Commit Graph

20 Commits

Author SHA1 Message Date
Greg Daniel
2c3398dc26 Switch from querying swizzle on caps to using swizzles stored on proxies.
Change-Id: I03f4a3affd6dda7a83bee8eec768dcaa93a6b801
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220534
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-06-20 13:38:05 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Greg Daniel
7a82edf360 Add support for immuatable samplers in vulkan.
For ycbcr conversions we need add immutable samplers to the creation of
the VkPipeline via the descriptor set layout.

Bug: skia:
Change-Id: I5eea6037191fd34d26d49f58533035316158cacd
Reviewed-on: https://skia-review.googlesource.com/c/171642
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-12-04 16:26:08 +00:00
Brian Osman
f04fb3cacb Change how GPs configure attributes
Adds setVertexAttributes and setInstanceAttributes. These take a pointer
to the first attribute, and a count. The count is the total number of
possible attributes, though some may not be initialized. The base class
computes the number of initialized attributes, pre-computes the strides,
and only allows subsequent access to the initialized attributes.

The attributes need to be allocated contiguously. Some GPs place them in
an array, though most just place them as consecutive members, and pass
a pointer to the first one.

Indexed access would be possible, but now it makes more sense to iterate
over all attributes, so enable that, and use range-based for everywhere.

Completely remove the per-attribute offset helper (again - possible, but
not real helpful), and make the stride always available. In many ops,
just use the GP's computed stride, rather than re-computing it.

Bug: skia:
Change-Id: Ie4cccb7969a98ee5a10b373e714fbd702e875b3e
Reviewed-on: https://skia-review.googlesource.com/c/169241
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2018-11-13 00:57:17 +00:00
Greg Daniel
0f70be81e9 Reland "Remove ability to sample textures in vertex or geometry shaders."
This reverts commit 6e2625d9ae.

Reason for revert: Chrome fix has landed. This should work now.

Original change's description:
> Revert "Remove ability to sample textures in vertex or geometry shaders."
> 
> This reverts commit d50d6579d1.
> 
> Reason for revert: chromes test gles test context is broken. Need to fix that then reland this
> 
> Original change's description:
> > Remove ability to sample textures in vertex or geometry shaders.
> > 
> > Bug: skia:
> > Change-Id: I69cd07a4bbe4879e855fb4aa6289a049adf4e059
> > Reviewed-on: https://skia-review.googlesource.com/c/160021
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Chris Dalton <csmartdalton@google.com>
> 
> TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com
> 
> Change-Id: I309dfa5f7118cb8d7280aaf6a88e1df232bd7099
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/160163
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: skia:
Change-Id: Id2b5bdf883dbd0236f847649a30d15a492ab481e
Reviewed-on: https://skia-review.googlesource.com/c/160461
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-10-08 18:49:46 +00:00
Greg Daniel
6e2625d9ae Revert "Remove ability to sample textures in vertex or geometry shaders."
This reverts commit d50d6579d1.

Reason for revert: chromes test gles test context is broken. Need to fix that then reland this

Original change's description:
> Remove ability to sample textures in vertex or geometry shaders.
> 
> Bug: skia:
> Change-Id: I69cd07a4bbe4879e855fb4aa6289a049adf4e059
> Reviewed-on: https://skia-review.googlesource.com/c/160021
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com

Change-Id: I309dfa5f7118cb8d7280aaf6a88e1df232bd7099
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/160163
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2018-10-05 19:48:07 +00:00
Greg Daniel
d50d6579d1 Remove ability to sample textures in vertex or geometry shaders.
Bug: skia:
Change-Id: I69cd07a4bbe4879e855fb4aa6289a049adf4e059
Reviewed-on: https://skia-review.googlesource.com/c/160021
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2018-10-05 17:19:50 +00:00
Brian Salomon
7eae3e04e3 Reland "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit fdf05f4ff4.

Reason for revert: Android fixed after removing multitexture support from TextureOp.

Original change's description:
> Revert "Move GrGeometryProcessor's textures out of classes and into"
> 
> This reverts commit af87483873.
> 
> Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
> 
> This reverts commit 607be37e3d.
> 
> Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
> 
> This reverts commit b948572c78.
> 
> Revert "Remove multitexturing support from GrTextureOp."
> 
> This reverts commit 986f64c601.
> 
> Revert "Make result of GrOp::combineIfPossible be an enum."
> 
> This reverts commit 641ac7daa8.
> 
> Bug: b/112244393
> Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
> Reviewed-on: https://skia-review.googlesource.com/145646
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: I1d41c2ecf7862e31fb025a7a00bb07bae9d83a47
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/112244393
Reviewed-on: https://skia-review.googlesource.com/145780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-07 14:02:49 +00:00
Brian Salomon
fdf05f4ff4 Revert "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit af87483873.

Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."

This reverts commit 607be37e3d.

Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."

This reverts commit b948572c78.

Revert "Remove multitexturing support from GrTextureOp."

This reverts commit 986f64c601.

Revert "Make result of GrOp::combineIfPossible be an enum."

This reverts commit 641ac7daa8.

Bug: b/112244393
Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
Reviewed-on: https://skia-review.googlesource.com/145646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-06 22:27:48 +00:00
Brian Salomon
af87483873 Move GrGeometryProcessor's textures out of classes and into
GrPipeline::FixedDynamicState.

This will allow specification of different textures for different
GrMeshes using GrPipeline::DynamicStateArrays in a future change.

Change-Id: I4a7897df33a84e4072151149e5d586dca074393f
Reviewed-on: https://skia-review.googlesource.com/145264
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-03 17:24:05 +00:00
Brian Salomon
ee783966d4 templatize GrSurfaceProxyRef
Change-Id: I23e848d852a0c126a6581d2682af3f9e927e876f
Reviewed-on: https://skia-review.googlesource.com/144607
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-01 15:15:56 +00:00
Brian Salomon
e782f8472f Remove GrResourceIOProcessor.
Fold its functionality into GrPrimitiveProcessor and GrFragmentProcessor.

Make each have its own TextureSampler nested class. Currently the only
difference is that fragment processors lose the ability to inject their
samplers into the vertex shader. However, this facilitates refactoring
GrPrimitiveProcessor's TextureSampler class such that the textures are
specified separately from the TextureSampler.

Bug: skia:
Change-Id: I1e590187e7a6ae79ee3147155d397fcdcf5e4619
Reviewed-on: https://skia-review.googlesource.com/142814
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-07-31 18:16:11 +00:00
Brian Salomon
92be2f74db Revert "Revert "Change how vertex/instance attributes are handled in geometry processors.""
This reverts commit 5045e501d2.

TBR=csmartdalton@google.com

Change-Id: Ifbf5f1d8f8ef340fdc69653e931b6d68d4bf0854
Reviewed-on: https://skia-review.googlesource.com/135862
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-06-19 20:01:29 +00:00
Mike Klein
5045e501d2 Revert "Change how vertex/instance attributes are handled in geometry processors."
This reverts commit 19c1233c44.

Reason for revert: want to make sure Google3 can roll

Original change's description:
> Change how vertex/instance attributes are handled in geometry processors.
> 
> * No longer register vertex/instance attributes on base class, just counts
> 
> * Separate instance and vertex attributes and remove InputRate and offset
> 
> * Make attributes constexpr where possible
> 
> Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6
> Reviewed-on: https://skia-review.googlesource.com/132405
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Chris Dalton <csmartdalton@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com

Change-Id: I4800632515e14fbf54af52826928ac915657b59f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/135661
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-06-19 01:41:10 +00:00
Brian Salomon
19c1233c44 Change how vertex/instance attributes are handled in geometry processors.
* No longer register vertex/instance attributes on base class, just counts

* Separate instance and vertex attributes and remove InputRate and offset

* Make attributes constexpr where possible

Change-Id: I1f1d5e772fa177a96d2aeb805aab7b69f35bfae6
Reviewed-on: https://skia-review.googlesource.com/132405
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
2018-06-18 17:13:58 +00:00
Brian Salomon
969bdef641 Remove GrGeometryProcessor knowledge of explicit local coords
This seems to be part of an older model where the base class was more
aware of how subclasses handled local coords.

Only the default geometry processor uses it and it already incorporates
 the existence of explicit local coords into its shader key.

Other GPs that used explicit local coords don't use this.

Change-Id: Ia396f2a5e626e57470905ae770f1576386c0cefb
Reviewed-on: https://skia-review.googlesource.com/132665
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
2018-06-06 21:56:24 +00:00
Brian Osman
5869ea99e4 Fully remove coord transform precision code
Coord transforms are always computed and interpolated at high precision.

Bug: skia:
Change-Id: I5f7eadc2080df8ad5cbb080835c0dba09c59e63e
Reviewed-on: https://skia-review.googlesource.com/11180
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-04-04 13:19:18 +00:00
Brian Salomon
2ebd0c80a2 Remove option to make GrCoordTransforms apply to device positions.
Adds a device space texture decal effect to use for clipping.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2870

Change-Id: Ifcc7617ea87f5a86e301995cba9dfc30a4b0e2c5
Reviewed-on: https://skia-review.googlesource.com/2870
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2016-10-03 21:39:33 +00:00
wangyix
a7f4c435bc For a frag proc, its key will be a concatenation of all its descendant procs' keys in postorder traversal.
BUG=skia:4182

Review URL: https://codereview.chromium.org/1297503007
2015-08-20 07:25:02 -07:00
joshualitt
8072caa803 A simple change to move a bunch of stuff out of Gr*Geometry.h
BUG=skia:

Review URL: https://codereview.chromium.org/920863002
2015-02-12 14:20:52 -08:00