This wasn't being run (AFAICT) and was built on pre-skcms color management.
Change-Id: I506e8767f716bc6e4590ce255c5e40f1064fc152
Reviewed-on: https://skia-review.googlesource.com/129644
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: b/63909536
ImageDecoder will respect the origin, but BitmapFactory will maintain
its current behavior of not respecting it. Add an option to respect it.
In addition, add support for reading the EXIF data from a WEBP. This
seems to be an uncommon use case, but is occasionally used when
converting from a JPEG. Add 8 WEBPs, all converted (with cwebp) from
their analogous JPEG files already checked in.
Change-Id: I38afca58c86fa99ee9ab7d1dc83aaa4f23132c11
Reviewed-on: https://skia-review.googlesource.com/95300
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: b/63909536
Android's ImageDecoder API takes as input an arbitrary width and height
to scale the image to. Internally, this uses SkAndroidCodec to sample,
and then (if not a perfect match) scales to the desired size with
drawing.
computeSampledSize is a modified version of what ImageDecoder currently
does to convert from arbitrary dimensions to a sampleSize. Moving it
here allows it to be shared by SkAnimatedImage. The modified version
also corrects two bugs:
- a client using the dimensions returned by getSampledDimensions
previously may have resulted in ImageDecoder decoding to a larger
size and then scaling it. (example found in tests: dog.jpg is
180 x 180. getSampledDimensions(8) returns 23 x 23, but the old
method resulted in using sampleSize of 7 and downscaling the resulting
25 x 25 image.)
- recompute the sampleSize based on the size returned by
getSampledDimensions.
Change-Id: I022040e8bac31c20988903a0452257f7ae902bc7
Reviewed-on: https://skia-review.googlesource.com/94620
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: b/63909536
Bug: b/63908092
SkAnimatedImage is designed around a specific Android use case, so move
it into the android folders.
Make SkAnimatedImage hold an SkAndroidCodec (instead of an SkCodec).
Expose fCodec so that SkAnimatedImage can animate by using the internal
SkCodec.
Update the sample to use SkAndroidCodec.
Allow webp to decode a scaled down animation. For RestoreBG frames,
adjust the frameRect (which is erased) to account for the scaling. Add
a test to verify that we decode a webp with a RestoreBG frame
successfully. Disable scaling for later frames in other formats (GIF,
for now), since the code for erasing a RestoreBG frame is currently
unaware of the sampling.
Change-Id: I5dd2b86138f2c7f6adcd08dce1bd49040f7dc224
Reviewed-on: https://skia-review.googlesource.com/94621
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Bug: b/63909536
SkAnimatedImage is a simple drawable for animating a GIF. Thread-safety
is left up to the client. At most two bitmaps are stored in the
drawable; one for the current frame and one for a frame that may need to
be restored. The backup frame prevents some cases where we would
otherwise have to re-decode from the beginning of the image.
The API lets the client set the time value, and decodes to match that
time.
TODO:
- Callback for when the animation is complete
- Ability to use SkAndroidCodec
- Modify the loop count (or leave that up to client?)
- Better and/or client-specific caching
Other changes:
- Add a sample which animates a GIF
- Reenable SK_CODEC_PRINTF for debug builds and Android
Change-Id: I945ffbccdb6008f2a05ed4d9b2af869a261fb300
Reviewed-on: https://skia-review.googlesource.com/93420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: b/71578461
Bug: b/63909536
This allows using APIs on SkCodec (e.g. the out-param result on
SkCodec::MakeFrom(Stream/Data), getOrigin) when an SkAndroidCodec is
ultimately desired without duplicating the APIs on SkAndroidCodec.
Change-Id: Ie9803278348acfb3955a795772d6472c15541646
Reviewed-on: https://skia-review.googlesource.com/90844
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This partially reverts commit
1793e7bb46.
Hide SkEncodedInfo
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, make SkAndroidCodec a friend so it can
access the SkEncodedInfo. A future change will change SkCodec to
recommend F16 for bitsPerComponent > 8, but that will be more involved;
it was the reason for the revert of this CL.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
TBR=mtklein@chromium.org,reed@google.com
Change-Id: I928b1f55317602cb37d29da63b53026c8d139cee
Reviewed-on: https://skia-review.googlesource.com/80860
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit c6f7a4ffa9.
Reason for revert: Causing differences in Gold, stemming from the fact that this changes the recommended SkImageInfo for 16 bits-per-component PNG from N32 to F16.
- an F16 bitmap already png-encodes to a 16 bits-per-component PNG, but it does not encode a linear colorspace (possibly a bug?). when we decode this PNG using getInfo(), it fails because it has an F16 color type and non-linear colorspace. (In the encode-srgb-png gm, this results in blank results for F16.) We could correct this on the encoder side, but it seems possible that a 16 bits-per-component PNG could be encoded with a different color space. In that case, we'd want SkCodec to recommend F16/SRGBLinear, but I think we'd want the SkCodec to store the encoded SkColorSpace so that we can Xform between the two. Currently SkCodec only stores one color space, so that will require a refactor.
- When decoding 16-bits-per-component PNGs, we are now decoding them to F16. This shows differences in Gold. The srgb/gpu results now look more like F16. I think this is fine.
Original change's description:
> Hide SkEncodedInfo
>
> Bug: skia:7353
> Bug: skia:6839
>
> This contains information that is not necessary for clients to know. The
> Color enum tells the number of components in the input, but this is only
> interesting internally (to the SkSwizzler).
>
> Similarly, the Alpha enum differs from SkAlphaType in that it has
> kBinary instead of kPremul. This is useful information only internally
> for determining whether the SkColorSpaceXform needs to premultiply.
>
> The bitsPerComponent is potentially useful for a client; Android (in
> SkAndroidCodec) uses it to determine the SkColorType. Rather than
> exposing bitsPerComponent, use it to make the same decision that Android
> would have made - 16 bits per component means to set the info to F16. Add
> a test that computeOutputColorType behaves as expected.
>
> Switch conversionSupported to use an SkColorType, which is enough info.
>
> Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
> SkAlphaType.
>
> SkCodec still needs an SkEncodedInfo, so move its header (which is
> already not SK_API) to include/private.
>
> Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
> Reviewed-on: https://skia-review.googlesource.com/79260
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=mtklein@chromium.org,scroggo@google.com,reed@google.com
Change-Id: I0c5dd1461e1b70d1e55349a8e7ee6b029c3f556e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7353, skia:6839
Reviewed-on: https://skia-review.googlesource.com/80660
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:7353
Bug: skia:6839
This contains information that is not necessary for clients to know. The
Color enum tells the number of components in the input, but this is only
interesting internally (to the SkSwizzler).
Similarly, the Alpha enum differs from SkAlphaType in that it has
kBinary instead of kPremul. This is useful information only internally
for determining whether the SkColorSpaceXform needs to premultiply.
The bitsPerComponent is potentially useful for a client; Android (in
SkAndroidCodec) uses it to determine the SkColorType. Rather than
exposing bitsPerComponent, use it to make the same decision that Android
would have made - 16 bits per component means to set the info to F16. Add
a test that computeOutputColorType behaves as expected.
Switch conversionSupported to use an SkColorType, which is enough info.
Replace the SkEncodedInfo::Alpha field on SkCodec::FrameInfo with an
SkAlphaType.
SkCodec still needs an SkEncodedInfo, so move its header (which is
already not SK_API) to include/private.
Change-Id: Ie2cf11339bf999ebfd4390c0f448f7edd6feabda
Reviewed-on: https://skia-review.googlesource.com/79260
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Leon Scroggins <scroggo@google.com>
It is now used by SkPixmap and will soon be in SkJpegEncoder. No need
for those to depend on SkCodec.
Bug: 768878
TBR=reed@google.com
(reed@ already approved the API change in
https://skia-review.googlesource.com/60721)
Change-Id: If1a6e1d5b60a7a3d8c97818e15a48d28ba804668
Reviewed-on: https://skia-review.googlesource.com/61680
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 5411a60e0d.
Reason for revert: ASAN and Coverage failing: https://chromium-swarm.appspot.com/task?id=394978f3b7d44610
Flutter_Android failing.
Original change's description:
> Add an Option for orientation on JPEG encodes
>
> Move Origin to its own header so that SkPixmap and SkJpegEncoder need
> not depend on SkCodec.
>
> Add libexif, which is already used by Android, and use it to write the
> orientation. Write a makefile based on the Android.bp in Android, minus
> warnings. (libexif has an LGPL license.)
>
> Add a test that verifies all the orientations work.
>
> Optionally enable writing the orientation (and therefore including
> libexif). Chromium does not currently need it, and Android does not
> expose an API that would allow using it. Disable on Windows, where we
> still have build errors to fix.
>
> Bug: skia:7138
> Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
> Reviewed-on: https://skia-review.googlesource.com/60721
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=mtklein@chromium.org,mtklein@google.com,scroggo@google.com,reed@google.com
Change-Id: I05b7ae8d1c5bbd1de1642d9ef024943500256273
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7138
Reviewed-on: https://skia-review.googlesource.com/61620
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Move Origin to its own header so that SkPixmap and SkJpegEncoder need
not depend on SkCodec.
Add libexif, which is already used by Android, and use it to write the
orientation. Write a makefile based on the Android.bp in Android, minus
warnings. (libexif has an LGPL license.)
Add a test that verifies all the orientations work.
Optionally enable writing the orientation (and therefore including
libexif). Chromium does not currently need it, and Android does not
expose an API that would allow using it. Disable on Windows, where we
still have build errors to fix.
Bug: skia:7138
Change-Id: Iaeff44c36aebe0e639666979dc00e1b7594bbeb1
Reviewed-on: https://skia-review.googlesource.com/60721
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
This CL enables us to set the default visibility of the symbols
on Android to hidden. It is the intent that all of he SK_APIs
that have been added to /src directies should be removed as soon
as we can remove their callers within Android.
Bug: b/31971097
Change-Id: Ic787f94df0fb0c2b8d941aa7095a12b317c4b5de
Reviewed-on: https://skia-review.googlesource.com/49501
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Make initializeColorXform private, and only call in the base class.
Add virtual method to skip initializeColorXform, for classes that do
not need one.
Change SkCodec::FrameInfo's SkAlphaType to an SkEncodedInfo::Alpha.
This allows proper checking internally whether SkCodec needs to do a
color correct premultiply.
Depends on https://chromium-review.googlesource.com/c/620947, for this
API change.
(Separated from review.skia.org/25746)
Bug: skia:5609
Bug: skia:6839
Change-Id: Icb0d46659c546060c34d32eaf792c86708726c7a
Reviewed-on: https://skia-review.googlesource.com/35880
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Move common code into the base class, so subclasses need not call
conversion_possible.
Use SkEncodedInfo rather than SkImageInfo, and use the proper frame.
API Changes:
- SkAndroidCodec:
- Add getEncodedInfo(), for SkBitmapRegionCodec
- SkEncodedInfo:
- Add opaque() helper
- SkBitmapRegionDecoder:
- Remove unused conversionSupported
(Split off from skia-review.googlesource.com/c/25746)
Bug: skia:5601
Change-Id: If4a40d4b98a3dd0afde2b6058f92315a393a5baf
Reviewed-on: https://skia-review.googlesource.com/34361
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:
Change-Id: I59185b8acc00b6df854c613ba29d1002111fcb42
Reviewed-on: https://skia-review.googlesource.com/27240
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Update NewFromStream to report an error on failure to create an
SkCodec, so that a client can distinguish between
- not enough data
- invalid data
In Chromium, this will allow blink::ImageDecoder to call SetFailed if
the stream is invalid early and we never create an SkCodec. Without
this, ImageDecoder will keep trying to create an SkCodec when it
receives more data.
Change-Id: I4f505c56d91c982be36a828fd0f7db17b1596588
Reviewed-on: https://skia-review.googlesource.com/22642
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
This reverts commit 742a3e298f.
Reason for revert: Breaking Android roll:
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:453:18: error: no member named 'fColorPtr' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorPtr = colorPtr;
~~~~~~~~~~~~ ^
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:454:18: error: no member named 'fColorCount' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorCount = colorCount;
~~~~~~~~~~~~ ^
Original change's description:
> Remove support for decoding to kIndex_8
>
> Fix up callsites, and remove tests that no longer make sense.
>
> Bug: skia:6828
> Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> Reviewed-on: https://skia-review.googlesource.com/21664
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=djsollen@google.com,scroggo@google.com
Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6828
Reviewed-on: https://skia-review.googlesource.com/22120
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Fix up callsites, and remove tests that no longer make sense.
Bug: skia:6828
Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
Reviewed-on: https://skia-review.googlesource.com/21664
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Previously, SkGifCodec treated an error in the LZW data as incomplete,
since we can still draw the partially decoded image. But a client doing
incremental decodes needs to distinguish this from truly incomplete
data. In the case of an error, the client should not attempt to provide
more data and decode again.
Add kErrorInInput, and return it when SkGifCodec sees a fatal error.
Treat it the same as kIncompleteInput when it comes to filling and DM.
Bug: skia:6825
Change-Id: Ic6ce3a62c0b065ed34dcd8006309e43272a3db9f
Reviewed-on: https://skia-review.googlesource.com/21530
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Add a new private method to SkCodec that handles Options.fFrameIndex:
- Check to ensure the index is valid
- Call onGetFrameCount to force parsing the stream
- Recursively call getPixels (it should be complete, so no need for
incremental decoding) to decode the prior frame if necessary
- Zero fill a RestoreBGColor frame
Call the method in getPixels and startIncrementalDecode, and remove
duplicate code from GIF and WEBP.
Remove support for scaling frames beyond the first, which is currently
unused.
Preserve the feature of SkGifCodec that it will only parse to the end
of the first frame if the first frame is asked for. (Also note that
when we continue a partial frame, we won't force parsing the full
stream.) If the client only wants the first frame, parsing the rest
would be unnecessary. But if the client wants the second, we assume
they will want any remaining frames, so we parse the remainder of the
stream. This simplifies the code (so SkCodec does not have to ask its
subclass to parse up to a particular frame).
Update tests that relied on the old behavior:
- Codec_partialAnim now hardcodes the bytes needed. Previously it
relied on the old behavior that GIF only parsed up to the frame being
decoded.
- Codec_skipFullParse now only tests the first frame, since that is the
case where it is important to skip a full parse.
TBR=reed@google.com
No changes to the public API.
Change-Id: Ic2f075452dfeedb4e3e60e6cf4df33ee7bd38495
Reviewed-on: https://skia-review.googlesource.com/19276
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This was never fully integrated with our automated image testing.
I feel it has limited usefulness in terms of catching bugs.
Bug: skia:
Change-Id: Iecd0a4e9b664ab0b351debde45ada864379de7ec
Reviewed-on: https://skia-review.googlesource.com/19267
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.
- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque
Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.
Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.
Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)
TODO: Share code for decoding prior frames between GIF and WEBP
Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Most SkCodec subclasses did the following to apply their
SkColorSpaceXform:
dstFormat = select_xform_format(dstInfo.colorType());
srcFormat = select_xform_format(<something that doesn't change>);
xformAlphaType = select_xform_alpha(dstInfo.alphaType(),
this->getInfo().alphaType());
this->colorXform()->apply(dstFormat, dst, srcFormat, src, width,
xformAlphaType);
Consolidate the computation of these parameters into SkCodec and add a
new method to SkCodec that calls apply() with those parameters.
Add a SkColorSpaceXform::ColorFormat to SkCodec. This allows the new
method SkCodec::applyColorXform to supply the ColorFormat.
TBR=reed@google.com
(No change to public API.)
Change-Id: I8ea7ba4c0024be827a9f9359796c778744330f6e
Reviewed-on: https://skia-review.googlesource.com/18523
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=reed@google.com
(No change to the public API, but changed a header file)
SkWebpCodec:
- Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount
- Respect the alpha reported by libwebp. Although the spec states that
it is only a hint, the libwebp encoder uses it properly. Respecting
allows us to draw opaque images faster and decode them to 565. This
also matches other SkCodecs (and Chromium).
- onGetPixels:
- Decode the frame requested, recursively decoding required frame if
necessary
- When blending with a prior frame, use SkRasterPipeline
SkCodec:
- Move check for negative index to getFrameInfo
- Reset the colorXform if one is not needed
SkCodecAnimation:
- Add new blend enum, for WebP's (and APNG's) non-blending option
SkFrameHolder:
- New base classes for frames and the owner of the frames, allowing
code sharing between SkWebpCodec and SkGifCodec (particularly for
determining whether a frame has alpha and what frame it depends on)
- When moving items from SkGIFFrameContext, use Skia conventions (i.e.
int instead of unsigned)
- Rename "delay time" to "duration", to match e.g. SkFrameInfo::
fDuration
SkGifImageReader:
- Move pieces to SkFrameHolder, and adapt to changes made in the
process
- Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder)
more general to support webp, and add support for frames that do not
blend
- Change SkGIFFrameContext from a struct to a class, to match how we
use the distinction elsewhere (i.e. struct is a small object with
public fields)
- Rework hasTransparentPixel (now hasTransparency, since it returns true
in some cases where there is not a transparent pixel) to better fit
with the modified setAlphaAndRequiredFrame. Also be more consistent
when there is no transparent pixel but no color map.
- Simplify an if condition that was previously simplified in 2d61e717
but accidentally got reverted in a4db9be6
CodecAnimTest:
- Test new animated webp files
- Rearrange the test to more cleanly print alpha type mismatches for
the first frame
resources:
- webp-animated.webp
- animated webp from Chromium
- blendBG.webp
- new webp file using bits of webp-animated-semitransparent4.webp
from Chromium
- tests required frame and alpha when using the non-blending mode
- frames have the following properties:
- Frame 0: no alpha, fills screen
- Frame 1: alpha, fills screen
- Frame 2: no alpha, fills screen
- Frame 3: alpha, fills screen, blendBG
- Frame 4: no alpha, fills screen, blendBG
- Frame 5: alpha, blendBG
- Frame 6: covers 4, has alpha, blendBG
- also used to test decoding to 565 if the new frame data has alpha
but blends onto an opaque frame
DM.cpp:
- Test animated images to non-native 8888 and unpremul
DMSrcSink.cpp:
- Do not test non-native 8888 decodes to f16 dst
- Test unpremul decodes to f16
- Copy a frame of an animated image prior to drawing, since in unpremul
mode, the DM code will premultiply first.
Bug: skia: 3315
Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980
Reviewed-on: https://skia-review.googlesource.com/16707
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This matches other Skia APIs. size_t was adopted from blink/
GIFImageReader.
Change-Id: Ic83e59f0942f597c4fb834e623acd9886ad483fe
Reviewed-on: https://skia-review.googlesource.com/13274
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Add a version of getFrameInfo that returns information about a single
frame, allowing a client to skip creating the entire vector.
Add getFrameCount, for determining the number of frames in the image.
Reimplement std::vector<FrameInfo> getFrameInfo with the new methods.
Updates to the test:
- getFrameInfo(size_t, FrameInfo*) fails before parsing
- Test both versions of getFrameInfo
- Recreate the codec between tests, to test parsing
Change-Id: I77c19087f2f8dcf2c536d80167b18ad1ca96ae94
Reviewed-on: https://skia-review.googlesource.com/13190
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Add SkCodec::FrameInfo::fAlphaType. The SkImageInfo for the SkCodec
specifies the SkAlphaType for the first frame, but the opacity can vary
from frame to frame.
When determining the required frame, also compute whether a frame has
alpha. Update how we determine the required frame, which had bugs.
(Update a test that had an incorrect required frame as a result.)
Add new test images covering cases that have been fixed:
- randPixelsAnim2.gif
It has the following frames:
A (keep)
B (keep) (subset)
C (disposePrevious) (covers B)
D (any) (does *not* cover B)
B and C depend on A, but D depends on B, since after disposing C, B
should be visible again.
- alphabetAnim.gif
Includes frames which fill the image size, with different disposal
methods and transparencies.
Change-Id: Ie086167711c4cac4931ed8c4ddaeb9c9b0b91fdb
Reviewed-on: https://skia-review.googlesource.com/9810
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This is a step towards removing the non-linear blending flag from
SkColorSpace. The flag on SkColorSpace used to control the premul
behavior - now it is controlled by this option.
BUG=skia:
Change-Id: Ia29bd8c2b0596a93c6aa14332dcd9bd39e388a90
Reviewed-on: https://skia-review.googlesource.com/10008
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This will prevent us from clipping the gamut
to sRGB.
BUG=skia:
Change-Id: Ifc34369d96aa9dd92ae2af72aac1cfa17fdc4b94
Reviewed-on: https://skia-review.googlesource.com/8025
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This indicates whether the frame has been fully received, i.e. the
stream contains enough data to decode to the end of the frame.
A client may want to use this to know whether they should attempt to
decode this frame, if they do not want to decode partial frames.
Change-Id: I336c7031b0c0b8c1401ce040f5372aedc87fdc14
Reviewed-on: https://skia-review.googlesource.com/5703
Reviewed-by: Chris Blume <cblume@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
I want to land this so we can start testing color space aware
decoding on Android. In particular, it will be interesting to
see how linear premultiplication will affect existing content.
This will only modify BitmapRegionDecoder behavior. I'll
follow up with a similar change to BitmapFactory.cpp in Android.
This will cause image diffs on Gold.
BUG=skia:
Change-Id: Iffda5f035447f2608ce26945570b503f8971b735
Reviewed-on: https://skia-review.googlesource.com/5698
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Tool will now check for and output all unsuccessfully parsed ICC
profiles in input sksp images if --testColorCorrectionSupported is set
as a flag. All ICC-aware codecs had to be slightly modified in order to
expose this information, as the logic for accessing the ICC profiles is
all within the codecs. If --writeFailedImages is set, it will also
output all images whoses ICC profiles were not supported.
TBR=reed@google.com
BUG=skia:
Change-Id: Ic310d82bdebf92f8d3bc0ad3dcc688136b6de377
Reviewed-on: https://skia-review.googlesource.com/5355
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Robert Aftias <raftias@google.com>
This fixes a compile error in Chromium.
BUG=skia:6026
Change-Id: Idd5ad22cb52a084836de6e1427f1f047d1feab08
Reviewed-on: https://skia-review.googlesource.com/5500
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Also, no more SkImageEncoder class.
SK_SUPPORT_LEGACY_IMAGE_ENCODER_CLASS now only guards some
old API shims.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5006
Change-Id: I3797f584f3e8e12ade10d31e8733163453725f40
Reviewed-on: https://skia-review.googlesource.com/5006
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>