/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkFont.h" #include "include/core/SkFontTypes.h" #include "include/core/SkPaint.h" #include "include/core/SkPoint.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkTextBlob.h" #include "include/core/SkTileMode.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "include/effects/SkGradientShader.h" #include "include/private/SkTDArray.h" #include "tools/ToolUtils.h" #include #include // This GM exercises drawTextBlob offset vs. shader space behavior. class TextBlobShaderGM : public skiagm::GM { public: TextBlobShaderGM() {} private: void onOnceBeforeDraw() override { { SkFont font(ToolUtils::create_portable_typeface()); const char* txt = "Blobber"; size_t txtLen = strlen(txt); fGlyphs.append(font.countText(txt, txtLen, SkTextEncoding::kUTF8)); font.textToGlyphs(txt, txtLen, SkTextEncoding::kUTF8, fGlyphs.begin(), fGlyphs.count()); } SkFont font; font.setSubpixel(true); font.setEdging(SkFont::Edging::kAntiAlias); font.setSize(30); font.setTypeface(ToolUtils::create_portable_typeface()); SkTextBlobBuilder builder; int glyphCount = fGlyphs.count(); const SkTextBlobBuilder::RunBuffer* run; run = &builder.allocRun(font, glyphCount, 10, 10, nullptr); memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); run = &builder.allocRunPosH(font, glyphCount, 80, nullptr); memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); for (int i = 0; i < glyphCount; ++i) { run->pos[i] = font.getSize() * i * .75f; } run = &builder.allocRunPos(font, glyphCount, nullptr); memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); for (int i = 0; i < glyphCount; ++i) { run->pos[i * 2] = font.getSize() * i * .75f; run->pos[i * 2 + 1] = 150 + 5 * sinf((float)i * 8 / glyphCount); } fBlob = builder.make(); SkColor colors[2]; colors[0] = SK_ColorRED; colors[1] = SK_ColorGREEN; SkScalar pos[std::size(colors)]; for (unsigned i = 0; i < std::size(pos); ++i) { pos[i] = (float)i / (std::size(pos) - 1); } SkISize sz = this->onISize(); fShader = SkGradientShader::MakeRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), SkIntToScalar(sz.height() / 2)), sz.width() * .66f, colors, pos, std::size(colors), SkTileMode::kRepeat); } SkString onShortName() override { return SkString("textblobshader"); } SkISize onISize() override { return SkISize::Make(640, 480); } void onDraw(SkCanvas* canvas) override { SkPaint p; p.setAntiAlias(true); p.setStyle(SkPaint::kFill_Style); p.setShader(fShader); SkISize sz = this->onISize(); constexpr int kXCount = 4; constexpr int kYCount = 3; for (int i = 0; i < kXCount; ++i) { for (int j = 0; j < kYCount; ++j) { canvas->drawTextBlob(fBlob, SkIntToScalar(i * sz.width() / kXCount), SkIntToScalar(j * sz.height() / kYCount), p); } } } SkTDArray fGlyphs; sk_sp fBlob; sk_sp fShader; using INHERITED = skiagm::GM; }; DEF_GM(return new TextBlobShaderGM;)