Commit Graph

8 Commits

Author SHA1 Message Date
Ben Wagner
58a2e3d7ff Distinguish DDL in Gold results.
Bug: skia:8749
Change-Id: I2b21130dc0b81d605122504e7ea5c253c3f50212
Reviewed-on: https://skia-review.googlesource.com/c/190668
Commit-Queue: Stephan Altmueller <stephana@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
2019-02-08 19:24:20 +00:00
Brian Osman
368895b0da Remove gamut GM
This was based on old ideas about color management. We have better
mechanisms for testing this now.

Bug: skia:
Change-Id: If59b5039f31ab0ebbdbed4205c941dd9266f67c1
Reviewed-on: https://skia-review.googlesource.com/c/172860
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2018-11-26 15:45:35 +00:00
recipe-roller
96ea340182 Roll recipe dependencies (nontrivial).
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).


Please review the expectation changes, and LGTM+CQ.


More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
depot_tools:
  https://crrev.com/9afc6490c14847e5d73fb041f0def4d95f36821b Manual roll for new run logic (martiniss@google.com)
recipe_engine:
  https://crrev.com/ee0e2c37c03936c3683be03d215f58d47d04ee08 Always use new run logic (martiniss@google.com)


R=jcgregorio@google.com

Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: If6d406af7bc8f38e95a98b046b5d0719b4adeac7
Reviewed-on: https://skia-review.googlesource.com/c/166622
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
2018-10-31 16:38:00 +00:00
Leon Scroggins III
3abcd82356 Blacklist PNGs with CRC errors when using platform
The platform generators seem to leave memory uninitialized on these
files without reporting an error. Blacklist them so we do not get lots
of random images in Gold

Change-Id: If5f2b65d7a20c8a3c71716591d194556bdbf17a5
Reviewed-on: https://skia-review.googlesource.com/c/163254
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2018-10-18 18:31:54 +00:00
Brian Salomon
0087c83a7c Make GrTextureOp disable filtering/aa in more cases.
Previously we didn't do this at all for multiple-texture ops.

Improve the test detecting when filtering can be disabled.

Make draw_image_set GM create tiles with pixel of overlap for correct
filtering.

Add draw_image_set_rect_to_rect to exercise filtering/aa disablement
in combination with tiling.

Makes SkGpuDevice filter out inverted src rects (as is done implicitly
in SkBaseDevice by relying on drawImageRect).

Puts GrTextureOp::fFilter in bitfield.

Change-Id: Iee96cb54d665877c7f4aee422a3a7af2b249b1d6
Reviewed-on: https://skia-review.googlesource.com/c/161641
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2018-10-15 19:28:05 +00:00
Mike Klein
0a44d5c728 Reland "clamp gamut if needed in SkConvertPixels"
This is a reland of b8fef7c986

readpixels is now disabled on serialize-8888.
The image encoding means it doesn't quite round trip,
though the image looks fine to the eye.

Original change's description:
> clamp gamut if needed in SkConvertPixels
>
> We need to clamp here for all the same reasons we need to clamp when
> blitting.  I've centralized the clamp's implementation to help that.
>
> I've allowed any --config to run this GM.  --config 565 was actually
> pointing out this problem by asserting, and now looks fine.
>
> Change-Id: Icc066792fc53747b161302d200abdd8dc4669f7f
> Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
> Reviewed-on: https://skia-review.googlesource.com/158721
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>

Change-Id: I07601149e1d1e070bf96361f5303569b6a7b4e2a
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Reviewed-on: https://skia-review.googlesource.com/c/159001
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-02 18:50:25 +00:00
Mike Klein
8f5a7a6f50 first start on a P3 GM
We don't have anything drawing colors outside sRGB,
but now that we've got SkPaint::setColor4f(), that's easy.

Looks like we have lots of work to do.

Pin GrColor4f floats before converting to unsigned.
Underflowing floats would get pinned to 255 spuriously
instead of to 0.  I think this fixes the failing CQ
bot, and the white square problem.

Change-Id: I866963ff026e6ab891b4c7d57decc43538000099
Reviewed-on: https://skia-review.googlesource.com/153640
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-09-11 19:17:06 +00:00
Mike Klein
c24e0c1e41 refactor cpu configs
Move all CPU configs except 8888 to new BonusConfigs bots
(and keep them running on the *SAN bots), and turn on the
new rec2020 configs there too.

Change-Id: I0bba4b88c580cb627e2842f136318d98373c0543
Reviewed-on: https://skia-review.googlesource.com/147813
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
2018-08-18 01:26:25 +00:00