log 155bfd11e9f0..dff32a0da1de --date=short --no-merges --format='%ad %ae %s'
2018-09-06 oetuaho@nvidia.com Support multisample arrays in shader programs
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750e508722..155bfd11e9
git log 750e508722a9..155bfd11e9f0 --date=short --no-merges --format='%ad %ae %s'
2018-09-05 jiajia.qin@intel.com Fix that same resource is bound on SRV and UAV simultaneously
2018-09-05 jmadill@chromium.org Update update_canary_angle script.
2018-09-05 jmadill@chromium.org Update jsoncpp DEPS.
2018-09-05 jmadill@chromium.org Small style guide amendments.
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cc04663019..750e508722
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2018-09-05 jmadill@chromium.org Update style guide.
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3d61ac27ae..cc04663019
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2018-09-05 tobine@google.com Use chromium mirror for jsoncpp
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913ff54db0..3d61ac27ae
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2018-09-04 jmadill@chromium.org Vulkan: More micro-optimizations.
2018-09-04 syoussefi@google.com Add support for EGL_ANDROID_blob_cache
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3e29cf3182..913ff54db0
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2018-09-04 xinghua.cao@intel.com ES31: support compute shader uniform buffer on D3D backend
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fda46aa50e..3e29cf3182
git log fda46aa50ecb..3e29cf318258 --date=short --no-merges --format='%ad %ae %s'
2018-09-03 jmadill@chromium.org Vulkan: Fix redefining TexStorage after TexImage.
2018-09-03 jmadill@chromium.org Vulkan: Enable StateChangeTest.DisablingBufferedVertexAttribute.
2018-09-03 jmadill@chromium.org Vulkan: More micro-optimizations to setupDraw.
2018-09-03 jmadill@chromium.org Vulkan: Enable UniformTest.Sampler.
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9808d38c03..fda46aa50e
git log 9808d38c032a..fda46aa50ecb --date=short --no-merges --format='%ad %ae %s'
2018-09-03 jmadill@chromium.org Vulkan: Enable GLSLTest.ScopedStructsOrderBug.
2018-09-03 jmadill@chromium.org Vulkan: Enable BindUniformLocationTest.Compositor.
2018-09-03 jmadill@chromium.org Vulkan: Enable TextureLimitsTest.
2018-09-03 jmadill@chromium.org Vulkan: Enable a dEQP point raster test.
2018-09-03 jmadill@chromium.org Vulkan: Optimize ContextVk::setupDraw.
2018-09-03 jmadill@chromium.org Vulkan: Fix line width caps.
2018-09-03 jmadill@chromium.org Vulkan: Fix sync of initially disabled attributes.
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ef3b9b4634..9808d38c03
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2018-09-03 jiajia.qin@intel.com Fix that image texture works incorrectly when loading from program
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37386b0205..ef3b9b4634
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2018-09-02 jmadill@chromium.org Vulkan: Add ContextVk dirty bits.
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88fc6da3e2..37386b0205
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2018-09-02 jmadill@chromium.org Vulkan: Cache object pointers in ContextVk.
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Change-Id: If4730ab7ccc6b1ae0d46f8937846bea6f77ae27c
Reviewed-on: https://skia-review.googlesource.com/151140
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253038d8d1..88fc6da3e2
git log 253038d8d13b..88fc6da3e28c --date=short --no-merges --format='%ad %ae %s'
2018-08-31 jmadill@chromium.org Vulkan: Mega-refactor to VertexArrayVk.
Created with:
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Change-Id: I94fda1c0cb2a7ea13c7ba884aa14a70a5a369f64
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fd1621076a..253038d8d1
git log fd1621076a74..253038d8d13b --date=short --no-merges --format='%ad %ae %s'
2018-08-31 jmadill@chromium.org Vulkan: Refactor VertexArrayVk::streamIndexData.
2018-08-31 ynovikov@chromium.org Fix EGLImage pixel format validation
2018-08-31 ianelliott@google.com Add stubs for A4A opt-in library.
2018-08-31 yunchao.he@intel.com Add specification for ANGLE_texture_multisample.
2018-08-31 tobine@google.com Roll VK deps forward as of 8/31/2018
2018-08-31 geofflang@chromium.org Vulkan: Allow gaps in vertex attributes by packing them.
2018-08-31 geofflang@chromium.org Lock around all EGL and GL calls with a global mutex.
2018-08-31 jmadill@chromium.org Vulkan: Optimize ContextVk::updateDefaultAttributes.
2018-08-31 jmadill@chromium.org Vulkan: Refactor VertexArrayVk::streamVertexData.
2018-08-31 jmadill@chromium.org Vulkan: Fix depth range scaling.
2018-08-31 geofflang@chromium.org Skip DrawElementsIndexOutOfRangeWithStaticDraw on NVIDIA D3D11 FL9.3.
2018-08-31 oetuaho@nvidia.com Remove separate ANGLE_texture_multisample_array
Created with:
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TBR=stephana@google.com
Change-Id: Icd3e5aad3265d00a730bdb27bfce538b3227bc36
Reviewed-on: https://skia-review.googlesource.com/151061
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1bf963b629..fd1621076a
git log 1bf963b62929..fd1621076a74 --date=short --no-merges --format='%ad %ae %s'
2018-08-31 oetuaho@nvidia.com Support multisample arrays as framebuffer attachments
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TBR=stephana@google.com
Change-Id: Iec35eb80a4ee372865b7211519ec8e529c5a7010
Reviewed-on: https://skia-review.googlesource.com/150801
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44b2c0b1d3..1bf963b629
git log 44b2c0b1d349..1bf963b62929 --date=short --no-merges --format='%ad %ae %s'
2018-08-30 tobine@google.com Clean up PlatformMethods attribute enum
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TBR=stephana@google.com
Change-Id: I2fb504adb6930d701fafbc36c62bc9e22077f706
Reviewed-on: https://skia-review.googlesource.com/150760
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This commit rebased the source paths in the .gni
file from ANGLE's src/ directory to its project root.
The update to third_party/angle2/BUILD.gn does the same.
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Change-Id: Id814f67bed2dfab11f878544989054e38987a939
Reviewed-on: https://skia-review.googlesource.com/150485
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ddc41208c1..e1037e9be3
git log ddc41208c15f..e1037e9be377 --date=short --no-merges --format='%ad %ae %s'
2018-08-30 fjhenigman@chromium.org Avoid rebase_path() in tests/BUILD.gn.
2018-08-30 tobine@google.com Add jsoncpp as third_party dep
2018-08-30 oetuaho@nvidia.com Implement TexStorage3DMultisample on the GL backend
2018-08-30 oetuaho@nvidia.com Clean up TextureD3D_2DMultisample
2018-08-30 oetuaho@nvidia.com Use OES_texture_storage_multisample_2d_array
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Change-Id: I0abc79f6efbd000adc16a9fab354d83769e384cd
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ANGLE switched their .gypi files to .gni files this commit,
so we need to make a small tweak to update our ANGLE build.
This removes the last use of gypi_to_gn.py, and in turn gn_helpers.py.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
Change-Id: I76c8a667e7c5c27dc4cd18ba0d932bfc2de38cf9
Reviewed-on: https://skia-review.googlesource.com/150541
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
47f6dd0d4a..1e1b731a98
git log 47f6dd0d4a21..1e1b731a9895 --date=short --no-merges --format='%ad %ae %s'
2018-08-28 jmadill@chromium.org Vulkan: Clean up point coord translation.
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TBR=stephana@google.com
Change-Id: Ib8c1ac078ab9ce07a975f7b4610f4a281f3edadb
Reviewed-on: https://skia-review.googlesource.com/150220
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33dab025ad..47f6dd0d4a
git log 33dab025ada1..47f6dd0d4a21 --date=short --no-merges --format='%ad %ae %s'
2018-08-28 jiajia.qin@intel.com Implement robust initialization for image texture
2018-08-28 jmadill@chromium.org Suppress TransformFeedbackNegativeAPI test on Mac AMD.
2018-08-28 xinghua.cao@intel.com ES31: support compute shader sampling on D3D backend
2018-08-28 jmadill@chromium.org Add Windows MSVC x64 builders to CQ.
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TBR=stephana@google.com
Change-Id: I6be7e9148274153cc2803a9aa6a51c0dded70182
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89664843c6..33dab025ad
git log 89664843c656..33dab025ada1 --date=short --no-merges --format='%ad %ae %s'
2018-08-27 jmadill@chromium.org Add test for transform feedback state change validation.
2018-08-27 jmadill@chromium.org Inline more buffer binding calls.
2018-08-27 bryan.bernhart@intel.com Add webgl checks in GetActiveUniformsiv.
2018-08-27 syoussefi@google.com Fix dEQP_GLES3.functional.negative_api.shader.program_binary
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TBR=stephana@google.com
Change-Id: Id2486e3282d35eaa52a24113703b7aa31a5178aa
Reviewed-on: https://skia-review.googlesource.com/149900
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8707af516c..89664843c6
git log 8707af516c46..89664843c656 --date=short --no-merges --format='%ad %ae %s'
2018-08-27 oetuaho@nvidia.com Add glTexStorage3DMultisampleANGLE entry point
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gclient setdep -r third_party/externals/angle2@89664843c656
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TBR=stephana@google.com
Change-Id: I6cb25771f258ca92f632db83df07b24eab65ae02
Reviewed-on: https://skia-review.googlesource.com/149560
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337bd69840..8707af516c
git log 337bd6984078..8707af516c46 --date=short --no-merges --format='%ad %ae %s'
2018-08-24 syoussefi@google.com Add a test case for enabled-but-inactive vertex attributes
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Change-Id: I194093a72f4566ac53d710c70ab357f03ba923d1
Reviewed-on: https://skia-review.googlesource.com/149301
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8ca6080591..337bd69840
git log 8ca60805916f..337bd6984078 --date=short --no-merges --format='%ad %ae %s'
2018-08-24 syoussefi@google.com Disable vertex attributes if not active in program
2018-08-24 syoussefi@google.com Re-enable dEQP_GLES3.functional.negative_api.texture.bindtexture
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gclient setdep -r third_party/externals/angle2@337bd6984078
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TBR=fmalita@google.com
Change-Id: Ia818c0c5427863bcd47f368dd24f4ea12aa79917
Reviewed-on: https://skia-review.googlesource.com/149300
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221fa26170..8ca6080591
git log 221fa26170ae..8ca60805916f --date=short --no-merges --format='%ad %ae %s'
2018-08-24 oetuaho@nvidia.com Add 2D MS array sampler support to compiler
2018-08-24 oetuaho@nvidia.com Draft ANGLE_texture_multisample_array spec
2018-08-24 jie.a.chen@intel.com Extend LinkProgramPerfTest to support compile only
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TBR=fmalita@google.com
Change-Id: I6a91f269cbc6c7f632a9df3edb5dc9784dbf5abf
Reviewed-on: https://skia-review.googlesource.com/149160
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c409744176..221fa26170
git log c40974417610..221fa26170ae --date=short --no-merges --format='%ad %ae %s'
2018-08-23 syoussefi@google.com Re-enable BlitFramebuffer tests
2018-08-23 fjhenigman@chromium.org Roll chromium DEPS.
2018-08-23 jmadill@chromium.org Optimize ValidateDrawStates.
2018-08-23 jmadill@chromium.org Add validation state change test for draw framebuffer.
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TBR=fmalita@google.com
Change-Id: I80ebb2b074184c4cc7fe089badede386227e00d6
Reviewed-on: https://skia-review.googlesource.com/149120
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9259fd0d4f..c409744176
git log 9259fd0d4f4c..c40974417610 --date=short --no-merges --format='%ad %ae %s'
2018-08-23 syoussefi@google.com Fix x64 visual studio build errors
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TBR=fmalita@google.com
Change-Id: I435768e305b976f4b134e17bcca162ca40ca28aa
Reviewed-on: https://skia-review.googlesource.com/148960
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44ae899ae9..9259fd0d4f
git log 44ae899ae9ce..9259fd0d4f4c --date=short --no-merges --format='%ad %ae %s'
2018-08-22 oetuaho@nvidia.com Clean and enable NoLeakingFragments multiview test
2018-08-22 oetuaho@nvidia.com Add helpers for multiview framebuffer init
2018-08-22 jmadill@chromium.org Add state change test for uniform buffer validation.
2018-08-22 oetuaho@nvidia.com Ignore D3D11 debug layer messages in multiview tests
2018-08-22 chrome-bot@chromium.org Remove cq_name from cq.cfg at tandrii@chromium's request.
2018-08-22 chrome-bot@chromium.org Temporarily suppress multiview test failure due to debug layers
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TBR=fmalita@google.com
Change-Id: Ia3170997ab11d33195bb3a82c73ffd541d2e5f0a
Reviewed-on: https://skia-review.googlesource.com/148780
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70aeda4942..44ae899ae9
git log 70aeda4942f5..44ae899ae9ce --date=short --no-merges --format='%ad %ae %s'
2018-08-22 oetuaho@nvidia.com Fix resource init/teardown in multiview tests
2018-08-22 jie.a.chen@intel.com Make some Program methods inlined
2018-08-22 jmadill@chromium.org Use Observer pattern for Buffers in front-end.
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TBR=fmalita@google.com
Change-Id: I5af39feb74abb54a9f8c4c234a691c27b528f305
Reviewed-on: https://skia-review.googlesource.com/148600
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d710fee386..70aeda4942
git log d710fee3861a..70aeda4942f5 --date=short --no-merges --format='%ad %ae %s'
2018-08-21 jmadill@chromium.org Add gl::Program::syncState and dirty bits.
2018-08-21 jmadill@chromium.org Optimize element array binding.
2018-08-21 tobine@google.com Revert "Expect pass on pointcoord test on Pixel 2"
2018-08-21 jmadill@chromium.org Add more test param documentation to perf tests.
2018-08-21 jmadill@chromium.org Optimize BindingsBenchmark::drawBenchmark.
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Change-Id: I502dfcf7974680dc59ec0ddd248eb92a01c4a2ce
Reviewed-on: https://skia-review.googlesource.com/148520
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7a4f6b8c7d..d710fee386
git log 7a4f6b8c7d5e..d710fee3861a --date=short --no-merges --format='%ad %ae %s'
2018-08-21 tobine@google.com Expect pass on pointcoord test on Pixel 2
2018-08-21 oetuaho@nvidia.com Inherit MultiViewProgramGenerationTest from MultiviewTest
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TBR=fmalita@google.com
Change-Id: Iae7b3799609e3e73cb23e3ce58b7c6769a667026
Reviewed-on: https://skia-review.googlesource.com/148400
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Change-Id: I639dcc6f3b64908c62f5b04a958785f2d6d01484
Reviewed-on: https://skia-review.googlesource.com/148300
Reviewed-by: Mike Klein <mtklein@google.com>
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d20e80b840..7a4f6b8c7d
git log d20e80b840e4..7a4f6b8c7d5e --date=short --no-merges --format='%ad %ae %s'
2018-08-21 oetuaho@nvidia.com Fix resource init/teardown in FramebufferMultiviewTest
2018-08-21 oetuaho@nvidia.com Rename and reorganize MultiviewRenderTestBase
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f26b27e295..d20e80b840
git log f26b27e29535..d20e80b840e4 --date=short --no-merges --format='%ad %ae %s'
2018-08-20 tobine@google.com More EGL validation refactor
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5055fba569..f26b27e295
git log 5055fba5692f..f26b27e29535 --date=short --no-merges --format='%ad %ae %s'
2018-08-20 oetuaho@nvidia.com Add some shared utilities for multiview tests
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43a2762db1..5055fba569
git log 43a2762db19a..5055fba5692f --date=short --no-merges --format='%ad %ae %s'
2018-08-17 jie.a.chen@intel.com Optimize Program::resolveLink
2018-08-17 jie.a.chen@intel.com Fix type cast errors in GLES1State
2018-08-17 fjhenigman@chromium.org Vulkan: support depth offset.
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3394a73db9..43a2762db1
git log 3394a73db973..43a2762db19a --date=short --no-merges --format='%ad %ae %s'
2018-08-17 tobine@google.com Refactoring EGL validation
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f0e3c19a0c..3394a73db9
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2018-08-16 tobine@google.com Refactor of EGL SwapBuffers validation
2018-08-16 lfy@google.com GLES1: Fixes for Gets() test
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3fd614d06e..f0e3c19a0c
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2018-08-16 oetuaho@nvidia.com Add error messages for BlitFramebuffer related errors
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c1551dc2a7..3fd614d06e
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2018-08-16 jie.a.chen@intel.com Refactor Context dependency for resolveCompile
2018-08-16 jie.a.chen@intel.com ParallelCompile: Make resource tracking thread-safe
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21e5e85a49..c1551dc2a7
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2018-08-15 till.rathmann@gmx.de D3D11 fix: Mipmapping was used although disabled via Sampler
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2363356f52..21e5e85a49
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2018-08-15 fjhenigman@chromium.org builtools: Roll GN.
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35bc74d6d1..2363356f52
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2018-08-14 geofflang@chromium.org Make sure index ranges outside of the GLint range are handled correctly.
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