Commit Graph

6 Commits

Author SHA1 Message Date
scroggo
96f16e835e Use DEF_GM everywhere
BUG=skia:1902

Review URL: https://codereview.chromium.org/1518893002
2015-12-10 13:31:59 -08:00
bungeman
d3ebb48320 IWYU: 'core' target, files starting A-C.
TBR=reed@google.com
Verbal lgtm, does not change API.

Committed: https://skia.googlesource.com/skia/+/7403d87db8e43d4c2b5b25ac22a0ebc22bd09d69

Review URL: https://codereview.chromium.org/1265033002
2015-08-05 13:57:49 -07:00
reed
fb8c1fcab1 Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of https://codereview.chromium.org/1265033002/ )
Reason for revert:
revert to unblock DEPS roll

../../chrome/browser/chromeos/display/overscan_calibrator.cc:43:10: error: variable has incomplete type 'SkPath'
  SkPath base_path;

Original issue's description:
> IWYU: 'core' target, files starting A-C.
>
> TBR=reed@google.com
> Verbal lgtm, does not change API.
>
> Committed: https://skia.googlesource.com/skia/+/7403d87db8e43d4c2b5b25ac22a0ebc22bd09d69

TBR=reed@google.com,mtklein@google.com,bungeman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1273613002
2015-08-04 18:44:57 -07:00
bungeman
7403d87db8 IWYU: 'core' target, files starting A-C.
TBR=reed@google.com
Verbal lgtm, does not change API.

Review URL: https://codereview.chromium.org/1265033002
2015-08-04 14:56:53 -07:00
mtklein
36352bf5e3 C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
NOPRESUBMIT=true

BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002

Review URL: https://codereview.chromium.org/1037793002
2015-03-25 18:17:32 -07:00
senorblanco
d6ed19cc75 Tessellating GPU path renderer.
This path renderer converts paths to linear contours, resolves intersections via Bentley-Ottman, implements a trapezoidal decomposition a la Fournier and Montuno to produce triangles, and renders those with a single draw call. It does not currently do antialiasing, so it must be used in conjunction with multisampling.

A fair amount of the code is to handle floating point edge cases in intersections. Rather than perform exact computations (which would require arbitrary precision arithmetic), we reconnect the mesh to reflect the intersection points. For example, intersections can occur above the current vertex, and force edges to be merged into the current vertex, requiring a restart of the intersections. Splitting edges for intersections can also force them to merge with formerly-distinct edges in the same polygon, or to violate the ordering of the active edge list, or the active edge state of split edges.

BUG=skia:

Review URL: https://codereview.chromium.org/855513004
2015-02-26 06:58:17 -08:00