Commit Graph

4056 Commits

Author SHA1 Message Date
Florin Malita
f4c5f63ab9 SkColorfilters::HSLAMatrix
Introduce an SkColorFilter_Matrix flavor operating in HSLA space.

(CPU-only for now)

Change-Id: If081de062b9e920c3365bd7b281e45bb069c3d1a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/231259
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-08-01 19:02:55 +00:00
Robert Phillips
0a15cc62a8 Propagate GrRenderable flag to GrCaps::getBackendFormatFromColorType
This makes calling GrCaps::getBackendFormatFromColorType equivalent to calling GrContext::defaultBackendFormat

Change-Id: Ic402245fa0502920c47c2a29aadc4e559abdc09b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230416
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-07-30 17:45:45 +00:00
Mike Reed
9dc0b9e2f8 remove code now that loopers are dead (w.r.t. canvas and paint)
We can't remove the loopers themselves, as they are still used
by android and chrome (they just don't ever pass them to skia).

Eventually each of those clients will resolve this, but for now
we just keep the classes (and tests) in skia.

Bug: skia:4783
Change-Id: I5f507e6bb82280f2bc7c0b21eebe59c287aa9265
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230579
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-07-30 12:49:28 +00:00
Chris Dalton
07931aaeaa Rename labrynth.cpp -> labyrinth.cpp
Bug: skia:
Change-Id: I80b09b2ffd7615e486315d715d3d28d06764658a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229759
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-07-29 22:16:29 +00:00
Mike Reed
6397fa30ab add gm for tricky arc
Very likely, reimplementing this routine using doubles would also
improve results, given the many divides, subtracts, and trig calls.

Bug: skia:9272
Change-Id: I78a3dd9a11a8de1c0ef7a4406a227a0b7d9aecf7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/230123
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-07-26 18:11:04 +00:00
Mike Klein
52337de95c re-run tools/rewrite_includes.py
PS2 adds a rewrite for Skia #include <...> to #include "...", letting
them be otherwise rewritten and sorted too.  (We do need one exception
for the Vulkan headers, which will otherwise be rewritten to always
point to our own.)  I don't think it's particularly important to
favor "" or <>, but picking one keeps things consistent.

PS3 adds a missing SkMutex.h include.

PS4 fixes a terrible readability problem.

Change-Id: Id9fe752727ef30e802b1daf755ee2ed15e267577
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229742
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-07-25 15:40:33 +00:00
Jim Van Verth
eda9a55baa Fix analytic shadows when rotated 180 degrees.
A 180 degree rotation matrix is functionally like a scale matrix, but
the elements are negative. To compensate for this, we use abs().

Bug: b/137547660
Change-Id: Ib0e7449872523af024e7de9005b9bb70743e04b5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229394
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-07-24 19:17:45 +00:00
Hal Canary
fa3305ae3f gm: add some overrides
Change-Id: I5348e2da1a2034b629d43b9e9faadb6db333abe8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228348
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-07-24 19:11:35 +00:00
Hal Canary
594fe855a3 gm: simplify several onName
Change-Id: I9c470c2cf5d546626c279ce65626f767292a94e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228354
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-07-24 18:05:45 +00:00
Chris Dalton
db5210fbab Add a gm for the labyrinth bug
Bug: chromium:913223
Change-Id: I1e229af7fbc61f316fccdc4c7ece27de5932be60
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229479
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-07-24 17:23:15 +00:00
Mike Reed
aed493e49f remove default looper flag, rely on clients to opt-in
Bug: skia:4783
Change-Id: I232ec6fa10287b6e07849d596b93cc997e0de052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229280
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-07-23 14:20:09 +00:00
Mike Reed
b7dad44040 Reland "hide drawlooper from paint"
This reverts commit 6dc14ded91.

Reason for revert: add flag to google3

Original change's description:
> Revert "hide drawlooper from paint"
>
> This reverts commit 766b42b7ba.
>
> Reason for revert: afaict this is changing a lot of image filter GMs for the worse
>
> Original change's description:
> > hide drawlooper from paint
> >
> > Bug: skia: 4783
> >
> > Change-Id: I1d0ad1683a2e8345d8ea13db9b69b568ada827dc
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228573
> > Reviewed-by: Florin Malita <fmalita@chromium.org>
> > Commit-Queue: Mike Reed <reed@google.com>
>
> TBR=fmalita@chromium.org,reed@google.com
>
> Change-Id: I0bfd48ada3f8e48a774527caccf7abdb7a1cc470
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia: 4783
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229005
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,fmalita@chromium.org,reed@google.com

Change-Id: Ib3cd8941a63cd323b8872dd7fec1c953ab81cbdc
Bug: skia: 4783
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229010
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-07-22 20:03:36 +00:00
Robert Phillips
6dc14ded91 Revert "hide drawlooper from paint"
This reverts commit 766b42b7ba.

Reason for revert: afaict this is changing a lot of image filter GMs for the worse

Original change's description:
> hide drawlooper from paint
> 
> Bug: skia: 4783
> 
> Change-Id: I1d0ad1683a2e8345d8ea13db9b69b568ada827dc
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228573
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>

TBR=fmalita@chromium.org,reed@google.com

Change-Id: I0bfd48ada3f8e48a774527caccf7abdb7a1cc470
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia: 4783
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229005
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-07-22 17:27:17 +00:00
Mike Reed
766b42b7ba hide drawlooper from paint
Bug: skia: 4783

Change-Id: I1d0ad1683a2e8345d8ea13db9b69b568ada827dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228573
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-07-22 16:25:41 +00:00
Mike Reed
c9f0c593ed simplify how we call apply
Bug: skia:
Change-Id: I16dd773812a63da7e565f610fe7a243a88e482d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228575
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-07-22 01:06:09 +00:00
Mike Reed
efe259bb2a add apply method to drawlooper
Bug: skia: 4783

Change-Id: I3eabe364c9b377d1f0c024131f8cbdabc094fa8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228574
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-07-20 20:06:01 +00:00
Chris Dalton
c3318f09cd ccpr: Add an MSAA atlas mode
Adds the option to use a multisampled (or mixed sampled) atlas, and
uses the sample mask and stencil buffer instead of coverage counts.

Bug: skia:
Change-Id: I9fb76d17895ae25208124f6c27e37977ac31b5eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227428
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-07-19 20:52:17 +00:00
Hal Canary
bd865e2703 gm: virtual->override
Change-Id: I7782f1d08a03c725bed76078adfb9b84aad34a5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228347
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-07-18 18:07:52 +00:00
Mike Reed
019458d9ad change colorfilter signature back to just inout color
Change-Id: I8999d14a31d071cb6f5c8966a55523b7dc6e7f57
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228118
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-07-17 16:50:43 +00:00
Mike Reed
8c31f2bf7f use same signature for shader/colorfilters in sksl
'void main(float x, float y, inout half4 color)'

For colorfilters, x,y are uninitialized
For shaders, color is paint-color

Change-Id: I21c2f570702f117d33646bd8fba0ab4def20a118
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227439
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-07-17 15:47:36 +00:00
Brian Salomon
f2c2ba99f6 Remove kRenderTarget_GrSurfaceFlag, instead pass GrRenderable.
This is the last surface desc flag, so remove flags from GrSurfaceDesc.

Bug: skia:6718

Change-Id: Id3ed66b161289927b62f40bfb1f6482cf544deda
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227858
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-07-17 15:09:03 +00:00
Hal Canary
e574f1e409 [reland] SkMetaData: move from src/ to tools/
Original: https://skia-review.googlesource.com/c/skia/+/227436
Change-Id: Iec326027319f39b0402e1b5c03b327cb26249159
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227778
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-07-17 13:14:38 +00:00
Greg Daniel
12e7585495 Revert "SkMetaData: move from src/ to tools/"
This reverts commit 9d844d8ce5.

Reason for revert: breaking google3

Original change's description:
> SkMetaData: move from src/ to tools/
> 
> Change-Id: If581c8ceeaa76985535cb7b6772742f0011cfe8e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227436
> Commit-Queue: Hal Canary <halcanary@google.com>
> Commit-Queue: Ben Wagner <bungeman@google.com>
> Auto-Submit: Hal Canary <halcanary@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

TBR=halcanary@google.com,bungeman@google.com

Change-Id: Ifadad46f0663b743d3e57bb6317707f2a2fac07d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227636
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-07-16 00:28:44 +00:00
Hal Canary
9d844d8ce5 SkMetaData: move from src/ to tools/
Change-Id: If581c8ceeaa76985535cb7b6772742f0011cfe8e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227436
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-07-15 18:45:09 +00:00
Mike Reed
1f3548cb05 add savelayer flag to promote the later to half-float
Bug: skia:9256
Change-Id: Ifd7846349f83854e860306bd475cfba0adeddcb5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227066
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-07-12 17:31:33 +00:00
Mike Reed
bae6169435 Revert "Revert "reimpl parts of arctTo using doubles to handle shallow angles""
This reverts commit bc525d65a1.

Change-Id: I92550317784be4084412d855cf475b77cd36d6da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227059
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-07-12 15:29:55 +00:00
Hal Canary
41248071ac tools: separate TimeUtils from AnimTimer
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.

This
    virtual bool onAnimate(const AnimTimer&);
becomes this:
    virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.

AnimTimer itself is now part of viewer.

Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-07-12 15:05:01 +00:00
Florin Malita
bc525d65a1 Revert "reimpl parts of arctTo using doubles to handle shallow angles"
This reverts commit 1ec17042ff.

Reason for revert: *SAN bots + G3 roller breakage

Original change's description:
> reimpl parts of arctTo using doubles to handle shallow angles
> 
> Bug: 982968
> Change-Id: Ieaf70a406265876655447bd0584717063483808f
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226847
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,reed@google.com

Change-Id: If27d78b5d01815ded5354922ef6e2e4eb92f7a3b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 982968
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227056
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-07-12 12:21:46 +00:00
Mike Reed
1ec17042ff reimpl parts of arctTo using doubles to handle shallow angles
Bug: 982968
Change-Id: Ieaf70a406265876655447bd0584717063483808f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226847
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-07-11 20:58:44 +00:00
Greg Daniel
e877dce203 Add kRGBA_8888_SRGB GrColorType and remove GrSRGBEncoded.
Change-Id: Iad1c72eb81ffd9c006e39c96191fada990d9dbd6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226224
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-07-11 15:22:23 +00:00
Brian Salomon
c38cfa99a7 Third land of "Restore GL_UNPACK_ROW_LENGTH to 0 between MIP levles"
Fix: Use non-zero rowbytes when uploading zeros for initial texture clear

This reverts commit f16020ba1b.

Bug: chromium:981254
Change-Id: Iafd5893dd1b397ec1d91c64d48d46059e62488a7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226557
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-07-10 22:58:58 +00:00
Brian Salomon
f16020ba1b Reland "Revert "Restore GL_UNPACK_ROW_LENGTH to 0 between MIP levles""
This reverts commit 4b40a1d5bf.

Reason for revert: Breaking iOS/GL

Original change's description:
> Revert "Revert "Restore GL_UNPACK_ROW_LENGTH to 0 between MIP levles""
> 
> This reverts commit abb5a315af.
> 
> Two fixes:
>   1) GMs pass valid rowBytes when calling directly to GrGpu.
>   2) Check for non-null data before trying to set UNPACK_ROW_LENGTH
> 
> Bug: chromium:981254
> 
> Change-Id: I24e46b0d2b14562d6b84a29fefe3410ce5c06c94
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226498
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I7f22151aad7fefd6896a57d4448d03fd3bdec0e2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:981254
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226556
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-07-10 19:22:20 +00:00
Brian Salomon
4b40a1d5bf Revert "Revert "Restore GL_UNPACK_ROW_LENGTH to 0 between MIP levles""
This reverts commit abb5a315af.

Two fixes:
  1) GMs pass valid rowBytes when calling directly to GrGpu.
  2) Check for non-null data before trying to set UNPACK_ROW_LENGTH

Bug: chromium:981254

Change-Id: I24e46b0d2b14562d6b84a29fefe3410ce5c06c94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226498
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-07-10 16:13:44 +00:00
Florin Malita
9ab449ab69 Optional local matrix for SkShaders factories
Change-Id: Id913f89c699097ce53c9f8ef6deea264811a4179
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226082
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2019-07-09 18:09:14 +00:00
Greg Daniel
627d053913 Move uses of functions taking SkColorType to GrColorType versions in GrCaps.
Change-Id: I4feda6277cf14be0d32a8ce22257902483d7ae1a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225734
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-07-09 13:29:07 +00:00
Hal Canary
c74a55057b GM: s/handleKey/onChar/
Change-Id: I917de2705807f61e6a6c3f76d52e290e8194d204
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225936
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-07-08 22:28:50 +00:00
Brian Salomon
27ae52c6f4 Make deferred render target context without config or format
config is completely redundant. No caller really cares what the backend
format is.

Change-Id: I93f1feb3ee61db6c21b7915bab3ee3fba5656f92
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225194
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-07-03 16:53:48 +00:00
Chris Dalton
effee20657 Use mixed samples internally for default coverage AA
Lays the infrastructure to use mixed samples internally, and begins
using nvpr with mixed samples on the default "gl" and "gles" configs.

In this rendition, we take the simplest approach possible re: stencil
attachments. We initially create a render target without stencil
(i.e., 0 samples). Then, any time a proxy needs a stencil buffer with
more samples than its target currently has, we create and attach a new
stencil buffer. However, we never "downgrade" a render target's
stencil attachment to one with fewer samples. So if the proxy only
needs one sample and the target has many, we leave it.

Bug: skia:
Change-Id: I8558ba799ac3dee457f349f77d4517c11413c9a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224456
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-07-02 06:04:09 +00:00
Robert Phillips
da2e67a357 Add GrProtected parameter to all createBackendTexture variants
Change-Id: I667bc730e321b579bef98f3d6003f7a7b29c9890
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/224957
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-07-01 19:46:18 +00:00
Brian Salomon
d628747dfb Make GrColorSpaceInfo store GrColorType.
This is largely redundant with GrPixelConfig. However, we intend to
remove GrPixelConfig.

Bug: skia:7580

Change-Id: I03d92303be832711f7821f8a97d36387c9b04a9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222883
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-06-25 14:29:09 +00:00
Brian Salomon
e7499c7e8a GrColorSpaceInfo stores SkAlphaType.
This means GrSurfaceContext's know their alpha type.
All GrRenderTargetSurfaceContexts are kPremul.

Make GrTextureProducer store GrColorSpaceInfo.

Bug: skia:7580
Change-Id: I5ff321ef52c0edd32e5fac99dff95d44aa66f592
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223184
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-06-24 17:48:01 +00:00
Emircan Uysaler
23ca4e7dc5 Enable creating protected vulkan backend
This CL allows user to indicate that they have a protected content in
GrVkBackendContext creation which results in protected CommandPool and Queue
usage.

Bug: skia:9016
Change-Id: I6a478d688b6988c2c5e5e98f18f58fb21f9d26ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210067
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Emircan Uysaler <emircan@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-06-24 16:04:00 +00:00
Chris Dalton
6ce447a4ec Eliminate mixed samples as an FBO type or AA type
From now on, sample counts always refer to the number of actual color
samples, and render targets don't have separate color and stencil
sample counts.

If mixed samples support is available when making a
"GrAAType::kCoverage" draw, then an op may attach and use a mixed
sampled stencil buffer internally. But this will all be invisible to
the client.

After this CL, we temporarily won't have a mode to use nvpr with mixed
samples. That will soon be fixed by a follow-on CL that enables nvpr
with mixed samples in the normal "gl" and "gles" configs.

Bug: skia:
Change-Id: I1cb8277f0d2d0d371f24bb9f39cd473ed5c5c83b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221878
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-06-24 04:08:45 +00:00
Michael Ludwig
b4580351c7 Fix subset behavior in makeWithFilter.
Most image filters were fixed with just the changes to SkImage::makeWithFilter
and the changes to SkSpecialImage's subset handling (particularly the
raster backend that could read from a bitmap view, or ganesh impls that relied
SkSpecialImage::draw).

The gpu implementation for alpha threshold, blurs, matrix convolutions,
and displacement maps have been updated to account for the special image's
offset when it reads from the backing texture.

Change-Id: I8778aa373e60e9268961305057b2bf6da2bdb3af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-06-21 21:00:17 +00:00
Robert Phillips
712f0a7bd3 Fix up wacky_yuv_formats GM
This makes NV12 and NV21 toggle on/off as a pair.

Bug: skia:9155
Change-Id: Ie0d3f2b3c0aba9a1777a722190bcf6aa5b5e85c3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222460
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-06-21 16:47:42 +00:00
Michael Ludwig
fa97463793 Add lighting, alpha threshold, and tile image filters to GM
Bug: skia:
Change-Id: I43f723f617602de5ba2bf82ff2fe1286527a8cc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222500
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-06-20 20:39:16 +00:00
Mike Reed
3fd3cc94c3 runtime shaders
This extends the runStriped to all for return data.
GPU impl not done yet, will be done in a follow-on CL.

Change-Id: Ib107d2945f6fdb34ce1b5405a6c88a5ae7e9f7ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221539
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-06-20 17:11:05 +00:00
Robert Phillips
6b973876ba Fix up wacky_yuv_formats GM and GL caps
This CL:
  enables the Y416 row (i.e., uses RGBA_16161616)
  spruces up the GL caps configuration of R16, RG16, RGBA16 and RG16F

Change-Id: I405c5acaf3f31b7ab0e9797e6f5df1d4c41d70d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220535
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-06-20 15:58:34 +00:00
Stephen White
1e1ad8dda9 Rename a shader variable to please MSL.
"vertex" is a reserved word in MSL. Rename the variable to "position".

Change-Id: I20a8bdd443cbdb1a41496728fc1ff388a02e1d24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222105
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2019-06-20 14:30:57 +00:00
Greg Daniel
2c3398dc26 Switch from querying swizzle on caps to using swizzles stored on proxies.
Change-Id: I03f4a3affd6dda7a83bee8eec768dcaa93a6b801
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220534
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-06-20 13:38:05 +00:00