This reverts commit e2f6ffbf49.
Reason for revert:
iOS build failures, see https://luci-milo.appspot.com/swarming/task/33e5e02cf8419d10/steps/build_iOSShell/0/stdout
Original change's description:
> Update libwebp to 0.6.0-pre
>
> Corresponds with Android change
> https://android-review.googlesource.com/#/c/326439/
>
> "this prerelease snapshot includes encoder and performance
> improvements"
>
> Update build file
> * Many files have been renamed from
> src/<subdir>/<name>.c
> to
> src/<subdir>/<name>_<subdir>.c
>
> * Build new files (*_msa.c, *_neon.c, predictor_enc.c)
>
> This should fix issue 5876, which was caused by a compiler bug.
> With the added NEON implementation, we will no longer trigger
> the bug.
>
> BUG=skia:5876
>
> Change-Id: I0fcce4362ee70138547b1d23aa9ef537a4126e73
> Reviewed-on: https://skia-review.googlesource.com/7376
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:5876
Change-Id: Ib81f63861d9f1c6936bd7f790b5e16a9544a4df0
Reviewed-on: https://skia-review.googlesource.com/7420
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Corresponds with Android change
https://android-review.googlesource.com/#/c/326439/
"this prerelease snapshot includes encoder and performance
improvements"
Update build file
* Many files have been renamed from
src/<subdir>/<name>.c
to
src/<subdir>/<name>_<subdir>.c
* Build new files (*_msa.c, *_neon.c, predictor_enc.c)
This should fix issue 5876, which was caused by a compiler bug.
With the added NEON implementation, we will no longer trigger
the bug.
BUG=skia:5876
Change-Id: I0fcce4362ee70138547b1d23aa9ef537a4126e73
Reviewed-on: https://skia-review.googlesource.com/7376
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This extends the pattern in freetype2 to expat, icu, libjpeg-turbo, libpng, libwebp, and zlib, and gives all these an arg to control which to use.
Homebrew doesn't have dng_sdk, piex, or sftnly, or I'd have done the same for them too.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4260
DOCS_PREVIEW= https://skia.org/?cl=4260
Change-Id: I82e780502bf2217336e791787f172a6fc8f55460
Reviewed-on: https://skia-review.googlesource.com/4260
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Hal Canary <halcanary@google.com>
Once you have downloaded an android NDK, you can set the ndk GN arg to use it.
E.g. my gn.args looks like:
is_debug = false
ndk = "/opt/android-ndk"
This should be enough to get you going for an arm64 build. You ought to be able to tweak that to other architectures by changing target_cpu to "arm", "x86", "x86-64", etc. That won't quite work until I follow this up a bit, but the skeleton is there.
This is enough to get me compiled, linked, and running to completion on my N5x.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2275983004
Review-Url: https://codereview.chromium.org/2275983004
Add nanobench, and while we're at it monobench to show off how cool
source_sets are... the bench files are only built once then linked
into both binaries. With GYP we build them twice. :/ Same deal
for GMs between nanobench and DM... build once, link twice.
nanobench uses SkImageEncoder to encode its .pngs, which requires
we link in the image encoders, which requires we get them all in.
That's the bulk of this.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2193513002
Review-Url: https://codereview.chromium.org/2193513002
Hoping to land these using the other GN bots as trybots.
Don't know what magic was letting us get to webp's headers yesterday on Linux. Might have been using /usr/include's ?
The other change is the difference between some setups using #define SK_BUILD_FOR_MAC and others #define SK_BUILD_FOR_MAC 1. We want either to mean "we're Mac".
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2190713004
Review-Url: https://codereview.chromium.org/2190713004
This builds, links, and runs on Linux. Have not tried Mac.
I've tested is_debug={true,false} and is_component_build.
It's neat that the component build DM works, but it's also an indication I've missed an essential flag or two... it shouldn't work. :)
The GPU backend isn't working yet, but all the software configurations I've tried look good.
This fleshes out all the other parts of SkCodec too... I noticed we weren't able to decode gifs or webp.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2188643002
Review-Url: https://codereview.chromium.org/2188643002
libwebp has a fix for [1]. Update to the commit that contains the fix.
Update libwebp.gypi, corresponding to libwebp's latest makefile.
Turn back on DM testing for scaled webp, now that it should no longer
use uninitialized memory.
Fix a warning in config.h
[1] https://code.google.com/p/webp/issues/detail?id=254
BUG=skia:4038
Review URL: https://codereview.chromium.org/1280073002