/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "bench/Benchmark.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkString.h" /** * This bench measures the rendering time of SkCanvas::drawBitmap with different anti-aliasing / * matrix combinations. */ class DrawBitmapAABench : public Benchmark { public: DrawBitmapAABench(bool doAA, const SkMatrix& matrix, const char name[]) : fMatrix(matrix) , fName("draw_bitmap_") { fPaint.setAntiAlias(doAA); // Most clients use filtering, so let's focus on this for now. fPaint.setFilterQuality(kLow_SkFilterQuality); fName.appendf("%s_%s", doAA ? "aa" : "noaa", name); } protected: const char* onGetName() override { return fName.c_str(); } void onDelayedSetup() override { fBitmap.allocN32Pixels(200, 200); fBitmap.eraseARGB(255, 0, 255, 0); } void onDraw(int loops, SkCanvas* canvas) override { canvas->concat(fMatrix); for (int i = 0; i < loops; i++) { canvas->drawBitmap(fBitmap, 0, 0, &fPaint); } } private: SkPaint fPaint; SkMatrix fMatrix; SkString fName; SkBitmap fBitmap; using INHERITED = Benchmark; }; DEF_BENCH( return new DrawBitmapAABench(false, SkMatrix::I(), "ident"); ) DEF_BENCH( return new DrawBitmapAABench(false, SkMatrix::Scale(1.17f, 1.17f), "scale"); ) DEF_BENCH( return new DrawBitmapAABench(false, SkMatrix::Translate(17.5f, 17.5f), "translate"); ) DEF_BENCH( SkMatrix m; m.reset(); m.preRotate(15); return new DrawBitmapAABench(false, m, "rotate"); ) DEF_BENCH( return new DrawBitmapAABench(true, SkMatrix::I(), "ident"); ) DEF_BENCH( return new DrawBitmapAABench(true, SkMatrix::Scale(1.17f, 1.17f), "scale"); ) DEF_BENCH( return new DrawBitmapAABench(true, SkMatrix::Translate(17.5f, 17.5f), "translate"); ) DEF_BENCH( SkMatrix m; m.reset(); m.preRotate(15); return new DrawBitmapAABench(true, m, "rotate"); )