Commit Graph

7 Commits

Author SHA1 Message Date
Robert Phillips
9da87e0e98 Rename GrContext::contextPriv to priv
Mechanical. This makes the priv() accessor the same for all the context types.

Change-Id: I40850eb05a33b8d7cc3eabdd42226d24b2ba58aa
Reviewed-on: https://skia-review.googlesource.com/c/189164
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-04 22:13:14 +00:00
Derek Sollenberger
e6fb76bbd2 Add additional information (e.g. colorspace) to the GpuDrawHandler
Bug: b/115613038
Change-Id: I375fc5f1bac13557b35e39658d678c61f70024c8
Reviewed-on: https://skia-review.googlesource.com/c/182900
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-10 18:49:52 +00:00
Greg Daniel
070cbafd6b Add support to gpu command buffers to wrap an external command buffer.
Bug: skia:
Change-Id: Ic679d292f42c61f9f1c36315ae605504a0283306
Reviewed-on: https://skia-review.googlesource.com/c/179521
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-04 15:22:27 +00:00
Greg Daniel
b2a259cb3b Pass in clip bounds when creating a GpuDrawHandler for SkDrawable.
Bug: skia:
Change-Id: I2f79622aa9796e239e0487987e1fb2833055a99e
Reviewed-on: https://skia-review.googlesource.com/c/177891
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-18 14:46:09 +00:00
Greg Daniel
b353eeb716 Remove duplicate member of GrVkDrawableInfo struct.
Bug: skia:
Change-Id: I81a38f9920f89f4749fc58458b85a29714cec7a9
Reviewed-on: https://skia-review.googlesource.com/c/174584
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-12-05 18:20:28 +00:00
Greg Daniel
54bfb18dad Privately include our version of vulkan header file in all our src files.
This should allow clients to include Skia and their vulkan files in any
order. However, it does require that when clients are building their
files that include skia with vulkan, they must have vulkan/vulkan_core.h
on their include path somewhere.

Bug: skia:
Change-Id: I969db396c92127be7c8df754926d175f38b8aafa
Reviewed-on: https://skia-review.googlesource.com/c/172147
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-11-26 15:15:44 +00:00
Greg Daniel
64cc9aaaf1 Add drawDrawable support to GrRenderTargetContext.
This also includes adding drawable Op and plumbing it through to the GPU.

BUG=skia:

Change-Id: I0b2464c5a458c2fbf05b9528e47b9e6e3ac27d57
Reviewed-on: https://skia-review.googlesource.com/c/9645
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-10-19 19:48:03 +00:00