This reverts commit e1ade2ac4a.
Reason for revert: Need to remove benchmarks that use deprecated SkClipOps first.
Original change's description:
> Enable novel GrClipStack on bots, disable elsewhere
>
> As a result of this change, the new GrClipStack will run on all of our
> default bots. However, the SK_DISABLE_NEW_GR_CLICK_STACK define is used
> to explicitly disable the clip stack when we build for the Android
> Framework, Google3, Flutter, and Fuchsia. These projects can have staging
> controlled from within the skia repo. This CL in chromium also disables
> the new clip stack: https://chromium-review.googlesource.com/c/chromium/src/+/2412768
> and must land before this CL does in Skia.
>
> When GrClipStack originally landed, I had it disabled by checking the
> value of the define SK_USE_NEW_GR_CLICK_STACK for 0 or 1. To be a little
> simpler, and work with the flutter and fuchsia gn defines, this CL
> switches GrClipStack control over to SK_DISABLE_NEW_GR_CLICK_STACK and
> it just checks for whether or not it's defined.
>
> Bug: skia:10205
> Change-Id: I6b8bd18290844c02839fe99fdf629b48ffd86f27
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317209
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I14fddccfdea8e91ebad92e55193b0034f8bb28af
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10205
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317377
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
As a result of this change, the new GrClipStack will run on all of our
default bots. However, the SK_DISABLE_NEW_GR_CLICK_STACK define is used
to explicitly disable the clip stack when we build for the Android
Framework, Google3, Flutter, and Fuchsia. These projects can have staging
controlled from within the skia repo. This CL in chromium also disables
the new clip stack: https://chromium-review.googlesource.com/c/chromium/src/+/2412768
and must land before this CL does in Skia.
When GrClipStack originally landed, I had it disabled by checking the
value of the define SK_USE_NEW_GR_CLICK_STACK for 0 or 1. To be a little
simpler, and work with the flutter and fuchsia gn defines, this CL
switches GrClipStack control over to SK_DISABLE_NEW_GR_CLICK_STACK and
it just checks for whether or not it's defined.
Bug: skia:10205
Change-Id: I6b8bd18290844c02839fe99fdf629b48ffd86f27
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317209
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This is by no means perfect or complete but does break up the review.
Bug: 1108408
Change-Id: Ib1826cd40975c7e84b5fdfc16d1ecbec97dab237
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317201
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Overview doc: https://docs.google.com/document/d/1ddIk74A1rL5Kj5kGcnInOYKVAXs3J2IsSgU5BLit0Ng/edit?usp=sharing
This is the new clip stack that will replace GrClipStackClip. The doc
link in the CL description has a much more detailed overview of what the
strategy of the new clip stack is, but at a very high level:
1. Add a temporary #define that lets SkGpuDevice switch between the old
stack and the new stack. For the new GrClipStack, it extends SkBaseDevice
directly and has to implement all of the device clipping virtuals.
- If you look from patchset 5 and earlier, the define defaults to on
so I can test it on the bots, etc. but the plan will be for it to
default to off when this lands so it's only running on unit tests.
Then in a follow up, I'll turn it on for our bots but keep it off in
chrome and android. If everything looks good, chrome can then be
turned on. There is a more extensive migration plan for android
because of the expanding clip ops, but that is covered at the end of
the overview doc.
2. GrClipStack manages save/restore logic of the stack and extends GrClip,
so the cpp file also includes code to apply a GrAppliedClip. At the moment
the apply strategy is as close to that in GrReducedClip and
GrClipStackClip as I could make it. Down the road, I think we can explore
other analytic coverage options and a clip atlas that replaces the unified
SW mask.
- Once GrClipStack is enabled everywhere, it means GrReducedClip and
GrClipStackClip can be deleted, so I'm not too worried about sharing
code between the two. A lot is already shared through the use of
GrSWMaskHelper and GrStencilMaskHelper.
- SkClipStack and SkClipStackDevice are still used by the PDF and SVG
backends, so they aren't necessarily deletable.
3. The GrClipStack only handles intersect and difference ops. It
represents all geometric clip operations as an element. The stack itself
is controlled by the "save record", which tracks aggregate bounds, valid
elements, and the non-geometric clip shader.
- When a new save record is pushed on the stack, older elements are
inactive. This means they cannot be modified, since they may need to
be activated again when the current save is popped off the stack.
However, they can still affect the clip during application.
- When a new element is pushed on the stack, older elements may be
invalidated. This means they don't need to be considered any more
because they are redundant with the new clip shape (e.g. nested round
rect clips only have to keep the innermost valid).
Bug: skia:10205
Change-Id: I68ccfd414033aa9014b102efaee3ad50a806f793
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308283
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
fuzzers can't build there, but I don't really care.
Cq-Include-Trybots: luci.skia.skia.primary:Build-Debian10-Clang-x86-Debug
Change-Id: Icb729e8802ccd3cdd1e1384d006d46bd7dc2cd08
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317150
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
GN lists both the .cpp and the .h as generated outputs, so if they don't
exist, Ninja assumes we need to rebuild the tests every time we compile.
Change-Id: I37b8b3d9e7aef1b0cb8d5c70530c2542a6c0087a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317108
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
On Windows, the process output contains CRLF sequences. Calling
splitlines() recognizes those (Python universal line endings), so we get
a list of the output lines. Joining those with '\n' produces a string
that just has LF. (We add another one, so we still end the file with a
newline). Because we've opened the file in binary mode, the resulting
files now look the same, regardless of OS.
Change-Id: I1f032aa6e0f82057f593c25ce0676983733b9e56
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317105
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Our lack of proper caps-bits controls in skslc affects the outcome of
one test: "InlinerWrapsEarlyReturnsWithDoWhileBlock" does not actually
emit the do-while block because the standalone caps bits don't enable
do-while support. This will be fixed in a followup CL that adds caps-bit
support to our tests.
A few tests were renamed for consistency, a few were simplified slightly
and one test was removed because it was simply redundant (there was a
second test that covered the exact same ground as
`ForWithReturnInsideCannotBeInlined`).
Change-Id: I2e3b97cb3aea331b6d806bdb865aa78c35c7a6b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316997
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
For the longest time, the libfuzzer binaries used by oss-fuzz
were just hacked onto the BUILD.gn file. This removes that patch
and makes them buildable from Skia proper.
After this, there should not be any modifications oss-fuzz needs
to do to a Skia checkout before it builds and runs.
Of note, oss-fuzz will define skia_use_libfuzzer_defaults to be
false so it can control those flags with more finesse (e.g.
fuzz with ASAN, fuzz with hong fuzz instead of libfuzzer). I
added on skia_use_libfuzzer_defaults so that a normal developer
gets something that works by default.
Bug: skia:10713
Change-Id: I024f5805060cba8f8560e1c2569b9309fb49a564
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316536
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The following conditions lead to the error:
- A pair of nested functions, both of which must be inlined.
- Both inlined functions create a variable with the same name.
- The outer function passes its variable to the inner function.
- The initialization of the inner variable uses the value from the outer
variable.
- The inner function does not mutate the variable, use it as an out-
parameter, or otherwise cause it to receive a temporary copy.
When all these conditions are met, both variable declarations are
inlined as-is without performing any name salting, because it's
seemingly safe to do so. The name overlap issue is not considered in the
safety checks. Inlined variable declarations are not subject to name
salting but they should be; I suspect other adversarial examples could
be crafted as well where unhandled name overlap leads to errors.
Change-Id: Ia754bee8e45c8a5c7548436594bbf04abc7a8396
Bug: skia:10722
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316945
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The new test files are intended to be identical to the unit tests in
every meaningful way. (Comments and formatting are not preserved
exactly.) In cases where a unit-test method contained more than one
test, multiple test files were created; in these cases, new names were
invented to match the apparent intent of each invocation.
Followup CLs will continue to migrate additional tests.
Change-Id: I785c6761ba7ee2b25b5ddc0108321734be23b77c
Bug: skia:10694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316678
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I56e19153597e2c4393c5821314b82937828c0d50
Bug: skia:10694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316569
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Golden SkSL outputs are intended to eventually replace the majority of
our unit tests, since they can automatically update themselves when we
change implementation details of the compiler.
If you change the compiler output without updating the Golden files, the
CheckGeneratedFiles housekeeper will be triggered. Set
`skia_compile_processors` or `skia_compile_sksl_tests` to true in your
GN args to regenerate them.
Almost all of the tests from SkSLFPTests.cpp and SkSLGLSLTests.cpp can
be migrated into separate unit-test .fp/.sksl files in a followup CL.
hcm@ has signed off on removing the copyright boilerplate preamble from
our unit test files.
Change-Id: I9e24a944bbac8f8efd62c92481b022a0b1ecdd0b
Bug: skia:10694
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/316336
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This will be leveraged in followup CLs to avoid recursive inlining death
spirals.
Change-Id: Icf99c88c4acaaa766e0dc0971830329e24d70509
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
All tests are now GLSL-based instead of .fp based, for ease of
readability. DEF_TESTs which called test() more than once have been
split up into a separate individual DEF_TEST for each test() call, to
simplify fixups going forward.
Change-Id: I9202e95e9cafff3efc0c32aa3f3ca2eea04719fe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314886
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
We've been stifling this on Clang builds but not GCC,
for no good reason.
Change-Id: I49d6059dcf7547d25ec83c507c92f115ab199b79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314677
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
The functional changes needed to make this migration possible have
already been submitted in prior CLs, so although this is large, it is
almost entirely a mechanical migration of code from one file to another.
Change-Id: I54380b52e38ebcec40ffbca7cb254f9655cb1865
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313909
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This sample attempts to re-create an image's alpha channel by drawing it
one pixel at a time and timing how long each pixel takes to draw.
The "abc" text should appear twice normally, and the third and fourth
versions are reconstructed from timing, one by timing 1:1 pixel draws,
the other by timing 1x1:1024x1024 upscale into an offscreen. It's not
meant to be an exact reconstruction, but you can easily see the shapes,
particularly at -O0, -O1, and -Os. Auto-vectorization from -O2/-O3 do
a good amount to cover up the problem.
The legacy CPU backend is the main place to look. I haven't been able
to reconstruct any images using SkRasterPipelineBlitter or SkVMBlitter,
and while on the GPU I do see non-random patterns in the timing, it
appears to be the same single pattern across devices, OSes, GPUs, GPU
APIs and content... I assume it's something like our resource caching
policy.
This can't really be a GM, given how it draws non-deterministically.
Bug: chromium:1088224
Change-Id: I2ec79c8dd407ecb104fd9bf0c8039cb6dd1fe436
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313466
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
SkYUVAPixmapInfo is a SkYUVAInfo with per-plane color types and row
bytes. It describes a set of pixmaps that make up a planar image.
Consolidates validity checks of the SkYUVAInfo with the color types
and row bytes. It can provide SkImageInfos for each plane and also
assist with configuring planes to share a common allocation.
SkYUVAPixmaps is a collection of SkPixmaps that are valid for a
SkYUVAInfo. It can either wrap existing SkPixmaps or allocate and
own the memory. It consolidates validity checking of SkPixmaps with
the SkYUVAInfo. Replaces sk_gpu_test::YUVAPixmaps.
Minor tweaks to SkYUVAInfo naming, parameter order consistency, adds a
hasAlpha() method.
Bug: skia:10632
Change-Id: Ib0f48b8448fff22805fd0c04e07887d0b7338b76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312886
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
With the removal of the unused set call, I really don't see a reason to
have the Priv class just for glRTFBOIDIs0 getter. Especially since all
other similar getters related to surface flags are exposed on the main
class. So I've removed the priv class since I don't think it really
adds much to hide such a function from ourselves.
Change-Id: I834fae036b63cc66732d32d7c74b0ed08438f870
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313419
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
I think this new slice will run on the iPhone11 but
none of the older iOS devices, including the iPad bots.
Bug: skia:10663
Change-Id: I99edeccdd4adc845d3a79d7960b932bff374e77f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313073
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Tunnels through SkImageGenerator as well.
The new SkCodec interface doesn't assume three 8 bit planes.
New SkYUVASpec more clearly defines chroma subsampling and siting of
the planes.
The intent is to use this for other YUVA APIs as well, in particular
SkImage factories in the future.
In this change we convert to the SkYUVASpec to SkYUVASizeInfo
and SkYUVAIndex[4] representation. But the intent is to use
the SkYUVASpec representation throughout the pipeline once
legacy APIs are removed.
orientation GM is replicated to test a variety of chroma
subsampling configs.
Bug: skia:10632
Change-Id: I3fad35752b87cac16c51b24824331f2ae7d458d3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309658
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
It is on skia_sksl_gpu_sources list already.
Bug: skia:10650
Change-Id: I1e4bb0b2346ad8a74ddbdb3d3ff44ea7de6c0cd3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312736
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Id2f3ed80c76c4c409afdd2fa86c9b8e7fd1266ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312485
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This removes about 5 kb of wasm code size (2 kb gzipped),
20 kb of js code size (4kb gzipped).
I think I can remove getproc (which is a somewhat large
function made up of a lot of string data) with some clever
adjustments of macros in a follow-on CL.
Change-Id: If3a4b30681e13abddea8e84d62297e90316ed7cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311817
Reviewed-by: Chris Dalton <csmartdalton@google.com>
This reverts commit 7f1117e886.
Reason for revert: Seems like Clang gets stuck allocating registers on ARM,
[2477/38027] CXX obj/skia/skia/SkSLByteCode.o
FAILED: obj/skia/skia/SkSLByteCode.o
/b/s/w/ir/cache/goma/client/gomacc ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF...(too long)
fatal error: error in backend: Error while trying to spill LR from class GPR: Cannot scavenge register without an emergency spill slot!
PLEASE submit a bug report to https://crbug.com and run tools/clang/scripts/process_crashreports.py (only works inside Google) which will upload a report and include the crash backtrace, preprocessed source, and associated run script.
Stack dump:
0. Program arguments: ../../third_party/llvm-build/Release+Asserts/bin/clang++ -MMD -MF obj/skia/ski...(too long)
Original change's description:
> remove sksl interpreter guards
>
> This is only used by particles, benchmarks, and tests,
> and should be swept away by dead code elimination otherwise.
>
> Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I1b6370d39285210267425f090235a4d80aebe4fa
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/312034
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is only used by particles, benchmarks, and tests,
and should be swept away by dead code elimination otherwise.
Change-Id: I10462d6ae0a08dd8219fc49325160ec6790632af
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311759
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Allow the user of SkCustomTypefaceBuilder to set the SkFontStyle of the
resulting SkTypeface. This allows users to build font families.
Fix the Font_flatten test to actually work (instead of relying on the
magic behavior of nullptr for SkTypeface), add a test with the custom
typeface, and reduce the number of times the inner loop runs from
302,400 times to 4,032 times so that the test finishes in a reasonable
amount of time.
Bug: skia:10630
Change-Id: I0b5e939552ee4a9a1249eefbb7a7279a59b38e5a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311596
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Xiao Yu <xster@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
For now this relies on system libs and requires explicit opt-in
(skia_use_sfml=true).
[1] https://www.sfml-dev.org/
TBR=
Change-Id: Iff89efdb4494f79530d0d41dee80ff38d4e75671
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310065
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
This is a reland of 166cd52cee
with iOS simulator builds disabled.
Original change's description:
> move conditions for JIT into SkVM.h
>
> This makes it easier to keep in sync with the implementation in
> SkVM.cpp, and it's easier to handle here once than in each build system.
>
> Change-Id: I429f90cfc16f35a0d7e0b0fde176bc013aa7db18
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310263
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I82837c3d959769f26197f2402d3b911e71a35675
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310465
Reviewed-by: Florin Malita <fmalita@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 166cd52cee.
Reason for revert: iOS simulator was on unintentionally
Original change's description:
> move conditions for JIT into SkVM.h
>
> This makes it easier to keep in sync with the implementation in
> SkVM.cpp, and it's easier to handle here once than in each build system.
>
> Change-Id: I429f90cfc16f35a0d7e0b0fde176bc013aa7db18
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310263
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Herb Derby <herb@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Herb Derby <herb@google.com>
TBR=mtklein@google.com,herb@google.com,reed@google.com
Change-Id: I1ae283be09906603c207079cbf6f1e296a4835f8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310462
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This makes it easier to keep in sync with the implementation in
SkVM.cpp, and it's easier to handle here once than in each build system.
Change-Id: I429f90cfc16f35a0d7e0b0fde176bc013aa7db18
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310263
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Change-Id: I7ba287b5d8e34571b5ca3e502413b2aafa27acc7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310059
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:10369
Add SkEncodeImageWithNDK, mirroring the CG and WIC versions, for
encoding with the NDK APIs added to R.
Rename SK_ENABLE_NDK_DECODING to SK_ENABLE_NDK_IMAGES and use it for
both encoding and decoding.
Move code for converting to/from NDK types into a common location.
Update encode_platform.cpp to use NDK encoding APIs when available and
to use both types of webp (lossy and lossless). Add tests specifically
for the new implementation.
Update NdkDecodeTest to use ToolUtils::equal_pixels for comparing
pixels.
Change-Id: Ic62f89af27372ccce90b8e028e01c388a135a68c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308800
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
I created this problem with my fix to crbug.com/1108475
Bug: 1112259
Change-Id: Ieb001fa61bd9ed68dcae43e7d511b4581f16ef0f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308638
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I5b06691d4f0383957b4031b3fd3e96bdfad94521
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Flutter
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309665
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a reland of a1df23c8b7
Original change's description:
> Implement `dumpInfo` for .fp files.
>
> Change-Id: I40f6c1a02e194f090e67a0e3f2d7d83cd2317efd
> Bug: skia:8434
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309139
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
Bug: skia:8434
Change-Id: If485635440b800f8a282c871a1c5f2801608d3c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309660
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit a1df23c8b7.
Reason for revert: Needs c++17 library as written
Original change's description:
> Implement `dumpInfo` for .fp files.
>
> Change-Id: I40f6c1a02e194f090e67a0e3f2d7d83cd2317efd
> Bug: skia:8434
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309139
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> Auto-Submit: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,johnstiles@google.com
Change-Id: I09b98e83735bc30ec8a2e313e4b76a9eb6a7631a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8434
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309656
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The 'pts' coordinates should be transformed by the view matrix. We could
instead apply the inverse src rotation to ptsRot when determining the
perpendicular and parallel scales, but this is valid and straight
forward.
When determining the device segment lengths in onPrepare, we do need to
transform the ptsRot by fSrcInvRot (which includes the view matrix),
instead of just the view matrix.
This fixes the linked chromium bug, which drew a wider stroked dash
because on a perfect vertical, the rotation to a canonical x-axis
geometry would end up swapping perpendicular and parallel scale factors.
Bug: chromium:1113794
Change-Id: Ibc37f8a24688a76e0d0947b0c53c8bd13cd769cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309443
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I40f6c1a02e194f090e67a0e3f2d7d83cd2317efd
Bug: skia:8434
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309139
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This adds an error variable that keeps track of the total distance from
the simplified line, and includes it when determining if we should
keep the next point. Using a sum of line distance is just a heuristic
but seems to address the current case of over simplification while
allowing us to keep a greedy strategy.
Bug: chromium:1086705
Change-Id: I29e21724db6b30495c2934e376a5e4d787c846a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309328
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This refactoring was requested during an earlier code review.
Change-Id: I93184e2bc936b3c8c69f84e475be2c234845ee81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309120
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
There are no intentional behavioral changes in this CL. It should
purely be cut, paste, re-shuffle & get re-compiling.
Bug: 1108408
Change-Id: Ic8457d0af76861f2ea881177f2b2c0fe0bf85146
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309040
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Explanation: The sksl standalone compiler is used to convert the raw
(text) SkSL pre-includes into a "dehydrated" binary format. It also
(previously) depended on those files, as they were #included and used,
unless a special #define was changed. This created a dependency cycle
that we hid from GN (by lying about the outputs of the dehydrate step).
As a result, builds would never reach steady-state, because the compiler
would be rebuilt (due to the newer dehydrated files), and then the
dehydrated files would be rebuilt (due to the newer compiler).
This CL changes the logic so that the standalone compiler always uses
the textual pre-includes, and no longer depends on the dehydrated binary
files. Thus, to make any kind of change to the dehydrated files (whether
due to pre-include changes, or the encoding format itself), you just
need skia_compile_processors enabled. The dependencies are now honestly
communicated to GN, and we reach steady state after one build.
The NOTE above is because GN/ninja cache the dependencies of each
target, and will still think that the SkSLCompiler.obj linked into the
standalone compiler depends on the dehydrated files, at least until one
successful build, when it will realize that's no longer true.
Reland notes:
The bots originally rejected this CL, because SkSLCompiler was
hard-coded to load the text files from a relative path that assumed the
executable was in "<skia_checkout>/out/<some_dir>". That's not true for
bots, and it was fragile, even for users. Now, we use GN to directly
generate sksl_fp.sksl, and copy all of the other pre-includes to the
root out dir (working directory when running skslc). This means we
no longer need to generate the sksl_fp.sksl file into the src tree, and
the compiler can more safely assume that the files will be in the
working directory.
Bug: skia:10571
Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a1ed0dc9f8.
Reason for revert: Bots will need some guidance to ingest this CL
Original change's description:
> Untangle dependency cycle in sksl dehydration
>
> NOTE: If you have any out directories with skia_compile_processors
> enabled, you will likely need to run `gn clean <dir>`
>
> Explanation: The sksl standalone compiler is used to convert the raw
> (text) SkSL pre-includes into a "dehydrated" binary format. It also
> (previously) depended on those files, as they were #included and used,
> unless a special #define was changed. This created a dependency cycle
> that we hid from GN (by lying about the outputs of the dehydrate step).
> As a result, builds would never reach steady-state, because the compiler
> would be rebuilt (due to the newer dehydrated files), and then the
> dehydrated files would be rebuilt (due to the newer compiler).
>
> This CL changes the logic so that the standalone compiler always uses
> the textual pre-includes, and no longer depends on the dehydrated binary
> files. Thus, to make any kind of change to the dehydrated files (whether
> due to pre-include changes, or the encoding format itself), you just
> need skia_compile_processors enabled. The dependencies are now honestly
> communicated to GN, and we reach steady state after one build.
>
> The NOTE above is because GN/ninja cache the dependencies of each
> target, and will still think that the SkSLCompiler.obj linked into the
> standalone compiler depends on the dehydrated files, at least until one
> successful build, when it will realize that's no longer true.
>
> Bug: skia:10571
> Change-Id: I246360cec387b17d017805ed42ab6424329e32e7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308760
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Id0f3f6e18474f7531b8531cfa481031c26b88d51
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10571
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308802
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
NOTE: If you have any out directories with skia_compile_processors
enabled, you will likely need to run `gn clean <dir>`
Explanation: The sksl standalone compiler is used to convert the raw
(text) SkSL pre-includes into a "dehydrated" binary format. It also
(previously) depended on those files, as they were #included and used,
unless a special #define was changed. This created a dependency cycle
that we hid from GN (by lying about the outputs of the dehydrate step).
As a result, builds would never reach steady-state, because the compiler
would be rebuilt (due to the newer dehydrated files), and then the
dehydrated files would be rebuilt (due to the newer compiler).
This CL changes the logic so that the standalone compiler always uses
the textual pre-includes, and no longer depends on the dehydrated binary
files. Thus, to make any kind of change to the dehydrated files (whether
due to pre-include changes, or the encoding format itself), you just
need skia_compile_processors enabled. The dependencies are now honestly
communicated to GN, and we reach steady state after one build.
The NOTE above is because GN/ninja cache the dependencies of each
target, and will still think that the SkSLCompiler.obj linked into the
standalone compiler depends on the dehydrated files, at least until one
successful build, when it will realize that's no longer true.
Bug: skia:10571
Change-Id: I246360cec387b17d017805ed42ab6424329e32e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308760
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 943463f60e.
Reason for revert: Flutter
Original change's description:
> Reland "Switch GN defs on Mac and iOS to use frameworks, take 2."
>
> This is a reland of c5f8e7df81
>
> Original change's description:
> > Switch GN defs on Mac and iOS to use frameworks, take 2.
> >
> > GN will be removing support for frameworks in the libs variable, so
> > might as well get ahead of it.
> >
> > Change-Id: I990ffdb945c85a9868883d0cab1c2bdcdbdf545c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308189
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
> Change-Id: Ie93c4b6a5e82bd61738367c68c2a2bac7bdf23f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308199
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=mtklein@google.com,jvanverth@google.com,herb@google.com,senorblanco@google.com
Change-Id: Iee06d5e787643643b0f2b206a7cfa2643de25f8b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308597
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>