The goal of this CL is to upload SKPs produced by the Test-Debian10-Clang-GCE-CPU-AVX2-x86_64-Debug-All-OldestSupportedSkpVersion into a new "old-skp" Gold corpus. This will make triaging SKPs easier.
Other approaches I considered:
- Define a new --oldSkp flag. Redundant since we can recover this information by looking at the --config flag.
- Define a new "old-skp" value accepted by the --src flag. More complex; requires larger changes in DM.cpp, and changes to the Test-Debian10-Clang-GCE-CPU-AVX2-x86_64-Debug-All-OldestSupportedSkpVersion task definition.
Bug: skia:13398
Change-Id: Ie8311e715eee0daf335e277132b7484a46b94489
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/548076
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Bug: skia:12701
Change-Id: Ibf7b4ac280eb853e3f5d786bd188ae0ac208609b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545367
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:12701
Change-Id: I4209a4741a957a4dc60ad6669fc164a2d5993676
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545720
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL adds the ability to add child combinations to the top-level
combinations added to the builder.
Bug: skia:12701
Change-Id: Ibe182c631bb9811d82e314ba58823b1708058165
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/542299
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is cleanup left over from a prior CL's review. We will want to
use the combination builder outside of graphite.
This CL is mainly just moving stuff around except for the addition
of the SkCombinationBuilder.buildCombinations method and CreateKey
more accessible outside of Graphite.
Bug: skia:12701
Change-Id: If2cae6fcff5670e488bc14473b7b1d2f9b1fecd7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/543196
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The ShaderType enum seems like it will persist while the ShaderCombo will not.
Bug: skia:12701
Change-Id: Idf9ed89a50bac46b93a81da3e814207c83b3a1ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/541723
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I511f6105537b24953de1533ad7b73d1186afd4fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/541060
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This also makes the PaintCombinations object opaque to the user.
The eventual goal is to have all the bits of the combination allocated
in the builder's arena.
Bug: skia:12701
Change-Id: I9de8ab1fb6a340cee84c2bd437ddd9b0aa3ed6ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/541222
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The end goal for the PaintCombo is that it is opaque to the user and
generated via a CombinationBuilder object.
Bug: skia:12701
Change-Id: I0ca6fb52207e85c444f2ddbcb43f7cf90bcafb34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/540746
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Starting with Visual Studio 2019 version 16.9 (msvc++ 14.28,
__MSC_VER 1928) has support for it's own version of AddressSanitizer.
Change-Id: I106b7e765ac80e4fc6eabd5b88500cbec5e38714
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537461
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: Ib81dc1f0c77a8300b20105612b7310d69027ea29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537077
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Graphite won't draw non-Graphite-backed images so we need to update our
tools to meet that requirement.
Bug: skia:12701
Change-Id: I66dc371b2e11e327e1d371115fb62c85863308e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/530542
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a reland of commit ae5e846047
Original change's description:
> [graphite] Move Graphite into Skia base directories.
>
> Change-Id: Ie0fb74f3766a8b33387c145bd1151344c25808cb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528708
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Ia575fd49206ad0b665a6a9153317e738bb321446
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529059
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Ie0fb74f3766a8b33387c145bd1151344c25808cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528708
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I484067cb1f6025dc9e6770c51c99bfc2c5925652
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528365
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I238d29ba0250224fa593845ae65192653f58faff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528156
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This moves the Build-Debian10-BazelClang-x86_64-Release-IWYU
job from experimental to on when a file in one of the
folders that we enforce IWYU is modified (currently
for svg, sksl, and now, debugger).
Change-Id: Ia6fe1e7b30fc486db3eb081b6a64bc4c250cbf0b
Bug: skia:13052
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525796
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:12701
Change-Id: Ib7e52f26b31cfed8fb4da1929755035a69951ca5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524220
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This does not test blobs that have RSXForm, but all other text is
drawn using slugs.
This is not perfect, there are some non-text GM that are different,
and a few text GMs involving blurring that are different. But,
it's good enough to find regressions.
Change-Id: I465a697994414480e910b737270eaafb1b9fad46
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523936
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This also reworks a little bit about what we send to insertRecording
and what we store on Context.
Bug: skia:12974
Change-Id: I747a1cdd1559d4d5fbe928e689a23a734142557b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524012
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Add the flag --blobAsSlugTesting to have SkCanvas::drawTextBlob
convert from a blob to a slug and draw it. Slugs conversion does
not support RSX form, so handle those with drawTextBlob.
Change-Id: I247ac63d27df5d44ae55bea19f90b1aa73d41fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/522976
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This lets us differentiate SkQP from other testing harnesses (like DM or
Viewer) at runtime.
This allows us to change strictness or deactivate tests when SkQP is
running. Previously we had a macro SK_BUILD_FOR_SKQP for this, but this
did not work on a local skqp binary; it only activated when compiling
for Android.
Change-Id: I7334e04ea1eddda783a5d2f26699edd20828f81a
Bug: skia:13037
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/518939
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I1bef9f9c8db0147d8cfb60354aa519cc3ca61b43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/507319
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This to match the naming convention for skgpu::Device and the future
skgpu::Image.
Change-Id: Ide0448633f14cfcba583a24eaaceb24da8a58e90
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/507317
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This is a reland of 3225c8cc46
Original change's description:
> Add kR8_unorm_SkColorType
>
> Change-Id: I97b5bc7f90715664f233ca7b7c41c0ecbfc29ac4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/505679
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I73fa17625d57e0e58da1b70e2e59ba200383cfe7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506460
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Brian Osman <brianosman@google.com>
To avoid ambiguity, the constructor only takes an SkString now instead
of accepting variadic arguments. This functionality was only used in one
place, so this doesn't affect the code in any meaningful way.
Change-Id: I33d2e880e3e1430cea80ca47270dd823221e5a2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506618
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
-Wformat-nonliteral does not work with variadic templates, and requires
a constant format string.
These changes uncovered one incorrect format string (%u -> %lu for a
DWORD in dm.cpp)
Change-Id: Id54a5d6cbcb607ff32c758f4a9d346a7aba70df3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506616
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: I97b5bc7f90715664f233ca7b7c41c0ecbfc29ac4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/505679
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a reland of 805acda3f3
It fixes the #if SK_GL which was causing the Android roll
to fail.
This disables unit tests on Test-Ubuntu18-Clang-Golo-GPU-QuadroP400-x86_64-Release-All-TSAN_Vulkan
which were consistently crashing with OOM.
Original change's description:
> [fuzzer] Remove GL from (now-Vulkan) build
>
> The fuzzer runs against the Vulkan version of Swiftshader.
> There are no libGL.so (etc) on the fuzz runtime, so we
> want to avoid linking against those.
>
> The GL code that is #ifdef'd out is still necessary to
> avoid timeouts on TSAN with our NVIDIA jobs.
> https://skia-review.googlesource.com/c/skia/+/502638
>
> Procedure for testing this locally (and iterating):
> 1. In oss-fuzz checkout, run
> `python infra/helper.py shell skia`
> to pull up local interactive version of Docker
> fuzzer build image.
> 2. Run `compile` in fuzzer shell. Stop after
> the swiftshader compiles and is copied into /out
> with Ctrl + C.
> 3. Comment out the swiftshader compilation part [1]
> (no need to re-do this when modifying Skia code).
> `apt-get install nano -y`
> `nano ../build.sh`
> 4. Make change to Skia repo using normal methods.
> 5. Run the following in the Skia repo
> `git diff origin main > foo.patch`
> Copy the patch into the Docker shell using Ctrl+C
> and nano.
> 6. Apply the patch inside the Docker shell
> `git apply foo.patch`
> and re-compile (which should skip right to
> building the fuzzer libs)
> `compile`
> 7. Repeat 4-7 or make small changes directly in
> the Docker shell via nano.
> 8. When compilation and link succeeds, run
> `ldd /out/api_mock_gpu_canvas`
> to verify GL and friends were not dynamically linked.
>
> [1] https://github.com/google/oss-fuzz/pull/7214/files#diff-76f13875e33875cdd372f1f0933206be599cd87952f1bd1eaa57ca928ee9e3e1R49-R53
>
> Change-Id: Idf569820527c1304b0e5a68fd36295be89dfa2a0
> Bug: oss-fuzz:44132
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503016
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: oss-fuzz:44132, skia:12900
Change-Id: Ia2eff9403b0035e7f86098f296d7d9b1bbfd4876
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503716
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:12794
Change-Id: I445144f25e9573d0d9ec55d12c3a9d372772c3bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503348
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit 805acda3f3.
Reason for revert: Looks to be breaking the Android roll. See https://android-build.googleplex.com/builds/pending/P29733268/aosp_bramble-userdebug/latest/view/logs/build_error.log
Original change's description:
> [fuzzer] Remove GL from (now-Vulkan) build
>
> The fuzzer runs against the Vulkan version of Swiftshader.
> There are no libGL.so (etc) on the fuzz runtime, so we
> want to avoid linking against those.
>
> The GL code that is #ifdef'd out is still necessary to
> avoid timeouts on TSAN with our NVIDIA jobs.
> https://skia-review.googlesource.com/c/skia/+/502638
>
> Procedure for testing this locally (and iterating):
> 1. In oss-fuzz checkout, run
> `python infra/helper.py shell skia`
> to pull up local interactive version of Docker
> fuzzer build image.
> 2. Run `compile` in fuzzer shell. Stop after
> the swiftshader compiles and is copied into /out
> with Ctrl + C.
> 3. Comment out the swiftshader compilation part [1]
> (no need to re-do this when modifying Skia code).
> `apt-get install nano -y`
> `nano ../build.sh`
> 4. Make change to Skia repo using normal methods.
> 5. Run the following in the Skia repo
> `git diff origin main > foo.patch`
> Copy the patch into the Docker shell using Ctrl+C
> and nano.
> 6. Apply the patch inside the Docker shell
> `git apply foo.patch`
> and re-compile (which should skip right to
> building the fuzzer libs)
> `compile`
> 7. Repeat 4-7 or make small changes directly in
> the Docker shell via nano.
> 8. When compilation and link succeeds, run
> `ldd /out/api_mock_gpu_canvas`
> to verify GL and friends were not dynamically linked.
>
> [1] https://github.com/google/oss-fuzz/pull/7214/files#diff-76f13875e33875cdd372f1f0933206be599cd87952f1bd1eaa57ca928ee9e3e1R49-R53
>
> Change-Id: Idf569820527c1304b0e5a68fd36295be89dfa2a0
> Bug: oss-fuzz:44132
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503016
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: oss-fuzz:44132
Change-Id: I3832417c60ff425572717d37dc9609419922b18e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503351
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Brian Osman <brianosman@google.com>
By being on Recorder, more calls can directly access the ResourceProvider
without needing the Context or Gpu. A different ResourceProvider is
created for each Recorder. Each ResourceProvider stores a ref to the
GlobalCache so that it can access shared resources. Eventually each
ResourceProvider will also have its own ResourceCache for all non shared
Resources.
A big win of this change is that Context can be removed from Recorder.
Bug: skia:12754
Change-Id: Ib6ac71c617de4d6b6b2ac4956580e65d4d7e6f7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502637
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The fuzzer runs against the Vulkan version of Swiftshader.
There are no libGL.so (etc) on the fuzz runtime, so we
want to avoid linking against those.
The GL code that is #ifdef'd out is still necessary to
avoid timeouts on TSAN with our NVIDIA jobs.
https://skia-review.googlesource.com/c/skia/+/502638
Procedure for testing this locally (and iterating):
1. In oss-fuzz checkout, run
`python infra/helper.py shell skia`
to pull up local interactive version of Docker
fuzzer build image.
2. Run `compile` in fuzzer shell. Stop after
the swiftshader compiles and is copied into /out
with Ctrl + C.
3. Comment out the swiftshader compilation part [1]
(no need to re-do this when modifying Skia code).
`apt-get install nano -y`
`nano ../build.sh`
4. Make change to Skia repo using normal methods.
5. Run the following in the Skia repo
`git diff origin main > foo.patch`
Copy the patch into the Docker shell using Ctrl+C
and nano.
6. Apply the patch inside the Docker shell
`git apply foo.patch`
and re-compile (which should skip right to
building the fuzzer libs)
`compile`
7. Repeat 4-7 or make small changes directly in
the Docker shell via nano.
8. When compilation and link succeeds, run
`ldd /out/api_mock_gpu_canvas`
to verify GL and friends were not dynamically linked.
[1] https://github.com/google/oss-fuzz/pull/7214/files#diff-76f13875e33875cdd372f1f0933206be599cd87952f1bd1eaa57ca928ee9e3e1R49-R53
Change-Id: Idf569820527c1304b0e5a68fd36295be89dfa2a0
Bug: oss-fuzz:44132
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503016
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This reverts commit 17d0fc087c.
Reason for revert: flutter still uses the skstd class
Original change's description:
> Remove skstd::optional entirely.
>
> Skia now uses C++17's std::optional.
>
> Change-Id: I387069589baaefadd25e25bcec3f4cc6ee6fd090
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501477
> Reviewed-by: Ben Wagner <bungeman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I2c001588007640ac7b8c9f0760038b46c220a07e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502702
Auto-Submit: John Stiles <johnstiles@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Skia now uses C++17's std::optional.
Change-Id: I387069589baaefadd25e25bcec3f4cc6ee6fd090
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501477
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This leads to a crash when trying to precompile otherwise.
Change-Id: I40264b9ec09078214f2ff01837d4ff945742994a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494820
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
It is safe to store raw pointers to these objects since they are both
always accessed on the same thread we can safely invalidate their
back pointers when needed. This allows us to remove a ref of Recorder on
Device.
Bug: skia:12794
Change-Id: Icb5e079f7e820824520d52e48012b447e714a9ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494239
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Change-Id: I17718086f4459a9e5b68b602eb5d5a0349dc0a38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/494236
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This moves away from using the old readPixels call that we don't
plan on supporting. It also removes a use of context from recorder.
Bug: skia:12794
Change-Id: I28838c5e3301558518b40e67e74bd96c5377286d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/493199
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This also hides the ctors for the respective classes so you can't just
arbitrarily make one outside of the factories.
Change-Id: If31ac8ea9b54c9e10c162081251e77d7e9d07147
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/478956
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>