Commit Graph

144 Commits

Author SHA1 Message Date
Florin Malita
5f240186ec [skottie] Ref-counted animators
Change-Id: I022c655c3f72551ccf6d35ba013fba6461e89a5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229389
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-07-23 22:40:14 +00:00
Florin Malita
0ae324c528 [sksg] Fix setVisible() invalidation
Changes in visibility should generate damage.

TBR=
Change-Id: Ide7b660719b86bc9843d3dcfebeb6e39076879fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229279
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-07-23 14:16:39 +00:00
Florin Malita
00d4f535c9 [skottie] Expose SG inval controller on seek()
- shift the revalidation phase from Scene::render() to Scene::animate()
 - pass an optional inval controller to Scene::animate() and Animation::seek()
 - hoist the showInval logic out of SkSG, into clients

This allows clients to track dirty regions and detect cases where no updates are needed.

Bug: skia:9267
Change-Id: I3d35bf58b6eee9bfeb6e127ba58e2b96713b772d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229001
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-07-22 16:33:15 +00:00
Hal Canary
41248071ac tools: separate TimeUtils from AnimTimer
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.

This
    virtual bool onAnimate(const AnimTimer&);
becomes this:
    virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.

AnimTimer itself is now part of viewer.

Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-07-12 15:05:01 +00:00
Florin Malita
ccacfa02d2 [skottie] Caching motion tile
Update MotionTileEffect to avoid rebuilding shaders redundantly,
at render time:

  1) build all shaders at revalidation time
  2) cache the layer content picture separately, and only rebuild when
     the layer content changes

To support #2, add some SG helpers for querying subtree inval state.

With this change, we avoid all render time allocations.

Notry: true
Change-Id: I55a1f95752704af6a667b266e725492de6640387
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226512
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-07-10 19:13:41 +00:00
Hal Canary
6cc65e1fda Samples: simplify Sample::Event
Change-Id: I1daaa9dcf56812bfd29dab64ee04dae63c2660e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225545
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-07-08 19:09:42 +00:00
Hal Canary
8a027312cd Samples: add name() virtual
Change-Id: I9b6e39bc7e35346bb73dfe014de1c8daa5a92f2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225428
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-07-03 17:41:16 +00:00
Florin Malita
3127dd6c2a [sksg] Clear the context mask filter when applied via layers
Fixes rendering issues when a mask filter is applied to non-atomic
draws.

TBR=
Change-Id: I29486e7e759170bb2ece1e257bd6b981c161b1dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222459
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-20 17:39:14 +00:00
Florin Malita
9c47e15e23 [skottie] Linear Wipe effect
Add SkMaskFilter scene graph nodes and implement AE's linear wipe effect
as a gradient shader mask filter.

Change-Id: I3b2d8677c894d27249cfae7e3ea6b1248b53546b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221776
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-19 13:22:53 +00:00
Florin Malita
514bae628e [sksg] RenderNode visibility control
Add accessors for enabling/disabling rendering, and remove old-style
OpacityEffect workarounds.

TBR=
Change-Id: I783ada1cb460bce11948f9ca8d6d9d3efa8ca177
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221896
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-19 00:49:15 +00:00
Florin Malita
b97824d4d1 [skottie] Motion tile effect
Implement support for AE's Motion Tile effect [1].

This is the first effect which needs layer size information, so the CL includes
related plumbing.

Limitations: no phase support at this point.

[1] https://helpx.adobe.com/after-effects/using/stylize-effects.html#motion_tile_effect

Change-Id: I023bf8a9d3e3d2a48458fa94218f143e6aac4c9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221244
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-17 18:20:15 +00:00
Ben Wagner
5785e4a165 Use SkFontHinting instead of macros.
Change-Id: Ie7f231295c27010f53f09e9879aa7df74ab2d09b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212507
Auto-Submit: Ben Wagner <bungeman@google.com>
Reviewed-by: Hal Canary <halcanary@skia.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-08 12:16:37 +00:00
Ben Wagner
51e15a69ce Use SkTextEncoding enum instead of macros.
Change-Id: I4b6259590fa0693ee0522b4999a1c0fe250b173d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212504
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-07 20:54:16 +00:00
Mike Reed
e869a1ed96 stop calling legacy 255-biased colormatrix
... but keep the apis for now

Bug: skia:4872
Bug: skia:9012
Change-Id: I3a9b0c9194be6897c0e59b7edd972b7218168183
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-30 16:59:36 +00:00
Florin Malita
2253c22afb [skottie] Parented camera support
Parent camera layer transforms apply to the camera itself, thus

  T_camera' = T_camera x Inv(T_parent)

To support this composition:

  - introduce sksg::Transform::MakeInverse()

  - allow selectable pre/post parent composition in
    AnimationBuilder::attachMatrix3D()

Change-Id: Ie70b36e4e9bb1b32e60893df5695bdc6c0dc0d00
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210422
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-04-25 17:02:49 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Florin Malita
b72dee21c1 [skottie] Initial "Levels" effect support
Introduce sksg::LevelsColorFilter and hook into Skottie's effects builder.

Limitations:

  - BM/Lottie does not export animated paramaters (static values only)
  - BM/Lottie only exports the first modified channel

Change-Id: I9ef389478c2eaa0d13794abe6a8089a8b3c0c62e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206269
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-04-10 20:40:10 +00:00
Mike Reed
b286bc2da8 Introduce new factory for SkColorFilters
Idea: transition callers to this, so we can later typedef SkColorFilter
and SkShader to the same thing.

Bug: skia:8937
Change-Id: I000c882e11622091aa44c141aa6ddd1216414f46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-04-08 21:03:59 +00:00
Florin Malita
b161a7d965 [skottie] Fix gradient ramp interaction with non-atomic draws
Currently, shader effects are applied via layers for non-atomic draw fragments.

This is incorrect, as shaders on layer paints are ignored.

Update to always propagate the shader to leaf node paints.

Change-Id: I59f5a5b874e87827f61844969550600fa39e22a3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205931
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-04-04 16:52:59 +00:00
Florin Malita
866e262a21 [skottie] Fix gradient ramp for non-solid layers
Two issues:

  1) Empirically (per AE's model), only solid layers transform the effect space.
     All other layer types implement their effects ignoring the layer xform.

  2) Due to the effect deferral mechanism in sksg, shader effects are
     sometimes applied with a different transform than intended.

To address #1, tweak the layer builder logic to attach the effects
before/after the transform node, depending on the layer type.

For #2, track the CTM active when the shader effect is attached and undo
any intervening transformations via a local matrix when the shader is
actually applied to SkPaint.

Change-Id: I29b5a4df3b223e7da9dfc36b0d7d40055d192ac0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205922
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-04-03 20:46:35 +00:00
Mike Reed
fae8fceb4a Use SkTileMode instead of nested enum
Add guard to transition clients

Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00
Florin Malita
3d846c98ca [skottie] Initial gradient ramp effect support
Implement gradient ramp using SG shader effects.

A couple of quirks:

- since the gradient type (linear/radial) is animatiable (?!),
  update sksg::ShaderEffect to allow resetting the shader

- gradient ramp doesn't have an assigned/stable JSON effect type,
  but the data is present; introduce a name-based effect lookup method
  (used as a fallback when the type is not recognized)


Change-Id: I02bbd6c75c3af175b64c1df502aa52b7c0875162
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205342
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-04-02 14:24:56 +00:00
Florin Malita
fb4bce8322 [sksg] Refactor gradient implementation
Currently, gradients are PaintNode subclasses - which limits their
applicability to leaf DAG nodes.

In order to support generalized gradient/shader effects:

  * introduce a new Shader base class
  * refactor gradients as Shader subclasses
  * introduce ShaderPaint (to support current Gradient-as-paint use)
  * introduce ShaderEffect (to support future Gradient-as-effect use)

Tangentially:

  * rename SkSGPaintNode.h -> SkSGPaint.h
  * consolidate sksg::Color into SkSGPaint.h

Change-Id: I94ba949f4504c09cfde4a4f030d927411fdd66a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205263
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-04-01 18:43:43 +00:00
Mike Klein
cd5104e942 SkAnimTimer -> AnimTimer
Change-Id: I700b7c0461475062ac66712cc29070f150cf777d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202315
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 18:26:35 +00:00
Hal Canary
c25f4e9eaa GN: split out skia_*_public from skia_*_sources
`gn check` passes.  We will work towards removing `check_includes = false`.

Change-Id: I0ab396fadaf31a166921bdea334b2cfedca23dcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/195363
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-03-15 18:29:19 +00:00
Florin Malita
b9008539c5 [skottie] Initial text box support
AE supports two text layout modes [1]:

  * point text: text is laid out on an infinite line, starting at the given position,
    and observing explicit line breaks only; in this case the text baseline is at the
    given position.

  * paragraph (box) text: text is laid out within the given box, using line breaks to
    fit.

This CL implements the latter mode, in addition to the already supported point mode:

  - parse & plumb the text box info
  - update the text adapter logic to use SkShaper's width-constrained shaping mode
  - tangentially, fix sksg::TextBlob's bounds computation

[1] https://helpx.adobe.com/after-effects/using/creating-editing-text-layers.html

Bug: skia:8849
Change-Id: Ifdb34e39eef84d10fd75870aef785e3ee960a19c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201387
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-03-15 14:39:17 +00:00
Florin Malita
cd6120c502 [skottie] Use kMedium_SkFilterQuality for image filtering
... to improve downscaling quality.

Also update the default sksg::Image filter quality to match SkPaint (kNone).

TBR=reed@google.com

Change-Id: I32788d3a214450cce362be0d178a2404ad255afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/200927
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-03-13 16:18:51 +00:00
Mike Reed
ca9b2082d1 rename mixer to lerp (in prep for SkMixer)
Bug: skia:
Change-Id: I55d879dd76e10c8ef9a01f2dd7cff725e8a82433
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199932
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-03-11 19:32:31 +00:00
Florin Malita
a720d76470 [skottie] Gaussian blur layer effect
Introduce a BlurImageFilter SG node + required Skottie glue.

NOTRY=true
Bug: skia:
Change-Id: If56a8a6fe565c318216251d80a3e37f4ff6603c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198255
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-03-08 17:59:17 +00:00
Florin Malita
bd64f18947 [skottie] Layer blend mode support
Introduce sksg::BlendModeEffect and use to wrap Skottie layers based on
their "bm" property.

Depending on the presence of non-trivial layer blend modes and the nature
of the destination buffer (fully transparent vs. unknown/pre-filled), we
may now need to render animation frames into a separate layer for correct
compositing.

Track the presence of non-trivial layer blend modes such that we only incur
this extra layer overhead when needed.  Also allow clients to pass a "drawing
to fully transparent buffer" hint such that we can avoid the extra layer even
when blend modes are present.

Change-Id: Iaf645878666da4349d0bef8890bbecad23a0aa9b
Reviewed-on: https://skia-review.googlesource.com/c/194840
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-25 15:48:07 +00:00
Florin Malita
ef22907020 [sksg] Use luminance coefficients from SkColorData.h
TBR=
Change-Id: I2dc48f3d4e1ee1b873bd41ede5168191f69bde30
Reviewed-on: https://skia-review.googlesource.com/c/194427
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-22 23:31:50 +00:00
Florin Malita
a753d1a347 Reland "[skottie] Add tritone layer effect support"
This reverts commit 42ee4028a9.

Original change's description:
> Revert "[skottie] Add tritone layer effect support"
> 
> This reverts commit 71c70ea13e.
> 
> Reason for revert: broke WASM builds
> 
> Original change's description:
> > [skottie] Add tritone layer effect support
> > 
> > Generalize sksg::TintColorFilter into GradientColorfilter, to support
> > multiple color interpolation ranges.
> > 
> > Keep the two-color/single-matrix (tint) specialization, and use a table
> > color filter for the general case.
> > 
> > Change-Id: Idf42833462127c29fb69fe94337a1d1478b77dd9
> > Reviewed-on: https://skia-review.googlesource.com/c/194024
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> 
> TBR=fmalita@chromium.org,reed@google.com
> 
> Change-Id: Id5bd99701f74fbd4f54d0aca74e753b7ab88bdb3
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/194429
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: Ie7fc28ff784b91f01108415e50677e8982ccf858
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/194430
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-22 23:11:02 +00:00
Florin Malita
42ee4028a9 Revert "[skottie] Add tritone layer effect support"
This reverts commit 71c70ea13e.

Reason for revert: broke WASM builds

Original change's description:
> [skottie] Add tritone layer effect support
> 
> Generalize sksg::TintColorFilter into GradientColorfilter, to support
> multiple color interpolation ranges.
> 
> Keep the two-color/single-matrix (tint) specialization, and use a table
> color filter for the general case.
> 
> Change-Id: Idf42833462127c29fb69fe94337a1d1478b77dd9
> Reviewed-on: https://skia-review.googlesource.com/c/194024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: Id5bd99701f74fbd4f54d0aca74e753b7ab88bdb3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/194429
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-22 21:51:13 +00:00
Florin Malita
71c70ea13e [skottie] Add tritone layer effect support
Generalize sksg::TintColorFilter into GradientColorfilter, to support
multiple color interpolation ranges.

Keep the two-color/single-matrix (tint) specialization, and use a table
color filter for the general case.

Change-Id: Idf42833462127c29fb69fe94337a1d1478b77dd9
Reviewed-on: https://skia-review.googlesource.com/c/194024
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-22 21:00:25 +00:00
Kevin Lubick
1ba9c4df77 [canvaskit] JS API in place for shaped text
Depends on https://skia-review.googlesource.com/c/skia/+/186870

It's optional at build time, which is good given that
it adds about 2MB of uncompressed size (from 4.3 MB to 6.4 MB)

Bug: skia:
Change-Id: I5f54ad628b735c3bc880e917394fb27d16849ebe
Reviewed-on: https://skia-review.googlesource.com/c/187924
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-02-22 15:39:55 +00:00
Florin Malita
b0604e5c46 [sksg] Hoist empty-bounds check to base RenderNode
Empty-bounds nodes should never render anything.

TBR=

Change-Id: Iaa216a1d49a4a81054bcae19c1fff5a85e543c50
Reviewed-on: https://skia-review.googlesource.com/c/193690
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-21 14:28:11 +00:00
Florin Malita
48cc589886 [skottie] Tint effect support
Introduce a TintColorFilter scene graph node, and hook into Skottie.

Change-Id: I350dec9ebcdc0bfc68d2874703112f1b20b51d75
Reviewed-on: https://skia-review.googlesource.com/c/193662
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-02-20 22:42:00 +00:00
Florin Malita
63136afbd0 [sksg] Fix group hit-testing order
Change-Id: Idc25109a598caabf01e3ab61dc97f984ff453d40
Reviewed-on: https://skia-review.googlesource.com/c/191664
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-02-12 21:10:00 +00:00
Mike Reed
ec80d901b9 starter sample for playing with SG.
will flesh out more over time.

Bug: skia:
Change-Id: If5eaf0a7c404b9209b93871eb3ac3d74da8c65dd
Reviewed-on: https://skia-review.googlesource.com/c/191003
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-02-12 17:03:40 +00:00
Florin Malita
eb46bd892d [sksg] Hit-testing API
Introduce RenderNode::nodeAt(const SkPoint&) as the entry point for the hit-testing API.

This is backed by a onNodeAt() virtual, which gets dispatched throughout the render DAG,
and normally stops at the first leaf Draw node in encounters.

To support the implementation, introduce a GeometryNode::contains(const SkPoint&) API.

This is backed by a onContains() virtual, overridden in each concrete geometry class.

Expose nodeAt() on sksg::Scene, and add some basic unit tests.

Change-Id: I0c8abd9d1e51ecf2d8b4dd699f325cd636e21084
Reviewed-on: https://skia-review.googlesource.com/c/191296
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-02-12 15:01:05 +00:00
Florin Malita
ef26fcb13f [sksg] Fix image filter content inval rect tracking
Image filters cannot let descendent damage pass through, as they may
transform their inputs arbitrarily.

Introduce the notion of "damage override" SG nodes (nodes which block
descendent damage and replace it with their own), and update
ImageFilterEffect to opt in for this behavior.

Also make InvalidationController damage dispatch optional (such that we
don't accumulate inval rects unnecessarily).

TBR=
Change-Id: Ie9f7d32ecdcc77dbe6ea009aed9ce269b3649a04
Reviewed-on: https://skia-review.googlesource.com/c/191005
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-10 21:43:20 +00:00
Florin Malita
dafd65217b Reland "[skottie] Add drop shadow support"
This reverts commit 0b36acdad9.

Reason for revert: Cannot repro build failure - maybe flake?  Trying again.

Original change's description:
> Revert "[skottie] Add drop shadow support"
> 
> This reverts commit 1f43a4359d.
> 
> Reason for revert: Android build failures.
> 
> Original change's description:
> > [skottie] Add drop shadow support
> > 
> > Introduce the machinery required for general image filters in SkSG +
> > a concrete drop shadow image filter effect.
> > 
> > Wire it all up with Skottie to support drop-shadow layer effects.
> > 
> > Change-Id: I98e9669852f58ba6481439a7fda4a56ec6c59b8a
> > Reviewed-on: https://skia-review.googlesource.com/c/190426
> > Reviewed-by: Mike Reed <reed@google.com>
> > Commit-Queue: Florin Malita <fmalita@chromium.org>
> 
> TBR=fmalita@chromium.org,reed@google.com
> 
> Change-Id: I31d38ed4d4a15b77d1d1218b2677a891978332cb
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/190981
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: Ic3f949f40ed4651715b6de906882f5f4522f91b9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/191040
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-10 01:49:55 +00:00
Florin Malita
0b36acdad9 Revert "[skottie] Add drop shadow support"
This reverts commit 1f43a4359d.

Reason for revert: Android build failures.

Original change's description:
> [skottie] Add drop shadow support
> 
> Introduce the machinery required for general image filters in SkSG +
> a concrete drop shadow image filter effect.
> 
> Wire it all up with Skottie to support drop-shadow layer effects.
> 
> Change-Id: I98e9669852f58ba6481439a7fda4a56ec6c59b8a
> Reviewed-on: https://skia-review.googlesource.com/c/190426
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I31d38ed4d4a15b77d1d1218b2677a891978332cb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/190981
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-09 14:41:40 +00:00
Florin Malita
1f43a4359d [skottie] Add drop shadow support
Introduce the machinery required for general image filters in SkSG +
a concrete drop shadow image filter effect.

Wire it all up with Skottie to support drop-shadow layer effects.

Change-Id: I98e9669852f58ba6481439a7fda4a56ec6c59b8a
Reviewed-on: https://skia-review.googlesource.com/c/190426
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-02-09 13:35:57 +00:00
Florin Malita
8ec9a60bdb [skottie] Initial repeater support
TBR=reed
Bug: skia:8399
Change-Id: Iadaf6b7b363e345d736efd3fd3a5f401963a457b
Reviewed-on: https://skia-review.googlesource.com/c/188631
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-02-02 04:30:51 +00:00
Florin Malita
c91527f297 [skottie] Fix rect/rrect/ellipse direction and starting point
Geometry effects (trim-path, etc) are sensitive to the SkPath conversion
direction and starting point.

Introduce SkSG{Rect,RRect) direction and initial point attributes, and
update Skottie to initialize these according to the AE model.

TBR=
Bug: skia:8303, skia:8328, skia:8299
Change-Id: I5ec82d747e015067c7fc416c9eded6eea73d759a
Reviewed-on: https://skia-review.googlesource.com/c/185689
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-01-22 17:56:40 +00:00
Florin Malita
760a052c1e [sksg] Consolidate Matrix node implementations
Matrix and Matrix44 look almost identical -- consolidate as a template
class.

TBR=
Change-Id: I8f299a6138f190eb18de2e67b051307cf6a33383
Reviewed-on: https://skia-review.googlesource.com/c/182973
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-01-10 21:50:54 +00:00
Florin Malita
13c1b9649a [sksg] Add 3x3 Concat Transform specialization
When both inputs are 3x3, use 3x3 Concat.

TBR=
Change-Id: Ife6a98792c2ed57a2a987fe5d0bdf265aeb64b0a
Reviewed-on: https://skia-review.googlesource.com/c/182968
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-01-10 20:12:37 +00:00
Florin Malita
df0e1af263 [sksg] Hide some implementation methods from public Transform API
TBR=
Change-Id: I29ad15e83a64e6d9f13cd601379c6b624cba4ab5
Reviewed-on: https://skia-review.googlesource.com/c/182817
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-01-10 17:41:01 +00:00
Florin Malita
919e209d1a [sksg] 4x4 matrix support
Refactor the scene graph transform hierarchy to support 4x4 matrices:

  * rename current Transform to TransformEffect (operates as a render tree effect)
  * introduce a new Transform abstract base class, to replace current Matrix
  * refactor existing Matrix as a Transform specialization
  * introduce a new Matrix44 Transform specialization
  * refactor the existing composition helper (ComposedMatrix) as Concat,
    a Transform specialization (using composition instead of Matrix inheritance)

Change-Id: Ic3c1b499e10a0a229a7a76d4bef3dbc6a8b49194
Reviewed-on: https://skia-review.googlesource.com/c/182666
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-01-10 02:06:54 +00:00
Mike Reed
722dd619cb use SkFont more
Bug: skia:
Change-Id: Ic88f04cb8326fd34596d31777cf853866d329d44
Reviewed-on: https://skia-review.googlesource.com/c/175593
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-12-07 22:10:39 +00:00
Brian Salomon
2335644771 Fix occurrences of "-Wextra-semi-stmt"
Docs-Preview: https://skia.org/?cl=173761
Change-Id: Iefdb91cd28eabb4b01b7b42a4f300b0b4caf05d9
Reviewed-on: https://skia-review.googlesource.com/c/173761
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-11-30 23:23:09 +00:00
Florin Malita
f7d6ac1f0d [sksg] Expose SkFont::Edging in TextNode
(instead of SkPaint flags)

TBR=
Change-Id: I31566f29d7922b26898234c357d8d249ebc1e094
Reviewed-on: https://skia-review.googlesource.com/c/172504
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-11-21 22:48:00 +00:00
Mike Reed
2ed7820970 use SkFont in a lot of places
Bug: skia:
Change-Id: I86df3f650eb5bb0219b3251ef5f8e95403838bba
Reviewed-on: https://skia-review.googlesource.com/c/172482
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-11-21 20:44:03 +00:00
Mike Reed
9edbf42e75 Revert[4] "hide nested hinting enum"
This reverts commit 8e12cc6dfe.

Bug: skia:
Change-Id: Ice5e3480adad75ab77d97f7366495015f36b15a6
Reviewed-on: https://skia-review.googlesource.com/c/169520
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-11-08 16:33:04 +00:00
Mike Klein
8e12cc6dfe Reland "Revert "hide nested hinting enum""
This reverts commit f49563bf92.

Reason for revert: Google3 also.

Original change's description:
> Revert "Revert "hide nested hinting enum""
> 
> This reverts commit 6bd19df9fa.
> 
> Restores original CL, but adds guards for flutter.
> 
> Bug: skia:
> Change-Id: I380b4ea87d293355026d734249aa2b8c397da144
> Reviewed-on: https://skia-review.googlesource.com/c/169345
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I26a07555df56ce92e86b114ecf4ab64643e71ed1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/169441
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-11-07 23:56:24 +00:00
Mike Reed
f49563bf92 Revert "Revert "hide nested hinting enum""
This reverts commit 6bd19df9fa.

Restores original CL, but adds guards for flutter.

Bug: skia:
Change-Id: I380b4ea87d293355026d734249aa2b8c397da144
Reviewed-on: https://skia-review.googlesource.com/c/169345
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2018-11-07 22:47:53 +00:00
Mike Reed
6bd19df9fa Revert "hide nested hinting enum"
This reverts commit fbebecee0e.

Reason for revert: need staging guard for flutter

Original change's description:
> hide nested hinting enum
> 
> Bug: skia:2664
> Bug: skia:8527
> Change-Id: I8f4b832d5524fb792bcc608d6bd515229881b048
> Reviewed-on: https://skia-review.googlesource.com/c/168270
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I19496daa059932574f36ac47061068a81d5524c3
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:2664, skia:8527
Reviewed-on: https://skia-review.googlesource.com/c/169344
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-11-07 22:06:01 +00:00
Mike Reed
fbebecee0e hide nested hinting enum
Bug: skia:2664
Bug: skia:8527
Change-Id: I8f4b832d5524fb792bcc608d6bd515229881b048
Reviewed-on: https://skia-review.googlesource.com/c/168270
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-11-07 21:42:28 +00:00
Florin Malita
0a8b4e1acb [skottie] Add support for explicit text line breaks
To support wacky explicit AE line breaking:

  * add sksg::TextBlob (SG node backed by externally-built text blobs)
  * add skottie::TextAdapter logic to handle \r line breaks and construct
    the blob explicitly

Change-Id: I2eed9adf28a8c3c1f7de5bbec3d32abd7ddbd484
Reviewed-on: https://skia-review.googlesource.com/c/167384
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-11-04 15:19:46 +00:00
Mike Reed
3a42ec0ee7 hide the SkPaint::Align enum entirely
Bug: skia:2664
Change-Id: I080b015dbcb3a3cd73bb6847f3243a996d5f7b7d
Reviewed-on: https://skia-review.googlesource.com/c/166282
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-10-30 17:26:47 +00:00
Mike Klein
6ddd4421ee only build non-prod skottie/sksg code in our tree
This this is enough to get Fuchsia going?

Change-Id: Id6577ee6b4e3c2cbae5ec8c42f3e004712ea477c
Reviewed-on: https://skia-review.googlesource.com/c/163442
Reviewed-by: Sanjay Chouksey <sanjayc@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-18 17:50:51 +00:00
Florin Malita
928db927f7 [skottie] Clang-tidy fixes
Mostly const-relax to allow moving.  Also add an r-val overload for
Node attribute setters.

Change-Id: I15e5eeee95b7c2a460844fec5a5d312d59b612ca
Reviewed-on: https://skia-review.googlesource.com/c/163168
Commit-Queue: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-10-17 21:38:26 +00:00
Florin Malita
62c6bd910a [skottie] Multi-frame image support
Extend the image asset provider API to support animated/multi-frame images.

Add a GM based on SkAnimCodecPlayer + animated public domain GIF
(source: https://giphy.com/explore/public-domain).

Bug: skia:
Change-Id: Iaa596e01a7626ca6574db1ebc90632f5a9a02bdc
Reviewed-on: https://skia-review.googlesource.com/159162
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-10-03 19:02:35 +00:00
Florin Malita
bee88d433d [sksg] Fix inval tracking in Group::removeChild()
TBR=
Change-Id: If3536f8be9d379402cde18c0482108fcf5ae01bb
Reviewed-on: https://skia-review.googlesource.com/158822
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-10-02 17:27:34 +00:00
Florin Malita
16322637c4 [sksg] Trim down sksg::Matrix size
Matrix nodes are most often not composed outside of the DAG.  Split into
a basic Matrix class and a (private) ComposedMatrix subclass.

TBR=
Bug: skia:8340
Change-Id: I3c182e10ae5fa20d0639c1031523dba3956b75bb
Reviewed-on: https://skia-review.googlesource.com/153883
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-12 15:28:18 +00:00
Florin Malita
97df5dcb37 [sksg] Stop caching full SkPaints in Paint nodes
Create on the fly, when needed.

TBR=
Bug: skia:8340
Change-Id: I4c319821a6d6e84e0ec37e8858c4a89ba1668626
Reviewed-on: https://skia-review.googlesource.com/153141
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-11 21:14:25 +00:00
Florin Malita
f2ade42f3c [skottie] Shrink SkPaths
TBR=
Bug: skia:8340
Change-Id: Iafd5f60c3802e999da4f3629975aa317ae722243
Reviewed-on: https://skia-review.googlesource.com/153561
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-11 20:59:20 +00:00
Florin Malita
cd9d074578 [skottie] More efficient group sizing
Replace sksg::Group::shrink_to_fit() with a factory accepting an
externally-built children array.

This provides more control for clients (e.g. reserve() instead of
shrink_to_fit()).

Change-Id: Iad587435e0e9da15251a9d3bc2510ca945950b5d
Reviewed-on: https://skia-review.googlesource.com/152861
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-09-10 14:17:30 +00:00
Florin Malita
ca858b68c3 [sksg] Switch containers from SkT(D)Array to std::vector
Skia's containers grow too aggressively, stick to STL containers for
reduced head overhead.

Also introduce Group::shrink_to_fit() to be used when clients know they
are done adding children to a group.

TBR=
Bug: skia:8340
Change-Id: I842db2e80c7cfb65a462e4859af6e63496863a5c
Reviewed-on: https://skia-review.googlesource.com/151161
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-09-02 18:04:29 +00:00
Florin Malita
9402c7dc37 [skottie] Add support for keyframed text nodes
-- introduce a new animatable value (TextValue)

 -- introduce a new adapter (TextAdapter) to translate Lottie text props to SG text props

 -- use existing animated property-bind machinery and the new constructs when parsing text layers

Change-Id: Ibbfb69daf5b0a3c9a5ce8d1ccdeedca5b5d0fa6f
Reviewed-on: https://skia-review.googlesource.com/149266
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-08-27 14:37:47 +00:00
Florin Malita
a1c422c1d1 [skottie] Improved text rendering
* enable antialiasing
 * enable subpixel positioning
 * disable hinting

Change-Id: I7e861d9141411f64a9277ff6c3345c107c0868b2
Reviewed-on: https://skia-review.googlesource.com/148980
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-23 16:41:17 +00:00
Florin Malita
77af386c13 [sksg] Explicit text alignment
Work around for https://bugs.chromium.org/p/skia/issues/detail?id=8252

Change-Id: Icae3f69f07a2c95302cfbb3833185517f43d326e
Reviewed-on: https://skia-review.googlesource.com/147218
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-15 21:54:05 +00:00
Florin Malita
679d05c48a [sksg] Simplify ScopedRenderContext
ScopedRenderContext tries really hard to avoid unnecessary RenderContext
initializations.

This is most likely unneeded because

  a) the structure is quite lightweight

and

  b) all ScopedRenderContext instantiation sites imediately call setters
     which require a writable context (assuming no-op args are uncommon)

Let's get rid of that over-engineered gunk.

Bug: skia:
Change-Id: Ieedc20c63c66b4d43744359e881c20639654040c
Reviewed-on: https://skia-review.googlesource.com/146761
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-08-10 17:54:29 +00:00
Florin Malita
e1c9d3c9e2 [skottie] Optimize color filter layerization
Use the deferred paint override mechanism, similar to opacity.

Change-Id: I78fa7f5d73ef333480ec72b0cb663819b1de2404
Reviewed-on: https://skia-review.googlesource.com/146527
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-08-09 21:03:12 +00:00
Ben Wagner
b2c4ea6219 Move Views into Sample and Viewer.
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.

Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.

Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.

Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-09 15:25:32 +00:00
Florin Malita
c0132ffa64 [skottie] Optimize opacity layerization
- plumb a RenderContext RenderNode::render() argument to track pending
    opacity

  - defer opacity application until we can determine whether a layer is
    required (group with multiple children) or the opacity can be pushed
    onto the draw paint (for single/atomic draws)

Bug: skia:
Change-Id: I962ba08bad780395d5d738307bde986e9efa502b
Reviewed-on: https://skia-review.googlesource.com/146445
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-08-09 14:48:02 +00:00
Mike Reed
5edcd31f2c migrating SkTDArray towards std::vector api
fix for https://skia-review.googlesource.com/c/skia/+/146140

Change from original was to include <initializer_list>

Bug: skia:
Change-Id: Ie36426fcf7ce778a95e2b656ce80a9a394a8307c
Reviewed-on: https://skia-review.googlesource.com/146160
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2018-08-08 15:51:44 +00:00
Mike Reed
f9ecb4e67e Revert "migrating SkTDArray towards std::vector api"
This reverts commit 79884be809.

Reason for revert: broke flutter build -- initializer_list?

Original change's description:
> migrating SkTDArray towards std::vector api
> 
> push -> push_back
> add some aliases to match std::vector: count, reserve, ...
> 
> Bug: skia:
> Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
> Reviewed-on: https://skia-review.googlesource.com/145884
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com

Change-Id: Ib6132b725aaed7c01287e3e8c2b5a14da3d3d7e9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/146140
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-08 15:14:37 +00:00
Mike Reed
79884be809 migrating SkTDArray towards std::vector api
push -> push_back
add some aliases to match std::vector: count, reserve, ...

Bug: skia:
Change-Id: I1921c31d0d6e5ed3d622a0def6054c697be2d02f
Reviewed-on: https://skia-review.googlesource.com/145884
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-08-08 14:43:28 +00:00
Mike Klein
fcd1654b79 make sksg a component
Change-Id: I81fcbecb6ae002bd1b61918514f5c836660c27cb
Reviewed-on: https://skia-review.googlesource.com/145883
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-08-08 00:43:05 +00:00
Florin Malita
36216fb0ac [skottie] Initial Fill layer effect support
Overwrite the layer content color with a color filter.

TBR=
Change-Id: I39f920225affb2641cc11ab1f0c1456d89b47cb7
Reviewed-on: https://skia-review.googlesource.com/145730
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-08-07 15:34:34 +00:00
Florin Malita
8949c8a2f8 [skottie/sksg] Move source files list to .gni
To facilitate Chromium integration.

Change-Id: Ie6a08e90feda4c6deace9754f0baef7176882334
Reviewed-on: https://skia-review.googlesource.com/145146
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-08-02 16:29:13 +00:00
Mike Reed
6cfa297382 remove conditional flags for sksg -- not needed for a module
Bug: skia:
Change-Id: I1b73379bd8a1ba2cd4293180052ba7ad59dfe96f
Reviewed-on: https://skia-review.googlesource.com/144642
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2018-07-31 22:27:20 +00:00
Florin Malita
f2dd96fbbc [sksg] Fix image filter quality handling
TBR=

Change-Id: I06bd30650f1a9d70225b3e3374313f672dae3a8d
Reviewed-on: https://skia-review.googlesource.com/144343
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-07-30 15:38:45 +00:00
Ben Wagner
d5148e3314 Move SkNoncopyable to include/private.
Change-Id: I62f60ea52faeebddecacf03d9429ac3f7c516b8e
Reviewed-on: https://skia-review.googlesource.com/141823
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2018-07-17 21:39:51 +00:00
Florin Malita
418e658a69 [skottie] Apply fully opaque masks as clips
We already have a clip optimization when there is only one opaque mask.

Extend to cover multiple opaque masks, using Merge scene nodes.

TBR=
Change-Id: I24b61f0c0d080b13438c6777e98a8e2fefd09fdd
Reviewed-on: https://skia-review.googlesource.com/140002
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-07-10 13:28:15 +00:00
Hal Canary
c640d0dc96 Revert "Revert "SkTypes: extract SkTo""
This reverts commit fdcfb8b7c2.

> Original change's description:
> > SkTypes: extract SkTo
> >
> > Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> > Reviewed-on: https://skia-review.googlesource.com/133620
> > Reviewed-by: Mike Klein <mtklein@google.com>

Change-Id: Ida74fbc5c21248a724a5edbf9fae18a33bcb23aa
Reviewed-on: https://skia-review.googlesource.com/134506
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-06-14 14:55:17 +00:00
Hal Canary
fdcfb8b7c2 Revert "SkTypes: extract SkTo"
This reverts commit 2a2f675926.

Reason for revert: this appears to be what is holding up the Chrome roll.

Original change's description:
> SkTypes: extract SkTo
>
> Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> Reviewed-on: https://skia-review.googlesource.com/133620
> Reviewed-by: Mike Klein <mtklein@google.com>

TBR=mtklein@google.com,halcanary@google.com

No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Iafd738aedfb679a23c061a51afe4b98a8d4cdfae
Reviewed-on: https://skia-review.googlesource.com/134504
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-06-13 13:45:47 +00:00
Hal Canary
2a2f675926 SkTypes: extract SkTo
Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
Reviewed-on: https://skia-review.googlesource.com/133620
Reviewed-by: Mike Klein <mtklein@google.com>
2018-06-12 15:03:21 +00:00
Brian Osman
ccb87523a2 Revert "Rename sg tests and samples targets to fix Visual Studio name conflict"
This reverts commit ba2f82986f.

Reason for revert: This is going to be hard to maintain long-term. I've fixed the python script to handle this case: https://skia-review.googlesource.com/c/skia/+/131580

Original change's description:
> Rename sg tests and samples targets to fix Visual Studio name conflict
> 
> GN was emitting projects for the SG versions of tests and samples, which
> conflicted with the top-level versions of those. This made the normal GN
> VS IDE files confusing, and the merged ones totally broken.
> 
> Change-Id: Ifd048258d4358ed2852d5263b16278c5b8ebd9c4
> Reviewed-on: https://skia-review.googlesource.com/131391
> Commit-Queue: Brian Osman <brianosman@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Auto-Submit: Brian Osman <brianosman@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>

TBR=jvanverth@google.com,brianosman@google.com,fmalita@chromium.org,fmalita@google.com

Change-Id: I25553fdcfd063c920635fe1bd71553b578d0b0c8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/131600
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-06-01 19:20:07 +00:00
Brian Osman
ba2f82986f Rename sg tests and samples targets to fix Visual Studio name conflict
GN was emitting projects for the SG versions of tests and samples, which
conflicted with the top-level versions of those. This made the normal GN
VS IDE files confusing, and the merged ones totally broken.

Change-Id: Ifd048258d4358ed2852d5263b16278c5b8ebd9c4
Reviewed-on: https://skia-review.googlesource.com/131391
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-06-01 15:12:26 +00:00
Florin Malita
50d9c94846 [sksg] Fix WASM build
Bug: skia:
Change-Id: I62c18765d13e2b64ec06fc913e91a3b492fb022f
Reviewed-on: https://skia-review.googlesource.com/130132
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-05-25 18:07:52 +00:00
Florin Malita
3b526b05d6 "Modularize" SkSG
* relocate all SkSG-related files under modules/sksg/
* fix various tidbits to make non-sksg builds possible
* drop obsolete SampleSGInval.cpp

Change-Id: I54e6c5bb1a09f45030fa8d607b3eb3f7cba78957
Reviewed-on: https://skia-review.googlesource.com/130025
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-05-25 17:11:52 +00:00